/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qrasterwindow.h" #include #include #include QT_BEGIN_NAMESPACE /*! \class QRasterWindow \inmodule QtGui \since 5.4 \brief QRasterWindow is a convenience class for using QPainter on a QWindow. QRasterWindow is a QWindow with a raster-based, non-OpenGL surface. On top of the functionality offered by QWindow, QRasterWindow adds a virtual paintEvent() function and the possibility to open a QPainter on itself. The underlying paint engine will be the raster one, meaning that all drawing will happen on the CPU. For performing accelerated, OpenGL-based drawing, use QOpenGLWindow instead. Internally the class is thin wrapper for QWindow and QBackingStore and is very similar to the \l{Raster Window Example}{Raster Window Example} that uses these classes directly. \sa QPaintDeviceWindow::paintEvent(), QPaintDeviceWindow::update() */ class QRasterWindowPrivate : public QPaintDeviceWindowPrivate { Q_DECLARE_PUBLIC(QRasterWindow) public: void beginPaint(const QRegion ®ion) override { Q_Q(QRasterWindow); const QSize size = q->size(); if (backingstore->size() != size) { backingstore->resize(size); markWindowAsDirty(); } backingstore->beginPaint(region); } void endPaint() override { backingstore->endPaint(); } void flush(const QRegion ®ion) override { Q_Q(QRasterWindow); backingstore->flush(region, q); } QScopedPointer backingstore; }; /*! Constructs a new QRasterWindow with \a parent. */ QRasterWindow::QRasterWindow(QWindow *parent) : QPaintDeviceWindow(*(new QRasterWindowPrivate), parent) { setSurfaceType(QSurface::RasterSurface); d_func()->backingstore.reset(new QBackingStore(this)); } QRasterWindow::~QRasterWindow() { Q_D(QRasterWindow); // Delete backingstore while window is still alive, as it // might need to reference the window in the process d->backingstore.reset(nullptr); } /*! \internal */ int QRasterWindow::metric(PaintDeviceMetric metric) const { Q_D(const QRasterWindow); switch (metric) { case PdmDepth: return d->backingstore->paintDevice()->depth(); default: break; } return QPaintDeviceWindow::metric(metric); } /*! \internal */ QPaintDevice *QRasterWindow::redirected(QPoint *) const { Q_D(const QRasterWindow); return d->backingstore->paintDevice(); } QT_END_NAMESPACE