/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QWINDOWSYSTEMINTERFACE_P_H #define QWINDOWSYSTEMINTERFACE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qwindowsysteminterface.h" #include #include #include #include #include QT_BEGIN_NAMESPACE class Q_GUI_EXPORT QWindowSystemInterfacePrivate { public: enum EventType { UserInputEvent = 0x100, Close = UserInputEvent | 0x01, GeometryChange = 0x02, Enter = UserInputEvent | 0x03, Leave = UserInputEvent | 0x04, ActivatedWindow = 0x05, WindowStateChanged = 0x06, Mouse = UserInputEvent | 0x07, FrameStrutMouse = UserInputEvent | 0x08, Wheel = UserInputEvent | 0x09, Key = UserInputEvent | 0x0a, Touch = UserInputEvent | 0x0b, ScreenOrientation = 0x0c, ScreenGeometry = 0x0d, ScreenAvailableGeometry = 0x0e, ScreenLogicalDotsPerInch = 0x0f, ScreenRefreshRate = 0x10, ThemeChange = 0x11, Expose = 0x12, FileOpen = UserInputEvent | 0x13, Tablet = UserInputEvent | 0x14, TabletEnterProximity = UserInputEvent | 0x15, TabletLeaveProximity = UserInputEvent | 0x16, PlatformPanel = UserInputEvent | 0x17, ContextMenu = UserInputEvent | 0x18, EnterWhatsThisMode = UserInputEvent | 0x19, #ifndef QT_NO_GESTURES Gesture = UserInputEvent | 0x1a, #endif ApplicationStateChanged = 0x19, FlushEvents = 0x20, WindowScreenChanged = 0x21 }; class WindowSystemEvent { public: enum { Synthetic = 0x1, NullWindow = 0x2 }; explicit WindowSystemEvent(EventType t) : type(t), flags(0) { } virtual ~WindowSystemEvent() { } bool synthetic() const { return flags & Synthetic; } bool nullWindow() const { return flags & NullWindow; } EventType type; int flags; }; class CloseEvent : public WindowSystemEvent { public: explicit CloseEvent(QWindow *w, bool *a = 0) : WindowSystemEvent(Close), window(w), accepted(a) { } QPointer window; bool *accepted; }; class GeometryChangeEvent : public WindowSystemEvent { public: GeometryChangeEvent(QWindow *tlw, const QRect &newGeometry, const QRect &oldGeometry) : WindowSystemEvent(GeometryChange), tlw(tlw), newGeometry(newGeometry), oldGeometry(oldGeometry) { } QPointer tlw; QRect newGeometry; QRect oldGeometry; }; class EnterEvent : public WindowSystemEvent { public: explicit EnterEvent(QWindow *enter, const QPointF &local, const QPointF &global) : WindowSystemEvent(Enter), enter(enter), localPos(local), globalPos(global) { } QPointer enter; const QPointF localPos; const QPointF globalPos; }; class LeaveEvent : public WindowSystemEvent { public: explicit LeaveEvent(QWindow *leave) : WindowSystemEvent(Leave), leave(leave) { } QPointer leave; }; class ActivatedWindowEvent : public WindowSystemEvent { public: explicit ActivatedWindowEvent(QWindow *activatedWindow, Qt::FocusReason r) : WindowSystemEvent(ActivatedWindow), activated(activatedWindow), reason(r) { } QPointer activated; Qt::FocusReason reason; }; class WindowStateChangedEvent : public WindowSystemEvent { public: WindowStateChangedEvent(QWindow *_window, Qt::WindowState _newState) : WindowSystemEvent(WindowStateChanged), window(_window), newState(_newState) { } QPointer window; Qt::WindowState newState; }; class WindowScreenChangedEvent : public WindowSystemEvent { public: WindowScreenChangedEvent(QWindow *w, QScreen *s) : WindowSystemEvent(WindowScreenChanged), window(w), screen(s) { } QPointer window; QPointer screen; }; class ApplicationStateChangedEvent : public WindowSystemEvent { public: ApplicationStateChangedEvent(Qt::ApplicationState newState, bool forcePropagate = false) : WindowSystemEvent(ApplicationStateChanged), newState(newState), forcePropagate(forcePropagate) { } Qt::ApplicationState newState; bool forcePropagate; }; class FlushEventsEvent : public WindowSystemEvent { public: FlushEventsEvent(QEventLoop::ProcessEventsFlags f = QEventLoop::AllEvents) : WindowSystemEvent(FlushEvents) , flags(f) { } QEventLoop::ProcessEventsFlags flags; }; class UserEvent : public WindowSystemEvent { public: UserEvent(QWindow * w, ulong time, EventType t) : WindowSystemEvent(t), window(w), timestamp(time) { if (!w) flags |= NullWindow; } QPointer window; unsigned long timestamp; }; class InputEvent: public UserEvent { public: InputEvent(QWindow * w, ulong time, EventType t, Qt::KeyboardModifiers mods) : UserEvent(w, time, t), modifiers(mods) {} Qt::KeyboardModifiers modifiers; }; class MouseEvent : public InputEvent { public: MouseEvent(QWindow * w, ulong time, const QPointF & local, const QPointF & global, Qt::MouseButtons b, Qt::KeyboardModifiers mods, Qt::MouseEventSource src = Qt::MouseEventNotSynthesized) : InputEvent(w, time, Mouse, mods), localPos(local), globalPos(global), buttons(b), source(src) { } MouseEvent(QWindow * w, ulong time, EventType t, const QPointF & local, const QPointF & global, Qt::MouseButtons b, Qt::KeyboardModifiers mods, Qt::MouseEventSource src = Qt::MouseEventNotSynthesized) : InputEvent(w, time, t, mods), localPos(local), globalPos(global), buttons(b), source(src) { } QPointF localPos; QPointF globalPos; Qt::MouseButtons buttons; Qt::MouseEventSource source; }; class WheelEvent : public InputEvent { public: WheelEvent(QWindow *w, ulong time, const QPointF & local, const QPointF & global, QPoint pixelD, QPoint angleD, int qt4D, Qt::Orientation qt4O, Qt::KeyboardModifiers mods, Qt::ScrollPhase phase = Qt::ScrollUpdate) : InputEvent(w, time, Wheel, mods), pixelDelta(pixelD), angleDelta(angleD), qt4Delta(qt4D), qt4Orientation(qt4O), localPos(local), globalPos(global), phase(phase) { } QPoint pixelDelta; QPoint angleDelta; int qt4Delta; Qt::Orientation qt4Orientation; QPointF localPos; QPointF globalPos; Qt::ScrollPhase phase; }; class KeyEvent : public InputEvent { public: KeyEvent(QWindow *w, ulong time, QEvent::Type t, int k, Qt::KeyboardModifiers mods, const QString & text = QString(), bool autorep = false, ushort count = 1) :InputEvent(w, time, Key, mods), key(k), unicode(text), repeat(autorep), repeatCount(count), keyType(t), nativeScanCode(0), nativeVirtualKey(0), nativeModifiers(0) { } KeyEvent(QWindow *w, ulong time, QEvent::Type t, int k, Qt::KeyboardModifiers mods, quint32 nativeSC, quint32 nativeVK, quint32 nativeMods, const QString & text = QString(), bool autorep = false, ushort count = 1) :InputEvent(w, time, Key, mods), key(k), unicode(text), repeat(autorep), repeatCount(count), keyType(t), nativeScanCode(nativeSC), nativeVirtualKey(nativeVK), nativeModifiers(nativeMods) { } int key; QString unicode; bool repeat; ushort repeatCount; QEvent::Type keyType; quint32 nativeScanCode; quint32 nativeVirtualKey; quint32 nativeModifiers; }; class TouchEvent : public InputEvent { public: TouchEvent(QWindow *w, ulong time, QEvent::Type t, QTouchDevice *dev, const QList &p, Qt::KeyboardModifiers mods) :InputEvent(w, time, Touch, mods), device(dev), points(p), touchType(t) { } QTouchDevice *device; QList points; QEvent::Type touchType; }; class ScreenOrientationEvent : public WindowSystemEvent { public: ScreenOrientationEvent(QScreen *s, Qt::ScreenOrientation o) : WindowSystemEvent(ScreenOrientation), screen(s), orientation(o) { } QPointer screen; Qt::ScreenOrientation orientation; }; class ScreenGeometryEvent : public WindowSystemEvent { public: ScreenGeometryEvent(QScreen *s, const QRect &g, const QRect &ag) : WindowSystemEvent(ScreenGeometry), screen(s), geometry(g), availableGeometry(ag) { } QPointer screen; QRect geometry; QRect availableGeometry; }; class ScreenLogicalDotsPerInchEvent : public WindowSystemEvent { public: ScreenLogicalDotsPerInchEvent(QScreen *s, qreal dx, qreal dy) : WindowSystemEvent(ScreenLogicalDotsPerInch), screen(s), dpiX(dx), dpiY(dy) { } QPointer screen; qreal dpiX; qreal dpiY; }; class ScreenRefreshRateEvent : public WindowSystemEvent { public: ScreenRefreshRateEvent(QScreen *s, qreal r) : WindowSystemEvent(ScreenRefreshRate), screen(s), rate(r) { } QPointer screen; qreal rate; }; class ThemeChangeEvent : public WindowSystemEvent { public: explicit ThemeChangeEvent(QWindow * w) : WindowSystemEvent(ThemeChange), window(w) { } QPointer window; }; class ExposeEvent : public WindowSystemEvent { public: ExposeEvent(QWindow *exposed, const QRegion ®ion); QPointer exposed; bool isExposed; QRegion region; }; class FileOpenEvent : public WindowSystemEvent { public: FileOpenEvent(const QString& fileName) : WindowSystemEvent(FileOpen), url(QUrl::fromLocalFile(fileName)) { } FileOpenEvent(const QUrl &url) : WindowSystemEvent(FileOpen), url(url) { } QUrl url; }; class TabletEvent : public InputEvent { public: static void handleTabletEvent(QWindow *w, const QPointF &local, const QPointF &global, int device, int pointerType, Qt::MouseButtons buttons, qreal pressure, int xTilt, int yTilt, qreal tangentialPressure, qreal rotation, int z, qint64 uid, Qt::KeyboardModifiers modifiers = Qt::NoModifier); TabletEvent(QWindow *w, ulong time, const QPointF &local, const QPointF &global, int device, int pointerType, Qt::MouseButtons b, qreal pressure, int xTilt, int yTilt, qreal tpressure, qreal rotation, int z, qint64 uid, Qt::KeyboardModifiers mods) : InputEvent(w, time, Tablet, mods), buttons(b), local(local), global(global), device(device), pointerType(pointerType), pressure(pressure), xTilt(xTilt), yTilt(yTilt), tangentialPressure(tpressure), rotation(rotation), z(z), uid(uid) { } Qt::MouseButtons buttons; QPointF local; QPointF global; int device; int pointerType; qreal pressure; int xTilt; int yTilt; qreal tangentialPressure; qreal rotation; int z; qint64 uid; }; class TabletEnterProximityEvent : public InputEvent { public: TabletEnterProximityEvent(ulong time, int device, int pointerType, qint64 uid) : InputEvent(0, time, TabletEnterProximity, Qt::NoModifier), device(device), pointerType(pointerType), uid(uid) { } int device; int pointerType; qint64 uid; }; class TabletLeaveProximityEvent : public InputEvent { public: TabletLeaveProximityEvent(ulong time, int device, int pointerType, qint64 uid) : InputEvent(0, time, TabletLeaveProximity, Qt::NoModifier), device(device), pointerType(pointerType), uid(uid) { } int device; int pointerType; qint64 uid; }; class PlatformPanelEvent : public WindowSystemEvent { public: explicit PlatformPanelEvent(QWindow *w) : WindowSystemEvent(PlatformPanel), window(w) { } QPointer window; }; #ifndef QT_NO_CONTEXTMENU class ContextMenuEvent : public WindowSystemEvent { public: explicit ContextMenuEvent(QWindow *w, bool mouseTriggered, const QPoint &pos, const QPoint &globalPos, Qt::KeyboardModifiers modifiers) : WindowSystemEvent(ContextMenu), window(w), mouseTriggered(mouseTriggered), pos(pos), globalPos(globalPos), modifiers(modifiers) { } QPointer window; bool mouseTriggered; QPoint pos; // Only valid if triggered by mouse QPoint globalPos; // Only valid if triggered by mouse Qt::KeyboardModifiers modifiers; }; #endif #ifndef QT_NO_GESTURES class GestureEvent : public InputEvent { public: GestureEvent(QWindow *window, ulong time, Qt::NativeGestureType type, QPointF pos, QPointF globalPos) : InputEvent(window, time, Gesture, Qt::NoModifier), type(type), pos(pos), globalPos(globalPos), realValue(0), sequenceId(0), intValue(0) { } Qt::NativeGestureType type; QPointF pos; QPointF globalPos; // Mac qreal realValue; // Windows ulong sequenceId; quint64 intValue; }; #endif class WindowSystemEventList { QList impl; mutable QMutex mutex; public: WindowSystemEventList() : impl(), mutex() {} ~WindowSystemEventList() { clear(); } void clear() { const QMutexLocker locker(&mutex); qDeleteAll(impl); impl.clear(); } void prepend(WindowSystemEvent *e) { const QMutexLocker locker(&mutex); impl.prepend(e); } WindowSystemEvent *takeFirstOrReturnNull() { const QMutexLocker locker(&mutex); return impl.empty() ? 0 : impl.takeFirst(); } WindowSystemEvent *takeFirstNonUserInputOrReturnNull() { const QMutexLocker locker(&mutex); for (int i = 0; i < impl.size(); ++i) if (!(impl.at(i)->type & QWindowSystemInterfacePrivate::UserInputEvent)) return impl.takeAt(i); return 0; } void append(WindowSystemEvent *e) { const QMutexLocker locker(&mutex); impl.append(e); } int count() const { const QMutexLocker locker(&mutex); return impl.count(); } WindowSystemEvent *peekAtFirstOfType(EventType t) const { const QMutexLocker locker(&mutex); for (int i = 0; i < impl.size(); ++i) { if (impl.at(i)->type == t) return impl.at(i); } return 0; } void remove(const WindowSystemEvent *e) { const QMutexLocker locker(&mutex); for (int i = 0; i < impl.size(); ++i) { if (impl.at(i) == e) { delete impl.takeAt(i); break; } } } private: Q_DISABLE_COPY(WindowSystemEventList) }; static WindowSystemEventList windowSystemEventQueue; static int windowSystemEventsQueued(); static WindowSystemEvent *getWindowSystemEvent(); static WindowSystemEvent *getNonUserInputWindowSystemEvent(); static WindowSystemEvent *peekWindowSystemEvent(EventType t); static void removeWindowSystemEvent(WindowSystemEvent *event); static void handleWindowSystemEvent(WindowSystemEvent *ev); static QElapsedTimer eventTime; static bool synchronousWindowsSystemEvents; static QWaitCondition eventsFlushed; static QMutex flushEventMutex; static QList convertTouchPoints(const QList &points, QEvent::Type *type); }; QT_END_NAMESPACE #endif // QWINDOWSYSTEMINTERFACE_P_H