/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QBMPHANDLER_P_H #define QBMPHANDLER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include "QtGui/qimageiohandler.h" #ifndef QT_NO_IMAGEFORMAT_BMP QT_BEGIN_NAMESPACE struct BMP_FILEHDR { // BMP file header char bfType[2]; // "BM" qint32 bfSize; // size of file qint16 bfReserved1; qint16 bfReserved2; qint32 bfOffBits; // pointer to the pixmap bits }; struct BMP_INFOHDR { // BMP information header qint32 biSize; // size of this struct qint32 biWidth; // pixmap width qint32 biHeight; // pixmap height qint16 biPlanes; // should be 1 qint16 biBitCount; // number of bits per pixel qint32 biCompression; // compression method qint32 biSizeImage; // size of image qint32 biXPelsPerMeter; // horizontal resolution qint32 biYPelsPerMeter; // vertical resolution qint32 biClrUsed; // number of colors used qint32 biClrImportant; // number of important colors // V4: quint32 biRedMask; quint32 biGreenMask; quint32 biBlueMask; quint32 biAlphaMask; qint32 biCSType; qint32 biEndpoints[9]; qint32 biGammaRed; qint32 biGammaGreen; qint32 biGammaBlue; // V5: qint32 biIntent; qint32 biProfileData; qint32 biProfileSize; qint32 biReserved; }; // BMP-Handler, which is also able to read and write the DIB // (Device-Independent-Bitmap) format used internally in the Windows operating // system for OLE/clipboard operations. DIB is a subset of BMP (without file // header). The Windows-Lighthouse plugin accesses the DIB-functionality. class QBmpHandler : public QImageIOHandler { public: enum InternalFormat { DibFormat, BmpFormat }; explicit QBmpHandler(InternalFormat fmt = BmpFormat); bool canRead() const override; bool read(QImage *image) override; bool write(const QImage &image) override; QByteArray name() const override; static bool canRead(QIODevice *device); QVariant option(ImageOption option) const override; void setOption(ImageOption option, const QVariant &value) override; bool supportsOption(ImageOption option) const override; private: bool readHeader(); inline QByteArray formatName() const; enum State { Ready, ReadHeader, Error }; const InternalFormat m_format; State state; BMP_FILEHDR fileHeader; BMP_INFOHDR infoHeader; qint64 startpos; }; QT_END_NAMESPACE #endif // QT_NO_IMAGEFORMAT_BMP #endif // QBMPHANDLER_P_H