/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qwineventnotifier.h" #include "qeventdispatcher_win_p.h" #include "qcoreapplication.h" #include QT_BEGIN_NAMESPACE /*! \class QWinEventNotifier \brief The QWinEventNotifier class provides support for the Windows Wait functions. The QWinEventNotifier class makes it possible to use the wait functions on windows in a asynchronous manner. With this class, you can register a HANDLE to an event and get notification when that event becomes signalled. The state of the event is not modified in the process so if it is a manual reset event you will need to reset it after the notification. Once you have created a event object using Windows API such as CreateEvent() or OpenEvent(), you can create an event notifier to monitor the event handle. If the event notifier is enabled, it will emit the activated() signal whenever the corresponding event object is signalled. The setEnabled() function allows you to disable as well as enable the event notifier. It is generally advisable to explicitly enable or disable the event notifier. A disabled notifier does nothing when the event object is signalled (the same effect as not creating the event notifier). Use the isEnabled() function to determine the notifier's current status. Finally, you can use the setHandle() function to register a new event object, and the handle() function to retrieve the event handle. \bold{Further information:} Although the class is called QWinEventNotifier, it can be used for certain other objects which are so-called synchronization objects, such as Processes, Threads, Waitable timers. \warning This class is only available on Windows. */ /*! \fn void QWinEventNotifier::activated(HANDLE hEvent) This signal is emitted whenever the event notifier is enabled and the corresponding HANDLE is signalled. The state of the event is not modified in the process, so if it is a manual reset event, you will need to reset it after the notification. The object is passed in the \a hEvent parameter. \sa handle() */ /*! Constructs an event notifier with the given \a parent. */ QWinEventNotifier::QWinEventNotifier(QObject *parent) : QObject(parent), handleToEvent(0), enabled(false) {} /*! Constructs an event notifier with the given \a parent. It enables the \a notifier, and watches for the event \a hEvent. The notifier is enabled by default, i.e. it emits the activated() signal whenever the corresponding event is signalled. However, it is generally advisable to explicitly enable or disable the event notifier. \sa setEnabled(), isEnabled() */ QWinEventNotifier::QWinEventNotifier(HANDLE hEvent, QObject *parent) : QObject(parent), handleToEvent(hEvent), enabled(false) { Q_D(QObject); QEventDispatcherWin32 *eventDispatcher = qobject_cast(d->threadData->eventDispatcher); Q_ASSERT_X(eventDispatcher, "QWinEventNotifier::QWinEventNotifier()", "Cannot create a win event notifier without a QEventDispatcherWin32"); eventDispatcher->registerEventNotifier(this); enabled = true; } /*! Destroys this notifier. */ QWinEventNotifier::~QWinEventNotifier() { setEnabled(false); } /*! Register the HANDLE \a hEvent. The old HANDLE will be automatically unregistered. \bold Note: The notifier will be disabled as a side effect and needs to be re-enabled. \sa handle(), setEnabled() */ void QWinEventNotifier::setHandle(HANDLE hEvent) { setEnabled(false); handleToEvent = hEvent; } /*! Returns the HANDLE that has been registered in the notifier. \sa setHandle() */ HANDLE QWinEventNotifier::handle() const { return handleToEvent; } /*! Returns true if the notifier is enabled; otherwise returns false. \sa setEnabled() */ bool QWinEventNotifier::isEnabled() const { return enabled; } /*! If \a enable is true, the notifier is enabled; otherwise the notifier is disabled. \sa isEnabled(), activated() */ void QWinEventNotifier::setEnabled(bool enable) { if (enabled == enable) // no change return; enabled = enable; Q_D(QObject); QEventDispatcherWin32 *eventDispatcher = qobject_cast(d->threadData->eventDispatcher); if (!eventDispatcher) // perhaps application is shutting down return; if (enabled) eventDispatcher->registerEventNotifier(this); else eventDispatcher->unregisterEventNotifier(this); } /*! \reimp */ bool QWinEventNotifier::event(QEvent * e) { if (e->type() == QEvent::ThreadChange) { if (enabled) { QMetaObject::invokeMethod(this, "setEnabled", Qt::QueuedConnection, Q_ARG(bool, enabled)); setEnabled(false); } } QObject::event(e); // will activate filters if (e->type() == QEvent::WinEventAct) { emit activated(handleToEvent); return true; } return false; } QT_END_NAMESPACE