// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qsystemsemaphore.h" #include "qsystemsemaphore_p.h" #if QT_CONFIG(systemsemaphore) #include QT_BEGIN_NAMESPACE using namespace QtIpcCommon; using namespace Qt::StringLiterals; inline void QSystemSemaphorePrivate::constructBackend() { visit([](auto p) { q20::construct_at(p); }); } inline void QSystemSemaphorePrivate::destructBackend() { visit([](auto p) { std::destroy_at(p); }); } /*! \class QSystemSemaphore \inmodule QtCore \since 4.4 \brief The QSystemSemaphore class provides a general counting system semaphore. A system semaphore is a generalization of \l QSemaphore. Typically, a semaphore is used to protect a certain number of identical resources. Like its lighter counterpart, a QSystemSemaphore can be accessed from multiple \l {QThread} {threads}. Unlike QSemaphore, a QSystemSemaphore can also be accessed from multiple \l {QProcess} {processes}. This means QSystemSemaphore is a much heavier class, so if your application doesn't need to access your semaphores across multiple processes, you will probably want to use QSemaphore. Semaphores support two fundamental operations, acquire() and release(): acquire() tries to acquire one resource. If there isn't a resource available, the call blocks until a resource becomes available. Then the resource is acquired and the call returns. release() releases one resource so it can be acquired by another process. The function can also be called with a parameter n > 1, which releases n resources. System semaphores are identified by a key, represented by \l QNativeIpcKey. A key can be created in a cross-platform manner by using platformSafeKey(). A system semaphore is created by the QSystemSemaphore constructor when passed an access mode parameter of AccessMode::Create. Once it is created, other processes may attach to the same semaphore using the same key and an access mode parameter of AccessMode::Open. Example: Create a system semaphore \snippet code/src_corelib_kernel_qsystemsemaphore.cpp 0 For details on the key types, platform-specific limitations, and interoperability with older or non-Qt applications, see the \l{Native IPC Keys} documentation. That includes important information for sandboxed applications on Apple platforms, including all apps obtained via the Apple App Store. \sa {Inter-Process Communication}, QSharedMemory, QSemaphore */ /*! Requests a system semaphore identified by the legacy key \a key. */ QSystemSemaphore::QSystemSemaphore(const QString &key, int initialValue, AccessMode mode) : QSystemSemaphore(legacyNativeKey(key), initialValue, mode) { } /*! Requests a system semaphore for the specified \a key. The parameters \a initialValue and \a mode are used according to the following rules, which are system dependent. In Unix, if the \a mode is \l {QSystemSemaphore::} {Open} and the system already has a semaphore identified by \a key, that semaphore is used, and the semaphore's resource count is not changed, i.e., \a initialValue is ignored. But if the system does not already have a semaphore identified by \a key, it creates a new semaphore for that key and sets its resource count to \a initialValue. In Unix, if the \a mode is \l {QSystemSemaphore::} {Create} and the system already has a semaphore identified by \a key, that semaphore is used, and its resource count is set to \a initialValue. If the system does not already have a semaphore identified by \a key, it creates a new semaphore for that key and sets its resource count to \a initialValue. In Windows, \a mode is ignored, and the system always tries to create a semaphore for the specified \a key. If the system does not already have a semaphore identified as \a key, it creates the semaphore and sets its resource count to \a initialValue. But if the system already has a semaphore identified as \a key it uses that semaphore and ignores \a initialValue. The \l {QSystemSemaphore::AccessMode} {mode} parameter is only used in Unix systems to handle the case where a semaphore survives a process crash. In that case, the next process to allocate a semaphore with the same \a key will get the semaphore that survived the crash, and unless \a mode is \l {QSystemSemaphore::} {Create}, the resource count will not be reset to \a initialValue but will retain the initial value it had been given by the crashed process. \sa acquire(), key() */ QSystemSemaphore::QSystemSemaphore(const QNativeIpcKey &key, int initialValue, AccessMode mode) : d(new QSystemSemaphorePrivate(key.type())) { setNativeKey(key, initialValue, mode); } /*! The destructor destroys the QSystemSemaphore object, but the underlying system semaphore is not removed from the system unless this instance of QSystemSemaphore is the last one existing for that system semaphore. Two important side effects of the destructor depend on the system. In Windows, if acquire() has been called for this semaphore but not release(), release() will not be called by the destructor, nor will the resource be released when the process exits normally. This would be a program bug which could be the cause of a deadlock in another process trying to acquire the same resource. In Unix, acquired resources that are not released before the destructor is called are automatically released when the process exits. */ QSystemSemaphore::~QSystemSemaphore() { d->cleanHandle(); } /*! \enum QSystemSemaphore::AccessMode This enum is used by the constructor and setKey(). Its purpose is to enable handling the problem in Unix implementations of semaphores that survive a crash. In Unix, when a semaphore survives a crash, we need a way to force it to reset its resource count, when the system reuses the semaphore. In Windows, where semaphores can't survive a crash, this enum has no effect. \value Open If the semaphore already exists, its initial resource count is not reset. If the semaphore does not already exist, it is created and its initial resource count set. \value Create QSystemSemaphore takes ownership of the semaphore and sets its resource count to the requested value, regardless of whether the semaphore already exists by having survived a crash. This value should be passed to the constructor, when the first semaphore for a particular key is constructed and you know that if the semaphore already exists it could only be because of a crash. In Windows, where a semaphore can't survive a crash, Create and Open have the same behavior. */ /*! This function works the same as the constructor. It reconstructs this QSystemSemaphore object. If the new \a key is different from the old key, calling this function is like calling the destructor of the semaphore with the old key, then calling the constructor to create a new semaphore with the new \a key. The \a initialValue and \a mode parameters are as defined for the constructor. This function is useful if the native key was shared from another process. See \l{Native IPC Keys} for more information. \sa QSystemSemaphore(), nativeIpcKey() */ void QSystemSemaphore::setNativeKey(const QNativeIpcKey &key, int initialValue, AccessMode mode) { if (key == d->nativeKey && mode == Open) return; if (!isKeyTypeSupported(key.type())) { d->setError(KeyError, tr("%1: unsupported key type") .arg("QSystemSemaphore::setNativeKey"_L1)); return; } d->clearError(); d->cleanHandle(); if (key.type() == d->nativeKey.type()) { // we can reuse the backend d->nativeKey = key; } else { // we must recreate the backend d->destructBackend(); d->nativeKey = key; d->constructBackend(); } d->initialValue = initialValue; d->handle(mode); } /*! Returns the key assigned to this system semaphore. The key is the name by which the semaphore can be accessed from other processes. You can use the native key to access system semaphores that have not been created by Qt, or to grant access to non-Qt applications. See \l{Native IPC Keys} for more information. \sa setNativeKey() */ QNativeIpcKey QSystemSemaphore::nativeIpcKey() const { return d->nativeKey; } /*! This function works the same as the constructor. It reconstructs this QSystemSemaphore object. If the new \a key is different from the old key, calling this function is like calling the destructor of the semaphore with the old key, then calling the constructor to create a new semaphore with the new \a key. The \a initialValue and \a mode parameters are as defined for the constructor. \sa QSystemSemaphore(), key() */ void QSystemSemaphore::setKey(const QString &key, int initialValue, AccessMode mode) { setNativeKey(legacyNativeKey(key), initialValue, mode); } /*! Returns the legacy key assigned to this system semaphore. The key is the name by which the semaphore can be accessed from other processes. \sa setKey() */ QString QSystemSemaphore::key() const { return QNativeIpcKeyPrivate::legacyKey(d->nativeKey); } /*! Acquires one of the resources guarded by this semaphore, if there is one available, and returns \c true. If all the resources guarded by this semaphore have already been acquired, the call blocks until one of them is released by another process or thread having a semaphore with the same key. If false is returned, a system error has occurred. Call error() to get a value of QSystemSemaphore::SystemSemaphoreError that indicates which error occurred. \sa release() */ bool QSystemSemaphore::acquire() { return d->modifySemaphore(-1); } /*! Releases \a n resources guarded by the semaphore. Returns \c true unless there is a system error. Example: Create a system semaphore having five resources; acquire them all and then release them all. \snippet code/src_corelib_kernel_qsystemsemaphore.cpp 1 This function can also "create" resources. For example, immediately following the sequence of statements above, suppose we add the statement: \snippet code/src_corelib_kernel_qsystemsemaphore.cpp 2 Ten new resources are now guarded by the semaphore, in addition to the five that already existed. You would not normally use this function to create more resources. \sa acquire() */ bool QSystemSemaphore::release(int n) { if (n == 0) return true; if (n < 0) { qWarning("QSystemSemaphore::release: n is negative."); return false; } return d->modifySemaphore(n); } /*! Returns a value indicating whether an error occurred, and, if so, which error it was. \sa errorString() */ QSystemSemaphore::SystemSemaphoreError QSystemSemaphore::error() const { return d->error; } /*! \enum QSystemSemaphore::SystemSemaphoreError \value NoError No error occurred. \value PermissionDenied The operation failed because the caller didn't have the required permissions. \value KeyError The operation failed because of an invalid key. \value AlreadyExists The operation failed because a system semaphore with the specified key already existed. \value NotFound The operation failed because a system semaphore with the specified key could not be found. \value OutOfResources The operation failed because there was not enough memory available to fill the request. \value UnknownError Something else happened and it was bad. */ /*! Returns a text description of the last error that occurred. If error() returns an \l {QSystemSemaphore::SystemSemaphoreError} {error value}, call this function to get a text string that describes the error. \sa error() */ QString QSystemSemaphore::errorString() const { return d->errorString; } void QSystemSemaphorePrivate::setUnixErrorString(QLatin1StringView function) { // EINVAL is handled in functions so they can give better error strings switch (errno) { case EPERM: case EACCES: errorString = QSystemSemaphore::tr("%1: permission denied").arg(function); error = QSystemSemaphore::PermissionDenied; break; case EEXIST: errorString = QSystemSemaphore::tr("%1: already exists").arg(function); error = QSystemSemaphore::AlreadyExists; break; case ENOENT: errorString = QSystemSemaphore::tr("%1: does not exist").arg(function); error = QSystemSemaphore::NotFound; break; case ERANGE: case ENOSPC: case EMFILE: errorString = QSystemSemaphore::tr("%1: out of resources").arg(function); error = QSystemSemaphore::OutOfResources; break; case ENAMETOOLONG: errorString = QSystemSemaphore::tr("%1: key too long").arg(function); error = QSystemSemaphore::KeyError; break; default: errorString = QSystemSemaphore::tr("%1: unknown error: %2") .arg(function, qt_error_string(errno)); error = QSystemSemaphore::UnknownError; #if defined QSYSTEMSEMAPHORE_DEBUG qDebug() << errorString << "key" << key << "errno" << errno << EINVAL; #endif } } bool QSystemSemaphore::isKeyTypeSupported(QNativeIpcKey::Type type) { if (!isIpcSupported(IpcType::SystemSemaphore, type)) return false; using Variant = decltype(QSystemSemaphorePrivate::backend); return Variant::staticVisit(type, [](auto ptr) { using Impl = std::decay_t; return Impl::runtimeSupportCheck(); }); } QNativeIpcKey QSystemSemaphore::platformSafeKey(const QString &key, QNativeIpcKey::Type type) { return QtIpcCommon::platformSafeKey(key, IpcType::SystemSemaphore, type); } QNativeIpcKey QSystemSemaphore::legacyNativeKey(const QString &key, QNativeIpcKey::Type type) { return QtIpcCommon::legacyPlatformSafeKey(key, IpcType::SystemSemaphore, type); } QT_END_NAMESPACE #include "moc_qsystemsemaphore.cpp" #endif // QT_CONFIG(systemsemaphore)