/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWidgets module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ //! [0] GLenum error = GL_NO_ERROR; do { error = glGetError(); if (error != GL_NO_ERROR) // handle the error } while (error != GL_NO_ERROR); //! [0] //! [1] QSurfaceFormat format; // asks for a OpenGL 3.2 debug context using the Core profile format.setMajorVersion(3); format.setMinorVersion(2); format.setProfile(QSurfaceFormat::CoreProfile); format.setOption(QSurfaceFormat::DebugContext); QOpenGLContext *context = new QOpenGLContext; context->setFormat(format); context->create(); //! [1] //! [2] QOpenGLContext *ctx = QOpenGLContext::currentContext(); QOpenGLDebugLogger *logger = new QOpenGLDebugLogger(this); logger->initialize(); // initializes in the current context, i.e. ctx //! [2] //! [3] ctx->hasExtension(QByteArrayLiteral("GL_KHR_debug")) //! [3] //! [4] const QList messages = logger->loggedMessages(); for (const QOpenGLDebugMessage &message : messages) qDebug() << message; //! [4] //! [5] connect(logger, &QOpenGLDebugLogger::messageLogged, receiver, &LogHandler::handleLoggedMessage); logger->startLogging(); //! [5] //! [6] QOpenGLDebugMessage message = QOpenGLDebugMessage::createApplicationMessage(QStringLiteral("Custom message")); logger->logMessage(message); //! [6]