// Copyright (C) 2020 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QEVENTPOINT_H #define QEVENTPOINT_H #include #include #include #include #include QT_BEGIN_NAMESPACE class QEventPointPrivate; QT_DECLARE_QESDP_SPECIALIZATION_DTOR_WITH_EXPORT(QEventPointPrivate, Q_GUI_EXPORT) class QMutableEventPoint; class Q_GUI_EXPORT QEventPoint { Q_GADGET Q_PROPERTY(bool accepted READ isAccepted WRITE setAccepted) Q_PROPERTY(const QPointingDevice *device READ device CONSTANT) Q_PROPERTY(int id READ id CONSTANT) Q_PROPERTY(QPointingDeviceUniqueId uniqueId READ uniqueId CONSTANT) Q_PROPERTY(State state READ state CONSTANT) Q_PROPERTY(ulong timestamp READ timestamp CONSTANT) Q_PROPERTY(ulong pressTimestamp READ pressTimestamp CONSTANT) Q_PROPERTY(ulong lastTimestamp READ lastTimestamp CONSTANT) Q_PROPERTY(qreal timeHeld READ timeHeld CONSTANT) Q_PROPERTY(qreal pressure READ pressure CONSTANT) Q_PROPERTY(qreal rotation READ rotation CONSTANT) Q_PROPERTY(QSizeF ellipseDiameters READ ellipseDiameters CONSTANT) Q_PROPERTY(QVector2D velocity READ velocity CONSTANT) Q_PROPERTY(QPointF position READ position CONSTANT) Q_PROPERTY(QPointF pressPosition READ pressPosition CONSTANT) Q_PROPERTY(QPointF grabPosition READ grabPosition CONSTANT) Q_PROPERTY(QPointF lastPosition READ lastPosition CONSTANT) Q_PROPERTY(QPointF scenePosition READ scenePosition CONSTANT) Q_PROPERTY(QPointF scenePressPosition READ scenePressPosition CONSTANT) Q_PROPERTY(QPointF sceneGrabPosition READ sceneGrabPosition CONSTANT) Q_PROPERTY(QPointF sceneLastPosition READ sceneLastPosition CONSTANT) Q_PROPERTY(QPointF globalPosition READ globalPosition CONSTANT) Q_PROPERTY(QPointF globalPressPosition READ globalPressPosition CONSTANT) Q_PROPERTY(QPointF globalGrabPosition READ globalGrabPosition CONSTANT) Q_PROPERTY(QPointF globalLastPosition READ globalLastPosition CONSTANT) public: enum State : quint8 { Unknown = Qt::TouchPointUnknownState, Stationary = Qt::TouchPointStationary, Pressed = Qt::TouchPointPressed, Updated = Qt::TouchPointMoved, Released = Qt::TouchPointReleased }; Q_DECLARE_FLAGS(States, State) Q_FLAG(States) explicit QEventPoint(int id = -1, const QPointingDevice *device = nullptr); QEventPoint(int pointId, State state, const QPointF &scenePosition, const QPointF &globalPosition); QEventPoint(const QEventPoint &other) noexcept; QEventPoint &operator=(const QEventPoint &other) noexcept; QEventPoint(QEventPoint && other) noexcept = default; QT_MOVE_ASSIGNMENT_OPERATOR_IMPL_VIA_PURE_SWAP(QEventPoint) bool operator==(const QEventPoint &other) const noexcept; bool operator!=(const QEventPoint &other) const noexcept { return !operator==(other); } ~QEventPoint(); inline void swap(QEventPoint &other) noexcept { d.swap(other.d); } QPointF position() const; QPointF pressPosition() const; QPointF grabPosition() const; QPointF lastPosition() const; QPointF scenePosition() const; QPointF scenePressPosition() const; QPointF sceneGrabPosition() const; QPointF sceneLastPosition() const; QPointF globalPosition() const; QPointF globalPressPosition() const; QPointF globalGrabPosition() const; QPointF globalLastPosition() const; QPointF normalizedPosition() const; #if QT_DEPRECATED_SINCE(6, 0) // QEventPoint replaces QTouchEvent::TouchPoint, so we need all its old accessors, for now QT_DEPRECATED_VERSION_X_6_0("Use position()") QPointF pos() const { return position(); } QT_DEPRECATED_VERSION_X_6_0("Use pressPosition()") QPointF startPos() const { return pressPosition(); } QT_DEPRECATED_VERSION_X_6_0("Use scenePosition()") QPointF scenePos() const { return scenePosition(); } QT_DEPRECATED_VERSION_X_6_0("Use scenePressPosition()") QPointF startScenePos() const { return scenePressPosition(); } QT_DEPRECATED_VERSION_X_6_0("Use globalPosition()") QPointF screenPos() const { return globalPosition(); } QT_DEPRECATED_VERSION_X_6_0("Use globalPressPosition()") QPointF startScreenPos() const { return globalPressPosition(); } QT_DEPRECATED_VERSION_X_6_0("Use globalPressPosition()") QPointF startNormalizedPos() const; QT_DEPRECATED_VERSION_X_6_0("Use normalizedPosition()") QPointF normalizedPos() const { return normalizedPosition(); } QT_DEPRECATED_VERSION_X_6_0("Use lastPosition()") QPointF lastPos() const { return lastPosition(); } QT_DEPRECATED_VERSION_X_6_0("Use sceneLastPosition()") QPointF lastScenePos() const { return sceneLastPosition(); } QT_DEPRECATED_VERSION_X_6_0("Use globalLastPosition()") QPointF lastScreenPos() const { return globalLastPosition(); } QT_DEPRECATED_VERSION_X_6_0("Use globalLastPosition()") QPointF lastNormalizedPos() const; #endif // QT_DEPRECATED_SINCE(6, 0) QVector2D velocity() const; State state() const; const QPointingDevice *device() const; int id() const; QPointingDeviceUniqueId uniqueId() const; ulong timestamp() const; ulong lastTimestamp() const; ulong pressTimestamp() const; qreal timeHeld() const; qreal pressure() const; qreal rotation() const; QSizeF ellipseDiameters() const; bool isAccepted() const; void setAccepted(bool accepted = true); private: QExplicitlySharedDataPointer d; friend class QMutableEventPoint; friend class QPointerEvent; }; #ifndef QT_NO_DEBUG_STREAM Q_GUI_EXPORT QDebug operator<<(QDebug, const QEventPoint *); Q_GUI_EXPORT QDebug operator<<(QDebug, const QEventPoint &); #endif Q_DECLARE_SHARED(QEventPoint) QT_END_NAMESPACE #endif // QEVENTPOINT_H