/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QMATH_H #define QMATH_H #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE #define QT_SINE_TABLE_SIZE 256 extern Q_CORE_EXPORT const qreal qt_sine_table[QT_SINE_TABLE_SIZE]; inline int qCeil(qreal v) { #ifdef QT_USE_MATH_H_FLOATS if (sizeof(qreal) == sizeof(float)) return int(ceilf(float(v))); else #endif return int(ceil(v)); } inline int qFloor(qreal v) { #ifdef QT_USE_MATH_H_FLOATS if (sizeof(qreal) == sizeof(float)) return int(floorf(float(v))); else #endif return int(floor(v)); } inline qreal qFabs(qreal v) { #ifdef QT_USE_MATH_H_FLOATS if(sizeof(qreal) == sizeof(float)) return fabsf(float(v)); else #endif return fabs(v); } inline qreal qSin(qreal v) { #ifdef QT_USE_MATH_H_FLOATS if (sizeof(qreal) == sizeof(float)) return sinf(float(v)); else #endif return sin(v); } inline qreal qCos(qreal v) { #ifdef QT_USE_MATH_H_FLOATS if (sizeof(qreal) == sizeof(float)) return cosf(float(v)); else #endif return cos(v); } inline qreal qTan(qreal v) { #ifdef QT_USE_MATH_H_FLOATS if (sizeof(qreal) == sizeof(float)) return tanf(float(v)); else #endif return tan(v); } inline qreal qAcos(qreal v) { #ifdef QT_USE_MATH_H_FLOATS if (sizeof(qreal) == sizeof(float)) return acosf(float(v)); else #endif return acos(v); } inline qreal qAsin(qreal v) { #ifdef QT_USE_MATH_H_FLOATS if (sizeof(qreal) == sizeof(float)) return asinf(float(v)); else #endif return asin(v); } inline qreal qAtan(qreal v) { #ifdef QT_USE_MATH_H_FLOATS if (sizeof(qreal) == sizeof(float)) return atanf(float(v)); else #endif return atan(v); } inline qreal qAtan2(qreal x, qreal y) { #ifdef QT_USE_MATH_H_FLOATS if (sizeof(qreal) == sizeof(float)) return atan2f(float(x), float(y)); else #endif return atan2(x, y); } inline qreal qSqrt(qreal v) { #ifdef QT_USE_MATH_H_FLOATS if (sizeof(qreal) == sizeof(float)) return sqrtf(float(v)); else #endif return sqrt(v); } inline qreal qLn(qreal v) { #ifdef QT_USE_MATH_H_FLOATS if (sizeof(qreal) == sizeof(float)) return logf(float(v)); else #endif return log(v); } inline qreal qExp(qreal v) { // only one signature // exists, exp(double) return exp(v); } inline qreal qPow(qreal x, qreal y) { #ifdef QT_USE_MATH_H_FLOATS if (sizeof(qreal) == sizeof(float)) return powf(float(x), float(y)); else #endif return pow(x, y); } #ifndef M_PI #define M_PI (3.14159265358979323846) #endif inline qreal qFastSin(qreal x) { int si = int(x * (0.5 * QT_SINE_TABLE_SIZE / M_PI)); // Would be more accurate with qRound, but slower. qreal d = x - si * (2.0 * M_PI / QT_SINE_TABLE_SIZE); int ci = si + QT_SINE_TABLE_SIZE / 4; si &= QT_SINE_TABLE_SIZE - 1; ci &= QT_SINE_TABLE_SIZE - 1; return qt_sine_table[si] + (qt_sine_table[ci] - 0.5 * qt_sine_table[si] * d) * d; } inline qreal qFastCos(qreal x) { int ci = int(x * (0.5 * QT_SINE_TABLE_SIZE / M_PI)); // Would be more accurate with qRound, but slower. qreal d = x - ci * (2.0 * M_PI / QT_SINE_TABLE_SIZE); int si = ci + QT_SINE_TABLE_SIZE / 4; si &= QT_SINE_TABLE_SIZE - 1; ci &= QT_SINE_TABLE_SIZE - 1; return qt_sine_table[si] - (qt_sine_table[ci] + 0.5 * qt_sine_table[si] * d) * d; } QT_END_NAMESPACE QT_END_HEADER #endif // QMATH_H