/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtOpenGL module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QGUIGLCONTEXT_P_H #define QGUIGLCONTEXT_P_H #include "qguiglcontext_qpa.h" #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Gui) class QGuiGLContext; class QGLMultiGroupSharedResource; class Q_GUI_EXPORT QGLSharedResource { public: QGLSharedResource(QGuiGLContextGroup *group); virtual ~QGLSharedResource() = 0; QGuiGLContextGroup *group() const { return m_group; } // schedule the resource for deletion at an appropriate time void free(); protected: // the resource's share group no longer exists, invalidate the resource virtual void invalidateResource() = 0; // a valid context in the group is current, free the resource virtual void freeResource(QGuiGLContext *context) = 0; private: QGuiGLContextGroup *m_group; friend class QGuiGLContextGroup; friend class QGuiGLContextGroupPrivate; Q_DISABLE_COPY(QGLSharedResource); }; class Q_GUI_EXPORT QGuiGLContextGroupPrivate : public QObjectPrivate { Q_DECLARE_PUBLIC(QGuiGLContextGroup); public: QGuiGLContextGroupPrivate() : m_context(0) , m_mutex(QMutex::Recursive) , m_refs(0) { } void addContext(QGuiGLContext *ctx); void removeContext(QGuiGLContext *ctx); void deletePendingResources(QGuiGLContext *ctx); QGuiGLContext *m_context; QList m_shares; QMutex m_mutex; QHash m_resources; QAtomicInt m_refs; QList m_sharedResources; QList m_pendingDeletion; void cleanupResources(QGuiGLContext *ctx); }; class Q_GUI_EXPORT QGLMultiGroupSharedResource { public: QGLMultiGroupSharedResource(); ~QGLMultiGroupSharedResource(); void insert(QGuiGLContext *context, QGLSharedResource *value); void cleanup(QGuiGLContext *context); void cleanup(QGuiGLContext *context, QGLSharedResource *value); QGLSharedResource *value(QGuiGLContext *context); template T *value(QGuiGLContext *context) { QGuiGLContextGroup *group = context->shareGroup(); T *resource = static_cast(group->d_func()->m_resources.value(this, 0)); if (!resource) { resource = new T(context); insert(context, resource); } return resource; } private: QAtomicInt active; QList m_groups; }; class Q_GUI_EXPORT QGuiGLContextPrivate : public QObjectPrivate { Q_DECLARE_PUBLIC(QGuiGLContext); public: QGuiGLContextPrivate() : qGLContextHandle(0) , platformGLContext(0) , shareContext(0) , shareGroup(0) , screen(0) , surface(0) { } virtual ~QGuiGLContextPrivate() { //do not delete the QGLContext handle here as it is deleted in //QWidgetPrivate::deleteTLSysExtra() } void *qGLContextHandle; void (*qGLContextDeleteFunction)(void *handle); QSurfaceFormat requestedFormat; QPlatformGLContext *platformGLContext; QGuiGLContext *shareContext; QGuiGLContextGroup *shareGroup; QScreen *screen; QSurface *surface; QHash m_resources; static void setCurrentContext(QGuiGLContext *context); }; QT_END_NAMESPACE QT_END_HEADER #endif // QGUIGLCONTEXT_P_H