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These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSTATEMACHINE_H #define QSTATEMACHINE_H #include #include #include #include #include #include QT_BEGIN_NAMESPACE #ifndef QT_NO_STATEMACHINE class QStateMachinePrivate; class QAbstractAnimation; class Q_CORE_EXPORT QStateMachine : public QState { Q_OBJECT Q_PROPERTY(QString errorString READ errorString) Q_PROPERTY(QState::RestorePolicy globalRestorePolicy READ globalRestorePolicy WRITE setGlobalRestorePolicy) Q_PROPERTY(bool running READ isRunning WRITE setRunning NOTIFY runningChanged) #ifndef QT_NO_ANIMATION Q_PROPERTY(bool animated READ isAnimated WRITE setAnimated) #endif public: class Q_CORE_EXPORT SignalEvent : public QEvent { public: SignalEvent(QObject *sender, int signalIndex, const QList &arguments); ~SignalEvent(); inline QObject *sender() const { return m_sender; } inline int signalIndex() const { return m_signalIndex; } inline QList arguments() const { return m_arguments; } private: QObject *m_sender; int m_signalIndex; QList m_arguments; friend class QSignalTransitionPrivate; }; class Q_CORE_EXPORT WrappedEvent : public QEvent { public: WrappedEvent(QObject *object, QEvent *event); ~WrappedEvent(); inline QObject *object() const { return m_object; } inline QEvent *event() const { return m_event; } private: QObject *m_object; QEvent *m_event; }; enum EventPriority { NormalPriority, HighPriority }; enum Error { NoError, NoInitialStateError, NoDefaultStateInHistoryStateError, NoCommonAncestorForTransitionError }; explicit QStateMachine(QObject *parent = 0); explicit QStateMachine(QState::ChildMode childMode, QObject *parent = 0); ~QStateMachine(); void addState(QAbstractState *state); void removeState(QAbstractState *state); Error error() const; QString errorString() const; void clearError(); bool isRunning() const; #ifndef QT_NO_ANIMATION bool isAnimated() const; void setAnimated(bool enabled); void addDefaultAnimation(QAbstractAnimation *animation); QList defaultAnimations() const; void removeDefaultAnimation(QAbstractAnimation *animation); #endif // QT_NO_ANIMATION QState::RestorePolicy globalRestorePolicy() const; void setGlobalRestorePolicy(QState::RestorePolicy restorePolicy); void postEvent(QEvent *event, EventPriority priority = NormalPriority); int postDelayedEvent(QEvent *event, int delay); bool cancelDelayedEvent(int id); QSet configuration() const; #ifndef QT_NO_STATEMACHINE_EVENTFILTER bool eventFilter(QObject *watched, QEvent *event) Q_DECL_OVERRIDE; #endif public Q_SLOTS: void start(); void stop(); void setRunning(bool running); Q_SIGNALS: void started( #if !defined(Q_QDOC) QPrivateSignal #endif ); void stopped( #if !defined(Q_QDOC) QPrivateSignal #endif ); void runningChanged(bool running); protected: void onEntry(QEvent *event) Q_DECL_OVERRIDE; void onExit(QEvent *event) Q_DECL_OVERRIDE; virtual void beginSelectTransitions(QEvent *event); virtual void endSelectTransitions(QEvent *event); virtual void beginMicrostep(QEvent *event); virtual void endMicrostep(QEvent *event); bool event(QEvent *e) Q_DECL_OVERRIDE; protected: QStateMachine(QStateMachinePrivate &dd, QObject *parent); private: Q_DISABLE_COPY(QStateMachine) Q_DECLARE_PRIVATE(QStateMachine) Q_PRIVATE_SLOT(d_func(), void _q_start()) Q_PRIVATE_SLOT(d_func(), void _q_process()) #ifndef QT_NO_ANIMATION Q_PRIVATE_SLOT(d_func(), void _q_animationFinished()) #endif Q_PRIVATE_SLOT(d_func(), void _q_startDelayedEventTimer(int, int)) Q_PRIVATE_SLOT(d_func(), void _q_killDelayedEventTimer(int, int)) }; #endif //QT_NO_STATEMACHINE QT_END_NAMESPACE #endif