/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include "qeglproperties_p.h" #include "qeglcontext_p.h" QT_BEGIN_NAMESPACE static void noegl(const char *fn) { qWarning() << fn << " called, but Qt configured without EGL" << endl; } #define NOEGL noegl(__FUNCTION__); // Initialize a property block. QEglProperties::QEglProperties() { NOEGL } QEglProperties::QEglProperties(EGLConfig cfg) { Q_UNUSED(cfg) NOEGL } // Fetch the current value associated with a property. int QEglProperties::value(int name) const { Q_UNUSED(name) NOEGL return 0; } // Set the value associated with a property, replacing an existing // value if there is one. void QEglProperties::setValue(int name, int value) { Q_UNUSED(name) Q_UNUSED(value) NOEGL } // Remove a property value. Returns false if the property is not present. bool QEglProperties::removeValue(int name) { Q_UNUSED(name) NOEGL return false; } void QEglProperties::setDeviceType(int devType) { Q_UNUSED(devType) NOEGL } // Sets the red, green, blue, and alpha sizes based on a pixel format. // Normally used to match a configuration request to the screen format. void QEglProperties::setPixelFormat(QImage::Format pixelFormat) { Q_UNUSED(pixelFormat) NOEGL } void QEglProperties::setRenderableType(QEgl::API api) { Q_UNUSED(api); NOEGL } // Reduce the complexity of a configuration request to ask for less // because the previous request did not result in success. Returns // true if the complexity was reduced, or false if no further // reductions in complexity are possible. bool QEglProperties::reduceConfiguration() { NOEGL return false; } static void addTag(QString& str, const QString& tag) { Q_UNUSED(str) Q_UNUSED(tag) NOEGL } // Convert a property list to a string suitable for debug output. QString QEglProperties::toString() const { NOEGL return QString(); } void QEglProperties::setPaintDeviceFormat(QPaintDevice *dev) { Q_UNUSED(dev) NOEGL } QT_END_NAMESPACE