/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QOPENGL_EXTENSIONS_P_H #define QOPENGL_EXTENSIONS_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of the Qt OpenGL classes. This header file may change from // version to version without notice, or even be removed. // // We mean it. // #include "qopenglextrafunctions.h" #include QT_BEGIN_NAMESPACE class QOpenGLExtensionsPrivate; class QOpenGLES3Helper { public: QOpenGLES3Helper(); // GLES3 void (QOPENGLF_APIENTRYP ReadBuffer)(GLenum mode); void (QOPENGLF_APIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); void (QOPENGLF_APIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); void (QOPENGLF_APIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); void (QOPENGLF_APIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); void (QOPENGLF_APIENTRYP CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); void (QOPENGLF_APIENTRYP CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); void (QOPENGLF_APIENTRYP GenQueries)(GLsizei n, GLuint *ids); void (QOPENGLF_APIENTRYP DeleteQueries)(GLsizei n, const GLuint *ids); GLboolean (QOPENGLF_APIENTRYP IsQuery)(GLuint id); void (QOPENGLF_APIENTRYP BeginQuery)(GLenum target, GLuint id); void (QOPENGLF_APIENTRYP EndQuery)(GLenum target); void (QOPENGLF_APIENTRYP GetQueryiv)(GLenum target, GLenum pname, GLint *params); void (QOPENGLF_APIENTRYP GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params); GLboolean (QOPENGLF_APIENTRYP UnmapBuffer)(GLenum target); void (QOPENGLF_APIENTRYP GetBufferPointerv)(GLenum target, GLenum pname, void **params); void (QOPENGLF_APIENTRYP DrawBuffers)(GLsizei n, const GLenum *bufs); void (QOPENGLF_APIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void (QOPENGLF_APIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void (QOPENGLF_APIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void (QOPENGLF_APIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void (QOPENGLF_APIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void (QOPENGLF_APIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void (QOPENGLF_APIENTRYP BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); void (QOPENGLF_APIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); void (QOPENGLF_APIENTRYP FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); void *(QOPENGLF_APIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); void (QOPENGLF_APIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); void (QOPENGLF_APIENTRYP BindVertexArray)(GLuint array); void (QOPENGLF_APIENTRYP DeleteVertexArrays)(GLsizei n, const GLuint *arrays); void (QOPENGLF_APIENTRYP GenVertexArrays)(GLsizei n, GLuint *arrays); GLboolean (QOPENGLF_APIENTRYP IsVertexArray)(GLuint array); void (QOPENGLF_APIENTRYP GetIntegeri_v)(GLenum target, GLuint index, GLint *data); void (QOPENGLF_APIENTRYP BeginTransformFeedback)(GLenum primitiveMode); void (QOPENGLF_APIENTRYP EndTransformFeedback)(void); void (QOPENGLF_APIENTRYP BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); void (QOPENGLF_APIENTRYP BindBufferBase)(GLenum target, GLuint index, GLuint buffer); void (QOPENGLF_APIENTRYP TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); void (QOPENGLF_APIENTRYP GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); void (QOPENGLF_APIENTRYP VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); void (QOPENGLF_APIENTRYP GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params); void (QOPENGLF_APIENTRYP GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params); void (QOPENGLF_APIENTRYP VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w); void (QOPENGLF_APIENTRYP VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); void (QOPENGLF_APIENTRYP VertexAttribI4iv)(GLuint index, const GLint *v); void (QOPENGLF_APIENTRYP VertexAttribI4uiv)(GLuint index, const GLuint *v); void (QOPENGLF_APIENTRYP GetUniformuiv)(GLuint program, GLint location, GLuint *params); GLint (QOPENGLF_APIENTRYP GetFragDataLocation)(GLuint program, const GLchar *name); void (QOPENGLF_APIENTRYP Uniform1ui)(GLint location, GLuint v0); void (QOPENGLF_APIENTRYP Uniform2ui)(GLint location, GLuint v0, GLuint v1); void (QOPENGLF_APIENTRYP Uniform3ui)(GLint location, GLuint v0, GLuint v1, GLuint v2); void (QOPENGLF_APIENTRYP Uniform4ui)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); void (QOPENGLF_APIENTRYP Uniform1uiv)(GLint location, GLsizei count, const GLuint *value); void (QOPENGLF_APIENTRYP Uniform2uiv)(GLint location, GLsizei count, const GLuint *value); void (QOPENGLF_APIENTRYP Uniform3uiv)(GLint location, GLsizei count, const GLuint *value); void (QOPENGLF_APIENTRYP Uniform4uiv)(GLint location, GLsizei count, const GLuint *value); void (QOPENGLF_APIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value); void (QOPENGLF_APIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value); void (QOPENGLF_APIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value); void (QOPENGLF_APIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); const GLubyte *(QOPENGLF_APIENTRYP GetStringi)(GLenum name, GLuint index); void (QOPENGLF_APIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); void (QOPENGLF_APIENTRYP GetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); void (QOPENGLF_APIENTRYP GetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); GLuint (QOPENGLF_APIENTRYP GetUniformBlockIndex)(GLuint program, const GLchar *uniformBlockName); void (QOPENGLF_APIENTRYP GetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); void (QOPENGLF_APIENTRYP GetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); void (QOPENGLF_APIENTRYP UniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); void (QOPENGLF_APIENTRYP DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); void (QOPENGLF_APIENTRYP DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); GLsync (QOPENGLF_APIENTRYP FenceSync)(GLenum condition, GLbitfield flags); GLboolean (QOPENGLF_APIENTRYP IsSync)(GLsync sync); void (QOPENGLF_APIENTRYP DeleteSync)(GLsync sync); GLenum (QOPENGLF_APIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); void (QOPENGLF_APIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); void (QOPENGLF_APIENTRYP GetInteger64v)(GLenum pname, GLint64 *data); void (QOPENGLF_APIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); void (QOPENGLF_APIENTRYP GetInteger64i_v)(GLenum target, GLuint index, GLint64 *data); void (QOPENGLF_APIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params); void (QOPENGLF_APIENTRYP GenSamplers)(GLsizei count, GLuint *samplers); void (QOPENGLF_APIENTRYP DeleteSamplers)(GLsizei count, const GLuint *samplers); GLboolean (QOPENGLF_APIENTRYP IsSampler)(GLuint sampler); void (QOPENGLF_APIENTRYP BindSampler)(GLuint unit, GLuint sampler); void (QOPENGLF_APIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); void (QOPENGLF_APIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint *param); void (QOPENGLF_APIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); void (QOPENGLF_APIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat *param); void (QOPENGLF_APIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint *params); void (QOPENGLF_APIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat *params); void (QOPENGLF_APIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); void (QOPENGLF_APIENTRYP BindTransformFeedback)(GLenum target, GLuint id); void (QOPENGLF_APIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids); void (QOPENGLF_APIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint *ids); GLboolean (QOPENGLF_APIENTRYP IsTransformFeedback)(GLuint id); void (QOPENGLF_APIENTRYP PauseTransformFeedback)(void); void (QOPENGLF_APIENTRYP ResumeTransformFeedback)(void); void (QOPENGLF_APIENTRYP GetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); void (QOPENGLF_APIENTRYP ProgramBinary)(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); void (QOPENGLF_APIENTRYP ProgramParameteri)(GLuint program, GLenum pname, GLint value); void (QOPENGLF_APIENTRYP InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments); void (QOPENGLF_APIENTRYP InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); void (QOPENGLF_APIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); void (QOPENGLF_APIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); void (QOPENGLF_APIENTRYP GetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); // GLES 3.1 void (QOPENGLF_APIENTRYP DispatchCompute)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); void (QOPENGLF_APIENTRYP DispatchComputeIndirect)(GLintptr indirect); void (QOPENGLF_APIENTRYP DrawArraysIndirect)(GLenum mode, const void *indirect); void (QOPENGLF_APIENTRYP DrawElementsIndirect)(GLenum mode, GLenum type, const void *indirect); void (QOPENGLF_APIENTRYP FramebufferParameteri)(GLenum target, GLenum pname, GLint param); void (QOPENGLF_APIENTRYP GetFramebufferParameteriv)(GLenum target, GLenum pname, GLint *params); void (QOPENGLF_APIENTRYP GetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint *params); GLuint (QOPENGLF_APIENTRYP GetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar *name); void (QOPENGLF_APIENTRYP GetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); void (QOPENGLF_APIENTRYP GetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); GLint (QOPENGLF_APIENTRYP GetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar *name); void (QOPENGLF_APIENTRYP UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program); void (QOPENGLF_APIENTRYP ActiveShaderProgram)(GLuint pipeline, GLuint program); GLuint (QOPENGLF_APIENTRYP CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar *const*strings); void (QOPENGLF_APIENTRYP BindProgramPipeline)(GLuint pipeline); void (QOPENGLF_APIENTRYP DeleteProgramPipelines)(GLsizei n, const GLuint *pipelines); void (QOPENGLF_APIENTRYP GenProgramPipelines)(GLsizei n, GLuint *pipelines); GLboolean (QOPENGLF_APIENTRYP IsProgramPipeline)(GLuint pipeline); void (QOPENGLF_APIENTRYP GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint *params); void (QOPENGLF_APIENTRYP ProgramUniform1i)(GLuint program, GLint location, GLint v0); void (QOPENGLF_APIENTRYP ProgramUniform2i)(GLuint program, GLint location, GLint v0, GLint v1); void (QOPENGLF_APIENTRYP ProgramUniform3i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); void (QOPENGLF_APIENTRYP ProgramUniform4i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); void (QOPENGLF_APIENTRYP ProgramUniform1ui)(GLuint program, GLint location, GLuint v0); void (QOPENGLF_APIENTRYP ProgramUniform2ui)(GLuint program, GLint location, GLuint v0, GLuint v1); void (QOPENGLF_APIENTRYP ProgramUniform3ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); void (QOPENGLF_APIENTRYP ProgramUniform4ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); void (QOPENGLF_APIENTRYP ProgramUniform1f)(GLuint program, GLint location, GLfloat v0); void (QOPENGLF_APIENTRYP ProgramUniform2f)(GLuint program, GLint location, GLfloat v0, GLfloat v1); void (QOPENGLF_APIENTRYP ProgramUniform3f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); void (QOPENGLF_APIENTRYP ProgramUniform4f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); void (QOPENGLF_APIENTRYP ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint *value); void (QOPENGLF_APIENTRYP ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint *value); void (QOPENGLF_APIENTRYP ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint *value); void (QOPENGLF_APIENTRYP ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint *value); void (QOPENGLF_APIENTRYP ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value); void (QOPENGLF_APIENTRYP ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value); void (QOPENGLF_APIENTRYP ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value); void (QOPENGLF_APIENTRYP ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value); void (QOPENGLF_APIENTRYP ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value); void (QOPENGLF_APIENTRYP ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value); void (QOPENGLF_APIENTRYP ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value); void (QOPENGLF_APIENTRYP ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value); void (QOPENGLF_APIENTRYP ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void (QOPENGLF_APIENTRYP ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void (QOPENGLF_APIENTRYP ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void (QOPENGLF_APIENTRYP ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void (QOPENGLF_APIENTRYP ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void (QOPENGLF_APIENTRYP ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void (QOPENGLF_APIENTRYP ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void (QOPENGLF_APIENTRYP ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void (QOPENGLF_APIENTRYP ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void (QOPENGLF_APIENTRYP ValidateProgramPipeline)(GLuint pipeline); void (QOPENGLF_APIENTRYP GetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); void (QOPENGLF_APIENTRYP BindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); void (QOPENGLF_APIENTRYP GetBooleani_v)(GLenum target, GLuint index, GLboolean *data); void (QOPENGLF_APIENTRYP MemoryBarrierFunc)(GLbitfield barriers); void (QOPENGLF_APIENTRYP MemoryBarrierByRegion)(GLbitfield barriers); void (QOPENGLF_APIENTRYP TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); void (QOPENGLF_APIENTRYP GetMultisamplefv)(GLenum pname, GLuint index, GLfloat *val); void (QOPENGLF_APIENTRYP SampleMaski)(GLuint maskNumber, GLbitfield mask); void (QOPENGLF_APIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params); void (QOPENGLF_APIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params); void (QOPENGLF_APIENTRYP BindVertexBuffer)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); void (QOPENGLF_APIENTRYP VertexAttribFormat)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); void (QOPENGLF_APIENTRYP VertexAttribIFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); void (QOPENGLF_APIENTRYP VertexAttribBinding)(GLuint attribindex, GLuint bindingindex); void (QOPENGLF_APIENTRYP VertexBindingDivisor)(GLuint bindingindex, GLuint divisor); QPair supportedVersion() const { return m_supportedVersion; } private: bool init(); QFunctionPointer resolve(const char *name); #ifndef QT_NO_LIBRARY QLibrary m_gl; #endif QPair m_supportedVersion; }; class Q_GUI_EXPORT QOpenGLExtensions : public QOpenGLExtraFunctions { Q_DECLARE_PRIVATE(QOpenGLExtensions) public: QOpenGLExtensions(); QOpenGLExtensions(QOpenGLContext *context); ~QOpenGLExtensions() {} enum OpenGLExtension { TextureRectangle = 0x00000001, GenerateMipmap = 0x00000002, TextureCompression = 0x00000004, MirroredRepeat = 0x00000008, FramebufferMultisample = 0x00000010, StencilTwoSide = 0x00000020, StencilWrap = 0x00000040, PackedDepthStencil = 0x00000080, NVFloatBuffer = 0x00000100, PixelBufferObject = 0x00000200, FramebufferBlit = 0x00000400, BGRATextureFormat = 0x00000800, DDSTextureCompression = 0x00001000, ETC1TextureCompression = 0x00002000, PVRTCTextureCompression = 0x00004000, ElementIndexUint = 0x00008000, Depth24 = 0x00010000, SRGBFrameBuffer = 0x00020000, MapBuffer = 0x00040000, GeometryShaders = 0x00080000, MapBufferRange = 0x00100000, Sized8Formats = 0x00200000, DiscardFramebuffer = 0x00400000, Sized16Formats = 0x00800000 }; Q_DECLARE_FLAGS(OpenGLExtensions, OpenGLExtension) OpenGLExtensions openGLExtensions(); bool hasOpenGLExtension(QOpenGLExtensions::OpenGLExtension extension) const; GLvoid *glMapBuffer(GLenum target, GLenum access); void glGetBufferSubData(GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr size, GLvoid *data); void glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); QOpenGLES3Helper *gles3Helper(); void flushShared(); private: static bool isInitialized(const QOpenGLFunctionsPrivate *d) { return d != 0; } }; Q_DECLARE_OPERATORS_FOR_FLAGS(QOpenGLExtensions::OpenGLExtensions) class QOpenGLExtensionsPrivate : public QOpenGLExtraFunctionsPrivate { public: explicit QOpenGLExtensionsPrivate(QOpenGLContext *ctx); GLvoid* (QOPENGLF_APIENTRYP MapBuffer)(GLenum target, GLenum access); void (QOPENGLF_APIENTRYP GetBufferSubData)(GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr size, GLvoid *data); void (QOPENGLF_APIENTRYP DiscardFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments); bool flushVendorChecked; bool flushIsSufficientToSyncContexts; }; inline GLvoid *QOpenGLExtensions::glMapBuffer(GLenum target, GLenum access) { Q_D(QOpenGLExtensions); Q_ASSERT(QOpenGLExtensions::isInitialized(d)); GLvoid *result = d->MapBuffer(target, access); Q_OPENGL_FUNCTIONS_DEBUG return result; } inline void QOpenGLExtensions::glGetBufferSubData(GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr size, GLvoid *data) { Q_D(QOpenGLExtensions); Q_ASSERT(QOpenGLExtensions::isInitialized(d)); d->GetBufferSubData(target, offset, size, data); Q_OPENGL_FUNCTIONS_DEBUG } inline void QOpenGLExtensions::glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments) { Q_D(QOpenGLExtensions); Q_ASSERT(QOpenGLExtensions::isInitialized(d)); d->DiscardFramebuffer(target,numAttachments, attachments); Q_OPENGL_FUNCTIONS_DEBUG } QT_END_NAMESPACE #endif // QOPENGL_EXTENSIONS_P_H