/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QWINDOW_P_H #define QWINDOW_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE #define QWINDOWSIZE_MAX ((1<<24)-1) class Q_GUI_EXPORT QWindowPrivate : public QObjectPrivate { Q_DECLARE_PUBLIC(QWindow) public: enum PositionPolicy { WindowFrameInclusive, WindowFrameExclusive }; QWindowPrivate() : QObjectPrivate() { isWindow = true; } void init(QScreen *targetScreen = nullptr); void maybeQuitOnLastWindowClosed(); #ifndef QT_NO_CURSOR void setCursor(const QCursor *c = nullptr); bool applyCursor(); #endif QPoint globalPosition() const; QWindow *topLevelWindow(QWindow::AncestorMode mode = QWindow::IncludeTransients) const; #if QT_CONFIG(opengl) virtual QOpenGLContext *shareContext() const; #endif virtual QWindow *eventReceiver() { Q_Q(QWindow); return q; } virtual void setVisible(bool visible); void updateVisibility(); void _q_clearAlert(); enum SiblingPosition { PositionTop, PositionBottom }; void updateSiblingPosition(SiblingPosition); bool windowRecreationRequired(QScreen *newScreen) const; void create(bool recursive, WId nativeHandle = 0); void destroy(); void setTopLevelScreen(QScreen *newScreen, bool recreate); void connectToScreen(QScreen *topLevelScreen); void disconnectFromScreen(); void emitScreenChangedRecursion(QScreen *newScreen); QScreen *screenForGeometry(const QRect &rect) const; void setTransientParent(QWindow *parent); virtual void clearFocusObject(); virtual QRectF closestAcceptableGeometry(const QRectF &rect) const; virtual void processSafeAreaMarginsChanged() {}; bool isPopup() const { return (windowFlags & Qt::WindowType_Mask) == Qt::Popup; } void setAutomaticPositionAndResizeEnabled(bool a) { positionAutomatic = resizeAutomatic = a; } static QWindowPrivate *get(QWindow *window) { return window->d_func(); } static Qt::WindowState effectiveState(Qt::WindowStates); virtual bool allowClickThrough(const QPoint &) const { return true; } QWindow::SurfaceType surfaceType = QWindow::RasterSurface; Qt::WindowFlags windowFlags = Qt::Window; QWindow *parentWindow = nullptr; QPlatformWindow *platformWindow = nullptr; bool visible= false; bool visibilityOnDestroy = false; bool exposed = false; QSurfaceFormat requestedFormat; QString windowTitle; QString windowFilePath; QIcon windowIcon; QRect geometry; Qt::WindowStates windowState = Qt::WindowNoState; QWindow::Visibility visibility = QWindow::Hidden; bool resizeEventPending = true; bool receivedExpose = false; PositionPolicy positionPolicy = WindowFrameExclusive; bool positionAutomatic = true; // resizeAutomatic suppresses resizing by QPlatformWindow::initialGeometry(). // It also indicates that width/height=0 is acceptable (for example, for // the QRollEffect widget) and is thus not cleared in setGeometry(). // An alternative approach might be using -1,-1 as a default size. bool resizeAutomatic = true; Qt::ScreenOrientation contentOrientation = Qt::PrimaryOrientation; qreal opacity= 1; QRegion mask; QSize minimumSize = {0, 0}; QSize maximumSize = {QWINDOWSIZE_MAX, QWINDOWSIZE_MAX}; QSize baseSize; QSize sizeIncrement; Qt::WindowModality modality = Qt::NonModal; bool blockedByModalWindow = false; bool updateRequestPending = false; bool transientParentPropertySet = false; QPointer transientParent; QPointer topLevelScreen; #ifndef QT_NO_CURSOR QCursor cursor = {Qt::ArrowCursor}; bool hasCursor = false; #endif bool compositing = false; QElapsedTimer lastComposeTime; #if QT_CONFIG(vulkan) QVulkanInstance *vulkanInstance = nullptr; #endif }; QT_END_NAMESPACE #endif // QWINDOW_P_H