// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause #include namespace polygon { void wrapper() { { // STREAM //! [0] QPolygon polygon; polygon << QPoint(10, 20) << QPoint(20, 30); //! [0] } { // STREAMF //! [1] QPolygonF polygon; polygon << QPointF(10.4, 20.5) << QPointF(20.2, 30.2); //! [1] } { // SETPOINTS //! [2] static const int points[] = { 10, 20, 30, 40 }; QPolygon polygon; polygon.setPoints(2, points); //! [2] } { // SETPOINTS2 //! [3] QPolygon polygon; polygon.setPoints(2, 10, 20, 30, 40); //! [3] } { // PUTPOINTS //! [4] QPolygon polygon(1); polygon[0] = QPoint(4, 5); polygon.putPoints(1, 2, 6,7, 8,9); //! [4] } { // PUTPOINTS2 //! [5] QPolygon polygon(3); polygon.putPoints(0, 3, 4,5, 0,0, 8,9); polygon.putPoints(1, 1, 6,7); //! [5] } { // PUTPOINTS3 //! [6] QPolygon polygon1; polygon1.putPoints(0, 3, 1,2, 0,0, 5,6); // polygon1 is now the three-point polygon(1,2, 0,0, 5,6); QPolygon polygon2; polygon2.putPoints(0, 3, 4,4, 5,5, 6,6); // polygon2 is now (4,4, 5,5, 6,6); polygon1.putPoints(2, 3, polygon2); // polygon1 is now the five-point polygon(1,2, 0,0, 4,4, 5,5, 6,6); //! [6] } } // wrapper } // polygon