/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include "qeglproperties_p.h" #include "qeglcontext_p.h" QT_BEGIN_NAMESPACE // Initialize a property block. QEglProperties::QEglProperties() { props.append(EGL_NONE); } QEglProperties::QEglProperties(EGLConfig cfg) { props.append(EGL_NONE); for (int name = 0x3020; name <= 0x304F; ++name) { EGLint value; if (name != EGL_NONE && eglGetConfigAttrib(QEgl::display(), cfg, name, &value)) setValue(name, value); } eglGetError(); // Clear the error state. } // Fetch the current value associated with a property. int QEglProperties::value(int name) const { for (int index = 0; index < (props.size() - 1); index += 2) { if (props[index] == name) return props[index + 1]; } // If the attribute has not been explicitly set, return the EGL default // The following defaults were taken from the EGL 1.4 spec: switch(name) { case EGL_BUFFER_SIZE: return 0; case EGL_RED_SIZE: return 0; case EGL_GREEN_SIZE: return 0; case EGL_BLUE_SIZE: return 0; case EGL_ALPHA_SIZE: return 0; #ifdef EGL_LUMINANCE_SIZE case EGL_LUMINANCE_SIZE: return 0; #endif #ifdef EGL_ALPHA_MASK_SIZE case EGL_ALPHA_MASK_SIZE: return 0; #endif #ifdef EGL_BIND_TO_TEXTURE_RGB case EGL_BIND_TO_TEXTURE_RGB: return EGL_DONT_CARE; #endif #ifdef EGL_BIND_TO_TEXTURE_RGBA case EGL_BIND_TO_TEXTURE_RGBA: return EGL_DONT_CARE; #endif #ifdef EGL_COLOR_BUFFER_TYPE case EGL_COLOR_BUFFER_TYPE: return EGL_RGB_BUFFER; #endif case EGL_CONFIG_CAVEAT: return EGL_DONT_CARE; case EGL_CONFIG_ID: return EGL_DONT_CARE; case EGL_DEPTH_SIZE: return 0; case EGL_LEVEL: return 0; case EGL_NATIVE_RENDERABLE: return EGL_DONT_CARE; case EGL_NATIVE_VISUAL_TYPE: return EGL_DONT_CARE; case EGL_MAX_SWAP_INTERVAL: return EGL_DONT_CARE; case EGL_MIN_SWAP_INTERVAL: return EGL_DONT_CARE; #ifdef EGL_RENDERABLE_TYPE case EGL_RENDERABLE_TYPE: return EGL_OPENGL_ES_BIT; #endif case EGL_SAMPLE_BUFFERS: return 0; case EGL_SAMPLES: return 0; case EGL_STENCIL_SIZE: return 0; case EGL_SURFACE_TYPE: return EGL_WINDOW_BIT; case EGL_TRANSPARENT_TYPE: return EGL_NONE; case EGL_TRANSPARENT_RED_VALUE: return EGL_DONT_CARE; case EGL_TRANSPARENT_GREEN_VALUE: return EGL_DONT_CARE; case EGL_TRANSPARENT_BLUE_VALUE: return EGL_DONT_CARE; #ifdef EGL_VERSION_1_3 case EGL_CONFORMANT: return 0; case EGL_MATCH_NATIVE_PIXMAP: return EGL_NONE; #endif case EGL_MAX_PBUFFER_HEIGHT: case EGL_MAX_PBUFFER_WIDTH: case EGL_MAX_PBUFFER_PIXELS: case EGL_NATIVE_VISUAL_ID: case EGL_NONE: // Attribute does not affect config selection. return EGL_DONT_CARE; default: // Attribute is unknown in EGL <= 1.4. return EGL_DONT_CARE; } } // Set the value associated with a property, replacing an existing // value if there is one. void QEglProperties::setValue(int name, int value) { for (int index = 0; index < (props.size() - 1); index += 2) { if (props[index] == name) { props[index + 1] = value; return; } } props[props.size() - 1] = name; props.append(value); props.append(EGL_NONE); } // Remove a property value. Returns false if the property is not present. bool QEglProperties::removeValue(int name) { for (int index = 0; index < (props.size() - 1); index += 2) { if (props[index] == name) { while ((index + 2) < props.size()) { props[index] = props[index + 2]; ++index; } props.resize(props.size() - 2); return true; } } return false; } void QEglProperties::setDeviceType(int devType) { if (devType == QInternal::Pixmap || devType == QInternal::Image) setValue(EGL_SURFACE_TYPE, EGL_PIXMAP_BIT); else if (devType == QInternal::Pbuffer) setValue(EGL_SURFACE_TYPE, EGL_PBUFFER_BIT); else setValue(EGL_SURFACE_TYPE, EGL_WINDOW_BIT); } // Sets the red, green, blue, and alpha sizes based on a pixel format. // Normally used to match a configuration request to the screen format. void QEglProperties::setPixelFormat(QImage::Format pixelFormat) { int red, green, blue, alpha; switch (pixelFormat) { case QImage::Format_RGB32: case QImage::Format_RGB888: red = green = blue = 8; alpha = 0; break; case QImage::Format_ARGB32: case QImage::Format_ARGB32_Premultiplied: red = green = blue = alpha = 8; break; case QImage::Format_RGB16: red = 5; green = 6; blue = 5; alpha = 0; break; case QImage::Format_ARGB8565_Premultiplied: red = 5; green = 6; blue = 5; alpha = 8; break; case QImage::Format_RGB666: red = green = blue = 6; alpha = 0; break; case QImage::Format_ARGB6666_Premultiplied: red = green = blue = alpha = 6; break; case QImage::Format_RGB555: red = green = blue = 5; alpha = 0; break; case QImage::Format_ARGB8555_Premultiplied: red = green = blue = 5; alpha = 8; break; case QImage::Format_RGB444: red = green = blue = 4; alpha = 0; break; case QImage::Format_ARGB4444_Premultiplied: red = green = blue = alpha = 4; break; default: qWarning() << "QEglProperties::setPixelFormat(): Unsupported pixel format"; red = green = blue = alpha = 1; break; } setValue(EGL_RED_SIZE, red); setValue(EGL_GREEN_SIZE, green); setValue(EGL_BLUE_SIZE, blue); setValue(EGL_ALPHA_SIZE, alpha); } void QEglProperties::setRenderableType(QEgl::API api) { #ifdef EGL_RENDERABLE_TYPE #if defined(QT_OPENGL_ES_2) if (api == QEgl::OpenGL) setValue(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT); #elif defined(QT_OPENGL_ES) if (api == QEgl::OpenGL) setValue(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT); #elif defined(EGL_OPENGL_BIT) if (api == QEgl::OpenGL) setValue(EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT); #endif #ifdef EGL_OPENVG_BIT if (api == QEgl::OpenVG) setValue(EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT); #endif #else Q_UNUSED(api); #endif } // Reduce the complexity of a configuration request to ask for less // because the previous request did not result in success. Returns // true if the complexity was reduced, or false if no further // reductions in complexity are possible. bool QEglProperties::reduceConfiguration() { #ifdef EGL_SWAP_BEHAVIOR if (value(EGL_SWAP_BEHAVIOR) != EGL_DONT_CARE) removeValue(EGL_SWAP_BEHAVIOR); #endif #ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT // For OpenVG, we sometimes try to create a surface using a pre-multiplied format. If we can't // find a config which supports pre-multiplied formats, remove the flag on the surface type: EGLint surfaceType = value(EGL_SURFACE_TYPE); if (surfaceType & EGL_VG_ALPHA_FORMAT_PRE_BIT) { surfaceType ^= EGL_VG_ALPHA_FORMAT_PRE_BIT; setValue(EGL_SURFACE_TYPE, surfaceType); return true; } #endif // EGL chooses configs with the highest color depth over // those with smaller (but faster) lower color depths. One // way around this is to set EGL_BUFFER_SIZE to 16, which // trumps the others. Of course, there may not be a 16-bit // config available, so it's the first restraint we remove. if (value(EGL_BUFFER_SIZE) == 16) { removeValue(EGL_BUFFER_SIZE); return true; } if (removeValue(EGL_SAMPLE_BUFFERS)) { removeValue(EGL_SAMPLES); return true; } if (removeValue(EGL_ALPHA_SIZE)) { #if defined(EGL_BIND_TO_TEXTURE_RGBA) && defined(EGL_BIND_TO_TEXTURE_RGB) if (removeValue(EGL_BIND_TO_TEXTURE_RGBA)) setValue(EGL_BIND_TO_TEXTURE_RGB, TRUE); #endif return true; } if (removeValue(EGL_STENCIL_SIZE)) return true; if (removeValue(EGL_DEPTH_SIZE)) return true; #ifdef EGL_BIND_TO_TEXTURE_RGB if (removeValue(EGL_BIND_TO_TEXTURE_RGB)) return true; #endif return false; } static void addTag(QString& str, const QString& tag) { int lastnl = str.lastIndexOf(QLatin1String("\n")); if (lastnl == -1) lastnl = 0; if ((str.length() - lastnl) >= 50) str += QLatin1String("\n "); str += tag; } // Convert a property list to a string suitable for debug output. QString QEglProperties::toString() const { QString str; int val; val = value(EGL_CONFIG_ID); if (val != EGL_DONT_CARE) { str += QLatin1String("id="); str += QString::number(val); str += QLatin1Char(' '); } #ifdef EGL_RENDERABLE_TYPE val = value(EGL_RENDERABLE_TYPE); if (val != EGL_DONT_CARE) { str += QLatin1String("type="); QStringList types; if ((val & EGL_OPENGL_ES_BIT) != 0) types += QLatin1String("es1"); #ifdef EGL_OPENGL_ES2_BIT if ((val & EGL_OPENGL_ES2_BIT) != 0) types += QLatin1String("es2"); #endif #ifdef EGL_OPENGL_BIT if ((val & EGL_OPENGL_BIT) != 0) types += QLatin1String("gl"); #endif if ((val & EGL_OPENVG_BIT) != 0) types += QLatin1String("vg"); if ((val & ~7) != 0) types += QString::number(val); str += types.join(QLatin1String(",")); } else { str += QLatin1String("type=any"); } #else str += QLatin1String("type=es1"); #endif int red = value(EGL_RED_SIZE); int green = value(EGL_GREEN_SIZE); int blue = value(EGL_BLUE_SIZE); int alpha = value(EGL_ALPHA_SIZE); int bufferSize = value(EGL_BUFFER_SIZE); if (bufferSize == (red + green + blue + alpha)) bufferSize = 0; str += QLatin1String(" rgba="); str += QString::number(red); str += QLatin1Char(','); str += QString::number(green); str += QLatin1Char(','); str += QString::number(blue); str += QLatin1Char(','); str += QString::number(alpha); if (bufferSize != 0) { // Only report buffer size if different than r+g+b+a. str += QLatin1String(" buffer-size="); str += QString::number(bufferSize); } #ifdef EGL_COLOR_BUFFER_TYPE val = value(EGL_COLOR_BUFFER_TYPE); if (val == EGL_LUMINANCE_BUFFER) { addTag(str, QLatin1String(" color-buffer-type=luminance")); } else if (val != EGL_DONT_CARE && val != EGL_RGB_BUFFER) { addTag(str, QLatin1String(" color-buffer-type=")); str += QString::number(val, 16); } #endif val = value(EGL_DEPTH_SIZE); if (val != 0) { addTag(str, QLatin1String(" depth=")); str += QString::number(val); } val = value(EGL_STENCIL_SIZE); if (val != 0) { addTag(str, QLatin1String(" stencil=")); str += QString::number(val); } val = value(EGL_SURFACE_TYPE); if (val != EGL_DONT_CARE) { addTag(str, QLatin1String(" surface-type=")); QStringList types; if ((val & EGL_WINDOW_BIT) != 0) types += QLatin1String("window"); if ((val & EGL_PIXMAP_BIT) != 0) types += QLatin1String("pixmap"); if ((val & EGL_PBUFFER_BIT) != 0) types += QLatin1String("pbuffer"); #ifdef EGL_VG_COLORSPACE_LINEAR_BIT if ((val & EGL_VG_COLORSPACE_LINEAR_BIT) != 0) types += QLatin1String("vg-colorspace-linear"); #endif #ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT if ((val & EGL_VG_ALPHA_FORMAT_PRE_BIT) != 0) types += QLatin1String("vg-alpha-format-pre"); #endif if ((val & ~(EGL_WINDOW_BIT | EGL_PIXMAP_BIT | EGL_PBUFFER_BIT #ifdef EGL_VG_COLORSPACE_LINEAR_BIT | EGL_VG_COLORSPACE_LINEAR_BIT #endif #ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT | EGL_VG_ALPHA_FORMAT_PRE_BIT #endif )) != 0) { types += QString::number(val); } str += types.join(QLatin1String(",")); } val = value(EGL_CONFIG_CAVEAT); if (val != EGL_DONT_CARE) { addTag(str, QLatin1String(" caveat=")); if (val == EGL_NONE) str += QLatin1String("none"); else if (val == EGL_SLOW_CONFIG) str += QLatin1String("slow"); else if (val == EGL_NON_CONFORMANT_CONFIG) str += QLatin1String("non-conformant"); else str += QString::number(val, 16); } val = value(EGL_LEVEL); if (val != 0) { addTag(str, QLatin1String(" level=")); str += QString::number(val); } int width, height, pixels; width = value(EGL_MAX_PBUFFER_WIDTH); height = value(EGL_MAX_PBUFFER_HEIGHT); pixels = value(EGL_MAX_PBUFFER_PIXELS); if (height != EGL_DONT_CARE || width != EGL_DONT_CARE) { addTag(str, QLatin1String(" max-pbuffer-size=")); str += QString::number(width); str += QLatin1Char('x'); str += QString::number(height); if (pixels != (width * height)) { addTag(str, QLatin1String(" max-pbuffer-pixels=")); str += QString::number(pixels); } } val = value(EGL_NATIVE_RENDERABLE); if (val != EGL_DONT_CARE) { if (val) addTag(str, QLatin1String(" native-renderable=true")); else addTag(str, QLatin1String(" native-renderable=false")); } val = value(EGL_NATIVE_VISUAL_ID); if (val != EGL_DONT_CARE) { addTag(str, QLatin1String(" visual-id=")); str += QString::number(val); } val = value(EGL_NATIVE_VISUAL_TYPE); if (val != EGL_DONT_CARE) { addTag(str, QLatin1String(" visual-type=")); str += QString::number(val); } #ifdef EGL_PRESERVED_RESOURCES val = value(EGL_PRESERVED_RESOURCES); if (val != EGL_DONT_CARE) { if (val) addTag(str, QLatin1String(" preserved-resources=true")); else addTag(str, QLatin1String(" preserved-resources=false")); } #endif val = value(EGL_SAMPLES); if (val != 0) { addTag(str, QLatin1String(" samples=")); str += QString::number(val); } val = value(EGL_SAMPLE_BUFFERS); if (val != 0) { addTag(str, QLatin1String(" sample-buffers=")); str += QString::number(val); } val = value(EGL_TRANSPARENT_TYPE); if (val == EGL_TRANSPARENT_RGB) { addTag(str, QLatin1String(" transparent-rgb=")); str += QString::number(value(EGL_TRANSPARENT_RED_VALUE)); str += QLatin1Char(','); str += QString::number(value(EGL_TRANSPARENT_GREEN_VALUE)); str += QLatin1Char(','); str += QString::number(value(EGL_TRANSPARENT_BLUE_VALUE)); } #if defined(EGL_BIND_TO_TEXTURE_RGB) && defined(EGL_BIND_TO_TEXTURE_RGBA) val = value(EGL_BIND_TO_TEXTURE_RGB); int val2 = value(EGL_BIND_TO_TEXTURE_RGBA); if (val != EGL_DONT_CARE || val2 != EGL_DONT_CARE) { addTag(str, QLatin1String(" bind-texture=")); if (val == EGL_TRUE) str += QLatin1String("rgb"); else str += QLatin1String("no-rgb"); if (val2 == EGL_TRUE) str += QLatin1String(",rgba"); else str += QLatin1String(",no-rgba"); } #endif #ifdef EGL_MIN_SWAP_INTERVAL val = value(EGL_MIN_SWAP_INTERVAL); if (val != EGL_DONT_CARE) { addTag(str, QLatin1String(" min-swap-interval=")); str += QString::number(val); } #endif #ifdef EGL_MIN_SWAP_INTERVAL val = value(EGL_MAX_SWAP_INTERVAL); if (val != EGL_DONT_CARE) { addTag(str, QLatin1String(" max-swap-interval=")); str += QString::number(val); } #endif #ifdef EGL_LUMINANCE_SIZE val = value(EGL_LUMINANCE_SIZE); if (val != 0) { addTag(str, QLatin1String(" luminance=")); str += QString::number(val); } #endif #ifdef EGL_ALPHA_MASK_SIZE val = value(EGL_ALPHA_MASK_SIZE); if (val != 0) { addTag(str, QLatin1String(" alpha-mask=")); str += QString::number(val); } #endif #ifdef EGL_CONFORMANT val = value(EGL_CONFORMANT); if (val != 0) { if (val) addTag(str, QLatin1String(" conformant=true")); else addTag(str, QLatin1String(" conformant=false")); } #endif return str; } QT_END_NAMESPACE