/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QOPENGLCONTEXT_P_H #define QOPENGLCONTEXT_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #ifndef QT_NO_OPENGL #include #include "qopenglcontext.h" #include #include #include #include #include QT_BEGIN_NAMESPACE class QOpenGLFunctions; class QOpenGLContext; class QOpenGLFramebufferObject; class QOpenGLMultiGroupSharedResource; class Q_GUI_EXPORT QOpenGLSharedResource { public: QOpenGLSharedResource(QOpenGLContextGroup *group); virtual ~QOpenGLSharedResource() = 0; QOpenGLContextGroup *group() const { return m_group; } // schedule the resource for deletion at an appropriate time void free(); protected: // the resource's share group no longer exists, invalidate the resource virtual void invalidateResource() = 0; // a valid context in the group is current, free the resource virtual void freeResource(QOpenGLContext *context) = 0; private: QOpenGLContextGroup *m_group; friend class QOpenGLContextGroup; friend class QOpenGLContextGroupPrivate; friend class QOpenGLMultiGroupSharedResource; Q_DISABLE_COPY(QOpenGLSharedResource) }; class Q_GUI_EXPORT QOpenGLSharedResourceGuard : public QOpenGLSharedResource { public: typedef void (*FreeResourceFunc)(QOpenGLFunctions *functions, GLuint id); QOpenGLSharedResourceGuard(QOpenGLContext *context, GLuint id, FreeResourceFunc func) : QOpenGLSharedResource(context->shareGroup()) , m_id(id) , m_func(func) { } GLuint id() const { return m_id; } protected: void invalidateResource() override { m_id = 0; } void freeResource(QOpenGLContext *context) override; private: GLuint m_id; FreeResourceFunc m_func; }; class Q_GUI_EXPORT QOpenGLContextGroupPrivate : public QObjectPrivate { Q_DECLARE_PUBLIC(QOpenGLContextGroup) public: QOpenGLContextGroupPrivate() : m_context(0) , m_mutex(QMutex::Recursive) , m_refs(0) { } void addContext(QOpenGLContext *ctx); void removeContext(QOpenGLContext *ctx); void cleanup(); void deletePendingResources(QOpenGLContext *ctx); QOpenGLContext *m_context; QList m_shares; QMutex m_mutex; QHash m_resources; QAtomicInt m_refs; QList m_sharedResources; QList m_pendingDeletion; }; class Q_GUI_EXPORT QOpenGLMultiGroupSharedResource { public: QOpenGLMultiGroupSharedResource(); ~QOpenGLMultiGroupSharedResource(); void insert(QOpenGLContext *context, QOpenGLSharedResource *value); void cleanup(QOpenGLContextGroup *group, QOpenGLSharedResource *value); QOpenGLSharedResource *value(QOpenGLContext *context); QList resources() const; template T *value(QOpenGLContext *context) { QOpenGLContextGroup *group = context->shareGroup(); // Have to use our own mutex here, not the group's, since // m_groups has to be protected too against any concurrent access. QMutexLocker locker(&m_mutex); T *resource = static_cast(group->d_func()->m_resources.value(this, 0)); if (!resource) { resource = new T(context); insert(context, resource); } return resource; } private: QAtomicInt active; QList m_groups; QMutex m_mutex; }; class QPaintEngineEx; class QOpenGLFunctions; class QOpenGLTextureHelper; class Q_GUI_EXPORT QOpenGLContextPrivate : public QObjectPrivate { Q_DECLARE_PUBLIC(QOpenGLContext) public: QOpenGLContextPrivate() : qGLContextHandle(0) , qGLContextDeleteFunction(0) , platformGLContext(0) , shareContext(0) , shareGroup(0) , screen(0) , surface(0) , functions(0) , textureFunctions(0) , max_texture_size(-1) , workaround_brokenFBOReadBack(false) , workaround_brokenTexSubImage(false) , workaround_missingPrecisionQualifiers(false) , active_engine(0) , qgl_current_fbo_invalid(false) , qgl_current_fbo(nullptr) , defaultFboRedirect(0) { requestedFormat = QSurfaceFormat::defaultFormat(); } virtual ~QOpenGLContextPrivate() { //do not delete the QOpenGLContext handle here as it is deleted in //QWidgetPrivate::deleteTLSysExtra() } mutable QHash versionFunctions; mutable QOpenGLVersionFunctionsStorage versionFunctionsStorage; mutable QSet externalVersionFunctions; void *qGLContextHandle; void (*qGLContextDeleteFunction)(void *handle); QSurfaceFormat requestedFormat; QPlatformOpenGLContext *platformGLContext; QOpenGLContext *shareContext; QOpenGLContextGroup *shareGroup; QScreen *screen; QSurface *surface; QOpenGLFunctions *functions; mutable QSet extensionNames; QOpenGLTextureHelper* textureFunctions; GLint max_texture_size; bool workaround_brokenFBOReadBack; bool workaround_brokenTexSubImage; bool workaround_missingPrecisionQualifiers; QPaintEngineEx *active_engine; bool qgl_current_fbo_invalid; // Set and unset in QOpenGLFramebufferObject::bind()/unbind(). // (Only meaningful for QOGLFBO since an FBO might be bound by other means) // Saves us from querying the driver for the current FBO in most paths. QOpenGLFramebufferObject *qgl_current_fbo; QVariant nativeHandle; GLuint defaultFboRedirect; static QOpenGLContext *setCurrentContext(QOpenGLContext *context); int maxTextureSize(); static QOpenGLContextPrivate *get(QOpenGLContext *context) { return context ? context->d_func() : nullptr; } #if !defined(QT_NO_DEBUG) static bool toggleMakeCurrentTracker(QOpenGLContext *context, bool value) { QMutexLocker locker(&makeCurrentTrackerMutex); bool old = makeCurrentTracker.value(context, false); makeCurrentTracker.insert(context, value); return old; } static void cleanMakeCurrentTracker(QOpenGLContext *context) { QMutexLocker locker(&makeCurrentTrackerMutex); makeCurrentTracker.remove(context); } static QHash makeCurrentTracker; static QMutex makeCurrentTrackerMutex; #endif void _q_screenDestroyed(QObject *object); }; Q_GUI_EXPORT void qt_gl_set_global_share_context(QOpenGLContext *context); Q_GUI_EXPORT QOpenGLContext *qt_gl_global_share_context(); QT_END_NAMESPACE #endif // QT_NO_OPENGL #endif // QOPENGLCONTEXT_P_H