/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qdnd_p.h" #include "qguiapplication.h" #include #include #include #include QT_BEGIN_NAMESPACE // the universe's only drag manager QDragManager *QDragManager::m_instance = 0; QDragManager::QDragManager() : QObject(qApp), m_currentDropTarget(0), m_platformDrag(QGuiApplicationPrivate::platformIntegration()->drag()), m_object(0) { Q_ASSERT(!m_instance); } QDragManager::~QDragManager() { m_instance = 0; } QDragManager *QDragManager::self() { if (!m_instance && !QGuiApplication::closingDown()) m_instance = new QDragManager; return m_instance; } QObject *QDragManager::source() const { if (m_object) return m_object->source(); return 0; } void QDragManager::setCurrentTarget(QObject *target, bool dropped) { if (m_currentDropTarget == target) return; m_currentDropTarget = target; if (!dropped && m_object) { m_object->d_func()->target = target; emit m_object->targetChanged(target); } } QObject *QDragManager::currentTarget() const { return m_currentDropTarget; } Qt::DropAction QDragManager::drag(QDrag *o) { if (!o || m_object == o) return Qt::IgnoreAction; if (!m_platformDrag || !o->source()) { o->deleteLater(); return Qt::IgnoreAction; } if (m_object) { qWarning("QDragManager::drag in possibly invalid state"); return Qt::IgnoreAction; } m_object = o; m_object->d_func()->target = 0; QGuiApplicationPrivate::instance()->notifyDragStarted(o); const Qt::DropAction result = m_platformDrag->drag(m_object); m_object = 0; if (!m_platformDrag->ownsDragObject()) o->deleteLater(); return result; } QT_END_NAMESPACE