/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Copyright (C) 2016 Intel Corporation. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qeventdispatcher_win_p.h" #include "qcoreapplication.h" #include #include "qoperatingsystemversion.h" #include "qpair.h" #include "qset.h" #include "qsocketnotifier.h" #include "qvarlengtharray.h" #include "qelapsedtimer.h" #include "qcoreapplication_p.h" #include QT_BEGIN_NAMESPACE extern uint qGlobalPostedEventsCount(); #ifndef TIME_KILL_SYNCHRONOUS # define TIME_KILL_SYNCHRONOUS 0x0100 #endif #ifndef QS_RAWINPUT # define QS_RAWINPUT 0x0400 #endif #ifndef WM_TOUCH # define WM_TOUCH 0x0240 #endif #ifndef QT_NO_GESTURES #ifndef WM_GESTURE # define WM_GESTURE 0x0119 #endif #ifndef WM_GESTURENOTIFY # define WM_GESTURENOTIFY 0x011A #endif #endif // QT_NO_GESTURES enum { WM_QT_SOCKETNOTIFIER = WM_USER, WM_QT_SENDPOSTEDEVENTS = WM_USER + 1, WM_QT_ACTIVATENOTIFIERS = WM_USER + 2 }; enum { SendPostedEventsTimerId = ~1u }; class QEventDispatcherWin32Private; #if !defined(DWORD_PTR) && !defined(Q_OS_WIN64) #define DWORD_PTR DWORD #endif LRESULT QT_WIN_CALLBACK qt_internal_proc(HWND hwnd, UINT message, WPARAM wp, LPARAM lp); QEventDispatcherWin32Private::QEventDispatcherWin32Private() : interrupt(false), internalHwnd(0), sendPostedEventsTimerId(0), wakeUps(0), activateNotifiersPosted(false) { } QEventDispatcherWin32Private::~QEventDispatcherWin32Private() { if (internalHwnd) DestroyWindow(internalHwnd); } // This function is called by a workerthread void WINAPI QT_WIN_CALLBACK qt_fast_timer_proc(uint timerId, uint /*reserved*/, DWORD_PTR user, DWORD_PTR /*reserved*/, DWORD_PTR /*reserved*/) { if (!timerId) // sanity check return; auto t = reinterpret_cast(user); Q_ASSERT(t); QCoreApplication::postEvent(t->dispatcher, new QTimerEvent(t->timerId)); } LRESULT QT_WIN_CALLBACK qt_internal_proc(HWND hwnd, UINT message, WPARAM wp, LPARAM lp) { if (message == WM_NCCREATE) return true; MSG msg; msg.hwnd = hwnd; msg.message = message; msg.wParam = wp; msg.lParam = lp; QAbstractEventDispatcher* dispatcher = QAbstractEventDispatcher::instance(); qintptr result; if (!dispatcher) { if (message == WM_TIMER) KillTimer(hwnd, wp); return 0; } if (dispatcher->filterNativeEvent(QByteArrayLiteral("windows_dispatcher_MSG"), &msg, &result)) return result; #ifdef GWLP_USERDATA auto q = reinterpret_cast(GetWindowLongPtr(hwnd, GWLP_USERDATA)); #else auto q = reinterpret_cast(GetWindowLong(hwnd, GWL_USERDATA)); #endif QEventDispatcherWin32Private *d = nullptr; if (q != nullptr) d = q->d_func(); switch (message) { case WM_QT_SOCKETNOTIFIER: { // socket notifier message int type = -1; switch (WSAGETSELECTEVENT(lp)) { case FD_READ: case FD_ACCEPT: type = 0; break; case FD_WRITE: case FD_CONNECT: type = 1; break; case FD_OOB: type = 2; break; case FD_CLOSE: type = 3; break; } if (type >= 0) { Q_ASSERT(d != nullptr); QSNDict *sn_vec[4] = { &d->sn_read, &d->sn_write, &d->sn_except, &d->sn_read }; QSNDict *dict = sn_vec[type]; QSockNot *sn = dict ? dict->value(wp) : 0; if (sn == nullptr) { d->postActivateSocketNotifiers(); } else { Q_ASSERT(d->active_fd.contains(sn->fd)); QSockFd &sd = d->active_fd[sn->fd]; if (sd.selected) { Q_ASSERT(sd.mask == 0); d->doWsaAsyncSelect(sn->fd, 0); sd.selected = false; } d->postActivateSocketNotifiers(); // Ignore the message if a notification with the same type was // received previously. Suppressed message is definitely spurious. const long eventCode = WSAGETSELECTEVENT(lp); if ((sd.mask & eventCode) != eventCode) { sd.mask |= eventCode; QEvent event(type < 3 ? QEvent::SockAct : QEvent::SockClose); QCoreApplication::sendEvent(sn->obj, &event); } } } return 0; } case WM_QT_ACTIVATENOTIFIERS: { Q_ASSERT(d != nullptr); // Postpone activation if we have unhandled socket notifier messages // in the queue. WM_QT_ACTIVATENOTIFIERS will be posted again as a result of // event processing. MSG msg; if (!PeekMessage(&msg, d->internalHwnd, WM_QT_SOCKETNOTIFIER, WM_QT_SOCKETNOTIFIER, PM_NOREMOVE) && d->queuedSocketEvents.isEmpty()) { // register all socket notifiers for (QSFDict::iterator it = d->active_fd.begin(), end = d->active_fd.end(); it != end; ++it) { QSockFd &sd = it.value(); if (!sd.selected) { d->doWsaAsyncSelect(it.key(), sd.event); // allow any event to be accepted sd.mask = 0; sd.selected = true; } } } d->activateNotifiersPosted = false; return 0; } case WM_TIMER: Q_ASSERT(d != nullptr); if (wp == d->sendPostedEventsTimerId) q->sendPostedEvents(); else d->sendTimerEvent(wp); return 0; case WM_QT_SENDPOSTEDEVENTS: Q_ASSERT(d != nullptr); // We send posted events manually, if the window procedure was invoked // by the foreign event loop (e.g. from the native modal dialog). // Skip sending, if the message queue is not empty. // sendPostedEventsTimer will deliver posted events later. static const UINT mask = QS_ALLEVENTS; if (HIWORD(GetQueueStatus(mask)) == 0) q->sendPostedEvents(); else d->startPostedEventsTimer(); return 0; } // switch (message) return DefWindowProc(hwnd, message, wp, lp); } void QEventDispatcherWin32Private::startPostedEventsTimer() { // we received WM_QT_SENDPOSTEDEVENTS, so allow posting it again wakeUps.storeRelaxed(0); if (sendPostedEventsTimerId == 0) { // Start a timer to deliver posted events when the message queue is emptied. sendPostedEventsTimerId = SetTimer(internalHwnd, SendPostedEventsTimerId, USER_TIMER_MINIMUM, NULL); } } // Provide class name and atom for the message window used by // QEventDispatcherWin32Private via Q_GLOBAL_STATIC shared between threads. struct QWindowsMessageWindowClassContext { QWindowsMessageWindowClassContext(); ~QWindowsMessageWindowClassContext(); ATOM atom; wchar_t *className; }; QWindowsMessageWindowClassContext::QWindowsMessageWindowClassContext() : atom(0), className(0) { // make sure that multiple Qt's can coexist in the same process const QString qClassName = QStringLiteral("QEventDispatcherWin32_Internal_Widget") + QString::number(quintptr(qt_internal_proc)); className = new wchar_t[qClassName.size() + 1]; qClassName.toWCharArray(className); className[qClassName.size()] = 0; WNDCLASS wc; wc.style = 0; wc.lpfnWndProc = qt_internal_proc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = GetModuleHandle(0); wc.hIcon = 0; wc.hCursor = 0; wc.hbrBackground = 0; wc.lpszMenuName = NULL; wc.lpszClassName = className; atom = RegisterClass(&wc); if (!atom) { qErrnoWarning("%ls RegisterClass() failed", qUtf16Printable(qClassName)); delete [] className; className = 0; } } QWindowsMessageWindowClassContext::~QWindowsMessageWindowClassContext() { if (className) { UnregisterClass(className, GetModuleHandle(0)); delete [] className; } } Q_GLOBAL_STATIC(QWindowsMessageWindowClassContext, qWindowsMessageWindowClassContext) static HWND qt_create_internal_window(const QEventDispatcherWin32 *eventDispatcher) { QWindowsMessageWindowClassContext *ctx = qWindowsMessageWindowClassContext(); if (!ctx->atom) return 0; HWND wnd = CreateWindow(ctx->className, // classname ctx->className, // window name 0, // style 0, 0, 0, 0, // geometry HWND_MESSAGE, // parent 0, // menu handle GetModuleHandle(0), // application 0); // windows creation data. if (!wnd) { qErrnoWarning("CreateWindow() for QEventDispatcherWin32 internal window failed"); return 0; } #ifdef GWLP_USERDATA SetWindowLongPtr(wnd, GWLP_USERDATA, reinterpret_cast(eventDispatcher)); #else SetWindowLong(wnd, GWL_USERDATA, reinterpret_cast(eventDispatcher)); #endif return wnd; } static void calculateNextTimeout(WinTimerInfo *t, quint64 currentTime) { uint interval = t->interval; if ((interval >= 20000u && t->timerType != Qt::PreciseTimer) || t->timerType == Qt::VeryCoarseTimer) { // round the interval, VeryCoarseTimers only have full second accuracy interval = ((interval + 500)) / 1000 * 1000; } t->interval = interval; t->timeout = currentTime + interval; } void QEventDispatcherWin32Private::registerTimer(WinTimerInfo *t) { Q_ASSERT(internalHwnd); Q_Q(QEventDispatcherWin32); bool ok = false; calculateNextTimeout(t, qt_msectime()); uint interval = t->interval; if (interval == 0u) { // optimization for single-shot-zero-timer QCoreApplication::postEvent(q, new QZeroTimerEvent(t->timerId)); ok = true; } else if (interval < 20u || t->timerType == Qt::PreciseTimer) { // 3/2016: Although MSDN states timeSetEvent() is deprecated, the function // is still deemed to be the most reliable precision timer. t->fastTimerId = timeSetEvent(interval, 1, qt_fast_timer_proc, DWORD_PTR(t), TIME_CALLBACK_FUNCTION | TIME_PERIODIC | TIME_KILL_SYNCHRONOUS); ok = t->fastTimerId; } if (!ok) { // user normal timers for (Very)CoarseTimers, or if no more multimedia timers available ok = SetTimer(internalHwnd, t->timerId, interval, 0); } if (!ok) qErrnoWarning("QEventDispatcherWin32::registerTimer: Failed to create a timer"); } void QEventDispatcherWin32Private::unregisterTimer(WinTimerInfo *t) { if (t->interval == 0) { QCoreApplicationPrivate::removePostedTimerEvent(t->dispatcher, t->timerId); } else if (t->fastTimerId != 0) { timeKillEvent(t->fastTimerId); QCoreApplicationPrivate::removePostedTimerEvent(t->dispatcher, t->timerId); } else { KillTimer(internalHwnd, t->timerId); } t->timerId = -1; if (!t->inTimerEvent) delete t; } void QEventDispatcherWin32Private::sendTimerEvent(int timerId) { WinTimerInfo *t = timerDict.value(timerId); if (t && !t->inTimerEvent) { // send event, but don't allow it to recurse t->inTimerEvent = true; // recalculate next emission calculateNextTimeout(t, qt_msectime()); QTimerEvent e(t->timerId); QCoreApplication::sendEvent(t->obj, &e); // timer could have been removed if (t->timerId == -1) { delete t; } else { t->inTimerEvent = false; } } } void QEventDispatcherWin32Private::doWsaAsyncSelect(int socket, long event) { Q_ASSERT(internalHwnd); // BoundsChecker may emit a warning for WSAAsyncSelect when event == 0 // This is a BoundsChecker bug and not a Qt bug WSAAsyncSelect(socket, internalHwnd, event ? int(WM_QT_SOCKETNOTIFIER) : 0, event); } void QEventDispatcherWin32Private::postActivateSocketNotifiers() { if (!activateNotifiersPosted) activateNotifiersPosted = PostMessage(internalHwnd, WM_QT_ACTIVATENOTIFIERS, 0, 0); } QEventDispatcherWin32::QEventDispatcherWin32(QObject *parent) : QEventDispatcherWin32(*new QEventDispatcherWin32Private, parent) { } QEventDispatcherWin32::QEventDispatcherWin32(QEventDispatcherWin32Private &dd, QObject *parent) : QAbstractEventDispatcher(dd, parent) { Q_D(QEventDispatcherWin32); d->internalHwnd = qt_create_internal_window(this); } QEventDispatcherWin32::~QEventDispatcherWin32() { } static bool isUserInputMessage(UINT message) { return (message >= WM_KEYFIRST && message <= WM_KEYLAST) || (message >= WM_MOUSEFIRST && message <= WM_MOUSELAST) || message == WM_MOUSEWHEEL || message == WM_MOUSEHWHEEL || message == WM_TOUCH #ifndef QT_NO_GESTURES || message == WM_GESTURE || message == WM_GESTURENOTIFY #endif // Pointer input: Exclude WM_NCPOINTERUPDATE .. WM_POINTERROUTEDRELEASED || (message >= 0x0241 && message <= 0x0253) || message == WM_CLOSE; } bool QEventDispatcherWin32::processEvents(QEventLoop::ProcessEventsFlags flags) { Q_D(QEventDispatcherWin32); // We don't know _when_ the interrupt occurred so we have to honor it. const bool wasInterrupted = d->interrupt.fetchAndStoreRelaxed(false); emit awake(); // To prevent livelocks, send posted events once per iteration. // QCoreApplication::sendPostedEvents() takes care about recursions. sendPostedEvents(); if (wasInterrupted) return false; auto threadData = d->threadData.loadRelaxed(); bool canWait; bool retVal = false; do { QVarLengthArray processedTimers; while (!d->interrupt.loadRelaxed()) { MSG msg; if (!(flags & QEventLoop::ExcludeUserInputEvents) && !d->queuedUserInputEvents.isEmpty()) { // process queued user input events msg = d->queuedUserInputEvents.takeFirst(); } else if (!(flags & QEventLoop::ExcludeSocketNotifiers) && !d->queuedSocketEvents.isEmpty()) { // process queued socket events msg = d->queuedSocketEvents.takeFirst(); } else if (PeekMessage(&msg, 0, 0, 0, PM_REMOVE)) { if (flags.testFlag(QEventLoop::ExcludeUserInputEvents) && isUserInputMessage(msg.message)) { // queue user input events for later processing d->queuedUserInputEvents.append(msg); continue; } if ((flags & QEventLoop::ExcludeSocketNotifiers) && (msg.message == WM_QT_SOCKETNOTIFIER && msg.hwnd == d->internalHwnd)) { // queue socket events for later processing d->queuedSocketEvents.append(msg); continue; } } else if (MsgWaitForMultipleObjectsEx(0, NULL, 0, QS_ALLINPUT, MWMO_ALERTABLE) == WAIT_OBJECT_0) { // a new message has arrived, process it continue; } else { // nothing to do, so break break; } if (d->internalHwnd == msg.hwnd && msg.message == WM_QT_SENDPOSTEDEVENTS) { d->startPostedEventsTimer(); // Set result to 'true' because the message was sent by wakeUp(). retVal = true; continue; } if (msg.message == WM_TIMER) { // Skip timer event intended for use inside foreign loop. if (d->internalHwnd == msg.hwnd && msg.wParam == d->sendPostedEventsTimerId) continue; // avoid live-lock by keeping track of the timers we've already sent bool found = false; for (int i = 0; !found && i < processedTimers.count(); ++i) { const MSG processed = processedTimers.constData()[i]; found = (processed.wParam == msg.wParam && processed.hwnd == msg.hwnd && processed.lParam == msg.lParam); } if (found) continue; processedTimers.append(msg); } else if (msg.message == WM_QUIT) { if (QCoreApplication::instance()) QCoreApplication::instance()->quit(); return false; } if (!filterNativeEvent(QByteArrayLiteral("windows_generic_MSG"), &msg, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } retVal = true; } // wait for message canWait = (!retVal && !d->interrupt.loadRelaxed() && flags.testFlag(QEventLoop::WaitForMoreEvents) && threadData->canWaitLocked()); if (canWait) { emit aboutToBlock(); MsgWaitForMultipleObjectsEx(0, NULL, INFINITE, QS_ALLINPUT, MWMO_ALERTABLE | MWMO_INPUTAVAILABLE); emit awake(); } } while (canWait); return retVal; } void QEventDispatcherWin32::registerSocketNotifier(QSocketNotifier *notifier) { Q_ASSERT(notifier); int sockfd = notifier->socket(); int type = notifier->type(); #ifndef QT_NO_DEBUG if (sockfd < 0) { qWarning("QEventDispatcherWin32::registerSocketNotifier: invalid socket identifier"); return; } if (notifier->thread() != thread() || thread() != QThread::currentThread()) { qWarning("QEventDispatcherWin32: socket notifiers cannot be enabled from another thread"); return; } #endif Q_D(QEventDispatcherWin32); QSNDict *sn_vec[3] = { &d->sn_read, &d->sn_write, &d->sn_except }; QSNDict *dict = sn_vec[type]; if (QCoreApplication::closingDown()) // ### d->exitloop? return; // after sn_cleanup, don't reinitialize. if (dict->contains(sockfd)) { const char *t[] = { "Read", "Write", "Exception" }; /* Variable "socket" below is a function pointer. */ qWarning("QSocketNotifier: Multiple socket notifiers for " "same socket %d and type %s", sockfd, t[type]); } QSockNot *sn = new QSockNot; sn->obj = notifier; sn->fd = sockfd; dict->insert(sn->fd, sn); long event = 0; if (d->sn_read.contains(sockfd)) event |= FD_READ | FD_CLOSE | FD_ACCEPT; if (d->sn_write.contains(sockfd)) event |= FD_WRITE | FD_CONNECT; if (d->sn_except.contains(sockfd)) event |= FD_OOB; QSFDict::iterator it = d->active_fd.find(sockfd); if (it != d->active_fd.end()) { QSockFd &sd = it.value(); if (sd.selected) { d->doWsaAsyncSelect(sockfd, 0); sd.selected = false; } sd.event |= event; } else { // Although WSAAsyncSelect(..., 0), which is called from // unregisterSocketNotifier(), immediately disables event message // posting for the socket, it is possible that messages could be // waiting in the application message queue even if the socket was // closed. Also, some events could be implicitly re-enabled due // to system calls. Ignore these superfluous events until all // pending notifications have been suppressed. Next activation of // socket notifiers will reset the mask. d->active_fd.insert(sockfd, QSockFd(event, FD_READ | FD_CLOSE | FD_ACCEPT | FD_WRITE | FD_CONNECT | FD_OOB)); } d->postActivateSocketNotifiers(); } void QEventDispatcherWin32::unregisterSocketNotifier(QSocketNotifier *notifier) { Q_ASSERT(notifier); #ifndef QT_NO_DEBUG int sockfd = notifier->socket(); if (sockfd < 0) { qWarning("QEventDispatcherWin32::unregisterSocketNotifier: invalid socket identifier"); return; } if (notifier->thread() != thread() || thread() != QThread::currentThread()) { qWarning("QEventDispatcherWin32: socket notifiers cannot be disabled from another thread"); return; } #endif doUnregisterSocketNotifier(notifier); } void QEventDispatcherWin32::doUnregisterSocketNotifier(QSocketNotifier *notifier) { Q_D(QEventDispatcherWin32); int type = notifier->type(); int sockfd = notifier->socket(); Q_ASSERT(sockfd >= 0); QSFDict::iterator it = d->active_fd.find(sockfd); if (it != d->active_fd.end()) { QSockFd &sd = it.value(); if (sd.selected) d->doWsaAsyncSelect(sockfd, 0); const long event[3] = { FD_READ | FD_CLOSE | FD_ACCEPT, FD_WRITE | FD_CONNECT, FD_OOB }; sd.event ^= event[type]; if (sd.event == 0) { d->active_fd.erase(it); } else if (sd.selected) { sd.selected = false; d->postActivateSocketNotifiers(); } } QSNDict *sn_vec[3] = { &d->sn_read, &d->sn_write, &d->sn_except }; QSNDict *dict = sn_vec[type]; QSockNot *sn = dict->value(sockfd); if (!sn) return; dict->remove(sockfd); delete sn; } void QEventDispatcherWin32::registerTimer(int timerId, qint64 interval, Qt::TimerType timerType, QObject *object) { #ifndef QT_NO_DEBUG if (timerId < 1 || interval < 0 || !object) { qWarning("QEventDispatcherWin32::registerTimer: invalid arguments"); return; } if (object->thread() != thread() || thread() != QThread::currentThread()) { qWarning("QEventDispatcherWin32::registerTimer: timers cannot be started from another thread"); return; } #endif Q_D(QEventDispatcherWin32); // exiting ... do not register new timers // (QCoreApplication::closingDown() is set too late to be used here) if (d->closingDown) return; WinTimerInfo *t = new WinTimerInfo; t->dispatcher = this; t->timerId = timerId; t->interval = interval; t->timerType = timerType; t->obj = object; t->inTimerEvent = false; t->fastTimerId = 0; d->registerTimer(t); d->timerDict.insert(t->timerId, t); // store timers in dict } bool QEventDispatcherWin32::unregisterTimer(int timerId) { #ifndef QT_NO_DEBUG if (timerId < 1) { qWarning("QEventDispatcherWin32::unregisterTimer: invalid argument"); return false; } if (thread() != QThread::currentThread()) { qWarning("QEventDispatcherWin32::unregisterTimer: timers cannot be stopped from another thread"); return false; } #endif Q_D(QEventDispatcherWin32); WinTimerInfo *t = d->timerDict.take(timerId); if (!t) return false; d->unregisterTimer(t); return true; } bool QEventDispatcherWin32::unregisterTimers(QObject *object) { #ifndef QT_NO_DEBUG if (!object) { qWarning("QEventDispatcherWin32::unregisterTimers: invalid argument"); return false; } if (object->thread() != thread() || thread() != QThread::currentThread()) { qWarning("QEventDispatcherWin32::unregisterTimers: timers cannot be stopped from another thread"); return false; } #endif Q_D(QEventDispatcherWin32); if (d->timerDict.isEmpty()) return false; auto it = d->timerDict.begin(); while (it != d->timerDict.end()) { WinTimerInfo *t = it.value(); Q_ASSERT(t); if (t->obj == object) { it = d->timerDict.erase(it); d->unregisterTimer(t); } else { ++it; } } return true; } QList QEventDispatcherWin32::registeredTimers(QObject *object) const { #ifndef QT_NO_DEBUG if (!object) { qWarning("QEventDispatcherWin32:registeredTimers: invalid argument"); return QList(); } #endif Q_D(const QEventDispatcherWin32); QList list; for (WinTimerInfo *t : qAsConst(d->timerDict)) { Q_ASSERT(t); if (t->obj == object) list << TimerInfo(t->timerId, t->interval, t->timerType); } return list; } int QEventDispatcherWin32::remainingTime(int timerId) { #ifndef QT_NO_DEBUG if (timerId < 1) { qWarning("QEventDispatcherWin32::remainingTime: invalid argument"); return -1; } #endif Q_D(QEventDispatcherWin32); quint64 currentTime = qt_msectime(); WinTimerInfo *t = d->timerDict.value(timerId); if (t) { // timer found, return time to wait return t->timeout > currentTime ? t->timeout - currentTime : 0; } #ifndef QT_NO_DEBUG qWarning("QEventDispatcherWin32::remainingTime: timer id %d not found", timerId); #endif return -1; } void QEventDispatcherWin32::wakeUp() { Q_D(QEventDispatcherWin32); if (d->wakeUps.testAndSetRelaxed(0, 1)) { // post a WM_QT_SENDPOSTEDEVENTS to this thread if there isn't one already pending if (!PostMessage(d->internalHwnd, WM_QT_SENDPOSTEDEVENTS, 0, 0)) qErrnoWarning("QEventDispatcherWin32::wakeUp: Failed to post a message"); } } void QEventDispatcherWin32::interrupt() { Q_D(QEventDispatcherWin32); d->interrupt.storeRelaxed(true); wakeUp(); } void QEventDispatcherWin32::startingUp() { } void QEventDispatcherWin32::closingDown() { Q_D(QEventDispatcherWin32); // clean up any socketnotifiers while (!d->sn_read.isEmpty()) doUnregisterSocketNotifier((*(d->sn_read.begin()))->obj); while (!d->sn_write.isEmpty()) doUnregisterSocketNotifier((*(d->sn_write.begin()))->obj); while (!d->sn_except.isEmpty()) doUnregisterSocketNotifier((*(d->sn_except.begin()))->obj); Q_ASSERT(d->active_fd.isEmpty()); // clean up any timers for (WinTimerInfo *t : qAsConst(d->timerDict)) d->unregisterTimer(t); d->timerDict.clear(); d->closingDown = true; if (d->sendPostedEventsTimerId != 0) KillTimer(d->internalHwnd, d->sendPostedEventsTimerId); d->sendPostedEventsTimerId = 0; } bool QEventDispatcherWin32::event(QEvent *e) { Q_D(QEventDispatcherWin32); switch (e->type()) { case QEvent::ZeroTimerEvent: { QZeroTimerEvent *zte = static_cast(e); WinTimerInfo *t = d->timerDict.value(zte->timerId()); if (t) { t->inTimerEvent = true; QTimerEvent te(zte->timerId()); QCoreApplication::sendEvent(t->obj, &te); // timer could have been removed if (t->timerId == -1) { delete t; } else { if (t->interval == 0 && t->inTimerEvent) { // post the next zero timer event as long as the timer was not restarted QCoreApplication::postEvent(this, new QZeroTimerEvent(zte->timerId())); } t->inTimerEvent = false; } } return true; } case QEvent::Timer: d->sendTimerEvent(static_cast(e)->timerId()); break; default: break; } return QAbstractEventDispatcher::event(e); } void QEventDispatcherWin32::sendPostedEvents() { Q_D(QEventDispatcherWin32); if (d->sendPostedEventsTimerId != 0) KillTimer(d->internalHwnd, d->sendPostedEventsTimerId); d->sendPostedEventsTimerId = 0; // Allow posting WM_QT_SENDPOSTEDEVENTS message. d->wakeUps.storeRelaxed(0); QCoreApplicationPrivate::sendPostedEvents(0, 0, d->threadData.loadRelaxed()); } HWND QEventDispatcherWin32::internalHwnd() { return d_func()->internalHwnd; } QT_END_NAMESPACE