/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qbytearraymatcher.h" #include QT_BEGIN_NAMESPACE static inline void bm_init_skiptable(const uchar *cc, int len, uchar *skiptable) { int l = qMin(len, 255); memset(skiptable, l, 256*sizeof(uchar)); cc += len - l; while (l--) skiptable[*cc++] = l; } static inline int bm_find(const uchar *cc, int l, int index, const uchar *puc, uint pl, const uchar *skiptable) { if (pl == 0) return index > l ? -1 : index; const uint pl_minus_one = pl - 1; const uchar *current = cc + index + pl_minus_one; const uchar *end = cc + l; while (current < end) { uint skip = skiptable[*current]; if (!skip) { // possible match while (skip < pl) { if (*(current - skip) != puc[pl_minus_one - skip]) break; skip++; } if (skip > pl_minus_one) // we have a match return (current - cc) - skip + 1; // in case we don't have a match we are a bit inefficient as we only skip by one // when we have the non matching char in the string. if (skiptable[*(current - skip)] == pl) skip = pl - skip; else skip = 1; } if (current > end - skip) break; current += skip; } return -1; // not found } /*! \class QByteArrayMatcher \inmodule QtCore \brief The QByteArrayMatcher class holds a sequence of bytes that can be quickly matched in a byte array. \ingroup tools \ingroup string-processing This class is useful when you have a sequence of bytes that you want to repeatedly match against some byte arrays (perhaps in a loop), or when you want to search for the same sequence of bytes multiple times in the same byte array. Using a matcher object and indexIn() is faster than matching a plain QByteArray with QByteArray::indexOf() if repeated matching takes place. This class offers no benefit if you are doing one-off byte array matches. Create the QByteArrayMatcher with the QByteArray you want to search for. Then call indexIn() on the QByteArray that you want to search. \sa QByteArray, QStringMatcher */ /*! Constructs an empty byte array matcher that won't match anything. Call setPattern() to give it a pattern to match. */ QByteArrayMatcher::QByteArrayMatcher() : d(0) { p.p = 0; p.l = 0; memset(p.q_skiptable, 0, sizeof(p.q_skiptable)); } /*! Constructs a byte array matcher from \a pattern. \a pattern has the given \a length. \a pattern must remain in scope, but the destructor does not delete \a pattern. */ QByteArrayMatcher::QByteArrayMatcher(const char *pattern, int length) : d(0) { p.p = reinterpret_cast(pattern); p.l = length; bm_init_skiptable(p.p, p.l, p.q_skiptable); } /*! Constructs a byte array matcher that will search for \a pattern. Call indexIn() to perform a search. */ QByteArrayMatcher::QByteArrayMatcher(const QByteArray &pattern) : d(0), q_pattern(pattern) { p.p = reinterpret_cast(pattern.constData()); p.l = pattern.size(); bm_init_skiptable(p.p, p.l, p.q_skiptable); } /*! Copies the \a other byte array matcher to this byte array matcher. */ QByteArrayMatcher::QByteArrayMatcher(const QByteArrayMatcher &other) : d(0) { operator=(other); } /*! Destroys the byte array matcher. */ QByteArrayMatcher::~QByteArrayMatcher() { Q_UNUSED(d); } /*! Assigns the \a other byte array matcher to this byte array matcher. */ QByteArrayMatcher &QByteArrayMatcher::operator=(const QByteArrayMatcher &other) { q_pattern = other.q_pattern; memcpy(&p, &other.p, sizeof(p)); return *this; } /*! Sets the byte array that this byte array matcher will search for to \a pattern. \sa pattern(), indexIn() */ void QByteArrayMatcher::setPattern(const QByteArray &pattern) { q_pattern = pattern; p.p = reinterpret_cast(pattern.constData()); p.l = pattern.size(); bm_init_skiptable(p.p, p.l, p.q_skiptable); } /*! Searches the byte array \a ba, from byte position \a from (default 0, i.e. from the first byte), for the byte array pattern() that was set in the constructor or in the most recent call to setPattern(). Returns the position where the pattern() matched in \a ba, or -1 if no match was found. */ int QByteArrayMatcher::indexIn(const QByteArray &ba, int from) const { if (from < 0) from = 0; return bm_find(reinterpret_cast(ba.constData()), ba.size(), from, p.p, p.l, p.q_skiptable); } /*! Searches the char string \a str, which has length \a len, from byte position \a from (default 0, i.e. from the first byte), for the byte array pattern() that was set in the constructor or in the most recent call to setPattern(). Returns the position where the pattern() matched in \a str, or -1 if no match was found. */ int QByteArrayMatcher::indexIn(const char *str, int len, int from) const { if (from < 0) from = 0; return bm_find(reinterpret_cast(str), len, from, p.p, p.l, p.q_skiptable); } /*! \fn QByteArray QByteArrayMatcher::pattern() const Returns the byte array pattern that this byte array matcher will search for. \sa setPattern() */ static int findChar(const char *str, int len, char ch, int from) { const uchar *s = (const uchar *)str; uchar c = (uchar)ch; if (from < 0) from = qMax(from + len, 0); if (from < len) { const uchar *n = s + from - 1; const uchar *e = s + len; while (++n != e) if (*n == c) return n - s; } return -1; } /*! \internal */ static int qFindByteArrayBoyerMoore( const char *haystack, int haystackLen, int haystackOffset, const char *needle, int needleLen) { uchar skiptable[256]; bm_init_skiptable((const uchar *)needle, needleLen, skiptable); if (haystackOffset < 0) haystackOffset = 0; return bm_find((const uchar *)haystack, haystackLen, haystackOffset, (const uchar *)needle, needleLen, skiptable); } #define REHASH(a) \ if (sl_minus_1 < sizeof(uint) * CHAR_BIT) \ hashHaystack -= uint(a) << sl_minus_1; \ hashHaystack <<= 1 /*! \internal */ int qFindByteArray( const char *haystack0, int haystackLen, int from, const char *needle, int needleLen) { const int l = haystackLen; const int sl = needleLen; if (from < 0) from += l; if (uint(sl + from) > (uint)l) return -1; if (!sl) return from; if (!l) return -1; if (sl == 1) return findChar(haystack0, haystackLen, needle[0], from); /* We use the Boyer-Moore algorithm in cases where the overhead for the skip table should pay off, otherwise we use a simple hash function. */ if (l > 500 && sl > 5) return qFindByteArrayBoyerMoore(haystack0, haystackLen, from, needle, needleLen); /* We use some hashing for efficiency's sake. Instead of comparing strings, we compare the hash value of str with that of a part of this QString. Only if that matches, we call memcmp(). */ const char *haystack = haystack0 + from; const char *end = haystack0 + (l - sl); const uint sl_minus_1 = sl - 1; uint hashNeedle = 0, hashHaystack = 0; int idx; for (idx = 0; idx < sl; ++idx) { hashNeedle = ((hashNeedle<<1) + needle[idx]); hashHaystack = ((hashHaystack<<1) + haystack[idx]); } hashHaystack -= *(haystack + sl_minus_1); while (haystack <= end) { hashHaystack += *(haystack + sl_minus_1); if (hashHaystack == hashNeedle && *needle == *haystack && memcmp(needle, haystack, sl) == 0) return haystack - haystack0; REHASH(*haystack); ++haystack; } return -1; } QT_END_NAMESPACE