/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSTATE_P_H #define QSTATE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "private/qabstractstate_p.h" #include #include #include #include QT_BEGIN_NAMESPACE #ifndef QT_NO_PROPERTIES struct QPropertyAssignment { QPropertyAssignment() : object(0), explicitlySet(true) {} QPropertyAssignment(QObject *o, const QByteArray &n, const QVariant &v, bool es = true) : object(o), propertyName(n), value(v), explicitlySet(es) {} bool objectDeleted() const { return !object; } void write() const { Q_ASSERT(object != 0); object->setProperty(propertyName, value); } bool hasTarget(QObject *o, const QByteArray &pn) const { return object == o && propertyName == pn; } QPointer object; QByteArray propertyName; QVariant value; bool explicitlySet; // false means the property is being restored to its old value }; #endif // QT_NO_PROPERTIES class QAbstractTransition; class QHistoryState; class QState; class Q_AUTOTEST_EXPORT QStatePrivate : public QAbstractStatePrivate { Q_DECLARE_PUBLIC(QState) public: QStatePrivate(); ~QStatePrivate(); static QStatePrivate *get(QState *q) { return q ? q->d_func() : 0; } static const QStatePrivate *get(const QState *q) { return q? q->d_func() : 0; } QList childStates() const; QList historyStates() const; QList transitions() const; void emitFinished(); void emitPropertiesAssigned(); QAbstractState *errorState; QAbstractState *initialState; QState::ChildMode childMode; mutable bool childStatesListNeedsRefresh; mutable QList childStatesList; mutable bool transitionsListNeedsRefresh; mutable QList transitionsList; #ifndef QT_NO_PROPERTIES QList propertyAssignments; #endif }; QT_END_NAMESPACE #endif