/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ /**************************************************************************** ** ** Implementation of QInputContextFactory class ** ** Copyright (C) 2003-2004 immodule for Qt Project. All rights reserved. ** ** This file is written to contribute to Nokia Corporation and/or its subsidiary(-ies) under their own ** license. You may use this file under your Qt license. Following ** description is copied from their original file headers. Contact ** immodule-qt@freedesktop.org if any conditions of this licensing are ** not clear to you. ** ****************************************************************************/ #include "qinputcontextfactory.h" #ifndef QT_NO_IM #include "qcoreapplication.h" #include "qinputcontext.h" #include "qinputcontextplugin.h" #ifdef Q_WS_X11 #include "private/qt_x11_p.h" #include "qximinputcontext_p.h" #endif #ifdef Q_WS_WIN #include "qwininputcontext_p.h" #endif #ifdef Q_WS_MAC #include "qmacinputcontext_p.h" #endif #ifdef Q_WS_S60 #include "qcoefepinputcontext_p.h" #include "AknInputLanguageInfo.h" #endif #include "private/qfactoryloader_p.h" #include "qmutex.h" QT_BEGIN_NAMESPACE #ifndef QT_NO_LIBRARY Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader, (QInputContextFactoryInterface_iid, QLatin1String("/inputmethods"))) #endif /*! \class QInputContextFactory \brief The QInputContextFactory class creates QInputContext objects. The input context factory creates a QInputContext object for a given key with QInputContextFactory::create(). The input contexts are either built-in or dynamically loaded from an input context plugin (see QInputContextPlugin). keys() returns a list of valid keys. The keys are the names used, for example, to identify and specify input methods for the input method switching mechanism. The names have to be consistent with QInputContext::identifierName(), and may only contain ASCII characters. A key can be used to retrieve the associated input context's supported languages using languages(). You can retrieve the input context's description using description() and finally you can get a user friendly internationalized name of the QInputContext object specified by the key using displayName(). \legalese Copyright (C) 2003-2004 immodule for Qt Project. All rights reserved. This file is written to contribute to Nokia Corporation and/or its subsidiary(-ies) under their own license. You may use this file under your Qt license. Following description is copied from their original file headers. Contact immodule-qt@freedesktop.org if any conditions of this licensing are not clear to you. \endlegalese \sa QInputContext, QInputContextPlugin */ /*! Creates and returns a QInputContext object for the input context specified by \a key with the given \a parent. Keys are case sensitive. \sa keys() */ QInputContext *QInputContextFactory::create( const QString& key, QObject *parent ) { QInputContext *result = 0; #if defined(Q_WS_X11) && !defined(QT_NO_XIM) if (key == QLatin1String("xim")) { result = new QXIMInputContext; } #endif #if defined(Q_WS_WIN) if (key == QLatin1String("win")) { result = new QWinInputContext; } #endif #if defined(Q_WS_MAC) if (key == QLatin1String("mac")) { result = new QMacInputContext; } #endif #if defined(Q_WS_S60) if (key == QLatin1String("coefep")) { result = new QCoeFepInputContext; } #endif #ifdef QT_NO_LIBRARY Q_UNUSED(key); #else if (QInputContextFactoryInterface *factory = qobject_cast(loader()->instance(key))) { result = factory->create(key); } #endif if (result) result->setParent(parent); return result; } /*! Returns the list of keys this factory can create input contexts for. The keys are the names used, for example, to identify and specify input methods for the input method switching mechanism. The names have to be consistent with QInputContext::identifierName(), and may only contain ASCII characters. \sa create(), displayName(), QInputContext::identifierName() */ QStringList QInputContextFactory::keys() { QStringList result; #if defined(Q_WS_X11) && !defined(QT_NO_XIM) result << QLatin1String("xim"); #endif #if defined(Q_WS_WIN) && !defined(QT_NO_XIM) result << QLatin1String("win"); #endif #if defined(Q_WS_MAC) result << QLatin1String("mac"); #endif #if defined(Q_WS_S60) result << QLatin1String("coefep"); #endif #ifndef QT_NO_LIBRARY result += loader()->keys(); #endif // QT_NO_LIBRARY return result; } #if defined(Q_WS_S60) /*! \internal This function contains pure Symbian exception handling code for getting S60 language list. Returned object ownership is transferred to caller. */ static CAknInputLanguageList* s60LangListL() { CAknInputLanguageInfo *langInfo = AknInputLanguageInfoFactory::CreateInputLanguageInfoL(); CleanupStack::PushL(langInfo); // In rare phone there is more than 7 languages installed -> use 7 as an array granularity CAknInputLanguageList *langList = new (ELeave) CAknInputLanguageList(7); CleanupStack::PushL(langList); langInfo->AppendAvailableLanguagesL(langList); CleanupStack::Pop(langList); CleanupStack::PopAndDestroy(langInfo); return langList; } /*! \internal This function utility function return S60 language list. Returned object ownership is transferred to caller. */ static CAknInputLanguageList* s60LangList() { CAknInputLanguageList *langList = NULL; TRAP_IGNORE(langList = s60LangListL()); q_check_ptr(langList); return langList; } #endif /*! Returns the languages supported by the QInputContext object specified by \a key. The languages are expressed as language code (e.g. "zh_CN", "zh_TW", "zh_HK", "ja", "ko", ...). An input context that supports multiple languages can return all supported languages as a QStringList. The name has to be consistent with QInputContext::language(). This information may be used to optimize a user interface. \sa keys(), QInputContext::language(), QLocale */ QStringList QInputContextFactory::languages( const QString &key ) { QStringList result; #if defined(Q_WS_X11) && !defined(QT_NO_XIM) if (key == QLatin1String("xim")) return QStringList(QString()); #endif #if defined(Q_WS_WIN) if (key == QLatin1String("win")) return QStringList(QString()); #endif #if defined(Q_WS_MAC) if (key == QLatin1String("mac")) return QStringList(QString()); #endif #if defined(Q_WS_S60) if (key == QLatin1String("coefep")) { CAknInputLanguageList *langList = s60LangList(); int count = langList->Count(); for (int i = 0; i < count; ++i) { result.append(QString(qt_symbianLocaleName(langList->At(i)->LanguageCode()))); } delete langList; } #endif #if defined(QT_NO_LIBRARY) || defined(QT_NO_SETTINGS) Q_UNUSED(key); #else if (QInputContextFactoryInterface *factory = qobject_cast(loader()->instance(key))) result = factory->languages(key); #endif // QT_NO_LIBRARY return result; } /*! Returns a user friendly internationalized name of the QInputContext object specified by \a key. You can, for example, use this name in a menu. \sa keys(), QInputContext::identifierName() */ QString QInputContextFactory::displayName( const QString &key ) { QString result; #if defined(Q_WS_X11) && !defined(QT_NO_XIM) if (key == QLatin1String("xim")) return QInputContext::tr( "XIM" ); #endif #ifdef Q_WS_S60 if (key == QLatin1String("coefep")) return QInputContext::tr( "FEP" ); #endif #if defined(QT_NO_LIBRARY) || defined(QT_NO_SETTINGS) Q_UNUSED(key); #else if (QInputContextFactoryInterface *factory = qobject_cast(loader()->instance(key))) return factory->displayName(key); #endif // QT_NO_LIBRARY return QString(); } /*! Returns an internationalized brief description of the QInputContext object specified by \a key. You can, for example, use this description in a user interface. \sa keys(), displayName() */ QString QInputContextFactory::description( const QString &key ) { #if defined(Q_WS_X11) && !defined(QT_NO_XIM) if (key == QLatin1String("xim")) return QInputContext::tr( "XIM input method" ); #endif #if defined(Q_WS_WIN) && !defined(QT_NO_XIM) if (key == QLatin1String("win")) return QInputContext::tr( "Windows input method" ); #endif #if defined(Q_WS_MAC) if (key == QLatin1String("mac")) return QInputContext::tr( "Mac OS X input method" ); #endif #if defined(Q_WS_S60) if (key == QLatin1String("coefep")) return QInputContext::tr( "S60 FEP input method" ); #endif #if defined(QT_NO_LIBRARY) || defined(QT_NO_SETTINGS) Q_UNUSED(key); #else if (QInputContextFactoryInterface *factory = qobject_cast(loader()->instance(key))) return factory->description(key); #endif // QT_NO_LIBRARY return QString(); } QT_END_NAMESPACE #endif // QT_NO_IM