// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qplatformsurface.h" #ifndef QT_NO_DEBUG_STREAM #include #include #endif QT_BEGIN_NAMESPACE /*! \class QPlatformSurface \since 5.0 \internal \preliminary \ingroup qpa \brief The QPlatformSurface class provides an abstraction for a surface. */ QPlatformSurface::~QPlatformSurface() { } QSurface *QPlatformSurface::surface() const { return m_surface; } QPlatformSurface::QPlatformSurface(QSurface *surface) : m_surface(surface) { } bool QPlatformSurface::isRasterSurface(QSurface *surface) { switch (surface->surfaceType()) { case QSurface::RasterSurface: case QSurface::RasterGLSurface: return true; default: return false; }; } #ifndef QT_NO_DEBUG_STREAM Q_GUI_EXPORT QDebug operator<<(QDebug debug, const QPlatformSurface *surface) { QDebugStateSaver saver(debug); debug.nospace(); debug << "QPlatformSurface(" << (const void *)surface; if (surface) { QSurface *s = surface->surface(); auto surfaceClass = s->surfaceClass(); debug << ", class=" << surfaceClass; debug << ", type=" << s->surfaceType(); if (surfaceClass == QSurface::Window) debug << ", window=" << static_cast(s); else debug << ", surface=" << s; } debug << ')'; return debug; } #endif // !QT_NO_DEBUG_STREAM QT_END_NAMESPACE