/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSCREEN_H #define QSCREEN_H #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE class QPlatformScreen; class QScreenPrivate; class QWindow; class QRect; class QPixmap; class Q_GUI_EXPORT QScreen : public QObject { Q_OBJECT Q_DECLARE_PRIVATE(QScreen) Q_PROPERTY(QString name READ name CONSTANT) Q_PROPERTY(int depth READ depth CONSTANT) Q_PROPERTY(QSize size READ size NOTIFY geometryChanged) Q_PROPERTY(QSize availableSize READ availableSize NOTIFY availableGeometryChanged) Q_PROPERTY(QSize virtualSize READ virtualSize NOTIFY virtualGeometryChanged) Q_PROPERTY(QSize availableVirtualSize READ availableVirtualSize NOTIFY virtualGeometryChanged) Q_PROPERTY(QRect geometry READ geometry NOTIFY geometryChanged) Q_PROPERTY(QRect availableGeometry READ availableGeometry NOTIFY availableGeometryChanged) Q_PROPERTY(QRect virtualGeometry READ virtualGeometry NOTIFY virtualGeometryChanged) Q_PROPERTY(QRect availableVirtualGeometry READ availableVirtualGeometry NOTIFY virtualGeometryChanged) Q_PROPERTY(QSizeF physicalSize READ physicalSize NOTIFY physicalSizeChanged) Q_PROPERTY(qreal physicalDotsPerInchX READ physicalDotsPerInchX NOTIFY physicalDotsPerInchChanged) Q_PROPERTY(qreal physicalDotsPerInchY READ physicalDotsPerInchY NOTIFY physicalDotsPerInchChanged) Q_PROPERTY(qreal physicalDotsPerInch READ physicalDotsPerInch NOTIFY physicalDotsPerInchChanged) Q_PROPERTY(qreal logicalDotsPerInchX READ logicalDotsPerInchX NOTIFY logicalDotsPerInchChanged) Q_PROPERTY(qreal logicalDotsPerInchY READ logicalDotsPerInchY NOTIFY logicalDotsPerInchChanged) Q_PROPERTY(qreal logicalDotsPerInch READ logicalDotsPerInch NOTIFY logicalDotsPerInchChanged) Q_PROPERTY(Qt::ScreenOrientation primaryOrientation READ primaryOrientation NOTIFY primaryOrientationChanged) Q_PROPERTY(Qt::ScreenOrientation orientation READ orientation NOTIFY orientationChanged) Q_PROPERTY(Qt::ScreenOrientation nativeOrientation READ nativeOrientation) Q_PROPERTY(qreal refreshRate READ refreshRate NOTIFY refreshRateChanged) public: ~QScreen(); QPlatformScreen *handle() const; QString name() const; int depth() const; QSize size() const; QRect geometry() const; QSizeF physicalSize() const; qreal physicalDotsPerInchX() const; qreal physicalDotsPerInchY() const; qreal physicalDotsPerInch() const; qreal logicalDotsPerInchX() const; qreal logicalDotsPerInchY() const; qreal logicalDotsPerInch() const; qreal devicePixelRatio() const; QSize availableSize() const; QRect availableGeometry() const; QList virtualSiblings() const; QSize virtualSize() const; QRect virtualGeometry() const; QSize availableVirtualSize() const; QRect availableVirtualGeometry() const; Qt::ScreenOrientation primaryOrientation() const; Qt::ScreenOrientation orientation() const; Qt::ScreenOrientation nativeOrientation() const; Qt::ScreenOrientations orientationUpdateMask() const; void setOrientationUpdateMask(Qt::ScreenOrientations mask); int angleBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b) const; QTransform transformBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b, const QRect &target) const; QRect mapBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b, const QRect &rect) const; bool isPortrait(Qt::ScreenOrientation orientation) const; bool isLandscape(Qt::ScreenOrientation orientation) const; QPixmap grabWindow(WId window, int x = 0, int y = 0, int w = -1, int h = -1); qreal refreshRate() const; Q_SIGNALS: void geometryChanged(const QRect &geometry); void availableGeometryChanged(const QRect &geometry); void physicalSizeChanged(const QSizeF &size); void physicalDotsPerInchChanged(qreal dpi); void logicalDotsPerInchChanged(qreal dpi); void virtualGeometryChanged(const QRect &rect); void primaryOrientationChanged(Qt::ScreenOrientation orientation); void orientationChanged(Qt::ScreenOrientation orientation); void refreshRateChanged(qreal refreshRate); private: explicit QScreen(QPlatformScreen *screen); Q_DISABLE_COPY(QScreen) friend class QGuiApplicationPrivate; friend class QPlatformIntegration; friend class QPlatformScreen; }; QT_END_NAMESPACE #endif // QSCREEN_H