/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qrasterwindow.h" #include #include #include QT_BEGIN_NAMESPACE /*! \class QRasterWindow \inmodule QtGui \since 5.4 \brief QRasterWindow is a convenience class for using QPainter on a QWindow QRasterWindow is a QWindow with a raster-based, non-OpenGL surface. On top of the functionality offered by QWindow, QRasterWindow adds a virtual paintEvent() function and the possibility to open a QPainter on itself. The underlying paint engine will be the raster one, meaning that all drawing will happen on the CPU. For performing accelerated, OpenGL-based drawing, use QOpenGLWindow instead. Internally the class is thin wrapper for QWindow and QBackingStore and is very similar to the \l{Raster Window Example}{Raster Window Example} that uses these classes directly. \sa QPaintDeviceWindow::paintEvent(), QPaintDeviceWindow::update() */ class QRasterWindowPrivate : public QPaintDeviceWindowPrivate { Q_DECLARE_PUBLIC(QRasterWindow) public: void beginPaint(const QRegion ®ion) Q_DECL_OVERRIDE { Q_Q(QRasterWindow); if (backingstore->size() != q->size()) { backingstore->resize(q->size()); markWindowAsDirty(); } backingstore->beginPaint(region); } void endPaint() Q_DECL_OVERRIDE { backingstore->endPaint(); } void flush(const QRegion ®ion) Q_DECL_OVERRIDE { Q_Q(QRasterWindow); backingstore->flush(region, q); } QScopedPointer backingstore; }; /*! Constructs a new QRasterWindow with \a parent. */ QRasterWindow::QRasterWindow(QWindow *parent) : QPaintDeviceWindow(*(new QRasterWindowPrivate), parent) { setSurfaceType(QSurface::RasterSurface); d_func()->backingstore.reset(new QBackingStore(this)); } /*! \internal */ int QRasterWindow::metric(PaintDeviceMetric metric) const { Q_D(const QRasterWindow); switch (metric) { case PdmDepth: return d->backingstore->paintDevice()->depth(); case PdmDevicePixelRatio: return d->backingstore->paintDevice()->devicePixelRatio(); default: break; } return QPaintDeviceWindow::metric(metric); } /*! \internal */ QPaintDevice *QRasterWindow::redirected(QPoint *) const { Q_D(const QRasterWindow); return d->backingstore->paintDevice(); } QT_END_NAMESPACE