/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Copyright (C) 2014 Petroules Corporation. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #ifdef Q_OS_MACOS #include #endif #if defined(QT_PLATFORM_UIKIT) #include #endif #include #include #include #include #include QT_BEGIN_NAMESPACE // ------------------------------------------------------------------------- QDebug operator<<(QDebug dbg, const NSObject *nsObject) { return dbg << (nsObject ? dbg.verbosity() > 2 ? nsObject.debugDescription.UTF8String : nsObject.description.UTF8String : "NSObject(0x0)"); } QDebug operator<<(QDebug dbg, CFStringRef stringRef) { if (!stringRef) return dbg << "CFStringRef(0x0)"; if (const UniChar *chars = CFStringGetCharactersPtr(stringRef)) dbg << QString::fromRawData(reinterpret_cast(chars), CFStringGetLength(stringRef)); else dbg << QString::fromCFString(stringRef); return dbg; } // Prevents breaking the ODR in case we introduce support for more types // later on, and lets the user override our default QDebug operators. #define QT_DECLARE_WEAK_QDEBUG_OPERATOR_FOR_CF_TYPE(CFType) \ __attribute__((weak)) Q_DECLARE_QDEBUG_OPERATOR_FOR_CF_TYPE(CFType) QT_FOR_EACH_CORE_FOUNDATION_TYPE(QT_DECLARE_WEAK_QDEBUG_OPERATOR_FOR_CF_TYPE); QT_FOR_EACH_MUTABLE_CORE_FOUNDATION_TYPE(QT_DECLARE_WEAK_QDEBUG_OPERATOR_FOR_CF_TYPE); QT_FOR_EACH_CORE_GRAPHICS_TYPE(QT_DECLARE_WEAK_QDEBUG_OPERATOR_FOR_CF_TYPE); QT_FOR_EACH_MUTABLE_CORE_GRAPHICS_TYPE(QT_DECLARE_WEAK_QDEBUG_OPERATOR_FOR_CF_TYPE); // ------------------------------------------------------------------------- QT_END_NAMESPACE QT_USE_NAMESPACE @interface QT_MANGLE_NAMESPACE(QMacAutoReleasePoolTracker) : NSObject @end @implementation QT_MANGLE_NAMESPACE(QMacAutoReleasePoolTracker) { NSAutoreleasePool **m_pool; } - (instancetype)initWithPool:(NSAutoreleasePool **)pool { if ((self = [self init])) m_pool = pool; return self; } - (void)dealloc { if (*m_pool) { // The pool is still valid, which means we're not being drained from // the corresponding QMacAutoReleasePool (see below). // QMacAutoReleasePool has only a single member, the NSAutoreleasePool* // so the address of that member is also the QMacAutoReleasePool itself. QMacAutoReleasePool *pool = reinterpret_cast(m_pool); qWarning() << "Premature drain of" << pool << "This can happen if you've allocated" << "the pool on the heap, or as a member of a heap-allocated object. This is not a" << "supported use of QMacAutoReleasePool, and might result in crashes when objects" << "in the pool are deallocated and then used later on under the assumption they" << "will be valid until" << pool << "has been drained."; // Reset the pool so that it's not drained again later on *m_pool = nullptr; } [super dealloc]; } @end QT_NAMESPACE_ALIAS_OBJC_CLASS(QMacAutoReleasePoolTracker); QT_BEGIN_NAMESPACE QMacAutoReleasePool::QMacAutoReleasePool() : pool([[NSAutoreleasePool alloc] init]) { Class trackerClass = [QMacAutoReleasePoolTracker class]; #ifdef QT_DEBUG void *poolFrame = nullptr; if (__builtin_available(macOS 10.14, iOS 12.0, tvOS 12.0, watchOS 5.0, *)) { void *frame; if (backtrace_from_fp(__builtin_frame_address(0), &frame, 1)) poolFrame = frame; } else { static const int maxFrames = 3; void *callstack[maxFrames]; if (backtrace(callstack, maxFrames) == maxFrames) poolFrame = callstack[maxFrames - 1]; } if (poolFrame) { Dl_info info; if (dladdr(poolFrame, &info) && info.dli_sname) { const char *symbolName = info.dli_sname; if (symbolName[0] == '_') { int status; if (char *demangled = abi::__cxa_demangle(info.dli_sname, nullptr, 0, &status)) symbolName = demangled; } char *className = nullptr; asprintf(&className, " ^-- allocated in function: %s", symbolName); if (Class existingClass = objc_getClass(className)) trackerClass = existingClass; else trackerClass = objc_duplicateClass(trackerClass, className, 0); free(className); if (symbolName != info.dli_sname) free((char*)symbolName); } } #endif [[[trackerClass alloc] initWithPool: reinterpret_cast(&pool)] autorelease]; } QMacAutoReleasePool::~QMacAutoReleasePool() { if (!pool) { qWarning() << "Prematurely drained pool" << this << "finally drained. Any objects belonging" << "to this pool have already been released, and have potentially been invalid since the" << "premature drain earlier on."; return; } // Save and reset pool before draining, so that the pool tracker can know // that it's being drained by its owning pool. NSAutoreleasePool *savedPool = static_cast(pool); pool = nullptr; // Drain behaves the same as release, with the advantage that // if we're ever used in a garbage-collected environment, the // drain acts as a hint to the garbage collector to collect. [savedPool drain]; } #ifndef QT_NO_DEBUG_STREAM QDebug operator<<(QDebug debug, const QMacAutoReleasePool *pool) { QDebugStateSaver saver(debug); debug.nospace(); debug << "QMacAutoReleasePool(" << (const void *)pool << ')'; return debug; } #endif // !QT_NO_DEBUG_STREAM #ifdef Q_OS_MACOS bool qt_mac_applicationIsInDarkMode() { #if QT_MACOS_PLATFORM_SDK_EQUAL_OR_ABOVE(__MAC_10_14) if (__builtin_available(macOS 10.14, *)) { auto appearance = [NSApp.effectiveAppearance bestMatchFromAppearancesWithNames: @[ NSAppearanceNameAqua, NSAppearanceNameDarkAqua ]]; return [appearance isEqualToString:NSAppearanceNameDarkAqua]; } #endif return false; } #endif bool qt_apple_isApplicationExtension() { static bool isExtension = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"NSExtension"]; return isExtension; } #if !defined(QT_BOOTSTRAPPED) && !defined(Q_OS_WATCHOS) AppleApplication *qt_apple_sharedApplication() { // Application extensions are not allowed to access the shared application if (qt_apple_isApplicationExtension()) { qWarning() << "accessing the shared" << [AppleApplication class] << "is not allowed in application extensions"; // In practice the application is actually available, but the the App // review process will likely catch uses of it, so we return nil just // in case, unless we don't care about being App Store compliant. #if QT_CONFIG(appstore_compliant) return nil; #endif } // We use performSelector so that building with -fapplication-extension will // not mistakenly think we're using the shared application in extensions. return [[AppleApplication class] performSelector:@selector(sharedApplication)]; } #endif #if defined(Q_OS_MACOS) && !defined(QT_BOOTSTRAPPED) bool qt_apple_isSandboxed() { static bool isSandboxed = []() { QCFType staticCode = nullptr; NSURL *bundleUrl = [[NSBundle mainBundle] bundleURL]; if (SecStaticCodeCreateWithPath((__bridge CFURLRef)bundleUrl, kSecCSDefaultFlags, &staticCode) != errSecSuccess) return false; QCFType sandboxRequirement; if (SecRequirementCreateWithString(CFSTR("entitlement[\"com.apple.security.app-sandbox\"] exists"), kSecCSDefaultFlags, &sandboxRequirement) != errSecSuccess) return false; if (SecStaticCodeCheckValidityWithErrors(staticCode, kSecCSBasicValidateOnly, sandboxRequirement, nullptr) != errSecSuccess) return false; return true; }(); return isSandboxed; } QT_END_NAMESPACE @implementation NSObject (QtSandboxHelpers) - (id)qt_valueForPrivateKey:(NSString *)key { if (qt_apple_isSandboxed()) return nil; return [self valueForKey:key]; } @end QT_BEGIN_NAMESPACE #endif #ifdef Q_OS_MACOS /* Ensure that Objective-C objects auto-released in main(), directly or indirectly, after QCoreApplication construction, are released when the app goes out of scope. The memory will be reclaimed by the system either way when the process exits, but by having a root level pool we ensure that the objects get their dealloc methods called, which is useful for debugging object ownership graphs, etc. */ QT_END_NAMESPACE #define ROOT_LEVEL_POOL_MARKER QT_ROOT_LEVEL_POOL__THESE_OBJECTS_WILL_BE_RELEASED_WHEN_QAPP_GOES_OUT_OF_SCOPE @interface QT_MANGLE_NAMESPACE(ROOT_LEVEL_POOL_MARKER) : NSObject @end @implementation QT_MANGLE_NAMESPACE(ROOT_LEVEL_POOL_MARKER) @end QT_NAMESPACE_ALIAS_OBJC_CLASS(ROOT_LEVEL_POOL_MARKER); QT_BEGIN_NAMESPACE const char ROOT_LEVEL_POOL_DISABLE_SWITCH[] = "QT_DISABLE_ROOT_LEVEL_AUTORELEASE_POOL"; QMacRootLevelAutoReleasePool::QMacRootLevelAutoReleasePool() { if (qEnvironmentVariableIsSet(ROOT_LEVEL_POOL_DISABLE_SWITCH)) return; pool.reset(new QMacAutoReleasePool); [[[ROOT_LEVEL_POOL_MARKER alloc] init] autorelease]; if (qstrcmp(qgetenv("OBJC_DEBUG_MISSING_POOLS"), "YES") == 0) { qDebug("QCoreApplication root level NSAutoreleasePool in place. Break on ~%s and use\n" \ "'p [NSAutoreleasePool showPools]' to show leaked objects, or set %s", __FUNCTION__, ROOT_LEVEL_POOL_DISABLE_SWITCH); } } QMacRootLevelAutoReleasePool::~QMacRootLevelAutoReleasePool() { } #endif // ------------------------------------------------------------------------- #ifdef Q_OS_OSX // Use this method to keep all the information in the TextSegment. As long as it is ordered // we are in OK shape, and we can influence that ourselves. struct KeyPair { QChar cocoaKey; Qt::Key qtKey; }; bool operator==(const KeyPair &entry, QChar qchar) { return entry.cocoaKey == qchar; } bool operator<(const KeyPair &entry, QChar qchar) { return entry.cocoaKey < qchar; } bool operator<(QChar qchar, const KeyPair &entry) { return qchar < entry.cocoaKey; } bool operator<(const Qt::Key &key, const KeyPair &entry) { return key < entry.qtKey; } bool operator<(const KeyPair &entry, const Qt::Key &key) { return entry.qtKey < key; } struct qtKey2CocoaKeySortLessThan { typedef bool result_type; Q_DECL_CONSTEXPR result_type operator()(const KeyPair &entry1, const KeyPair &entry2) const Q_DECL_NOTHROW { return entry1.qtKey < entry2.qtKey; } }; static const int NSEscapeCharacter = 27; // not defined by Cocoa headers static const int NumEntries = 59; static const KeyPair entries[NumEntries] = { { NSEnterCharacter, Qt::Key_Enter }, { NSBackspaceCharacter, Qt::Key_Backspace }, { NSTabCharacter, Qt::Key_Tab }, { NSNewlineCharacter, Qt::Key_Return }, { NSCarriageReturnCharacter, Qt::Key_Return }, { NSBackTabCharacter, Qt::Key_Backtab }, { NSEscapeCharacter, Qt::Key_Escape }, // Cocoa sends us delete when pressing backspace! // (NB when we reverse this list in qtKey2CocoaKey, there // will be two indices of Qt::Key_Backspace. But is seems to work // ok for menu shortcuts (which uses that function): { NSDeleteCharacter, Qt::Key_Backspace }, { NSUpArrowFunctionKey, Qt::Key_Up }, { NSDownArrowFunctionKey, Qt::Key_Down }, { NSLeftArrowFunctionKey, Qt::Key_Left }, { NSRightArrowFunctionKey, Qt::Key_Right }, { NSF1FunctionKey, Qt::Key_F1 }, { NSF2FunctionKey, Qt::Key_F2 }, { NSF3FunctionKey, Qt::Key_F3 }, { NSF4FunctionKey, Qt::Key_F4 }, { NSF5FunctionKey, Qt::Key_F5 }, { NSF6FunctionKey, Qt::Key_F6 }, { NSF7FunctionKey, Qt::Key_F7 }, { NSF8FunctionKey, Qt::Key_F8 }, { NSF9FunctionKey, Qt::Key_F9 }, { NSF10FunctionKey, Qt::Key_F10 }, { NSF11FunctionKey, Qt::Key_F11 }, { NSF12FunctionKey, Qt::Key_F12 }, { NSF13FunctionKey, Qt::Key_F13 }, { NSF14FunctionKey, Qt::Key_F14 }, { NSF15FunctionKey, Qt::Key_F15 }, { NSF16FunctionKey, Qt::Key_F16 }, { NSF17FunctionKey, Qt::Key_F17 }, { NSF18FunctionKey, Qt::Key_F18 }, { NSF19FunctionKey, Qt::Key_F19 }, { NSF20FunctionKey, Qt::Key_F20 }, { NSF21FunctionKey, Qt::Key_F21 }, { NSF22FunctionKey, Qt::Key_F22 }, { NSF23FunctionKey, Qt::Key_F23 }, { NSF24FunctionKey, Qt::Key_F24 }, { NSF25FunctionKey, Qt::Key_F25 }, { NSF26FunctionKey, Qt::Key_F26 }, { NSF27FunctionKey, Qt::Key_F27 }, { NSF28FunctionKey, Qt::Key_F28 }, { NSF29FunctionKey, Qt::Key_F29 }, { NSF30FunctionKey, Qt::Key_F30 }, { NSF31FunctionKey, Qt::Key_F31 }, { NSF32FunctionKey, Qt::Key_F32 }, { NSF33FunctionKey, Qt::Key_F33 }, { NSF34FunctionKey, Qt::Key_F34 }, { NSF35FunctionKey, Qt::Key_F35 }, { NSInsertFunctionKey, Qt::Key_Insert }, { NSDeleteFunctionKey, Qt::Key_Delete }, { NSHomeFunctionKey, Qt::Key_Home }, { NSEndFunctionKey, Qt::Key_End }, { NSPageUpFunctionKey, Qt::Key_PageUp }, { NSPageDownFunctionKey, Qt::Key_PageDown }, { NSPrintScreenFunctionKey, Qt::Key_Print }, { NSScrollLockFunctionKey, Qt::Key_ScrollLock }, { NSPauseFunctionKey, Qt::Key_Pause }, { NSSysReqFunctionKey, Qt::Key_SysReq }, { NSMenuFunctionKey, Qt::Key_Menu }, { NSHelpFunctionKey, Qt::Key_Help }, }; static const KeyPair * const end = entries + NumEntries; QChar qt_mac_qtKey2CocoaKey(Qt::Key key) { // The first time this function is called, create a reverse // lookup table sorted on Qt Key rather than Cocoa key: static QVector rev_entries(NumEntries); static bool mustInit = true; if (mustInit){ mustInit = false; for (int i=0; i::iterator i = std::lower_bound(rev_entries.begin(), rev_entries.end(), key); if ((i == rev_entries.end()) || (key < *i)) return QChar(); return i->cocoaKey; } Qt::Key qt_mac_cocoaKey2QtKey(QChar keyCode) { const KeyPair *i = std::lower_bound(entries, end, keyCode); if ((i == end) || (keyCode < *i)) return Qt::Key(keyCode.toUpper().unicode()); return i->qtKey; } #endif // Q_OS_OSX void qt_apple_check_os_version() { #if defined(__WATCH_OS_VERSION_MIN_REQUIRED) const char *os = "watchOS"; const int version = __WATCH_OS_VERSION_MIN_REQUIRED; #elif defined(__TV_OS_VERSION_MIN_REQUIRED) const char *os = "tvOS"; const int version = __TV_OS_VERSION_MIN_REQUIRED; #elif defined(__IPHONE_OS_VERSION_MIN_REQUIRED) const char *os = "iOS"; const int version = __IPHONE_OS_VERSION_MIN_REQUIRED; #elif defined(__MAC_OS_X_VERSION_MIN_REQUIRED) const char *os = "macOS"; const int version = __MAC_OS_X_VERSION_MIN_REQUIRED; #endif const NSOperatingSystemVersion required = (NSOperatingSystemVersion){ version / 10000, version / 100 % 100, version % 100}; const NSOperatingSystemVersion current = NSProcessInfo.processInfo.operatingSystemVersion; if (![NSProcessInfo.processInfo isOperatingSystemAtLeastVersion:required]) { NSDictionary *plist = NSBundle.mainBundle.infoDictionary; NSString *applicationName = plist[@"CFBundleDisplayName"]; if (!applicationName) applicationName = plist[@"CFBundleName"]; if (!applicationName) applicationName = NSProcessInfo.processInfo.processName; fprintf(stderr, "Sorry, \"%s\" cannot be run on this version of %s. " "Qt requires %s %ld.%ld.%ld or later, you have %s %ld.%ld.%ld.\n", applicationName.UTF8String, os, os, long(required.majorVersion), long(required.minorVersion), long(required.patchVersion), os, long(current.majorVersion), long(current.minorVersion), long(current.patchVersion)); exit(1); } } Q_CONSTRUCTOR_FUNCTION(qt_apple_check_os_version); // ------------------------------------------------------------------------- QT_END_NAMESPACE