/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QOPENGL_CUSTOM_SHADER_STAGE_H #define QOPENGL_CUSTOM_SHADER_STAGE_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include QT_BEGIN_NAMESPACE class QPainter; class QOpenGLCustomShaderStagePrivate; class Q_GUI_EXPORT QOpenGLCustomShaderStage { Q_DECLARE_PRIVATE(QOpenGLCustomShaderStage) public: QOpenGLCustomShaderStage(); virtual ~QOpenGLCustomShaderStage(); virtual void setUniforms(QOpenGLShaderProgram*) {} void setUniformsDirty(); bool setOnPainter(QPainter*); void removeFromPainter(QPainter*); QByteArray source() const; void setInactive(); protected: void setSource(const QByteArray&); private: QOpenGLCustomShaderStagePrivate* d_ptr; Q_DISABLE_COPY(QOpenGLCustomShaderStage) }; QT_END_NAMESPACE #endif