/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtOpenGL module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QGUIGLCONTEXT_H #define QGUIGLCONTEXT_H #include #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Gui) class QGuiGLContextPrivate; class QPlatformGLContext; class QSurface; class Q_GUI_EXPORT QGuiGLContext { Q_DECLARE_PRIVATE(QGuiGLContext); public: QGuiGLContext(); ~QGuiGLContext(); void setFormat(const QSurfaceFormat &format); void setShareContext(QGuiGLContext *shareContext); void setScreen(QScreen *screen); bool create(); bool isValid() const; QSurfaceFormat format() const; QGuiGLContext *shareContext() const; QScreen *screen() const; bool makeCurrent(QSurface *surface); void doneCurrent(); void swapBuffers(QSurface *surface); void (*getProcAddress(const QByteArray &procName)) (); QSurface *surface() const; static QGuiGLContext *currentContext(); QPlatformGLContext *handle() const; QPlatformGLContext *shareHandle() const; private: QScopedPointer d_ptr; //hack to make it work with QGLContext::CurrentContext friend class QGLContext; friend class QWidgetPrivate; void *qGLContextHandle() const; void setQGLContextHandle(void *handle,void (*qGLContextDeleteFunction)(void *)); void deleteQGLContext(); void destroy(); Q_DISABLE_COPY(QGuiGLContext); }; QT_END_NAMESPACE QT_END_HEADER #endif // QGUIGLCONTEXT_H