/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qcursor.h" #include "qbitmap.h" #include "qscreen_qws.h" #include "qapplication.h" #include "qwindowsystem_qws.h" #include "qwindowsystem_p.h" #include "qwscursor_qws.h" QT_BEGIN_NAMESPACE #ifndef QT_NO_QWS_CURSOR static QWSCursor *systemCursorTable[Qt::LastCursor+1]; static bool systemCursorTableInit = false; // 16 x 16 static const uchar cur_arrow_bits[] = { 0x07, 0x00, 0x39, 0x00, 0xc1, 0x01, 0x02, 0x0e, 0x02, 0x10, 0x02, 0x08, 0x04, 0x04, 0x04, 0x02, 0x04, 0x04, 0x88, 0x08, 0x48, 0x11, 0x28, 0x22, 0x10, 0x44, 0x00, 0x28, 0x00, 0x10, 0x00, 0x00 }; static const uchar mcur_arrow_bits[] = { 0x07, 0x00, 0x3f, 0x00, 0xff, 0x01, 0xfe, 0x0f, 0xfe, 0x1f, 0xfe, 0x0f, 0xfc, 0x07, 0xfc, 0x03, 0xfc, 0x07, 0xf8, 0x0f, 0x78, 0x1f, 0x38, 0x3e, 0x10, 0x7c, 0x00, 0x38, 0x00, 0x10, 0x00, 0x00 }; static const unsigned char cur_up_arrow_bits[] = { 0x80, 0x00, 0x40, 0x01, 0x40, 0x01, 0x20, 0x02, 0x20, 0x02, 0x10, 0x04, 0x10, 0x04, 0x08, 0x08, 0x78, 0x0f, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0xc0, 0x01}; static const unsigned char mcur_up_arrow_bits[] = { 0x80, 0x00, 0xc0, 0x01, 0xc0, 0x01, 0xe0, 0x03, 0xe0, 0x03, 0xf0, 0x07, 0xf0, 0x07, 0xf8, 0x0f, 0xf8, 0x0f, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01}; static const unsigned char cur_cross_bits[] = { 0xc0, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x7f, 0x7f, 0x01, 0x40, 0x7f, 0x7f, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0xc0, 0x01, 0x00, 0x00}; static const unsigned char mcur_cross_bits[] = { 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xff, 0x7f, 0xff, 0x7f, 0xff, 0x7f, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0x00, 0x00}; static const uchar cur_ibeam_bits[] = { 0x00, 0x00, 0xe0, 0x03, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0xe0, 0x03, 0x00, 0x00, 0x00, 0x00 }; static const uchar mcur_ibeam_bits[] = { 0xf0, 0x07, 0xf0, 0x07, 0xf0, 0x07, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xf0, 0x07, 0xf0, 0x07, 0xf0, 0x07, 0x00, 0x00 }; static const uchar cur_ver_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0xc0, 0x03, 0xe0, 0x07, 0xf0, 0x0f, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0xf0, 0x0f, 0xe0, 0x07, 0xc0, 0x03, 0x80, 0x01, 0x00, 0x00 }; static const uchar mcur_ver_bits[] = { 0x00, 0x00, 0x80, 0x03, 0xc0, 0x07, 0xe0, 0x0f, 0xf0, 0x1f, 0xf8, 0x3f, 0xfc, 0x7f, 0xc0, 0x07, 0xc0, 0x07, 0xc0, 0x07, 0xfc, 0x7f, 0xf8, 0x3f, 0xf0, 0x1f, 0xe0, 0x0f, 0xc0, 0x07, 0x80, 0x03 }; static const uchar cur_hor_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x08, 0x30, 0x18, 0x38, 0x38, 0xfc, 0x7f, 0xfc, 0x7f, 0x38, 0x38, 0x30, 0x18, 0x20, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; static const uchar mcur_hor_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x40, 0x04, 0x60, 0x0c, 0x70, 0x1c, 0x78, 0x3c, 0xfc, 0x7f, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfc, 0x7f, 0x78, 0x3c, 0x70, 0x1c, 0x60, 0x0c, 0x40, 0x04, 0x00, 0x00 }; static const uchar cur_bdiag_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x3e, 0x00, 0x37, 0x88, 0x23, 0xd8, 0x01, 0xf8, 0x00, 0x78, 0x00, 0xf8, 0x00, 0xf8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; static const uchar mcur_bdiag_bits[] = { 0x00, 0x00, 0xc0, 0x7f, 0x80, 0x7f, 0x00, 0x7f, 0x00, 0x7e, 0x04, 0x7f, 0x8c, 0x7f, 0xdc, 0x77, 0xfc, 0x63, 0xfc, 0x41, 0xfc, 0x00, 0xfc, 0x01, 0xfc, 0x03, 0xfc, 0x07, 0x00, 0x00, 0x00, 0x00 }; static const uchar cur_fdiag_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x01, 0xf8, 0x00, 0x78, 0x00, 0xf8, 0x00, 0xd8, 0x01, 0x88, 0x23, 0x00, 0x37, 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x3e, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00 }; static const uchar mcur_fdiag_bits[] = { 0x00, 0x00, 0x00, 0x00, 0xfc, 0x07, 0xfc, 0x03, 0xfc, 0x01, 0xfc, 0x00, 0xfc, 0x41, 0xfc, 0x63, 0xdc, 0x77, 0x8c, 0x7f, 0x04, 0x7f, 0x00, 0x7e, 0x00, 0x7f, 0x80, 0x7f, 0xc0, 0x7f, 0x00, 0x00 }; static const uchar cur_blank_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; // 20 x 20 static const uchar forbidden_bits[] = { 0x00,0x00,0x00,0x80,0x1f,0x00,0xe0,0x7f,0x00,0xf0,0xf0,0x00,0x38,0xc0,0x01, 0x7c,0x80,0x03,0xec,0x00,0x03,0xce,0x01,0x07,0x86,0x03,0x06,0x06,0x07,0x06, 0x06,0x0e,0x06,0x06,0x1c,0x06,0x0e,0x38,0x07,0x0c,0x70,0x03,0x1c,0xe0,0x03, 0x38,0xc0,0x01,0xf0,0xe0,0x00,0xe0,0x7f,0x00,0x80,0x1f,0x00,0x00,0x00,0x00 }; static const uchar forbiddenm_bits[] = { 0x80,0x1f,0x00,0xe0,0x7f,0x00,0xf0,0xff,0x00,0xf8,0xff,0x01,0xfc,0xf0,0x03, 0xfe,0xc0,0x07,0xfe,0x81,0x07,0xff,0x83,0x0f,0xcf,0x07,0x0f,0x8f,0x0f,0x0f, 0x0f,0x1f,0x0f,0x0f,0x3e,0x0f,0x1f,0xfc,0x0f,0x1e,0xf8,0x07,0x3e,0xf0,0x07, 0xfc,0xe0,0x03,0xf8,0xff,0x01,0xf0,0xff,0x00,0xe0,0x7f,0x00,0x80,0x1f,0x00}; // 32 x 32 static const uchar wait_data_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x7f, 0x00, 0x00, 0x04, 0x40, 0x00, 0x00, 0xfc, 0x7f, 0x00, 0x00, 0x08, 0x20, 0x00, 0x00, 0x08, 0x20, 0x00, 0x00, 0x08, 0x20, 0x00, 0x00, 0x08, 0x20, 0x00, 0x00, 0x50, 0x15, 0x00, 0x00, 0xa0, 0x0a, 0x00, 0x00, 0x40, 0x05, 0x00, 0x00, 0x80, 0x02, 0x00, 0x00, 0x40, 0x04, 0x00, 0x00, 0x20, 0x08, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x08, 0x21, 0x00, 0x00, 0x88, 0x22, 0x00, 0x00, 0x48, 0x25, 0x00, 0x00, 0xa8, 0x2a, 0x00, 0x00, 0xfc, 0x7f, 0x00, 0x00, 0x04, 0x40, 0x00, 0x00, 0xfc, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; static const uchar wait_mask_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x7f, 0x00, 0x00, 0xfc, 0x7f, 0x00, 0x00, 0xfc, 0x7f, 0x00, 0x00, 0xf8, 0x3f, 0x00, 0x00, 0xf8, 0x3f, 0x00, 0x00, 0xf8, 0x3f, 0x00, 0x00, 0xf8, 0x3f, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0xe0, 0x0f, 0x00, 0x00, 0xc0, 0x07, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00, 0xc0, 0x07, 0x00, 0x00, 0xe0, 0x0f, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0xf8, 0x3f, 0x00, 0x00, 0xf8, 0x3f, 0x00, 0x00, 0xf8, 0x3f, 0x00, 0x00, 0xf8, 0x3f, 0x00, 0x00, 0xfc, 0x7f, 0x00, 0x00, 0xfc, 0x7f, 0x00, 0x00, 0xfc, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; static const uchar hsplit_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x41, 0x82, 0x00, 0x80, 0x41, 0x82, 0x01, 0xc0, 0x7f, 0xfe, 0x03, 0x80, 0x41, 0x82, 0x01, 0x00, 0x41, 0x82, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; static const uchar hsplitm_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0xe2, 0x47, 0x00, 0x00, 0xe3, 0xc7, 0x00, 0x80, 0xe3, 0xc7, 0x01, 0xc0, 0xff, 0xff, 0x03, 0xe0, 0xff, 0xff, 0x07, 0xc0, 0xff, 0xff, 0x03, 0x80, 0xe3, 0xc7, 0x01, 0x00, 0xe3, 0xc7, 0x00, 0x00, 0xe2, 0x47, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; static const uchar vsplit_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x7f, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; static const uchar vsplitm_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0xf0, 0x07, 0x00, 0x00, 0xf8, 0x0f, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x80, 0xff, 0xff, 0x00, 0x80, 0xff, 0xff, 0x00, 0x80, 0xff, 0xff, 0x00, 0x80, 0xff, 0xff, 0x00, 0x80, 0xff, 0xff, 0x00, 0x80, 0xff, 0xff, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xf8, 0x0f, 0x00, 0x00, 0xf0, 0x07, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; static const uchar phand_bits[] = { 0x00, 0x00, 0x00, 0x00, 0xfe, 0x01, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00, 0x7e, 0x04, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x70, 0x08, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x70, 0x14, 0x00, 0x00, 0x08, 0x22, 0x00, 0x00, 0x30, 0x41, 0x00, 0x00, 0xc0, 0x20, 0x00, 0x00, 0x40, 0x12, 0x00, 0x00, 0x80, 0x08, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; static const uchar phandm_bits[] = { 0xfe, 0x01, 0x00, 0x00, 0xff, 0x03, 0x00, 0x00, 0xff, 0x07, 0x00, 0x00, 0xff, 0x0f, 0x00, 0x00, 0xfe, 0x1f, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0xfc, 0x1f, 0x00, 0x00, 0xf8, 0x3f, 0x00, 0x00, 0xfc, 0x7f, 0x00, 0x00, 0xf8, 0xff, 0x00, 0x00, 0xf0, 0x7f, 0x00, 0x00, 0xe0, 0x3f, 0x00, 0x00, 0xc0, 0x1f, 0x00, 0x00, 0x80, 0x0f, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; static const uchar size_all_data_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x81, 0x40, 0x00, 0x80, 0x81, 0xc0, 0x00, 0xc0, 0xff, 0xff, 0x01, 0x80, 0x81, 0xc0, 0x00, 0x00, 0x81, 0x40, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; static const uchar size_all_mask_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0xf0, 0x07, 0x00, 0x00, 0xf8, 0x0f, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xc2, 0x21, 0x00, 0x00, 0xc3, 0x61, 0x00, 0x80, 0xc3, 0xe1, 0x00, 0xc0, 0xff, 0xff, 0x01, 0xe0, 0xff, 0xff, 0x03, 0xc0, 0xff, 0xff, 0x01, 0x80, 0xc3, 0xe1, 0x00, 0x00, 0xc3, 0x61, 0x00, 0x00, 0xc2, 0x21, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xf8, 0x0f, 0x00, 0x00, 0xf0, 0x07, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; static const uchar whatsthis_bits[] = { 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0xf0, 0x07, 0x00, 0x09, 0x18, 0x0e, 0x00, 0x11, 0x1c, 0x0e, 0x00, 0x21, 0x1c, 0x0e, 0x00, 0x41, 0x1c, 0x0e, 0x00, 0x81, 0x1c, 0x0e, 0x00, 0x01, 0x01, 0x07, 0x00, 0x01, 0x82, 0x03, 0x00, 0xc1, 0xc7, 0x01, 0x00, 0x49, 0xc0, 0x01, 0x00, 0x95, 0xc0, 0x01, 0x00, 0x93, 0xc0, 0x01, 0x00, 0x21, 0x01, 0x00, 0x00, 0x20, 0xc1, 0x01, 0x00, 0x40, 0xc2, 0x01, 0x00, 0x40, 0x02, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; static const uchar whatsthism_bits[] = { 0x01, 0x00, 0x00, 0x00, 0x03, 0xf0, 0x07, 0x00, 0x07, 0xf8, 0x0f, 0x00, 0x0f, 0xfc, 0x1f, 0x00, 0x1f, 0x3e, 0x1f, 0x00, 0x3f, 0x3e, 0x1f, 0x00, 0x7f, 0x3e, 0x1f, 0x00, 0xff, 0x3e, 0x1f, 0x00, 0xff, 0x9d, 0x0f, 0x00, 0xff, 0xc3, 0x07, 0x00, 0xff, 0xe7, 0x03, 0x00, 0x7f, 0xe0, 0x03, 0x00, 0xf7, 0xe0, 0x03, 0x00, 0xf3, 0xe0, 0x03, 0x00, 0xe1, 0xe1, 0x03, 0x00, 0xe0, 0xe1, 0x03, 0x00, 0xc0, 0xe3, 0x03, 0x00, 0xc0, 0xe3, 0x03, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; static const uchar busy_bits[] = { 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x41, 0xe0, 0xff, 0x00, 0x81, 0x20, 0x80, 0x00, 0x01, 0xe1, 0xff, 0x00, 0x01, 0x42, 0x40, 0x00, 0xc1, 0x47, 0x40, 0x00, 0x49, 0x40, 0x55, 0x00, 0x95, 0x80, 0x2a, 0x00, 0x93, 0x00, 0x15, 0x00, 0x21, 0x01, 0x0a, 0x00, 0x20, 0x01, 0x11, 0x00, 0x40, 0x82, 0x20, 0x00, 0x40, 0x42, 0x44, 0x00, 0x80, 0x41, 0x4a, 0x00, 0x00, 0x40, 0x55, 0x00, 0x00, 0xe0, 0xff, 0x00, 0x00, 0x20, 0x80, 0x00, 0x00, 0xe0, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; static const uchar busym_bits[] = { 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x7f, 0xe0, 0xff, 0x00, 0xff, 0xe0, 0xff, 0x00, 0xff, 0xe1, 0xff, 0x00, 0xff, 0xc3, 0x7f, 0x00, 0xff, 0xc7, 0x7f, 0x00, 0x7f, 0xc0, 0x7f, 0x00, 0xf7, 0x80, 0x3f, 0x00, 0xf3, 0x00, 0x1f, 0x00, 0xe1, 0x01, 0x0e, 0x00, 0xe0, 0x01, 0x1f, 0x00, 0xc0, 0x83, 0x3f, 0x00, 0xc0, 0xc3, 0x7f, 0x00, 0x80, 0xc1, 0x7f, 0x00, 0x00, 0xc0, 0x7f, 0x00, 0x00, 0xe0, 0xff, 0x00, 0x00, 0xe0, 0xff, 0x00, 0x00, 0xe0, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; // 16 x 16 static const uchar openhand_bits[] = { 0x80,0x01,0x58,0x0e,0x64,0x12,0x64,0x52,0x48,0xb2,0x48,0x92, 0x16,0x90,0x19,0x80,0x11,0x40,0x02,0x40,0x04,0x40,0x04,0x20, 0x08,0x20,0x10,0x10,0x20,0x10,0x00,0x00}; static const uchar openhandm_bits[] = { 0x80,0x01,0xd8,0x0f,0xfc,0x1f,0xfc,0x5f,0xf8,0xff,0xf8,0xff, 0xfe,0xff,0xff,0xff,0xff,0x7f,0xfe,0x7f,0xfc,0x7f,0xfc,0x3f, 0xf8,0x3f,0xf0,0x1f,0xe0,0x1f,0x00,0x00}; static const uchar closedhand_bits[] = { 0x00,0x00,0x00,0x00,0x00,0x00,0xb0,0x0d,0x48,0x32,0x08,0x50, 0x10,0x40,0x18,0x40,0x04,0x40,0x04,0x20,0x08,0x20,0x10,0x10, 0x20,0x10,0x20,0x10,0x00,0x00,0x00,0x00}; static const uchar closedhandm_bits[] = { 0x00,0x00,0x00,0x00,0x00,0x00,0xb0,0x0d,0xf8,0x3f,0xf8,0x7f, 0xf0,0x7f,0xf8,0x7f,0xfc,0x7f,0xfc,0x3f,0xf8,0x3f,0xf0,0x1f, 0xe0,0x1f,0xe0,0x1f,0x00,0x00,0x00,0x00}; #endif void QWSServerPrivate::initializeCursor() { Q_Q(QWSServer); // setup system cursors #ifndef QT_NO_QWS_CURSOR // qt_screen->initCursor(sharedram + ramlen,true); // default cursor cursor = 0; setCursor(QWSCursor::systemCursor(Qt::ArrowCursor)); #endif q->sendMouseEvent(QPoint(swidth/2, sheight/2), 0); } void QWSServerPrivate::setCursor(QWSCursor *curs) { #ifdef QT_NO_QWS_CURSOR Q_UNUSED(curs); #else if (cursor == curs) return; cursor = curs; if (!haveviscurs || !curs) curs = QWSCursor::systemCursor(Qt::BlankCursor); if (qt_screencursor) { qt_screencursor->set(curs->image(), curs->hotSpot().x(), curs->hotSpot().y()); } #endif } #ifndef QT_NO_QWS_CURSOR static void cleanupSystemCursorTable() { for (int i = 0; i <= Qt::LastCursor; i++) if (systemCursorTable[i]) { delete systemCursorTable[i]; systemCursorTable[i] = 0; } } #endif void QWSCursor::createSystemCursor(int id) { #ifdef QT_NO_QWS_CURSOR Q_UNUSED(id); #else if (!systemCursorTableInit) { for (int i = 0; i <= Qt::LastCursor; i++) systemCursorTable[i] = 0; qAddPostRoutine(cleanupSystemCursorTable); systemCursorTableInit = true; } switch (id) { // 16x16 cursors case Qt::ArrowCursor: systemCursorTable[Qt::ArrowCursor] = new QWSCursor(cur_arrow_bits, mcur_arrow_bits, 16, 16, 0, 0); break; case Qt::UpArrowCursor: systemCursorTable[Qt::UpArrowCursor] = new QWSCursor(cur_up_arrow_bits, mcur_up_arrow_bits, 16, 16, 7, 0); break; case Qt::CrossCursor: systemCursorTable[Qt::CrossCursor] = new QWSCursor(cur_cross_bits, mcur_cross_bits, 16, 16, 7, 7); break; case Qt::IBeamCursor: systemCursorTable[Qt::IBeamCursor] = new QWSCursor(cur_ibeam_bits, mcur_ibeam_bits, 16, 16, 7, 7); break; case Qt::SizeVerCursor: systemCursorTable[Qt::SizeVerCursor] = new QWSCursor(cur_ver_bits, mcur_ver_bits, 16, 16, 7, 7); break; case Qt::SizeHorCursor: systemCursorTable[Qt::SizeHorCursor] = new QWSCursor(cur_hor_bits, mcur_hor_bits, 16, 16, 7, 7); break; case Qt::SizeBDiagCursor: systemCursorTable[Qt::SizeBDiagCursor] = new QWSCursor(cur_bdiag_bits, mcur_bdiag_bits, 16, 16, 7, 7); break; case Qt::SizeFDiagCursor: systemCursorTable[Qt::SizeFDiagCursor] = new QWSCursor(cur_fdiag_bits, mcur_fdiag_bits, 16, 16, 7, 7); break; case Qt::BlankCursor: systemCursorTable[Qt::BlankCursor] = new QWSCursor(0, 0, 0, 0, 0, 0); break; // 20x20 cursors case Qt::ForbiddenCursor: systemCursorTable[Qt::ForbiddenCursor] = new QWSCursor(forbidden_bits, forbiddenm_bits, 20, 20, 10, 10); break; // 32x32 cursors case Qt::WaitCursor: systemCursorTable[Qt::WaitCursor] = new QWSCursor(wait_data_bits, wait_mask_bits, 32, 32, 15, 15); break; case Qt::SplitVCursor: systemCursorTable[Qt::SplitVCursor] = new QWSCursor(vsplit_bits, vsplitm_bits, 32, 32, 15, 15); break; case Qt::SplitHCursor: systemCursorTable[Qt::SplitHCursor] = new QWSCursor(hsplit_bits, hsplitm_bits, 32, 32, 15, 15); break; case Qt::SizeAllCursor: systemCursorTable[Qt::SizeAllCursor] = new QWSCursor(size_all_data_bits, size_all_mask_bits, 32, 32, 15, 15); break; case Qt::PointingHandCursor: systemCursorTable[Qt::PointingHandCursor] = new QWSCursor(phand_bits, phandm_bits, 32, 32, 0, 0); break; case Qt::WhatsThisCursor: systemCursorTable[Qt::WhatsThisCursor] = new QWSCursor(whatsthis_bits, whatsthism_bits, 32, 32, 0, 0); break; case Qt::BusyCursor: systemCursorTable[Qt::BusyCursor] = new QWSCursor(busy_bits, busym_bits, 32, 32, 0, 0); break; case Qt::OpenHandCursor: systemCursorTable[Qt::OpenHandCursor] = new QWSCursor(openhand_bits, openhandm_bits, 16, 16, 8, 8); break; case Qt::ClosedHandCursor: systemCursorTable[Qt::ClosedHandCursor] = new QWSCursor(closedhand_bits, closedhandm_bits, 16, 16, 8, 8); break; default: qWarning("Unknown system cursor %d", id); } #endif } QWSCursor *QWSCursor::systemCursor(int id) { QWSCursor *cursor = 0; #ifdef QT_NO_QWS_CURSOR Q_UNUSED(id); #else if (id >= 0 && id <= Qt::LastCursor) { if (!systemCursorTable[id]) createSystemCursor(id); cursor = systemCursorTable[id]; } if (cursor == 0) { if (!systemCursorTable[Qt::ArrowCursor]) createSystemCursor(Qt::ArrowCursor); cursor = systemCursorTable[Qt::ArrowCursor]; } #endif return cursor; } void QWSCursor::set(const uchar *data, const uchar *mask, int width, int height, int hx, int hy) { #ifdef QT_NO_QWS_CURSOR Q_UNUSED(data); Q_UNUSED(mask); Q_UNUSED(width); Q_UNUSED(height); Q_UNUSED(hx); Q_UNUSED(hy); #else hot.setX(hx); hot.setY(hy); cursor = QImage(width,height, QImage::Format_Indexed8); if (!width || !height || !data || !mask || cursor.isNull()) return; cursor.setColorCount(3); cursor.setColor(0, 0xff000000); cursor.setColor(1, 0xffffffff); cursor.setColor(2, 0x00000000); int bytesPerLine = (width + 7) / 8; int p = 0; int d, m; int x = -1, w = 0; uchar *cursor_data = cursor.bits(); int bpl = cursor.bytesPerLine(); for (int i = 0; i < height; i++) { for (int j = 0; j < bytesPerLine; j++, data++, mask++) { for (int b = 0; b < 8 && j*8+b < width; b++) { d = *data & (1 << b); m = *mask & (1 << b); if (d && m) p = 0; else if (!d && m) p = 1; else p = 2; cursor_data[j*8+b] = p; // calc region if (x < 0 && m) x = j*8+b; else if (x >= 0 && !m) { x = -1; w = 0; } if (m) w++; } } if (x >= 0) { x = -1; w = 0; } cursor_data += bpl; } if (qt_screencursor && qt_screencursor->supportsAlphaCursor()) createDropShadow(5, 2); #endif } // now we're really silly void QWSCursor::createDropShadow(int dropx, int dropy) { //#### #if 1 || defined(QT_NO_QWS_CURSOR) || defined(QT_NO_QWS_ALHPA_CURSOR) Q_UNUSED(dropx); Q_UNUSED(dropy); #else if (cursor.width() + dropx > 64 || cursor.height() + dropy > 64) return; if (!cursor.hasAlphaBuffer()) { cursor.setAlphaBuffer(true); const int nblur=4; const int darkness=140; QImage drop(cursor.width()+dropx+nblur, cursor.height()+dropy+nblur, 8, 18); drop.setColor(0, 0xff000000); // bg (black) drop.setColor(1, 0xffffffff); // fg (white) for (int i=0; i<16; i++) { drop.setColor(2+i, (darkness*i/16)<<24); } drop.fill(2); // all trans QImage drop2 = drop.copy(); int cp; // made solid shadow for (int row = 0; row < cursor.height(); row++) { for (int col = 0; col < cursor.width(); col++) { cp = cursor.pixelIndex(col, row); if (cp != 2) drop.setPixel(col+dropx, row+dropy, 17); } } // blur shadow for (int blur=0; blur