/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QITERATOR_H #define QITERATOR_H #include QT_BEGIN_HEADER namespace std { struct bidirectional_iterator_tag; struct random_access_iterator_tag; } QT_BEGIN_NAMESPACE QT_MODULE(Core) #define Q_DECLARE_SEQUENTIAL_ITERATOR(C) \ \ template \ class Q##C##Iterator \ { \ typedef typename Q##C::const_iterator const_iterator; \ Q##C c; \ const_iterator i; \ public: \ inline Q##C##Iterator(const Q##C &container) \ : c(container), i(c.constBegin()) {} \ inline Q##C##Iterator &operator=(const Q##C &container) \ { c = container; i = c.constBegin(); return *this; } \ inline void toFront() { i = c.constBegin(); } \ inline void toBack() { i = c.constEnd(); } \ inline bool hasNext() const { return i != c.constEnd(); } \ inline const T &next() { return *i++; } \ inline const T &peekNext() const { return *i; } \ inline bool hasPrevious() const { return i != c.constBegin(); } \ inline const T &previous() { return *--i; } \ inline const T &peekPrevious() const { const_iterator p = i; return *--p; } \ inline bool findNext(const T &t) \ { while (i != c.constEnd()) if (*i++ == t) return true; return false; } \ inline bool findPrevious(const T &t) \ { while (i != c.constBegin()) if (*(--i) == t) return true; \ return false; } \ }; #define Q_DECLARE_MUTABLE_SEQUENTIAL_ITERATOR(C) \ \ template \ class QMutable##C##Iterator \ { \ typedef typename Q##C::iterator iterator; \ typedef typename Q##C::const_iterator const_iterator; \ Q##C *c; \ iterator i, n; \ inline bool item_exists() const { return const_iterator(n) != c->constEnd(); } \ public: \ inline QMutable##C##Iterator(Q##C &container) \ : c(&container) \ { c->setSharable(false); i = c->begin(); n = c->end(); } \ inline ~QMutable##C##Iterator() \ { c->setSharable(true); } \ inline QMutable##C##Iterator &operator=(Q##C &container) \ { c->setSharable(true); c = &container; c->setSharable(false); \ i = c->begin(); n = c->end(); return *this; } \ inline void toFront() { i = c->begin(); n = c->end(); } \ inline void toBack() { i = c->end(); n = i; } \ inline bool hasNext() const { return c->constEnd() != const_iterator(i); } \ inline T &next() { n = i++; return *n; } \ inline T &peekNext() const { return *i; } \ inline bool hasPrevious() const { return c->constBegin() != const_iterator(i); } \ inline T &previous() { n = --i; return *n; } \ inline T &peekPrevious() const { iterator p = i; return *--p; } \ inline void remove() \ { if (c->constEnd() != const_iterator(n)) { i = c->erase(n); n = c->end(); } } \ inline void setValue(const T &t) const { if (c->constEnd() != const_iterator(n)) *n = t; } \ inline T &value() { Q_ASSERT(item_exists()); return *n; } \ inline const T &value() const { Q_ASSERT(item_exists()); return *n; } \ inline void insert(const T &t) { n = i = c->insert(i, t); ++i; } \ inline bool findNext(const T &t) \ { while (c->constEnd() != const_iterator(n = i)) if (*i++ == t) return true; return false; } \ inline bool findPrevious(const T &t) \ { while (c->constBegin() != const_iterator(i)) if (*(n = --i) == t) return true; \ n = c->end(); return false; } \ }; #define Q_DECLARE_ASSOCIATIVE_ITERATOR(C) \ \ template \ class Q##C##Iterator \ { \ typedef typename Q##C::const_iterator const_iterator; \ typedef const_iterator Item; \ Q##C c; \ const_iterator i, n; \ inline bool item_exists() const { return n != c.constEnd(); } \ public: \ inline Q##C##Iterator(const Q##C &container) \ : c(container), i(c.constBegin()), n(c.constEnd()) {} \ inline Q##C##Iterator &operator=(const Q##C &container) \ { c = container; i = c.constBegin(); n = c.constEnd(); return *this; } \ inline void toFront() { i = c.constBegin(); n = c.constEnd(); } \ inline void toBack() { i = c.constEnd(); n = c.constEnd(); } \ inline bool hasNext() const { return i != c.constEnd(); } \ inline Item next() { n = i++; return n; } \ inline Item peekNext() const { return i; } \ inline bool hasPrevious() const { return i != c.constBegin(); } \ inline Item previous() { n = --i; return n; } \ inline Item peekPrevious() const { const_iterator p = i; return --p; } \ inline const T &value() const { Q_ASSERT(item_exists()); return *n; } \ inline const Key &key() const { Q_ASSERT(item_exists()); return n.key(); } \ inline bool findNext(const T &t) \ { while ((n = i) != c.constEnd()) if (*i++ == t) return true; return false; } \ inline bool findPrevious(const T &t) \ { while (i != c.constBegin()) if (*(n = --i) == t) return true; \ n = c.constEnd(); return false; } \ }; #define Q_DECLARE_MUTABLE_ASSOCIATIVE_ITERATOR(C) \ \ template \ class QMutable##C##Iterator \ { \ typedef typename Q##C::iterator iterator; \ typedef typename Q##C::const_iterator const_iterator; \ typedef iterator Item; \ Q##C *c; \ iterator i, n; \ inline bool item_exists() const { return const_iterator(n) != c->constEnd(); } \ public: \ inline QMutable##C##Iterator(Q##C &container) \ : c(&container) \ { c->setSharable(false); i = c->begin(); n = c->end(); } \ inline ~QMutable##C##Iterator() \ { c->setSharable(true); } \ inline QMutable##C##Iterator &operator=(Q##C &container) \ { c->setSharable(true); c = &container; c->setSharable(false); i = c->begin(); n = c->end(); return *this; } \ inline void toFront() { i = c->begin(); n = c->end(); } \ inline void toBack() { i = c->end(); n = c->end(); } \ inline bool hasNext() const { return const_iterator(i) != c->constEnd(); } \ inline Item next() { n = i++; return n; } \ inline Item peekNext() const { return i; } \ inline bool hasPrevious() const { return const_iterator(i) != c->constBegin(); } \ inline Item previous() { n = --i; return n; } \ inline Item peekPrevious() const { iterator p = i; return --p; } \ inline void remove() \ { if (const_iterator(n) != c->constEnd()) { i = c->erase(n); n = c->end(); } } \ inline void setValue(const T &t) { if (const_iterator(n) != c->constEnd()) *n = t; } \ inline T &value() { Q_ASSERT(item_exists()); return *n; } \ inline const T &value() const { Q_ASSERT(item_exists()); return *n; } \ inline const Key &key() const { Q_ASSERT(item_exists()); return n.key(); } \ inline bool findNext(const T &t) \ { while (const_iterator(n = i) != c->constEnd()) if (*i++ == t) return true; return false; } \ inline bool findPrevious(const T &t) \ { while (const_iterator(i) != c->constBegin()) if (*(n = --i) == t) return true; \ n = c->end(); return false; } \ }; QT_END_NAMESPACE QT_END_HEADER #endif // QITERATOR_H