/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSCREEN_P_H #define QSCREEN_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include QT_BEGIN_NAMESPACE class QScreenPrivate : public QObjectPrivate { public: QScreenPrivate(QPlatformScreen *screen) : platformScreen(screen) , orientationUpdateMask(0) { orientation = platformScreen->orientation(); geometry = platformScreen->geometry(); availableGeometry = platformScreen->availableGeometry(); logicalDpi = platformScreen->logicalDpi(); refreshRate = platformScreen->refreshRate(); updatePrimaryOrientation(); filteredOrientation = orientation; if (filteredOrientation == Qt::PrimaryOrientation) filteredOrientation = primaryOrientation; } void updatePrimaryOrientation(); QPlatformScreen *platformScreen; Qt::ScreenOrientations orientationUpdateMask; Qt::ScreenOrientation orientation; Qt::ScreenOrientation filteredOrientation; Qt::ScreenOrientation primaryOrientation; QRect geometry; QRect availableGeometry; QDpi logicalDpi; qreal refreshRate; }; QT_END_NAMESPACE #endif // QSCREEN_P_H