/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qopengltexturecache_p.h" #include #include #include #include #include #include QT_BEGIN_NAMESPACE #ifndef GL_RED #define GL_RED 0x1903 #endif #ifndef GL_RGB10_A2 #define GL_RGB10_A2 0x8059 #endif #ifndef GL_BGR #define GL_BGR 0x80E0 #endif #ifndef GL_BGRA #define GL_BGRA 0x80E1 #endif #ifndef GL_UNSIGNED_INT_8_8_8_8_REV #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 #endif #ifndef GL_UNSIGNED_INT_2_10_10_10_REV #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 #endif class QOpenGLTextureCacheWrapper { public: QOpenGLTextureCacheWrapper() { QImagePixmapCleanupHooks::instance()->addPlatformPixmapModificationHook(cleanupTexturesForPixmapData); QImagePixmapCleanupHooks::instance()->addPlatformPixmapDestructionHook(cleanupTexturesForPixmapData); QImagePixmapCleanupHooks::instance()->addImageHook(cleanupTexturesForCacheKey); } ~QOpenGLTextureCacheWrapper() { QImagePixmapCleanupHooks::instance()->removePlatformPixmapModificationHook(cleanupTexturesForPixmapData); QImagePixmapCleanupHooks::instance()->removePlatformPixmapDestructionHook(cleanupTexturesForPixmapData); QImagePixmapCleanupHooks::instance()->removeImageHook(cleanupTexturesForCacheKey); } QOpenGLTextureCache *cacheForContext(QOpenGLContext *context) { QMutexLocker lock(&m_mutex); return m_resource.value(context); } static void cleanupTexturesForCacheKey(qint64 key); static void cleanupTexturesForPixmapData(QPlatformPixmap *pmd); private: QOpenGLMultiGroupSharedResource m_resource; QMutex m_mutex; }; Q_GLOBAL_STATIC(QOpenGLTextureCacheWrapper, qt_texture_caches) QOpenGLTextureCache *QOpenGLTextureCache::cacheForContext(QOpenGLContext *context) { return qt_texture_caches()->cacheForContext(context); } void QOpenGLTextureCacheWrapper::cleanupTexturesForCacheKey(qint64 key) { QList resources = qt_texture_caches()->m_resource.resources(); for (QList::iterator it = resources.begin(); it != resources.end(); ++it) static_cast(*it)->invalidate(key); } void QOpenGLTextureCacheWrapper::cleanupTexturesForPixmapData(QPlatformPixmap *pmd) { cleanupTexturesForCacheKey(pmd->cacheKey()); } QOpenGLTextureCache::QOpenGLTextureCache(QOpenGLContext *ctx) : QOpenGLSharedResource(ctx->shareGroup()) , m_cache(64 * 1024) // 64 MB cache { } QOpenGLTextureCache::~QOpenGLTextureCache() { } GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QPixmap &pixmap, BindOptions options) { if (pixmap.isNull()) return 0; QMutexLocker locker(&m_mutex); qint64 key = pixmap.cacheKey(); // A QPainter is active on the image - take the safe route and replace the texture. if (!pixmap.paintingActive()) { QOpenGLCachedTexture *entry = m_cache.object(key); if (entry && entry->options() == options) { context->functions()->glBindTexture(GL_TEXTURE_2D, entry->id()); return entry->id(); } } GLuint id = bindTexture(context, key, pixmap.toImage(), options); if (id > 0) QImagePixmapCleanupHooks::enableCleanupHooks(pixmap); return id; } GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QImage &image, BindOptions options) { if (image.isNull()) return 0; QMutexLocker locker(&m_mutex); qint64 key = image.cacheKey(); // A QPainter is active on the image - take the safe route and replace the texture. if (!image.paintingActive()) { QOpenGLCachedTexture *entry = m_cache.object(key); if (entry && entry->options() == options) { context->functions()->glBindTexture(GL_TEXTURE_2D, entry->id()); return entry->id(); } } QImage img = image; if (!context->functions()->hasOpenGLFeature(QOpenGLFunctions::NPOTTextures)) { // Scale the pixmap if needed. GL textures needs to have the // dimensions 2^n+2(border) x 2^m+2(border), unless we're using GL // 2.0 or use the GL_TEXTURE_RECTANGLE texture target int tx_w = qNextPowerOfTwo(image.width() - 1); int tx_h = qNextPowerOfTwo(image.height() - 1); if (tx_w != image.width() || tx_h != image.height()) { img = img.scaled(tx_w, tx_h); } } GLuint id = bindTexture(context, key, img, options); if (id > 0) QImagePixmapCleanupHooks::enableCleanupHooks(image); return id; } GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, qint64 key, const QImage &image, BindOptions options) { GLuint id; QOpenGLFunctions *funcs = context->functions(); funcs->glGenTextures(1, &id); funcs->glBindTexture(GL_TEXTURE_2D, id); QImage tx; GLenum externalFormat; GLenum internalFormat; GLuint pixelType; QImage::Format targetFormat = QImage::Format_Invalid; const bool isOpenGL12orBetter = !context->isOpenGLES() && (context->format().majorVersion() >= 2 || context->format().minorVersion() >= 2); switch (image.format()) { case QImage::Format_RGB32: case QImage::Format_ARGB32: case QImage::Format_ARGB32_Premultiplied: if (isOpenGL12orBetter) { externalFormat = GL_BGRA; internalFormat = GL_RGBA; pixelType = GL_UNSIGNED_INT_8_8_8_8_REV; } else { #if Q_BYTE_ORDER == Q_BIG_ENDIAN // Without GL_UNSIGNED_INT_8_8_8_8_REV, BGRA only matches ARGB on little endian. break; #endif if (static_cast(context->functions())->hasOpenGLExtension(QOpenGLExtensions::BGRATextureFormat)) { // GL_EXT_bgra or GL_EXT_texture_format_BGRA8888 extensions. if (context->isOpenGLES()) { // The GL_EXT_texture_format_BGRA8888 extension requires the internal format to match the external. externalFormat = internalFormat = GL_BGRA; } else { // OpenGL BGRA/BGR format is not allowed as an internal format externalFormat = GL_BGRA; internalFormat = GL_RGBA; } pixelType = GL_UNSIGNED_BYTE; } else if (context->isOpenGLES() && context->hasExtension(QByteArrayLiteral("GL_APPLE_texture_format_BGRA8888"))) { // Is only allowed as an external format like OpenGL. externalFormat = GL_BGRA; internalFormat = GL_RGBA; pixelType = GL_UNSIGNED_BYTE; } else { // No support for direct ARGB32 upload. break; } } targetFormat = image.format(); break; case QImage::Format_BGR30: case QImage::Format_A2BGR30_Premultiplied: if (isOpenGL12orBetter || (context->isOpenGLES() && context->format().majorVersion() >= 3)) { pixelType = GL_UNSIGNED_INT_2_10_10_10_REV; externalFormat = GL_RGBA; internalFormat = GL_RGB10_A2; targetFormat = image.format(); } break; case QImage::Format_RGB30: case QImage::Format_A2RGB30_Premultiplied: if (isOpenGL12orBetter) { pixelType = GL_UNSIGNED_INT_2_10_10_10_REV; externalFormat = GL_BGRA; internalFormat = GL_RGB10_A2; targetFormat = image.format(); } else if (context->isOpenGLES() && context->format().majorVersion() >= 3) { pixelType = GL_UNSIGNED_INT_2_10_10_10_REV; externalFormat = GL_RGBA; internalFormat = GL_RGB10_A2; targetFormat = QImage::Format_A2BGR30_Premultiplied; } break; case QImage::Format_RGB444: case QImage::Format_RGB555: case QImage::Format_RGB16: if (isOpenGL12orBetter || context->isOpenGLES()) { externalFormat = internalFormat = GL_RGB; pixelType = GL_UNSIGNED_SHORT_5_6_5; targetFormat = QImage::Format_RGB16; } break; case QImage::Format_RGB666: case QImage::Format_RGB888: externalFormat = internalFormat = GL_RGB; pixelType = GL_UNSIGNED_BYTE; targetFormat = QImage::Format_RGB888; break; case QImage::Format_RGBX8888: case QImage::Format_RGBA8888: case QImage::Format_RGBA8888_Premultiplied: externalFormat = internalFormat = GL_RGBA; pixelType = GL_UNSIGNED_BYTE; targetFormat = image.format(); break; case QImage::Format_Indexed8: if (options & UseRedFor8BitBindOption) { externalFormat = internalFormat = GL_RED; pixelType = GL_UNSIGNED_BYTE; targetFormat = image.format(); } break; case QImage::Format_Alpha8: if (options & UseRedFor8BitBindOption) { externalFormat = internalFormat = GL_RED; pixelType = GL_UNSIGNED_BYTE; targetFormat = image.format(); } else if (context->isOpenGLES() || context->format().profile() != QSurfaceFormat::CoreProfile) { externalFormat = internalFormat = GL_ALPHA; pixelType = GL_UNSIGNED_BYTE; targetFormat = image.format(); } break; case QImage::Format_Grayscale8: if (options & UseRedFor8BitBindOption) { externalFormat = internalFormat = GL_RED; pixelType = GL_UNSIGNED_BYTE; targetFormat = image.format(); } else if (context->isOpenGLES() || context->format().profile() != QSurfaceFormat::CoreProfile) { externalFormat = internalFormat = GL_LUMINANCE; pixelType = GL_UNSIGNED_BYTE; targetFormat = image.format(); } break; default: break; } if (targetFormat == QImage::Format_Invalid) { externalFormat = internalFormat = GL_RGBA; pixelType = GL_UNSIGNED_BYTE; if (!image.hasAlphaChannel()) targetFormat = QImage::Format_RGBX8888; else targetFormat = QImage::Format_RGBA8888; } if (options & PremultipliedAlphaBindOption) { if (targetFormat == QImage::Format_ARGB32) targetFormat = QImage::Format_ARGB32_Premultiplied; else if (targetFormat == QImage::Format_RGBA8888) targetFormat = QImage::Format_RGBA8888_Premultiplied; } else { if (targetFormat == QImage::Format_ARGB32_Premultiplied) targetFormat = QImage::Format_ARGB32; else if (targetFormat == QImage::Format_RGBA8888_Premultiplied) targetFormat = QImage::Format_RGBA8888; } if (image.format() != targetFormat) tx = image.convertToFormat(targetFormat); else tx = image; funcs->glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, tx.width(), tx.height(), 0, externalFormat, pixelType, const_cast(tx).bits()); int cost = tx.width() * tx.height() * tx.depth() / (1024 * 8); m_cache.insert(key, new QOpenGLCachedTexture(id, options, context), cost); return id; } void QOpenGLTextureCache::invalidate(qint64 key) { QMutexLocker locker(&m_mutex); m_cache.remove(key); } void QOpenGLTextureCache::invalidateResource() { m_cache.clear(); } void QOpenGLTextureCache::freeResource(QOpenGLContext *) { Q_ASSERT(false); // the texture cache lives until the context group disappears } static void freeTexture(QOpenGLFunctions *funcs, GLuint id) { funcs->glDeleteTextures(1, &id); } QOpenGLCachedTexture::QOpenGLCachedTexture(GLuint id, int options, QOpenGLContext *context) : m_options(options) { m_resource = new QOpenGLSharedResourceGuard(context, id, freeTexture); } QT_END_NAMESPACE