// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qaccessibleobject.h" #ifndef QT_NO_ACCESSIBILITY #include #include #include "qpointer.h" #include "qmetaobject.h" QT_BEGIN_NAMESPACE class QAccessibleObjectPrivate { public: QPointer object; }; /*! \class QAccessibleObject \brief The QAccessibleObject class implements parts of the QAccessibleInterface for QObjects. \ingroup accessibility \inmodule QtGui This class is part of \l {Accessibility for QWidget Applications}. This class is mainly provided for convenience. All subclasses of the QAccessibleInterface that provide implementations of non-widget objects should use this class as their base class. \sa QAccessible, QAccessibleWidget */ /*! Creates a QAccessibleObject for \a object. */ QAccessibleObject::QAccessibleObject(QObject *object) { d = new QAccessibleObjectPrivate; d->object = object; } /*! Destroys the QAccessibleObject. This only happens when a call to release() decrements the internal reference counter to zero. */ QAccessibleObject::~QAccessibleObject() { delete d; } /*! \reimp */ QObject *QAccessibleObject::object() const { return d->object; } /*! \reimp */ bool QAccessibleObject::isValid() const { return !d->object.isNull(); } /*! \reimp */ QRect QAccessibleObject::rect() const { return QRect(); } /*! \reimp */ void QAccessibleObject::setText(QAccessible::Text, const QString &) { } /*! \reimp */ QAccessibleInterface *QAccessibleObject::childAt(int x, int y) const { for (int i = 0; i < childCount(); ++i) { QAccessibleInterface *childIface = child(i); Q_ASSERT(childIface); if (childIface->isValid() && childIface->rect().contains(x,y)) return childIface; } return nullptr; } /*! \class QAccessibleApplication \brief The QAccessibleApplication class implements the QAccessibleInterface for QApplication. \internal \ingroup accessibility */ /*! Creates a QAccessibleApplication for the QApplication object referenced by qApp. */ QAccessibleApplication::QAccessibleApplication() : QAccessibleObject(qApp) { } QWindow *QAccessibleApplication::window() const { // an application can have several windows, and AFAIK we don't need // to notify about changes on the application. return nullptr; } // all toplevel windows except popups and the desktop static QObjectList topLevelObjects() { QObjectList list; const QWindowList tlw(QGuiApplication::topLevelWindows()); for (int i = 0; i < tlw.count(); ++i) { QWindow *w = tlw.at(i); if (w->type() != Qt::Popup && w->type() != Qt::Desktop) { if (QAccessibleInterface *root = w->accessibleRoot()) { if (root->object()) list.append(root->object()); } } } return list; } /*! \reimp */ int QAccessibleApplication::childCount() const { return topLevelObjects().count(); } /*! \reimp */ int QAccessibleApplication::indexOfChild(const QAccessibleInterface *child) const { if (!child) return -1; const QObjectList tlw(topLevelObjects()); return tlw.indexOf(child->object()); } QAccessibleInterface *QAccessibleApplication::parent() const { return nullptr; } QAccessibleInterface *QAccessibleApplication::child(int index) const { const QObjectList tlo(topLevelObjects()); if (index >= 0 && index < tlo.count()) return QAccessible::queryAccessibleInterface(tlo.at(index)); return nullptr; } /*! \reimp */ QAccessibleInterface *QAccessibleApplication::focusChild() const { if (QWindow *window = QGuiApplication::focusWindow()) return window->accessibleRoot(); return nullptr; } /*! \reimp */ QString QAccessibleApplication::text(QAccessible::Text t) const { switch (t) { case QAccessible::Name: return QGuiApplication::applicationName(); case QAccessible::Description: return QGuiApplication::applicationFilePath(); default: break; } return QString(); } /*! \reimp */ QAccessible::Role QAccessibleApplication::role() const { return QAccessible::Application; } /*! \reimp */ QAccessible::State QAccessibleApplication::state() const { return QAccessible::State(); } QT_END_NAMESPACE #endif //QT_NO_ACCESSIBILITY