/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6 QT_BEGIN_NAMESPACE #ifdef QT_MAC_USE_COCOA QHash QCocoaTouch::_currentTouches; QPointF QCocoaTouch::_screenReferencePos; QPointF QCocoaTouch::_trackpadReferencePos; int QCocoaTouch::_idAssignmentCount = 0; int QCocoaTouch::_touchCount = 0; bool QCocoaTouch::_updateInternalStateOnly = true; QCocoaTouch::QCocoaTouch(NSTouch *nstouch) { if (_currentTouches.size() == 0) _idAssignmentCount = 0; _touchPoint.setId(_idAssignmentCount++); _touchPoint.setPressure(1.0); _identity = qint64([nstouch identity]); _currentTouches.insert(_identity, this); updateTouchData(nstouch, NSTouchPhaseBegan); } QCocoaTouch::~QCocoaTouch() { _currentTouches.remove(_identity); } void QCocoaTouch::updateTouchData(NSTouch *nstouch, NSTouchPhase phase) { if (_touchCount == 1) _touchPoint.setState(toTouchPointState(phase) | Qt::TouchPointPrimary); else _touchPoint.setState(toTouchPointState(phase)); // From the normalized position on the trackpad, calculate // where on screen the touchpoint should be according to the // reference position: NSPoint npos = [nstouch normalizedPosition]; QPointF qnpos = QPointF(npos.x, 1 - npos.y); _touchPoint.setNormalizedPos(qnpos); if (_touchPoint.id() == 0 && phase == NSTouchPhaseBegan) { _trackpadReferencePos = qnpos; _screenReferencePos = QCursor::pos(); } NSSize dsize = [nstouch deviceSize]; float ppiX = (qnpos.x() - _trackpadReferencePos.x()) * dsize.width; float ppiY = (qnpos.y() - _trackpadReferencePos.y()) * dsize.height; QPointF relativePos = _trackpadReferencePos - QPointF(ppiX, ppiY); _touchPoint.setScreenPos(_screenReferencePos - relativePos); } QCocoaTouch *QCocoaTouch::findQCocoaTouch(NSTouch *nstouch) { qint64 identity = qint64([nstouch identity]); if (_currentTouches.contains(identity)) return _currentTouches.value(identity); return 0; } Qt::TouchPointState QCocoaTouch::toTouchPointState(NSTouchPhase nsState) { Qt::TouchPointState qtState = Qt::TouchPointReleased; switch (nsState) { case NSTouchPhaseBegan: qtState = Qt::TouchPointPressed; break; case NSTouchPhaseMoved: qtState = Qt::TouchPointMoved; break; case NSTouchPhaseStationary: qtState = Qt::TouchPointStationary; break; case NSTouchPhaseEnded: case NSTouchPhaseCancelled: qtState = Qt::TouchPointReleased; break; default: break; } return qtState; } QList QCocoaTouch::getCurrentTouchPointList(NSEvent *event, bool acceptSingleTouch) { QMap touchPoints; NSSet *ended = [event touchesMatchingPhase:NSTouchPhaseEnded | NSTouchPhaseCancelled inView:nil]; NSSet *active = [event touchesMatchingPhase:NSTouchPhaseBegan | NSTouchPhaseMoved | NSTouchPhaseStationary inView:nil]; _touchCount = [active count]; // First: remove touches that were ended by the user. If we are // currently not accepting single touches, a corresponding 'begin' // has never been send to the app for these events. // So should therefore not send the following removes either. for (int i=0; iupdateTouchData(touch, [touch phase]); if (!_updateInternalStateOnly) touchPoints.insert(qcocoaTouch->_touchPoint.id(), qcocoaTouch->_touchPoint); delete qcocoaTouch; } } bool wasUpdateInternalStateOnly = _updateInternalStateOnly; _updateInternalStateOnly = !acceptSingleTouch && _touchCount < 2; // Next: update, or create, existing touches. // We always keep track of all touch points, even // when not accepting single touches. for (int i=0; iupdateTouchData(touch, wasUpdateInternalStateOnly ? NSTouchPhaseBegan : [touch phase]); if (!_updateInternalStateOnly) touchPoints.insert(qcocoaTouch->_touchPoint.id(), qcocoaTouch->_touchPoint); } // Next: sadly, we need to check that our touch hash is in // sync with cocoa. This is typically not the case after a system // gesture happend (like a four-finger-swipe to show expose). if (_touchCount != _currentTouches.size()) { // Remove all instances, and basically start from scratch: touchPoints.clear(); foreach (QCocoaTouch *qcocoaTouch, _currentTouches.values()) { if (!_updateInternalStateOnly) { qcocoaTouch->_touchPoint.setState(Qt::TouchPointReleased); touchPoints.insert(qcocoaTouch->_touchPoint.id(), qcocoaTouch->_touchPoint); } delete qcocoaTouch; } _currentTouches.clear(); _updateInternalStateOnly = !acceptSingleTouch; return touchPoints.values(); } // Finally: If this call _started_ to reject single // touches, we need to fake a relase for the remaining // touch now (and refake a begin for it later, if needed). if (_updateInternalStateOnly && !wasUpdateInternalStateOnly && !_currentTouches.isEmpty()) { QCocoaTouch *qcocoaTouch = _currentTouches.values().first(); qcocoaTouch->_touchPoint.setState(Qt::TouchPointReleased); touchPoints.insert(qcocoaTouch->_touchPoint.id(), qcocoaTouch->_touchPoint); // Since this last touch also will end up beeing the first // touch (if the user adds a second finger without lifting // the first), we promote it to be the primary touch: qcocoaTouch->_touchPoint.setId(0); _idAssignmentCount = 1; } return touchPoints.values(); } #endif QT_END_NAMESPACE #endif // MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6