/**************************************************************************** ** ** Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB) ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ** ** This file was generated by glgen version 0.1 ** Command line was: glgen ** ** glgen is Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB) ** ** This is an auto-generated file. ** Do not edit! All changes made to it will be lost. ** ****************************************************************************/ #include "qopenglfunctions_4_3_core.h" #include "qopenglcontext.h" QT_BEGIN_NAMESPACE /*! \class QOpenGLFunctions_4_3_Core \inmodule QtGui \since 5.1 \wrapper \brief The QOpenGLFunctions_4_3_Core class provides all functions for OpenGL 4.3 core profile. This class is a wrapper for functions from OpenGL 4.3 core profile. See reference pages on \l {http://www.opengl.org/sdk/docs/}{opengl.org} for function documentation. \sa QAbstractOpenGLFunctions */ QOpenGLFunctions_4_3_Core::QOpenGLFunctions_4_3_Core() : QAbstractOpenGLFunctions() , d_1_0_Core(0) , d_1_1_Core(0) , d_1_2_Core(0) , d_1_3_Core(0) , d_1_4_Core(0) , d_1_5_Core(0) , d_2_0_Core(0) , d_2_1_Core(0) , d_3_0_Core(0) , d_3_1_Core(0) , d_3_2_Core(0) , d_3_3_Core(0) , d_4_0_Core(0) , d_4_1_Core(0) , d_4_2_Core(0) , d_4_3_Core(0) { } QOpenGLFunctions_4_3_Core::~QOpenGLFunctions_4_3_Core() { if (d_1_0_Core && !d_1_0_Core->refs.deref()) { QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_1_0_Core->context, QOpenGLFunctions_1_0_CoreBackend::versionStatus()); delete d_1_0_Core; } if (d_1_1_Core && !d_1_1_Core->refs.deref()) { QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_1_1_Core->context, QOpenGLFunctions_1_1_CoreBackend::versionStatus()); delete d_1_1_Core; } if (d_1_2_Core && !d_1_2_Core->refs.deref()) { QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_1_2_Core->context, QOpenGLFunctions_1_2_CoreBackend::versionStatus()); delete d_1_2_Core; } if (d_1_3_Core && !d_1_3_Core->refs.deref()) { QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_1_3_Core->context, QOpenGLFunctions_1_3_CoreBackend::versionStatus()); delete d_1_3_Core; } if (d_1_4_Core && !d_1_4_Core->refs.deref()) { QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_1_4_Core->context, QOpenGLFunctions_1_4_CoreBackend::versionStatus()); delete d_1_4_Core; } if (d_1_5_Core && !d_1_5_Core->refs.deref()) { QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_1_5_Core->context, QOpenGLFunctions_1_5_CoreBackend::versionStatus()); delete d_1_5_Core; } if (d_2_0_Core && !d_2_0_Core->refs.deref()) { QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_2_0_Core->context, QOpenGLFunctions_2_0_CoreBackend::versionStatus()); delete d_2_0_Core; } if (d_2_1_Core && !d_2_1_Core->refs.deref()) { QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_2_1_Core->context, QOpenGLFunctions_2_1_CoreBackend::versionStatus()); delete d_2_1_Core; } if (d_3_0_Core && !d_3_0_Core->refs.deref()) { QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_3_0_Core->context, QOpenGLFunctions_3_0_CoreBackend::versionStatus()); delete d_3_0_Core; } if (d_3_1_Core && !d_3_1_Core->refs.deref()) { QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_3_1_Core->context, QOpenGLFunctions_3_1_CoreBackend::versionStatus()); delete d_3_1_Core; } if (d_3_2_Core && !d_3_2_Core->refs.deref()) { QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_3_2_Core->context, QOpenGLFunctions_3_2_CoreBackend::versionStatus()); delete d_3_2_Core; } if (d_3_3_Core && !d_3_3_Core->refs.deref()) { QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_3_3_Core->context, QOpenGLFunctions_3_3_CoreBackend::versionStatus()); delete d_3_3_Core; } if (d_4_0_Core && !d_4_0_Core->refs.deref()) { QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_4_0_Core->context, QOpenGLFunctions_4_0_CoreBackend::versionStatus()); delete d_4_0_Core; } if (d_4_1_Core && !d_4_1_Core->refs.deref()) { QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_4_1_Core->context, QOpenGLFunctions_4_1_CoreBackend::versionStatus()); delete d_4_1_Core; } if (d_4_2_Core && !d_4_2_Core->refs.deref()) { QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_4_2_Core->context, QOpenGLFunctions_4_2_CoreBackend::versionStatus()); delete d_4_2_Core; } if (d_4_3_Core && !d_4_3_Core->refs.deref()) { QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_4_3_Core->context, QOpenGLFunctions_4_3_CoreBackend::versionStatus()); delete d_4_3_Core; } } bool QOpenGLFunctions_4_3_Core::initializeOpenGLFunctions() { if ( isInitialized() ) return true; QOpenGLContext* context = QOpenGLContext::currentContext(); // If owned by a context object make sure it is current. // Also check that current context is capable of resolving all needed functions if (((owningContext() && owningContext() == context) || !owningContext()) && QOpenGLFunctions_4_3_Core::isContextCompatible(context)) { // Associate with private implementation, creating if necessary // Function pointers in the backends are resolved at creation time QOpenGLVersionFunctionsBackend* d = 0; d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_0_CoreBackend::versionStatus()); if (!d) { d = new QOpenGLFunctions_1_0_CoreBackend(context); QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_1_0_CoreBackend::versionStatus(), d); } d_1_0_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_1_CoreBackend::versionStatus()); if (!d) { d = new QOpenGLFunctions_1_1_CoreBackend(context); QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_1_1_CoreBackend::versionStatus(), d); } d_1_1_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_2_CoreBackend::versionStatus()); if (!d) { d = new QOpenGLFunctions_1_2_CoreBackend(context); QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_1_2_CoreBackend::versionStatus(), d); } d_1_2_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_3_CoreBackend::versionStatus()); if (!d) { d = new QOpenGLFunctions_1_3_CoreBackend(context); QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_1_3_CoreBackend::versionStatus(), d); } d_1_3_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_4_CoreBackend::versionStatus()); if (!d) { d = new QOpenGLFunctions_1_4_CoreBackend(context); QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_1_4_CoreBackend::versionStatus(), d); } d_1_4_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_5_CoreBackend::versionStatus()); if (!d) { d = new QOpenGLFunctions_1_5_CoreBackend(context); QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_1_5_CoreBackend::versionStatus(), d); } d_1_5_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_2_0_CoreBackend::versionStatus()); if (!d) { d = new QOpenGLFunctions_2_0_CoreBackend(context); QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_2_0_CoreBackend::versionStatus(), d); } d_2_0_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_2_1_CoreBackend::versionStatus()); if (!d) { d = new QOpenGLFunctions_2_1_CoreBackend(context); QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_2_1_CoreBackend::versionStatus(), d); } d_2_1_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_0_CoreBackend::versionStatus()); if (!d) { d = new QOpenGLFunctions_3_0_CoreBackend(context); QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_3_0_CoreBackend::versionStatus(), d); } d_3_0_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_1_CoreBackend::versionStatus()); if (!d) { d = new QOpenGLFunctions_3_1_CoreBackend(context); QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_3_1_CoreBackend::versionStatus(), d); } d_3_1_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_2_CoreBackend::versionStatus()); if (!d) { d = new QOpenGLFunctions_3_2_CoreBackend(context); QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_3_2_CoreBackend::versionStatus(), d); } d_3_2_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_3_CoreBackend::versionStatus()); if (!d) { d = new QOpenGLFunctions_3_3_CoreBackend(context); QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_3_3_CoreBackend::versionStatus(), d); } d_3_3_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_4_0_CoreBackend::versionStatus()); if (!d) { d = new QOpenGLFunctions_4_0_CoreBackend(context); QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_4_0_CoreBackend::versionStatus(), d); } d_4_0_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_4_1_CoreBackend::versionStatus()); if (!d) { d = new QOpenGLFunctions_4_1_CoreBackend(context); QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_4_1_CoreBackend::versionStatus(), d); } d_4_1_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_4_2_CoreBackend::versionStatus()); if (!d) { d = new QOpenGLFunctions_4_2_CoreBackend(context); QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_4_2_CoreBackend::versionStatus(), d); } d_4_2_Core = static_cast(d); d->refs.ref(); d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_4_3_CoreBackend::versionStatus()); if (!d) { d = new QOpenGLFunctions_4_3_CoreBackend(context); QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_4_3_CoreBackend::versionStatus(), d); } d_4_3_Core = static_cast(d); d->refs.ref(); QAbstractOpenGLFunctions::initializeOpenGLFunctions(); } return isInitialized(); } bool QOpenGLFunctions_4_3_Core::isContextCompatible(QOpenGLContext *context) { Q_ASSERT(context); QSurfaceFormat f = context->format(); const QPair v = qMakePair(f.majorVersion(), f.minorVersion()); if (v < qMakePair(4, 3)) return false; return true; } QOpenGLVersionProfile QOpenGLFunctions_4_3_Core::versionProfile() { QOpenGLVersionProfile v; v.setVersion(4, 3); v.setProfile(QSurfaceFormat::CoreProfile); return v; } QT_END_NAMESPACE