/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QPLATFORMSCREEN_H #define QPLATFORMSCREEN_H // // W A R N I N G // ------------- // // This file is part of the QPA API and is not meant to be used // in applications. Usage of this API may make your code // source and binary incompatible with future versions of Qt. // #include #include #include #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE class QPlatformBackingStore; class QPlatformScreenPrivate; class QPlatformWindow; class QPlatformCursor; class QScreen; class QSurfaceFormat; typedef QPair QDpi; class Q_GUI_EXPORT QPlatformScreen { Q_DECLARE_PRIVATE(QPlatformScreen) public: Q_DISABLE_COPY_MOVE(QPlatformScreen) enum SubpixelAntialiasingType { // copied from qfontengine_p.h since we can't include private headers Subpixel_None, Subpixel_RGB, Subpixel_BGR, Subpixel_VRGB, Subpixel_VBGR }; enum PowerState { PowerStateOn, PowerStateStandby, PowerStateSuspend, PowerStateOff }; struct Mode { QSize size; qreal refreshRate; }; QPlatformScreen(); virtual ~QPlatformScreen(); virtual bool isPlaceholder() const { return false; } virtual QPixmap grabWindow(WId window, int x, int y, int width, int height) const; virtual QRect geometry() const = 0; virtual QRect availableGeometry() const {return geometry();} virtual int depth() const = 0; virtual QImage::Format format() const = 0; virtual QSizeF physicalSize() const; virtual QDpi logicalDpi() const; virtual QDpi logicalBaseDpi() const; virtual qreal devicePixelRatio() const; virtual qreal pixelDensity() const; virtual qreal refreshRate() const; virtual Qt::ScreenOrientation nativeOrientation() const; virtual Qt::ScreenOrientation orientation() const; virtual QWindow *topLevelAt(const QPoint &point) const; QWindowList windows() const; virtual QList virtualSiblings() const; const QPlatformScreen *screenForPosition(const QPoint &point) const; QScreen *screen() const; //jl: should this function be in QPlatformIntegration //jl: maybe screenForWindow is a better name? static QPlatformScreen *platformScreenForWindow(const QWindow *window); virtual QString name() const { return QString(); } virtual QString manufacturer() const; virtual QString model() const; virtual QString serialNumber() const; virtual QPlatformCursor *cursor() const; virtual SubpixelAntialiasingType subpixelAntialiasingTypeHint() const; virtual PowerState powerState() const; virtual void setPowerState(PowerState state); virtual QList modes() const; virtual int currentMode() const; virtual int preferredMode() const; static int angleBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b); static QTransform transformBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b, const QRect &target); static QRect mapBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b, const QRect &rect); // The platform screen's geometry in device independent coordinates QRect deviceIndependentGeometry() const; static QDpi overrideDpi(const QDpi &in); protected: void resizeMaximizedWindows(); QScopedPointer d_ptr; private: friend class QScreenPrivate; }; // Qt doesn't currently support running with no platform screen // QPA plugins can use this class to create a fake screen class Q_GUI_EXPORT QPlatformPlaceholderScreen : public QPlatformScreen { public: // virtualSibling can be passed in to make the placeholder a sibling with other screens during // the transitioning phase when the real screen is about to be removed, or the first real screen // is about to be added. This is useful because Qt will currently recreate (but now show!) // windows when they are moved from one virtual desktop to another, so if the last monitor is // unplugged, then plugged in again, windows will be hidden unless the placeholder belongs to // the same virtual desktop as the other screens. QPlatformPlaceholderScreen(bool virtualSibling = true) : m_virtualSibling(virtualSibling) {} bool isPlaceholder() const override { return true; } QRect geometry() const override { return QRect(); } QRect availableGeometry() const override { return QRect(); } int depth() const override { return 32; } QImage::Format format() const override { return QImage::Format::Format_RGB32; } QList virtualSiblings() const override; private: bool m_virtualSibling = true; }; QT_END_NAMESPACE #endif // QPLATFORMSCREEN_H