/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qstandarditemmodel.h" #include #include #include #include #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE static inline QString qStandardItemModelDataListMimeType() { return QStringLiteral("application/x-qstandarditemmodeldatalist"); } class QStandardItemModelLessThan { public: inline QStandardItemModelLessThan() { } inline bool operator()(const QPair &l, const QPair &r) const { return *(l.first) < *(r.first); } }; class QStandardItemModelGreaterThan { public: inline QStandardItemModelGreaterThan() { } inline bool operator()(const QPair &l, const QPair &r) const { return *(r.first) < *(l.first); } }; /*! \internal */ QPair QStandardItemPrivate::position() const { if (QStandardItem *par = parent) { int idx = par->d_func()->childIndex(q_func()); if (idx == -1) return QPair(-1, -1); return QPair(idx / par->columnCount(), idx % par->columnCount()); } // ### support header items? return QPair(-1, -1); } /*! \internal */ void QStandardItemPrivate::setChild(int row, int column, QStandardItem *item, bool emitChanged) { Q_Q(QStandardItem); if (item == q) { qWarning("QStandardItem::setChild: Can't make an item a child of itself %p", item); return; } if ((row < 0) || (column < 0)) return; if (rows <= row) q->setRowCount(row + 1); if (columns <= column) q->setColumnCount(column + 1); int index = childIndex(row, column); Q_ASSERT(index != -1); QStandardItem *oldItem = children.at(index); if (item == oldItem) return; if (model && emitChanged) { emit model->layoutAboutToBeChanged(); } if (item) { if (item->d_func()->parent == 0) { item->d_func()->setParentAndModel(q, model); } else { qWarning("QStandardItem::setChild: Ignoring duplicate insertion of item %p", item); return; } } if (oldItem) oldItem->d_func()->setModel(0); delete oldItem; children.replace(index, item); if (item) item->d_func()->lastKnownIndex = index; if (model && emitChanged) emit model->layoutChanged(); if (emitChanged && model) { if (item) { model->d_func()->itemChanged(item); } else { const QModelIndex idx = model->index(row, column, q->index()); emit model->dataChanged(idx, idx); } } } /*! \internal */ void QStandardItemPrivate::changeFlags(bool enable, Qt::ItemFlags f) { Q_Q(QStandardItem); Qt::ItemFlags flags = q->flags(); if (enable) flags |= f; else flags &= ~f; q->setFlags(flags); } /*! \internal */ void QStandardItemPrivate::childDeleted(QStandardItem *child) { int index = childIndex(child); Q_ASSERT(index != -1); const auto modelIndex = child->index(); children.replace(index, 0); emit model->dataChanged(modelIndex, modelIndex); } namespace { struct ByNormalizedRole { static int normalizedRole(int role) { return role == Qt::EditRole ? Qt::DisplayRole : role; } bool operator()(const QStandardItemData& standardItemData, const std::pair& roleMapIt) const { return standardItemData.role < normalizedRole(roleMapIt.first); } bool operator()(const std::pair& roleMapIt, const QStandardItemData& standardItemData) const { return normalizedRole(roleMapIt.first) < standardItemData.role; } }; /* Based on std::transform with a twist. The inputs are iterators of pair. The variant is checked for validity and if not valid, that element is not taken into account which means that the resulting output might be shorter than the input. */ template OutputIt roleMapStandardItemDataTransform(Input first1, Input last1, OutputIt d_first) { while (first1 != last1) { if ((*first1).second.isValid()) *d_first++ = QStandardItemData(*first1); ++first1; } return d_first; } /* Based on std::set_union with a twist. The idea is to create a union of both inputs with an additional constraint: if an input contains an invalid variant, it means that this one should not be taken into account for generating the output. */ template OutputIt roleMapStandardItemDataUnion(Input1 first1, Input1 last1, Input2 first2, Input2 last2, OutputIt d_first, Compare comp) { for (; first1 != last1; ++d_first) { if (first2 == last2) { return roleMapStandardItemDataTransform(first1, last1, d_first); } if (comp(*first2, *first1)) { *d_first = *first2++; } else { if ((*first1).second.isValid()) *d_first = QStandardItemData(*first1); if (!comp(*first1, *first2)) ++first2; ++first1; } } return std::copy(first2, last2, d_first); } } /*! \internal */ void QStandardItemPrivate::setItemData(const QMap &roles) { Q_Q(QStandardItem); auto byRole = [](const QStandardItemData& item1, const QStandardItemData& item2) { return item1.role < item2.role; }; std::sort(values.begin(), values.end(), byRole); /* Create a vector of QStandardItemData that will contain the original values if the matching role is not contained in roles, the new value if it is and if the new value is an invalid QVariant, it will be removed. */ QVector newValues; newValues.reserve(values.size()); roleMapStandardItemDataUnion(roles.keyValueBegin(), roles.keyValueEnd(), values.cbegin(), values.cend(), std::back_inserter(newValues), ByNormalizedRole()); if (newValues != values) { values.swap(newValues); if (model) { QVector roleKeys; roleKeys.reserve(roles.size() + 1); bool hasEditRole = false; bool hasDisplayRole = false; for (auto it = roles.keyBegin(); it != roles.keyEnd(); ++it) { roleKeys.push_back(*it); if (*it == Qt::EditRole) hasEditRole = true; else if (*it == Qt::DisplayRole) hasDisplayRole = true; } if (hasEditRole && !hasDisplayRole) roleKeys.push_back(Qt::DisplayRole); else if (!hasEditRole && hasDisplayRole) roleKeys.push_back(Qt::EditRole); model->d_func()->itemChanged(q, roleKeys); } } } /*! \internal */ const QMap QStandardItemPrivate::itemData() const { QMap result; QVector::const_iterator it; for (it = values.cbegin(); it != values.cend(); ++it){ // Qt::UserRole - 1 is used internally to store the flags if (it->role != Qt::UserRole - 1) result.insert(it->role, it->value); } return result; } /*! \internal */ void QStandardItemPrivate::sortChildren(int column, Qt::SortOrder order) { Q_Q(QStandardItem); if (column >= columnCount()) return; QVector > sortable; QVector unsortable; sortable.reserve(rowCount()); unsortable.reserve(rowCount()); for (int row = 0; row < rowCount(); ++row) { QStandardItem *itm = q->child(row, column); if (itm) sortable.append(QPair(itm, row)); else unsortable.append(row); } if (order == Qt::AscendingOrder) { QStandardItemModelLessThan lt; std::stable_sort(sortable.begin(), sortable.end(), lt); } else { QStandardItemModelGreaterThan gt; std::stable_sort(sortable.begin(), sortable.end(), gt); } QModelIndexList changedPersistentIndexesFrom, changedPersistentIndexesTo; QVector sorted_children(children.count()); for (int i = 0; i < rowCount(); ++i) { int r = (i < sortable.count() ? sortable.at(i).second : unsortable.at(i - sortable.count())); for (int c = 0; c < columnCount(); ++c) { QStandardItem *itm = q->child(r, c); sorted_children[childIndex(i, c)] = itm; if (model) { QModelIndex from = model->createIndex(r, c, q); if (model->d_func()->persistent.indexes.contains(from)) { QModelIndex to = model->createIndex(i, c, q); changedPersistentIndexesFrom.append(from); changedPersistentIndexesTo.append(to); } } } } children = sorted_children; if (model) { model->changePersistentIndexList(changedPersistentIndexesFrom, changedPersistentIndexesTo); } QVector::iterator it; for (it = children.begin(); it != children.end(); ++it) { if (*it) (*it)->d_func()->sortChildren(column, order); } } /*! \internal set the model of this item and all its children */ void QStandardItemPrivate::setModel(QStandardItemModel *mod) { if (children.isEmpty()) { if (model) model->d_func()->invalidatePersistentIndex(model->indexFromItem(q_ptr)); model = mod; } else { QStack stack; stack.push(q_ptr); while (!stack.isEmpty()) { QStandardItem *itm = stack.pop(); if (itm->d_func()->model) { itm->d_func()->model->d_func()->invalidatePersistentIndex(itm->d_func()->model->indexFromItem(itm)); } itm->d_func()->model = mod; const QVector &childList = itm->d_func()->children; for (int i = 0; i < childList.count(); ++i) { QStandardItem *chi = childList.at(i); if (chi) stack.push(chi); } } } } /*! \internal */ QStandardItemModelPrivate::QStandardItemModelPrivate() : root(new QStandardItem), itemPrototype(0), sortRole(Qt::DisplayRole) { root->setFlags(Qt::ItemIsDropEnabled); } /*! \internal */ QStandardItemModelPrivate::~QStandardItemModelPrivate() { } /*! \internal */ void QStandardItemModelPrivate::init() { Q_Q(QStandardItemModel); QObject::connect(q, SIGNAL(dataChanged(QModelIndex,QModelIndex)), q, SLOT(_q_emitItemChanged(QModelIndex,QModelIndex))); } /*! \internal */ void QStandardItemModelPrivate::_q_emitItemChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight) { Q_Q(QStandardItemModel); QModelIndex parent = topLeft.parent(); for (int row = topLeft.row(); row <= bottomRight.row(); ++row) { for (int column = topLeft.column(); column <= bottomRight.column(); ++column) { QModelIndex index = q->index(row, column, parent); if (QStandardItem *item = itemFromIndex(index)) emit q->itemChanged(item); } } } /*! \internal */ bool QStandardItemPrivate::insertRows(int row, const QList &items) { Q_Q(QStandardItem); if ((row < 0) || (row > rowCount()) || items.isEmpty()) return false; int count = items.count(); if (model) model->d_func()->rowsAboutToBeInserted(q, row, row + count - 1); if (rowCount() == 0) { if (columnCount() == 0) q->setColumnCount(1); children.resize(columnCount() * count); rows = count; } else { rows += count; int index = childIndex(row, 0); if (index != -1) children.insert(index, columnCount() * count, 0); } for (int i = 0; i < items.count(); ++i) { QStandardItem *item = items.at(i); item->d_func()->model = model; item->d_func()->parent = q; int index = childIndex(i + row, 0); children.replace(index, item); if (item) item->d_func()->lastKnownIndex = index; } if (model) model->d_func()->rowsInserted(q, row, count); return true; } bool QStandardItemPrivate::insertRows(int row, int count, const QList &items) { Q_Q(QStandardItem); if ((count < 1) || (row < 0) || (row > rowCount()) || count == 0) return false; if (model) model->d_func()->rowsAboutToBeInserted(q, row, row + count - 1); if (rowCount() == 0) { children.resize(columnCount() * count); rows = count; } else { rows += count; int index = childIndex(row, 0); if (index != -1) children.insert(index, columnCount() * count, 0); } if (!items.isEmpty()) { int index = childIndex(row, 0); int limit = qMin(items.count(), columnCount() * count); for (int i = 0; i < limit; ++i) { QStandardItem *item = items.at(i); if (item) { if (item->d_func()->parent == 0) { item->d_func()->setParentAndModel(q, model); } else { qWarning("QStandardItem::insertRows: Ignoring duplicate insertion of item %p", item); item = 0; } } children.replace(index, item); if (item) item->d_func()->lastKnownIndex = index; ++index; } } if (model) model->d_func()->rowsInserted(q, row, count); return true; } /*! \internal */ bool QStandardItemPrivate::insertColumns(int column, int count, const QList &items) { Q_Q(QStandardItem); if ((count < 1) || (column < 0) || (column > columnCount()) || count == 0) return false; if (model) model->d_func()->columnsAboutToBeInserted(q, column, column + count - 1); if (columnCount() == 0) { children.resize(rowCount() * count); columns = count; } else { columns += count; int index = childIndex(0, column); for (int row = 0; row < rowCount(); ++row) { children.insert(index, count, 0); index += columnCount(); } } if (!items.isEmpty()) { int limit = qMin(items.count(), rowCount() * count); for (int i = 0; i < limit; ++i) { QStandardItem *item = items.at(i); if (item) { if (item->d_func()->parent == 0) { item->d_func()->setParentAndModel(q, model); } else { qWarning("QStandardItem::insertColumns: Ignoring duplicate insertion of item %p", item); item = 0; } } int r = i / count; int c = column + (i % count); int index = childIndex(r, c); children.replace(index, item); if (item) item->d_func()->lastKnownIndex = index; } } if (model) model->d_func()->columnsInserted(q, column, count); return true; } /*! \internal */ void QStandardItemModelPrivate::itemChanged(QStandardItem *item, const QVector &roles) { Q_Q(QStandardItemModel); Q_ASSERT(item); if (item->d_func()->parent == 0) { // Header item int idx = columnHeaderItems.indexOf(item); if (idx != -1) { emit q->headerDataChanged(Qt::Horizontal, idx, idx); } else { idx = rowHeaderItems.indexOf(item); if (idx != -1) emit q->headerDataChanged(Qt::Vertical, idx, idx); } } else { // Normal item const QModelIndex index = q->indexFromItem(item); emit q->dataChanged(index, index, roles); } } /*! \internal */ void QStandardItemModelPrivate::rowsAboutToBeInserted(QStandardItem *parent, int start, int end) { Q_Q(QStandardItemModel); QModelIndex index = q->indexFromItem(parent); q->beginInsertRows(index, start, end); } /*! \internal */ void QStandardItemModelPrivate::columnsAboutToBeInserted(QStandardItem *parent, int start, int end) { Q_Q(QStandardItemModel); QModelIndex index = q->indexFromItem(parent); q->beginInsertColumns(index, start, end); } /*! \internal */ void QStandardItemModelPrivate::rowsAboutToBeRemoved(QStandardItem *parent, int start, int end) { Q_Q(QStandardItemModel); QModelIndex index = q->indexFromItem(parent); q->beginRemoveRows(index, start, end); } /*! \internal */ void QStandardItemModelPrivate::columnsAboutToBeRemoved(QStandardItem *parent, int start, int end) { Q_Q(QStandardItemModel); QModelIndex index = q->indexFromItem(parent); q->beginRemoveColumns(index, start, end); } /*! \internal */ void QStandardItemModelPrivate::rowsInserted(QStandardItem *parent, int row, int count) { Q_Q(QStandardItemModel); if (parent == root.data()) rowHeaderItems.insert(row, count, 0); q->endInsertRows(); } /*! \internal */ void QStandardItemModelPrivate::columnsInserted(QStandardItem *parent, int column, int count) { Q_Q(QStandardItemModel); if (parent == root.data()) columnHeaderItems.insert(column, count, 0); q->endInsertColumns(); } /*! \internal */ void QStandardItemModelPrivate::rowsRemoved(QStandardItem *parent, int row, int count) { Q_Q(QStandardItemModel); if (parent == root.data()) { for (int i = row; i < row + count; ++i) { QStandardItem *oldItem = rowHeaderItems.at(i); if (oldItem) oldItem->d_func()->setModel(0); delete oldItem; } rowHeaderItems.remove(row, count); } q->endRemoveRows(); } /*! \internal */ void QStandardItemModelPrivate::columnsRemoved(QStandardItem *parent, int column, int count) { Q_Q(QStandardItemModel); if (parent == root.data()) { for (int i = column; i < column + count; ++i) { QStandardItem *oldItem = columnHeaderItems.at(i); if (oldItem) oldItem->d_func()->setModel(0); delete oldItem; } columnHeaderItems.remove(column, count); } q->endRemoveColumns(); } /*! \class QStandardItem \brief The QStandardItem class provides an item for use with the QStandardItemModel class. \since 4.2 \ingroup model-view \inmodule QtGui Items usually contain text, icons, or checkboxes. Each item can have its own background brush which is set with the setBackground() function. The current background brush can be found with background(). The text label for each item can be rendered with its own font and brush. These are specified with the setFont() and setForeground() functions, and read with font() and foreground(). By default, items are enabled, editable, selectable, checkable, and can be used both as the source of a drag and drop operation and as a drop target. Each item's flags can be changed by calling setFlags(). Checkable items can be checked and unchecked with the setCheckState() function. The corresponding checkState() function indicates whether the item is currently checked. You can store application-specific data in an item by calling setData(). Each item can have a two-dimensional table of child items. This makes it possible to build hierarchies of items. The typical hierarchy is the tree, in which case the child table is a table with a single column (a list). The dimensions of the child table can be set with setRowCount() and setColumnCount(). Items can be positioned in the child table with setChild(). Get a pointer to a child item with child(). New rows and columns of children can also be inserted with insertRow() and insertColumn(), or appended with appendRow() and appendColumn(). When using the append and insert functions, the dimensions of the child table will grow as needed. An existing row of children can be removed with removeRow() or takeRow(); correspondingly, a column can be removed with removeColumn() or takeColumn(). An item's children can be sorted by calling sortChildren(). \section1 Subclassing When subclassing QStandardItem to provide custom items, it is possible to define new types for them so that they can be distinguished from the base class. The type() function should be reimplemented to return a new type value equal to or greater than \l UserType. Reimplement data() and setData() if you want to perform custom handling of data queries and/or control how an item's data is represented. Reimplement clone() if you want QStandardItemModel to be able to create instances of your custom item class on demand (see QStandardItemModel::setItemPrototype()). Reimplement read() and write() if you want to control how items are represented in their serialized form. Reimplement \l{operator<()} if you want to control the semantics of item comparison. \l{operator<()} determines the sorted order when sorting items with sortChildren() or with QStandardItemModel::sort(). \sa QStandardItemModel, {Item View Convenience Classes}, {Model/View Programming} */ /*! \enum QStandardItem::ItemType This enum describes the types that are used to describe standard items. \value Type The default type for standard items. \value UserType The minimum value for custom types. Values below UserType are reserved by Qt. You can define new user types in QStandardItem subclasses to ensure that custom items are treated specially; for example, when items are sorted. \sa type() */ /*! Constructs an item. */ QStandardItem::QStandardItem() : QStandardItem(*new QStandardItemPrivate) { } /*! Constructs an item with the given \a text. */ QStandardItem::QStandardItem(const QString &text) : QStandardItem(*new QStandardItemPrivate) { setText(text); } /*! Constructs an item with the given \a icon and \a text. */ QStandardItem::QStandardItem(const QIcon &icon, const QString &text) : QStandardItem(text) { setIcon(icon); } /*! Constructs an item with \a rows rows and \a columns columns of child items. */ QStandardItem::QStandardItem(int rows, int columns) : QStandardItem(*new QStandardItemPrivate) { setRowCount(rows); setColumnCount(columns); } /*! \internal */ QStandardItem::QStandardItem(QStandardItemPrivate &dd) : d_ptr(&dd) { Q_D(QStandardItem); d->q_ptr = this; } /*! Constructs a copy of \a other. Note that model() is not copied. This function is useful when reimplementing clone(). */ QStandardItem::QStandardItem(const QStandardItem &other) : d_ptr(new QStandardItemPrivate) { Q_D(QStandardItem); d->q_ptr = this; operator=(other); } /*! Assigns \a other's data and flags to this item. Note that type() and model() are not copied. This function is useful when reimplementing clone(). */ QStandardItem &QStandardItem::operator=(const QStandardItem &other) { Q_D(QStandardItem); d->values = other.d_func()->values; return *this; } /*! Destructs the item. This causes the item's children to be destructed as well. */ QStandardItem::~QStandardItem() { Q_D(QStandardItem); for (QStandardItem *child : qAsConst(d->children)) { if (child) child->d_func()->setModel(0); delete child; } d->children.clear(); if (d->parent && d->model) d->parent->d_func()->childDeleted(this); } /*! Returns the item's parent item, or \nullptr if the item has no parent. \note For toplevel items parent() returns \nullptr. To receive toplevel item's parent use QStandardItemModel::invisibleRootItem() instead. \sa child(), QStandardItemModel::invisibleRootItem() */ QStandardItem *QStandardItem::parent() const { Q_D(const QStandardItem); if (!d->model || (d->model->d_func()->root.data() != d->parent)) return d->parent; return 0; } /*! Sets the item's data for the given \a role to the specified \a value. If you subclass QStandardItem and reimplement this function, your reimplementation should call emitDataChanged() if you do not call the base implementation of setData(). This will ensure that e.g. views using the model are notified of the changes. \note The default implementation treats Qt::EditRole and Qt::DisplayRole as referring to the same data. \sa Qt::ItemDataRole, data(), setFlags() */ void QStandardItem::setData(const QVariant &value, int role) { Q_D(QStandardItem); role = (role == Qt::EditRole) ? Qt::DisplayRole : role; const QVector roles((role == Qt::DisplayRole) ? QVector({Qt::DisplayRole, Qt::EditRole}) : QVector({role})); QVector::iterator it; for (it = d->values.begin(); it != d->values.end(); ++it) { if ((*it).role == role) { if (value.isValid()) { if ((*it).value.type() == value.type() && (*it).value == value) return; (*it).value = value; } else { d->values.erase(it); } if (d->model) d->model->d_func()->itemChanged(this, roles); return; } } d->values.append(QStandardItemData(role, value)); if (d->model) d->model->d_func()->itemChanged(this, roles); } /*! \since 5.12 Removes all the data from all roles previously set. \sa data(), setData() */ void QStandardItem::clearData() { Q_D(QStandardItem); if (d->values.isEmpty()) return; d->values.clear(); if (d->model) d->model->d_func()->itemChanged(this, QVector{}); } /*! Returns the item's data for the given \a role, or an invalid QVariant if there is no data for the role. \note The default implementation treats Qt::EditRole and Qt::DisplayRole as referring to the same data. */ QVariant QStandardItem::data(int role) const { Q_D(const QStandardItem); role = (role == Qt::EditRole) ? Qt::DisplayRole : role; QVector::const_iterator it; for (it = d->values.begin(); it != d->values.end(); ++it) { if ((*it).role == role) return (*it).value; } return QVariant(); } /*! \since 4.4 Causes the model associated with this item to emit a \l{QAbstractItemModel::dataChanged()}{dataChanged}() signal for this item. You normally only need to call this function if you have subclassed QStandardItem and reimplemented data() and/or setData(). \sa setData() */ void QStandardItem::emitDataChanged() { Q_D(QStandardItem); if (d->model) d->model->d_func()->itemChanged(this); } /*! Sets the item flags for the item to \a flags. The item flags determine how the user can interact with the item. This is often used to disable an item. \sa flags(), setData() */ void QStandardItem::setFlags(Qt::ItemFlags flags) { setData((int)flags, Qt::UserRole - 1); } /*! Returns the item flags for the item. The item flags determine how the user can interact with the item. By default, items are enabled, editable, selectable, checkable, and can be used both as the source of a drag and drop operation and as a drop target. \sa setFlags() */ Qt::ItemFlags QStandardItem::flags() const { QVariant v = data(Qt::UserRole - 1); if (!v.isValid()) return (Qt::ItemIsSelectable|Qt::ItemIsEnabled|Qt::ItemIsEditable |Qt::ItemIsDragEnabled|Qt::ItemIsDropEnabled); return Qt::ItemFlags(v.toInt()); } /*! \fn QString QStandardItem::text() const Returns the item's text. This is the text that's presented to the user in a view. \sa setText() */ /*! \fn void QStandardItem::setText(const QString &text) Sets the item's text to the \a text specified. \sa text(), setFont(), setForeground() */ /*! \fn QIcon QStandardItem::icon() const Returns the item's icon. \sa setIcon(), {QAbstractItemView::iconSize}{iconSize} */ /*! \fn void QStandardItem::setIcon(const QIcon &icon) Sets the item's icon to the \a icon specified. */ /*! \fn QString QStandardItem::statusTip() const Returns the item's status tip. \sa setStatusTip(), toolTip(), whatsThis() */ /*! \fn void QStandardItem::setStatusTip(const QString &statusTip) Sets the item's status tip to the string specified by \a statusTip. \sa statusTip(), setToolTip(), setWhatsThis() */ /*! \fn QString QStandardItem::toolTip() const Returns the item's tooltip. \sa setToolTip(), statusTip(), whatsThis() */ /*! \fn void QStandardItem::setToolTip(const QString &toolTip) Sets the item's tooltip to the string specified by \a toolTip. \sa toolTip(), setStatusTip(), setWhatsThis() */ /*! \fn QString QStandardItem::whatsThis() const Returns the item's "What's This?" help. \sa setWhatsThis(), toolTip(), statusTip() */ /*! \fn void QStandardItem::setWhatsThis(const QString &whatsThis) Sets the item's "What's This?" help to the string specified by \a whatsThis. \sa whatsThis(), setStatusTip(), setToolTip() */ /*! \fn QFont QStandardItem::font() const Returns the font used to render the item's text. \sa setFont() */ /*! \fn void QStandardItem::setFont(const QFont &font) Sets the font used to display the item's text to the given \a font. \sa font(), setText(), setForeground() */ /*! \fn QBrush QStandardItem::background() const Returns the brush used to render the item's background. \sa foreground(), setBackground() */ /*! \fn void QStandardItem::setBackground(const QBrush &brush) Sets the item's background brush to the specified \a brush. \sa background(), setForeground() */ /*! \fn QBrush QStandardItem::foreground() const Returns the brush used to render the item's foreground (e.g. text). \sa setForeground(), background() */ /*! \fn void QStandardItem::setForeground(const QBrush &brush) Sets the brush used to display the item's foreground (e.g. text) to the given \a brush. \sa foreground(), setBackground(), setFont() */ /*! \fn int QStandardItem::textAlignment() const Returns the text alignment for the item's text. */ /*! \fn void QStandardItem::setTextAlignment(Qt::Alignment alignment) Sets the text alignment for the item's text to the \a alignment specified. \sa textAlignment() */ /*! \fn QSize QStandardItem::sizeHint() const Returns the size hint set for the item, or an invalid QSize if no size hint has been set. If no size hint has been set, the item delegate will compute the size hint based on the item data. \sa setSizeHint() */ /*! \fn void QStandardItem::setSizeHint(const QSize &size) Sets the size hint for the item to be \a size. If no size hint is set, the item delegate will compute the size hint based on the item data. \sa sizeHint() */ /*! \fn Qt::CheckState QStandardItem::checkState() const Returns the checked state of the item. \sa setCheckState(), isCheckable() */ /*! \fn void QStandardItem::setCheckState(Qt::CheckState state) Sets the check state of the item to be \a state. \sa checkState(), setCheckable() */ /*! \fn QString QStandardItem::accessibleText() const Returns the item's accessible text. The accessible text is used by assistive technologies (i.e. for users who cannot use conventional means of interaction). \sa setAccessibleText(), accessibleDescription() */ /*! \fn void QStandardItem::setAccessibleText(const QString &accessibleText) Sets the item's accessible text to the string specified by \a accessibleText. The accessible text is used by assistive technologies (i.e. for users who cannot use conventional means of interaction). \sa accessibleText(), setAccessibleDescription() */ /*! \fn QString QStandardItem::accessibleDescription() const Returns the item's accessible description. The accessible description is used by assistive technologies (i.e. for users who cannot use conventional means of interaction). \sa setAccessibleDescription(), accessibleText() */ /*! \fn void QStandardItem::setAccessibleDescription(const QString &accessibleDescription) Sets the item's accessible description to the string specified by \a accessibleDescription. The accessible description is used by assistive technologies (i.e. for users who cannot use conventional means of interaction). \sa accessibleDescription(), setAccessibleText() */ /*! Sets whether the item is enabled. If \a enabled is true, the item is enabled, meaning that the user can interact with the item; if \a enabled is false, the user cannot interact with the item. This flag takes precedence over the other item flags; e.g. if an item is not enabled, it cannot be selected by the user, even if the Qt::ItemIsSelectable flag has been set. \sa isEnabled(), Qt::ItemIsEnabled, setFlags() */ void QStandardItem::setEnabled(bool enabled) { Q_D(QStandardItem); d->changeFlags(enabled, Qt::ItemIsEnabled); } /*! \fn bool QStandardItem::isEnabled() const Returns whether the item is enabled. When an item is enabled, the user can interact with it. The possible types of interaction are specified by the other item flags, such as isEditable() and isSelectable(). The default value is true. \sa setEnabled(), flags() */ /*! Sets whether the item is editable. If \a editable is true, the item can be edited by the user; otherwise, the user cannot edit the item. How the user can edit items in a view is determined by the view's edit triggers; see QAbstractItemView::editTriggers. \sa isEditable(), setFlags() */ void QStandardItem::setEditable(bool editable) { Q_D(QStandardItem); d->changeFlags(editable, Qt::ItemIsEditable); } /*! \fn bool QStandardItem::isEditable() const Returns whether the item can be edited by the user. When an item is editable (and enabled), the user can edit the item by invoking one of the view's edit triggers; see QAbstractItemView::editTriggers. The default value is true. \sa setEditable(), flags() */ /*! Sets whether the item is selectable. If \a selectable is true, the item can be selected by the user; otherwise, the user cannot select the item. You can control the selection behavior and mode by manipulating their view properties; see QAbstractItemView::selectionMode and QAbstractItemView::selectionBehavior. \sa isSelectable(), setFlags() */ void QStandardItem::setSelectable(bool selectable) { Q_D(QStandardItem); d->changeFlags(selectable, Qt::ItemIsSelectable); } /*! \fn bool QStandardItem::isSelectable() const Returns whether the item is selectable by the user. The default value is true. \sa setSelectable(), flags() */ /*! Sets whether the item is user-checkable. If \a checkable is true, the item can be checked by the user; otherwise, the user cannot check the item. The item delegate will render a checkable item with a check box next to the item's text. \sa isCheckable(), setCheckState(), setUserTristate(), setAutoTristate() */ void QStandardItem::setCheckable(bool checkable) { Q_D(QStandardItem); if (checkable && !isCheckable()) { // make sure there's data for the checkstate role if (!data(Qt::CheckStateRole).isValid()) setData(Qt::Unchecked, Qt::CheckStateRole); } d->changeFlags(checkable, Qt::ItemIsUserCheckable); } /*! \fn bool QStandardItem::isCheckable() const Returns whether the item is user-checkable. The default value is false. \sa setCheckable(), checkState(), isUserTristate(), isAutoTristate() */ /*! \fn void QStandardItem::setTristate(bool tristate) \obsolete Use QStandardItem::setAutoTristate(bool tristate) instead. For a tristate checkbox that the user can change between all three states, use QStandardItem::setUserTristate(bool tristate) instead. */ /*! \fn void QStandardItem::isTristate() const \obsolete Use QStandardItem::isAutoTristate() instead. For a tristate checkbox that the user can change between all three states, use QStandardItem::isUserTristate() instead. */ /*! Determines that the item is tristate and controlled by QTreeWidget if \a tristate is \c true. This enables automatic management of the state of parent items in QTreeWidget (checked if all children are checked, unchecked if all children are unchecked, or partially checked if only some children are checked). \since 5.6 \sa isAutoTristate(), setCheckable(), setCheckState() */ void QStandardItem::setAutoTristate(bool tristate) { Q_D(QStandardItem); d->changeFlags(tristate, Qt::ItemIsAutoTristate); } /*! \fn bool QStandardItem::isAutoTristate() const Returns whether the item is tristate and is controlled by QTreeWidget. The default value is false. \since 5.6 \sa setAutoTristate(), isCheckable(), checkState() */ /*! Sets whether the item is tristate and controlled by the user. If \a tristate is true, the user can cycle through three separate states; otherwise, the item is checkable with two states. (Note that this also requires that the item is checkable; see isCheckable().) \since 5.6 \sa isUserTristate(), setCheckable(), setCheckState() */ void QStandardItem::setUserTristate(bool tristate) { Q_D(QStandardItem); d->changeFlags(tristate, Qt::ItemIsUserTristate); } /*! \fn bool QStandardItem::isUserTristate() const \since 5.6 Returns whether the item is tristate; that is, if it's checkable with three separate states and the user can cycle through all three states. The default value is false. \sa setUserTristate(), isCheckable(), checkState() */ #if QT_DEPRECATED_SINCE(5, 6) void QStandardItem::setTristate(bool tristate) { setAutoTristate(tristate); } #endif #if QT_CONFIG(draganddrop) /*! Sets whether the item is drag enabled. If \a dragEnabled is true, the item can be dragged by the user; otherwise, the user cannot drag the item. Note that you also need to ensure that item dragging is enabled in the view; see QAbstractItemView::dragEnabled. \sa isDragEnabled(), setDropEnabled(), setFlags() */ void QStandardItem::setDragEnabled(bool dragEnabled) { Q_D(QStandardItem); d->changeFlags(dragEnabled, Qt::ItemIsDragEnabled); } /*! \fn bool QStandardItem::isDragEnabled() const Returns whether the item is drag enabled. An item that is drag enabled can be dragged by the user. The default value is true. Note that item dragging must be enabled in the view for dragging to work; see QAbstractItemView::dragEnabled. \sa setDragEnabled(), isDropEnabled(), flags() */ /*! Sets whether the item is drop enabled. If \a dropEnabled is true, the item can be used as a drop target; otherwise, it cannot. Note that you also need to ensure that drops are enabled in the view; see QWidget::acceptDrops(); and that the model supports the desired drop actions; see QAbstractItemModel::supportedDropActions(). \sa isDropEnabled(), setDragEnabled(), setFlags() */ void QStandardItem::setDropEnabled(bool dropEnabled) { Q_D(QStandardItem); d->changeFlags(dropEnabled, Qt::ItemIsDropEnabled); } /*! \fn bool QStandardItem::isDropEnabled() const Returns whether the item is drop enabled. When an item is drop enabled, it can be used as a drop target. The default value is true. \sa setDropEnabled(), isDragEnabled(), flags() */ #endif // QT_CONFIG(draganddrop) /*! Returns the row where the item is located in its parent's child table, or -1 if the item has no parent. \sa column(), parent() */ int QStandardItem::row() const { Q_D(const QStandardItem); QPair pos = d->position(); return pos.first; } /*! Returns the column where the item is located in its parent's child table, or -1 if the item has no parent. \sa row(), parent() */ int QStandardItem::column() const { Q_D(const QStandardItem); QPair pos = d->position(); return pos.second; } /*! Returns the QModelIndex associated with this item. When you need to invoke item functionality in a QModelIndex-based API (e.g. QAbstractItemView), you can call this function to obtain an index that corresponds to the item's location in the model. If the item is not associated with a model, an invalid QModelIndex is returned. \sa model(), QStandardItemModel::itemFromIndex() */ QModelIndex QStandardItem::index() const { Q_D(const QStandardItem); return d->model ? d->model->indexFromItem(this) : QModelIndex(); } /*! Returns the QStandardItemModel that this item belongs to. If the item is not a child of another item that belongs to the model, this function returns \nullptr. \sa index() */ QStandardItemModel *QStandardItem::model() const { Q_D(const QStandardItem); return d->model; } /*! Sets the number of child item rows to \a rows. If this is less than rowCount(), the data in the unwanted rows is discarded. \sa rowCount(), setColumnCount() */ void QStandardItem::setRowCount(int rows) { int rc = rowCount(); if (rc == rows) return; if (rc < rows) insertRows(qMax(rc, 0), rows - rc); else removeRows(qMax(rows, 0), rc - rows); } /*! Returns the number of child item rows that the item has. \sa setRowCount(), columnCount() */ int QStandardItem::rowCount() const { Q_D(const QStandardItem); return d->rowCount(); } /*! Sets the number of child item columns to \a columns. If this is less than columnCount(), the data in the unwanted columns is discarded. \sa columnCount(), setRowCount() */ void QStandardItem::setColumnCount(int columns) { int cc = columnCount(); if (cc == columns) return; if (cc < columns) insertColumns(qMax(cc, 0), columns - cc); else removeColumns(qMax(columns, 0), cc - columns); } /*! Returns the number of child item columns that the item has. \sa setColumnCount(), rowCount() */ int QStandardItem::columnCount() const { Q_D(const QStandardItem); return d->columnCount(); } /*! Inserts a row at \a row containing \a items. If necessary, the column count is increased to the size of \a items. \sa insertRows(), insertColumn() */ void QStandardItem::insertRow(int row, const QList &items) { Q_D(QStandardItem); if (row < 0) return; if (columnCount() < items.count()) setColumnCount(items.count()); d->insertRows(row, 1, items); } /*! Inserts \a items at \a row. The column count won't be changed. \sa insertRow(), insertColumn() */ void QStandardItem::insertRows(int row, const QList &items) { Q_D(QStandardItem); if (row < 0) return; d->insertRows(row, items); } /*! Inserts a column at \a column containing \a items. If necessary, the row count is increased to the size of \a items. \sa insertColumns(), insertRow() */ void QStandardItem::insertColumn(int column, const QList &items) { Q_D(QStandardItem); if (column < 0) return; if (rowCount() < items.count()) setRowCount(items.count()); d->insertColumns(column, 1, items); } /*! Inserts \a count rows of child items at row \a row. \sa insertRow(), insertColumns() */ void QStandardItem::insertRows(int row, int count) { Q_D(QStandardItem); if (rowCount() < row) { count += row - rowCount(); row = rowCount(); } d->insertRows(row, count, QList()); } /*! Inserts \a count columns of child items at column \a column. \sa insertColumn(), insertRows() */ void QStandardItem::insertColumns(int column, int count) { Q_D(QStandardItem); if (columnCount() < column) { count += column - columnCount(); column = columnCount(); } d->insertColumns(column, count, QList()); } /*! \fn void QStandardItem::appendRow(const QList &items) Appends a row containing \a items. If necessary, the column count is increased to the size of \a items. \sa insertRow() */ /*! \fn void QStandardItem::appendRows(const QList &items) Appends rows containing \a items. The column count will not change. \sa insertRow() */ /*! \fn void QStandardItem::appendColumn(const QList &items) Appends a column containing \a items. If necessary, the row count is increased to the size of \a items. \sa insertColumn() */ /*! \fn bool QStandardItemModel::insertRow(int row, const QModelIndex &parent) Inserts a single row before the given \a row in the child items of the \a parent specified. Returns \c true if the row is inserted; otherwise returns \c false. \sa insertRows(), insertColumn(), removeRow() */ /*! \fn bool QStandardItemModel::insertColumn(int column, const QModelIndex &parent) Inserts a single column before the given \a column in the child items of the \a parent specified. Returns \c true if the column is inserted; otherwise returns \c false. \sa insertColumns(), insertRow(), removeColumn() */ /*! \fn QStandardItem::insertRow(int row, QStandardItem *item) \overload Inserts a row at \a row containing \a item. When building a list or a tree that has only one column, this function provides a convenient way to insert a single new item. */ /*! \fn QStandardItem::appendRow(QStandardItem *item) \overload Appends a row containing \a item. When building a list or a tree that has only one column, this function provides a convenient way to append a single new item. */ /*! Removes the given \a row. The items that were in the row are deleted. \sa takeRow(), removeRows(), removeColumn() */ void QStandardItem::removeRow(int row) { removeRows(row, 1); } /*! Removes the given \a column. The items that were in the column are deleted. \sa takeColumn(), removeColumns(), removeRow() */ void QStandardItem::removeColumn(int column) { removeColumns(column, 1); } /*! Removes \a count rows at row \a row. The items that were in those rows are deleted. \sa removeRow(), removeColumn() */ void QStandardItem::removeRows(int row, int count) { Q_D(QStandardItem); if ((count < 1) || (row < 0) || ((row + count) > rowCount())) return; if (d->model) d->model->d_func()->rowsAboutToBeRemoved(this, row, row + count - 1); int i = d->childIndex(row, 0); int n = count * d->columnCount(); for (int j = i; j < n+i; ++j) { QStandardItem *oldItem = d->children.at(j); if (oldItem) oldItem->d_func()->setModel(0); delete oldItem; } d->children.remove(qMax(i, 0), n); d->rows -= count; if (d->model) d->model->d_func()->rowsRemoved(this, row, count); } /*! Removes \a count columns at column \a column. The items that were in those columns are deleted. \sa removeColumn(), removeRows() */ void QStandardItem::removeColumns(int column, int count) { Q_D(QStandardItem); if ((count < 1) || (column < 0) || ((column + count) > columnCount())) return; if (d->model) d->model->d_func()->columnsAboutToBeRemoved(this, column, column + count - 1); for (int row = d->rowCount() - 1; row >= 0; --row) { int i = d->childIndex(row, column); for (int j=i; jchildren.at(j); if (oldItem) oldItem->d_func()->setModel(0); delete oldItem; } d->children.remove(i, count); } d->columns -= count; if (d->model) d->model->d_func()->columnsRemoved(this, column, count); } /*! Returns \c true if this item has any children; otherwise returns \c false. \sa rowCount(), columnCount(), child() */ bool QStandardItem::hasChildren() const { return (rowCount() > 0) && (columnCount() > 0); } /*! Sets the child item at (\a row, \a column) to \a item. This item (the parent item) takes ownership of \a item. If necessary, the row count and column count are increased to fit the item. \note Passing a null pointer as \a item removes the item. \sa child() */ void QStandardItem::setChild(int row, int column, QStandardItem *item) { Q_D(QStandardItem); d->setChild(row, column, item, true); } /*! \fn QStandardItem::setChild(int row, QStandardItem *item) \overload Sets the child at \a row to \a item. */ /*! Returns the child item at (\a row, \a column) if one has been set; otherwise returns \nullptr. \sa setChild(), takeChild(), parent() */ QStandardItem *QStandardItem::child(int row, int column) const { Q_D(const QStandardItem); int index = d->childIndex(row, column); if (index == -1) return 0; return d->children.at(index); } /*! Removes the child item at (\a row, \a column) without deleting it, and returns a pointer to the item. If there was no child at the given location, then this function returns \nullptr. Note that this function, unlike takeRow() and takeColumn(), does not affect the dimensions of the child table. \sa child(), takeRow(), takeColumn() */ QStandardItem *QStandardItem::takeChild(int row, int column) { Q_D(QStandardItem); QStandardItem *item = 0; int index = d->childIndex(row, column); if (index != -1) { item = d->children.at(index); if (item) item->d_func()->setParentAndModel(0, 0); d->children.replace(index, 0); } return item; } /*! Removes \a row without deleting the row items, and returns a list of pointers to the removed items. For items in the row that have not been set, the corresponding pointers in the list will be \nullptr. \sa removeRow(), insertRow(), takeColumn() */ QList QStandardItem::takeRow(int row) { Q_D(QStandardItem); QList items; if ((row < 0) || (row >= rowCount())) return items; if (d->model) d->model->d_func()->rowsAboutToBeRemoved(this, row, row); int index = d->childIndex(row, 0); // Will return -1 if there are no columns if (index != -1) { int col_count = d->columnCount(); items.reserve(col_count); for (int column = 0; column < col_count; ++column) { QStandardItem *ch = d->children.at(index + column); if (ch) ch->d_func()->setParentAndModel(0, 0); items.append(ch); } d->children.remove(index, col_count); } d->rows--; if (d->model) d->model->d_func()->rowsRemoved(this, row, 1); return items; } /*! Removes \a column without deleting the column items, and returns a list of pointers to the removed items. For items in the column that have not been set, the corresponding pointers in the list will be \nullptr. \sa removeColumn(), insertColumn(), takeRow() */ QList QStandardItem::takeColumn(int column) { Q_D(QStandardItem); QList items; if ((column < 0) || (column >= columnCount())) return items; if (d->model) d->model->d_func()->columnsAboutToBeRemoved(this, column, column); const int rowCount = d->rowCount(); items.reserve(rowCount); for (int row = rowCount - 1; row >= 0; --row) { int index = d->childIndex(row, column); QStandardItem *ch = d->children.at(index); if (ch) ch->d_func()->setParentAndModel(0, 0); d->children.remove(index); items.prepend(ch); } d->columns--; if (d->model) d->model->d_func()->columnsRemoved(this, column, 1); return items; } /*! Returns \c true if this item is less than \a other; otherwise returns \c false. The default implementation uses the data for the item's sort role (see QStandardItemModel::sortRole) to perform the comparison if the item belongs to a model; otherwise, the data for the item's Qt::DisplayRole (text()) is used to perform the comparison. sortChildren() and QStandardItemModel::sort() use this function when sorting items. If you want custom sorting, you can subclass QStandardItem and reimplement this function. */ bool QStandardItem::operator<(const QStandardItem &other) const { const int role = model() ? model()->sortRole() : Qt::DisplayRole; const QVariant l = data(role), r = other.data(role); return QAbstractItemModelPrivate::isVariantLessThan(l, r); } /*! Sorts the children of the item using the given \a order, by the values in the given \a column. \note This function is recursive, therefore it sorts the children of the item, its grandchildren, etc. \sa {operator<()} */ void QStandardItem::sortChildren(int column, Qt::SortOrder order) { Q_D(QStandardItem); if ((column < 0) || (rowCount() == 0)) return; QList parents; if (d->model) { parents << index(); emit d->model->layoutAboutToBeChanged(parents, QAbstractItemModel::VerticalSortHint); } d->sortChildren(column, order); if (d->model) emit d->model->layoutChanged(parents, QAbstractItemModel::VerticalSortHint); } /*! Returns a copy of this item. The item's children are not copied. When subclassing QStandardItem, you can reimplement this function to provide QStandardItemModel with a factory that it can use to create new items on demand. \sa QStandardItemModel::setItemPrototype(), operator=() */ QStandardItem *QStandardItem::clone() const { return new QStandardItem(*this); } /*! Returns the type of this item. The type is used to distinguish custom items from the base class. When subclassing QStandardItem, you should reimplement this function and return a new value greater than or equal to \l UserType. \sa QStandardItem::Type */ int QStandardItem::type() const { return Type; } #ifndef QT_NO_DATASTREAM /*! Reads the item from stream \a in. Only the data and flags of the item are read, not the child items. \sa write() */ void QStandardItem::read(QDataStream &in) { Q_D(QStandardItem); in >> d->values; qint32 flags; in >> flags; setFlags(Qt::ItemFlags(flags)); } /*! Writes the item to stream \a out. Only the data and flags of the item are written, not the child items. \sa read() */ void QStandardItem::write(QDataStream &out) const { Q_D(const QStandardItem); out << d->values; out << flags(); } /*! \relates QStandardItem \since 4.2 Reads a QStandardItem from stream \a in into \a item. This operator uses QStandardItem::read(). \sa {Serializing Qt Data Types} */ QDataStream &operator>>(QDataStream &in, QStandardItem &item) { item.read(in); return in; } /*! \relates QStandardItem \since 4.2 Writes the QStandardItem \a item to stream \a out. This operator uses QStandardItem::write(). \sa {Serializing Qt Data Types} */ QDataStream &operator<<(QDataStream &out, const QStandardItem &item) { item.write(out); return out; } #endif // QT_NO_DATASTREAM /*! \class QStandardItemModel \brief The QStandardItemModel class provides a generic model for storing custom data. \ingroup model-view \inmodule QtGui QStandardItemModel can be used as a repository for standard Qt data types. It is one of the \l {Model/View Classes} and is part of Qt's \l {Model/View Programming}{model/view} framework. QStandardItemModel provides a classic item-based approach to working with the model. The items in a QStandardItemModel are provided by QStandardItem. QStandardItemModel implements the QAbstractItemModel interface, which means that the model can be used to provide data in any view that supports that interface (such as QListView, QTableView and QTreeView, and your own custom views). For performance and flexibility, you may want to subclass QAbstractItemModel to provide support for different kinds of data repositories. For example, the QDirModel provides a model interface to the underlying file system. When you want a list or tree, you typically create an empty QStandardItemModel and use appendRow() to add items to the model, and item() to access an item. If your model represents a table, you typically pass the dimensions of the table to the QStandardItemModel constructor and use setItem() to position items into the table. You can also use setRowCount() and setColumnCount() to alter the dimensions of the model. To insert items, use insertRow() or insertColumn(), and to remove items, use removeRow() or removeColumn(). You can set the header labels of your model with setHorizontalHeaderLabels() and setVerticalHeaderLabels(). You can search for items in the model with findItems(), and sort the model by calling sort(). Call clear() to remove all items from the model. An example usage of QStandardItemModel to create a table: \snippet code/src_gui_itemviews_qstandarditemmodel.cpp 0 An example usage of QStandardItemModel to create a tree: \snippet code/src_gui_itemviews_qstandarditemmodel.cpp 1 After setting the model on a view, you typically want to react to user actions, such as an item being clicked. Since a QAbstractItemView provides QModelIndex-based signals and functions, you need a way to obtain the QStandardItem that corresponds to a given QModelIndex, and vice versa. itemFromIndex() and indexFromItem() provide this mapping. Typical usage of itemFromIndex() includes obtaining the item at the current index in a view, and obtaining the item that corresponds to an index carried by a QAbstractItemView signal, such as QAbstractItemView::clicked(). First you connect the view's signal to a slot in your class: \snippet code/src_gui_itemviews_qstandarditemmodel.cpp 2 When you receive the signal, you call itemFromIndex() on the given model index to get a pointer to the item: \snippet code/src_gui_itemviews_qstandarditemmodel.cpp 3 Conversely, you must obtain the QModelIndex of an item when you want to invoke a model/view function that takes an index as argument. You can obtain the index either by using the model's indexFromItem() function, or, equivalently, by calling QStandardItem::index(): \snippet code/src_gui_itemviews_qstandarditemmodel.cpp 4 You are, of course, not required to use the item-based approach; you could instead rely entirely on the QAbstractItemModel interface when working with the model, or use a combination of the two as appropriate. \sa QStandardItem, {Model/View Programming}, QAbstractItemModel, {itemviews/simpletreemodel}{Simple Tree Model example}, {Item View Convenience Classes} */ /*! \fn void QStandardItemModel::itemChanged(QStandardItem *item) \since 4.2 This signal is emitted whenever the data of \a item has changed. */ /*! Constructs a new item model with the given \a parent. */ QStandardItemModel::QStandardItemModel(QObject *parent) : QAbstractItemModel(*new QStandardItemModelPrivate, parent) { Q_D(QStandardItemModel); d->init(); d->root->d_func()->setModel(this); } /*! Constructs a new item model that initially has \a rows rows and \a columns columns, and that has the given \a parent. */ QStandardItemModel::QStandardItemModel(int rows, int columns, QObject *parent) : QAbstractItemModel(*new QStandardItemModelPrivate, parent) { Q_D(QStandardItemModel); d->init(); d->root->insertColumns(0, columns); d->columnHeaderItems.insert(0, columns, 0); d->root->insertRows(0, rows); d->rowHeaderItems.insert(0, rows, 0); d->root->d_func()->setModel(this); } /*! \internal */ QStandardItemModel::QStandardItemModel(QStandardItemModelPrivate &dd, QObject *parent) : QAbstractItemModel(dd, parent) { Q_D(QStandardItemModel); d->init(); } /*! Destructs the model. The model destroys all its items. */ QStandardItemModel::~QStandardItemModel() { Q_D(QStandardItemModel); delete d->itemPrototype; qDeleteAll(d->columnHeaderItems); qDeleteAll(d->rowHeaderItems); d->root.reset(); } /*! Sets the item role names to \a roleNames. */ void QStandardItemModel::setItemRoleNames(const QHash &roleNames) { Q_D(QStandardItemModel); d->roleNames = roleNames; } /*! Removes all items (including header items) from the model and sets the number of rows and columns to zero. \sa removeColumns(), removeRows() */ void QStandardItemModel::clear() { Q_D(QStandardItemModel); beginResetModel(); d->root.reset(new QStandardItem); d->root->setFlags(Qt::ItemIsDropEnabled); d->root->d_func()->setModel(this); qDeleteAll(d->columnHeaderItems); d->columnHeaderItems.clear(); qDeleteAll(d->rowHeaderItems); d->rowHeaderItems.clear(); endResetModel(); } /*! \since 4.2 Returns a pointer to the QStandardItem associated with the given \a index. Calling this function is typically the initial step when processing QModelIndex-based signals from a view, such as QAbstractItemView::activated(). In your slot, you call itemFromIndex(), with the QModelIndex carried by the signal as argument, to obtain a pointer to the corresponding QStandardItem. Note that this function will lazily create an item for the index (using itemPrototype()), and set it in the parent item's child table, if no item already exists at that index. If \a index is an invalid index, this function returns \nullptr. \sa indexFromItem() */ QStandardItem *QStandardItemModel::itemFromIndex(const QModelIndex &index) const { Q_D(const QStandardItemModel); if ((index.row() < 0) || (index.column() < 0) || (index.model() != this)) return 0; QStandardItem *parent = static_cast(index.internalPointer()); if (parent == 0) return 0; QStandardItem *item = parent->child(index.row(), index.column()); // lazy part if (item == 0) { item = d->createItem(); parent->d_func()->setChild(index.row(), index.column(), item); } return item; } /*! \since 4.2 Returns the QModelIndex associated with the given \a item. Use this function when you want to perform an operation that requires the QModelIndex of the item, such as QAbstractItemView::scrollTo(). QStandardItem::index() is provided as convenience; it is equivalent to calling this function. \sa itemFromIndex(), QStandardItem::index() */ QModelIndex QStandardItemModel::indexFromItem(const QStandardItem *item) const { if (item && item->d_func()->parent) { QPair pos = item->d_func()->position(); return createIndex(pos.first, pos.second, item->d_func()->parent); } return QModelIndex(); } /*! \since 4.2 Sets the number of rows in this model to \a rows. If this is less than rowCount(), the data in the unwanted rows is discarded. \sa setColumnCount() */ void QStandardItemModel::setRowCount(int rows) { Q_D(QStandardItemModel); d->root->setRowCount(rows); } /*! \since 4.2 Sets the number of columns in this model to \a columns. If this is less than columnCount(), the data in the unwanted columns is discarded. \sa setRowCount() */ void QStandardItemModel::setColumnCount(int columns) { Q_D(QStandardItemModel); d->root->setColumnCount(columns); } /*! \since 4.2 Sets the item for the given \a row and \a column to \a item. The model takes ownership of the item. If necessary, the row count and column count are increased to fit the item. The previous item at the given location (if there was one) is deleted. \sa item() */ void QStandardItemModel::setItem(int row, int column, QStandardItem *item) { Q_D(QStandardItemModel); d->root->d_func()->setChild(row, column, item, true); } /*! \fn QStandardItemModel::setItem(int row, QStandardItem *item) \overload */ /*! \since 4.2 Returns the item for the given \a row and \a column if one has been set; otherwise returns \nullptr. \sa setItem(), takeItem(), itemFromIndex() */ QStandardItem *QStandardItemModel::item(int row, int column) const { Q_D(const QStandardItemModel); return d->root->child(row, column); } /*! \since 4.2 Returns the model's invisible root item. The invisible root item provides access to the model's top-level items through the QStandardItem API, making it possible to write functions that can treat top-level items and their children in a uniform way; for example, recursive functions involving a tree model. \note Calling \l{QAbstractItemModel::index()}{index()} on the QStandardItem object retrieved from this function is not valid. */ QStandardItem *QStandardItemModel::invisibleRootItem() const { Q_D(const QStandardItemModel); return d->root.data(); } /*! \since 4.2 Sets the horizontal header item for \a column to \a item. The model takes ownership of the item. If necessary, the column count is increased to fit the item. The previous header item (if there was one) is deleted. \sa horizontalHeaderItem(), setHorizontalHeaderLabels(), setVerticalHeaderItem() */ void QStandardItemModel::setHorizontalHeaderItem(int column, QStandardItem *item) { Q_D(QStandardItemModel); if (column < 0) return; if (columnCount() <= column) setColumnCount(column + 1); QStandardItem *oldItem = d->columnHeaderItems.at(column); if (item == oldItem) return; if (item) { if (item->model() == 0) { item->d_func()->setModel(this); } else { qWarning("QStandardItem::setHorizontalHeaderItem: Ignoring duplicate insertion of item %p", item); return; } } if (oldItem) oldItem->d_func()->setModel(0); delete oldItem; d->columnHeaderItems.replace(column, item); emit headerDataChanged(Qt::Horizontal, column, column); } /*! \since 4.2 Returns the horizontal header item for \a column if one has been set; otherwise returns \nullptr. \sa setHorizontalHeaderItem(), verticalHeaderItem() */ QStandardItem *QStandardItemModel::horizontalHeaderItem(int column) const { Q_D(const QStandardItemModel); if ((column < 0) || (column >= columnCount())) return 0; return d->columnHeaderItems.at(column); } /*! \since 4.2 Sets the vertical header item for \a row to \a item. The model takes ownership of the item. If necessary, the row count is increased to fit the item. The previous header item (if there was one) is deleted. \sa verticalHeaderItem(), setVerticalHeaderLabels(), setHorizontalHeaderItem() */ void QStandardItemModel::setVerticalHeaderItem(int row, QStandardItem *item) { Q_D(QStandardItemModel); if (row < 0) return; if (rowCount() <= row) setRowCount(row + 1); QStandardItem *oldItem = d->rowHeaderItems.at(row); if (item == oldItem) return; if (item) { if (item->model() == 0) { item->d_func()->setModel(this); } else { qWarning("QStandardItem::setVerticalHeaderItem: Ignoring duplicate insertion of item %p", item); return; } } if (oldItem) oldItem->d_func()->setModel(0); delete oldItem; d->rowHeaderItems.replace(row, item); emit headerDataChanged(Qt::Vertical, row, row); } /*! \since 4.2 Returns the vertical header item for row \a row if one has been set; otherwise returns \nullptr. \sa setVerticalHeaderItem(), horizontalHeaderItem() */ QStandardItem *QStandardItemModel::verticalHeaderItem(int row) const { Q_D(const QStandardItemModel); if ((row < 0) || (row >= rowCount())) return 0; return d->rowHeaderItems.at(row); } /*! \since 4.2 Sets the horizontal header labels using \a labels. If necessary, the column count is increased to the size of \a labels. \sa setHorizontalHeaderItem() */ void QStandardItemModel::setHorizontalHeaderLabels(const QStringList &labels) { Q_D(QStandardItemModel); if (columnCount() < labels.count()) setColumnCount(labels.count()); for (int i = 0; i < labels.count(); ++i) { QStandardItem *item = horizontalHeaderItem(i); if (!item) { item = d->createItem(); setHorizontalHeaderItem(i, item); } item->setText(labels.at(i)); } } /*! \since 4.2 Sets the vertical header labels using \a labels. If necessary, the row count is increased to the size of \a labels. \sa setVerticalHeaderItem() */ void QStandardItemModel::setVerticalHeaderLabels(const QStringList &labels) { Q_D(QStandardItemModel); if (rowCount() < labels.count()) setRowCount(labels.count()); for (int i = 0; i < labels.count(); ++i) { QStandardItem *item = verticalHeaderItem(i); if (!item) { item = d->createItem(); setVerticalHeaderItem(i, item); } item->setText(labels.at(i)); } } /*! \since 4.2 Sets the item prototype for the model to the specified \a item. The model takes ownership of the prototype. The item prototype acts as a QStandardItem factory, by relying on the QStandardItem::clone() function. To provide your own prototype, subclass QStandardItem, reimplement QStandardItem::clone() and set the prototype to be an instance of your custom class. Whenever QStandardItemModel needs to create an item on demand (for instance, when a view or item delegate calls setData())), the new items will be instances of your custom class. \sa itemPrototype(), QStandardItem::clone() */ void QStandardItemModel::setItemPrototype(const QStandardItem *item) { Q_D(QStandardItemModel); if (d->itemPrototype != item) { delete d->itemPrototype; d->itemPrototype = item; } } /*! \since 4.2 Returns the item prototype used by the model. The model uses the item prototype as an item factory when it needs to construct new items on demand (for instance, when a view or item delegate calls setData()). \sa setItemPrototype() */ const QStandardItem *QStandardItemModel::itemPrototype() const { Q_D(const QStandardItemModel); return d->itemPrototype; } /*! \since 4.2 Returns a list of items that match the given \a text, using the given \a flags, in the given \a column. */ QList QStandardItemModel::findItems(const QString &text, Qt::MatchFlags flags, int column) const { QModelIndexList indexes = match(index(0, column, QModelIndex()), Qt::DisplayRole, text, -1, flags); QList items; const int numIndexes = indexes.size(); items.reserve(numIndexes); for (int i = 0; i < numIndexes; ++i) items.append(itemFromIndex(indexes.at(i))); return items; } /*! \since 4.2 Appends a row containing \a items. If necessary, the column count is increased to the size of \a items. \sa insertRow(), appendColumn() */ void QStandardItemModel::appendRow(const QList &items) { invisibleRootItem()->appendRow(items); } /*! \since 4.2 Appends a column containing \a items. If necessary, the row count is increased to the size of \a items. \sa insertColumn(), appendRow() */ void QStandardItemModel::appendColumn(const QList &items) { invisibleRootItem()->appendColumn(items); } /*! \since 4.2 \fn QStandardItemModel::appendRow(QStandardItem *item) \overload When building a list or a tree that has only one column, this function provides a convenient way to append a single new \a item. */ /*! \since 4.2 Inserts a row at \a row containing \a items. If necessary, the column count is increased to the size of \a items. \sa takeRow(), appendRow(), insertColumn() */ void QStandardItemModel::insertRow(int row, const QList &items) { invisibleRootItem()->insertRow(row, items); } /*! \since 4.2 \fn void QStandardItemModel::insertRow(int row, QStandardItem *item) \overload Inserts a row at \a row containing \a item. When building a list or a tree that has only one column, this function provides a convenient way to append a single new item. */ /*! \since 4.2 Inserts a column at \a column containing \a items. If necessary, the row count is increased to the size of \a items. \sa takeColumn(), appendColumn(), insertRow() */ void QStandardItemModel::insertColumn(int column, const QList &items) { invisibleRootItem()->insertColumn(column, items); } /*! \since 4.2 Removes the item at (\a row, \a column) without deleting it. The model releases ownership of the item. \sa item(), takeRow(), takeColumn() */ QStandardItem *QStandardItemModel::takeItem(int row, int column) { Q_D(QStandardItemModel); return d->root->takeChild(row, column); } /*! \since 4.2 Removes the given \a row without deleting the row items, and returns a list of pointers to the removed items. The model releases ownership of the items. For items in the row that have not been set, the corresponding pointers in the list will be \nullptr. \sa takeColumn() */ QList QStandardItemModel::takeRow(int row) { Q_D(QStandardItemModel); return d->root->takeRow(row); } /*! \since 4.2 Removes the given \a column without deleting the column items, and returns a list of pointers to the removed items. The model releases ownership of the items. For items in the column that have not been set, the corresponding pointers in the list will be \nullptr. \sa takeRow() */ QList QStandardItemModel::takeColumn(int column) { Q_D(QStandardItemModel); return d->root->takeColumn(column); } /*! \since 4.2 Removes the horizontal header item at \a column from the header without deleting it, and returns a pointer to the item. The model releases ownership of the item. \sa horizontalHeaderItem(), takeVerticalHeaderItem() */ QStandardItem *QStandardItemModel::takeHorizontalHeaderItem(int column) { Q_D(QStandardItemModel); if ((column < 0) || (column >= columnCount())) return 0; QStandardItem *headerItem = d->columnHeaderItems.at(column); if (headerItem) { headerItem->d_func()->setParentAndModel(0, 0); d->columnHeaderItems.replace(column, 0); } return headerItem; } /*! \since 4.2 Removes the vertical header item at \a row from the header without deleting it, and returns a pointer to the item. The model releases ownership of the item. \sa verticalHeaderItem(), takeHorizontalHeaderItem() */ QStandardItem *QStandardItemModel::takeVerticalHeaderItem(int row) { Q_D(QStandardItemModel); if ((row < 0) || (row >= rowCount())) return 0; QStandardItem *headerItem = d->rowHeaderItems.at(row); if (headerItem) { headerItem->d_func()->setParentAndModel(0, 0); d->rowHeaderItems.replace(row, 0); } return headerItem; } /*! \since 4.2 \property QStandardItemModel::sortRole \brief the item role that is used to query the model's data when sorting items The default value is Qt::DisplayRole. \sa sort(), QStandardItem::sortChildren() */ int QStandardItemModel::sortRole() const { Q_D(const QStandardItemModel); return d->sortRole; } void QStandardItemModel::setSortRole(int role) { Q_D(QStandardItemModel); d->sortRole = role; } /*! \reimp */ int QStandardItemModel::columnCount(const QModelIndex &parent) const { Q_D(const QStandardItemModel); QStandardItem *item = d->itemFromIndex(parent); return item ? item->columnCount() : 0; } /*! \reimp */ QVariant QStandardItemModel::data(const QModelIndex &index, int role) const { Q_D(const QStandardItemModel); QStandardItem *item = d->itemFromIndex(index); return item ? item->data(role) : QVariant(); } /*! \reimp */ Qt::ItemFlags QStandardItemModel::flags(const QModelIndex &index) const { Q_D(const QStandardItemModel); if (!d->indexValid(index)) return d->root->flags(); QStandardItem *item = d->itemFromIndex(index); if (item) return item->flags(); return Qt::ItemIsSelectable |Qt::ItemIsEnabled |Qt::ItemIsEditable |Qt::ItemIsDragEnabled |Qt::ItemIsDropEnabled; } /*! \reimp */ bool QStandardItemModel::hasChildren(const QModelIndex &parent) const { Q_D(const QStandardItemModel); QStandardItem *item = d->itemFromIndex(parent); return item ? item->hasChildren() : false; } /*! \reimp */ QModelIndex QStandardItemModel::sibling(int row, int column, const QModelIndex &idx) const { return QAbstractItemModel::sibling(row, column, idx); } /*! \reimp */ QVariant QStandardItemModel::headerData(int section, Qt::Orientation orientation, int role) const { Q_D(const QStandardItemModel); if ((section < 0) || ((orientation == Qt::Horizontal) && (section >= columnCount())) || ((orientation == Qt::Vertical) && (section >= rowCount()))) { return QVariant(); } QStandardItem *headerItem = 0; if (orientation == Qt::Horizontal) headerItem = d->columnHeaderItems.at(section); else if (orientation == Qt::Vertical) headerItem = d->rowHeaderItems.at(section); return headerItem ? headerItem->data(role) : QAbstractItemModel::headerData(section, orientation, role); } /*! \reimp QStandardItemModel supports both copy and move. */ Qt::DropActions QStandardItemModel::supportedDropActions () const { return Qt::CopyAction | Qt::MoveAction; } /*! \reimp */ QModelIndex QStandardItemModel::index(int row, int column, const QModelIndex &parent) const { Q_D(const QStandardItemModel); QStandardItem *parentItem = d->itemFromIndex(parent); if ((parentItem == 0) || (row < 0) || (column < 0) || (row >= parentItem->rowCount()) || (column >= parentItem->columnCount())) { return QModelIndex(); } return createIndex(row, column, parentItem); } /*! \reimp */ bool QStandardItemModel::insertColumns(int column, int count, const QModelIndex &parent) { Q_D(QStandardItemModel); QStandardItem *item = parent.isValid() ? itemFromIndex(parent) : d->root.data(); if (item == 0) return false; return item->d_func()->insertColumns(column, count, QList()); } /*! \reimp */ bool QStandardItemModel::insertRows(int row, int count, const QModelIndex &parent) { Q_D(QStandardItemModel); QStandardItem *item = parent.isValid() ? itemFromIndex(parent) : d->root.data(); if (item == 0) return false; return item->d_func()->insertRows(row, count, QList()); } /*! \reimp */ QMap QStandardItemModel::itemData(const QModelIndex &index) const { Q_D(const QStandardItemModel); const QStandardItem *const item = d->itemFromIndex(index); if (!item || item == d->root.data()) return QMap(); return item->d_func()->itemData(); } /*! \reimp */ QModelIndex QStandardItemModel::parent(const QModelIndex &child) const { Q_D(const QStandardItemModel); if (!d->indexValid(child)) return QModelIndex(); QStandardItem *parentItem = static_cast(child.internalPointer()); return indexFromItem(parentItem); } /*! \reimp */ bool QStandardItemModel::removeColumns(int column, int count, const QModelIndex &parent) { Q_D(QStandardItemModel); QStandardItem *item = d->itemFromIndex(parent); if ((item == 0) || (count < 1) || (column < 0) || ((column + count) > item->columnCount())) return false; item->removeColumns(column, count); return true; } /*! \reimp */ bool QStandardItemModel::removeRows(int row, int count, const QModelIndex &parent) { Q_D(QStandardItemModel); QStandardItem *item = d->itemFromIndex(parent); if ((item == 0) || (count < 1) || (row < 0) || ((row + count) > item->rowCount())) return false; item->removeRows(row, count); return true; } /*! \reimp */ int QStandardItemModel::rowCount(const QModelIndex &parent) const { Q_D(const QStandardItemModel); QStandardItem *item = d->itemFromIndex(parent); return item ? item->rowCount() : 0; } /*! \reimp */ bool QStandardItemModel::setData(const QModelIndex &index, const QVariant &value, int role) { if (!index.isValid()) return false; QStandardItem *item = itemFromIndex(index); if (item == 0) return false; item->setData(value, role); return true; } #if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0) /*! \reimp */ #else /*! \since 5.12 Removes the data stored in all the roles for the given \a index. Returns \c true if \a index is valid and data was cleared, \c false otherwise. \sa setData(), data() */ #endif bool QStandardItemModel::clearItemData(const QModelIndex &index) { if (!checkIndex(index, CheckIndexOption::IndexIsValid)) return false; Q_D(QStandardItemModel); QStandardItem *item = d->itemFromIndex(index); if (!item) return false; item->clearData(); return true; } /*! \reimp */ bool QStandardItemModel::setHeaderData(int section, Qt::Orientation orientation, const QVariant &value, int role) { Q_D(QStandardItemModel); if ((section < 0) || ((orientation == Qt::Horizontal) && (section >= columnCount())) || ((orientation == Qt::Vertical) && (section >= rowCount()))) { return false; } QStandardItem *headerItem = 0; if (orientation == Qt::Horizontal) { headerItem = d->columnHeaderItems.at(section); if (headerItem == 0) { headerItem = d->createItem(); headerItem->d_func()->setModel(this); d->columnHeaderItems.replace(section, headerItem); } } else if (orientation == Qt::Vertical) { headerItem = d->rowHeaderItems.at(section); if (headerItem == 0) { headerItem = d->createItem(); headerItem->d_func()->setModel(this); d->rowHeaderItems.replace(section, headerItem); } } if (headerItem) { headerItem->setData(value, role); return true; } return false; } /*! \reimp */ bool QStandardItemModel::setItemData(const QModelIndex &index, const QMap &roles) { QStandardItem *item = itemFromIndex(index); if (item == 0) return false; item->d_func()->setItemData(roles); return true; } /*! \reimp */ void QStandardItemModel::sort(int column, Qt::SortOrder order) { Q_D(QStandardItemModel); d->root->sortChildren(column, order); } /*! \reimp */ QStringList QStandardItemModel::mimeTypes() const { return QAbstractItemModel::mimeTypes() << qStandardItemModelDataListMimeType(); } /*! \reimp */ QMimeData *QStandardItemModel::mimeData(const QModelIndexList &indexes) const { QMimeData *data = QAbstractItemModel::mimeData(indexes); if(!data) return 0; const QString format = qStandardItemModelDataListMimeType(); if (!mimeTypes().contains(format)) return data; QByteArray encoded; QDataStream stream(&encoded, QIODevice::WriteOnly); QSet itemsSet; QStack stack; itemsSet.reserve(indexes.count()); stack.reserve(indexes.count()); for (int i = 0; i < indexes.count(); ++i) { if (QStandardItem *item = itemFromIndex(indexes.at(i))) { itemsSet << item; stack.push(item); } else { qWarning("QStandardItemModel::mimeData: No item associated with invalid index"); return 0; } } //remove duplicates childrens { QSet seen; while (!stack.isEmpty()) { QStandardItem *itm = stack.pop(); if (seen.contains(itm)) continue; seen.insert(itm); const QVector &childList = itm->d_func()->children; for (int i = 0; i < childList.count(); ++i) { QStandardItem *chi = childList.at(i); if (chi) { itemsSet.erase(itemsSet.constFind(chi)); stack.push(chi); } } } } stack.reserve(itemsSet.count()); for (QStandardItem *item : qAsConst(itemsSet)) stack.push(item); //stream everything recursively while (!stack.isEmpty()) { QStandardItem *item = stack.pop(); if (itemsSet.contains(item)) //if the item is selection 'top-level', stream its position stream << item->row() << item->column(); stream << *item << item->columnCount() << item->d_ptr->children.count(); stack += item->d_ptr->children; } data->setData(format, encoded); return data; } /* \internal Used by QStandardItemModel::dropMimeData stream out an item and his children */ void QStandardItemModelPrivate::decodeDataRecursive(QDataStream &stream, QStandardItem *item) { int colCount, childCount; stream >> *item; stream >> colCount >> childCount; item->setColumnCount(colCount); int childPos = childCount; while(childPos > 0) { childPos--; QStandardItem *child = createItem(); decodeDataRecursive(stream, child); item->setChild( childPos / colCount, childPos % colCount, child); } } /*! \reimp */ bool QStandardItemModel::dropMimeData(const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent) { Q_D(QStandardItemModel); // check if the action is supported if (!data || !(action == Qt::CopyAction || action == Qt::MoveAction)) return false; // check if the format is supported const QString format = qStandardItemModelDataListMimeType(); if (!data->hasFormat(format)) return QAbstractItemModel::dropMimeData(data, action, row, column, parent); if (row > rowCount(parent)) row = rowCount(parent); if (row == -1) row = rowCount(parent); if (column == -1) column = 0; // decode and insert QByteArray encoded = data->data(format); QDataStream stream(&encoded, QIODevice::ReadOnly); //code based on QAbstractItemModel::decodeData // adapted to work with QStandardItem int top = INT_MAX; int left = INT_MAX; int bottom = 0; int right = 0; QVector rows, columns; QVector items; while (!stream.atEnd()) { int r, c; QStandardItem *item = d->createItem(); stream >> r >> c; d->decodeDataRecursive(stream, item); rows.append(r); columns.append(c); items.append(item); top = qMin(r, top); left = qMin(c, left); bottom = qMax(r, bottom); right = qMax(c, right); } // insert the dragged items into the table, use a bit array to avoid overwriting items, // since items from different tables can have the same row and column int dragRowCount = 0; int dragColumnCount = right - left + 1; // Compute the number of continuous rows upon insertion and modify the rows to match QVector rowsToInsert(bottom + 1); for (int i = 0; i < rows.count(); ++i) rowsToInsert[rows.at(i)] = 1; for (int i = 0; i < rowsToInsert.count(); ++i) { if (rowsToInsert.at(i) == 1){ rowsToInsert[i] = dragRowCount; ++dragRowCount; } } for (int i = 0; i < rows.count(); ++i) rows[i] = top + rowsToInsert.at(rows.at(i)); QBitArray isWrittenTo(dragRowCount * dragColumnCount); // make space in the table for the dropped data int colCount = columnCount(parent); if (colCount < dragColumnCount + column) { insertColumns(colCount, dragColumnCount + column - colCount, parent); colCount = columnCount(parent); } insertRows(row, dragRowCount, parent); row = qMax(0, row); column = qMax(0, column); QStandardItem *parentItem = itemFromIndex (parent); if (!parentItem) parentItem = invisibleRootItem(); QVector newIndexes(items.size()); // set the data in the table for (int j = 0; j < items.size(); ++j) { int relativeRow = rows.at(j) - top; int relativeColumn = columns.at(j) - left; int destinationRow = relativeRow + row; int destinationColumn = relativeColumn + column; int flat = (relativeRow * dragColumnCount) + relativeColumn; // if the item was already written to, or we just can't fit it in the table, create a new row if (destinationColumn >= colCount || isWrittenTo.testBit(flat)) { destinationColumn = qBound(column, destinationColumn, colCount - 1); destinationRow = row + dragRowCount; insertRows(row + dragRowCount, 1, parent); flat = (dragRowCount * dragColumnCount) + relativeColumn; isWrittenTo.resize(++dragRowCount * dragColumnCount); } if (!isWrittenTo.testBit(flat)) { newIndexes[j] = index(destinationRow, destinationColumn, parentItem->index()); isWrittenTo.setBit(flat); } } for(int k = 0; k < newIndexes.size(); k++) { if (newIndexes.at(k).isValid()) { parentItem->setChild(newIndexes.at(k).row(), newIndexes.at(k).column(), items.at(k)); } else { delete items.at(k); } } return true; } QT_END_NAMESPACE #include "moc_qstandarditemmodel.cpp"