/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qopengltexturecache_p.h" #include #include #include QT_BEGIN_NAMESPACE class QOpenGLTextureCacheWrapper { public: QOpenGLTextureCacheWrapper() { QImagePixmapCleanupHooks::instance()->addPlatformPixmapModificationHook(cleanupTexturesForPixmapData); QImagePixmapCleanupHooks::instance()->addPlatformPixmapDestructionHook(cleanupTexturesForPixmapData); QImagePixmapCleanupHooks::instance()->addImageHook(cleanupTexturesForCacheKey); } ~QOpenGLTextureCacheWrapper() { QImagePixmapCleanupHooks::instance()->removePlatformPixmapModificationHook(cleanupTexturesForPixmapData); QImagePixmapCleanupHooks::instance()->removePlatformPixmapDestructionHook(cleanupTexturesForPixmapData); QImagePixmapCleanupHooks::instance()->removeImageHook(cleanupTexturesForCacheKey); } QOpenGLTextureCache *cacheForContext(QOpenGLContext *context) { QMutexLocker lock(&m_mutex); return m_resource.value(context); } static void cleanupTexturesForCacheKey(qint64 key); static void cleanupTexturesForPixmapData(QPlatformPixmap *pmd); private: QOpenGLMultiGroupSharedResource m_resource; QMutex m_mutex; }; Q_GLOBAL_STATIC(QOpenGLTextureCacheWrapper, qt_texture_caches) QOpenGLTextureCache *QOpenGLTextureCache::cacheForContext(QOpenGLContext *context) { return qt_texture_caches()->cacheForContext(context); } void QOpenGLTextureCacheWrapper::cleanupTexturesForCacheKey(qint64 key) { QList resources = qt_texture_caches()->m_resource.resources(); for (QList::iterator it = resources.begin(); it != resources.end(); ++it) static_cast(*it)->invalidate(key); } void QOpenGLTextureCacheWrapper::cleanupTexturesForPixmapData(QPlatformPixmap *pmd) { cleanupTexturesForCacheKey(pmd->cacheKey()); } QOpenGLTextureCache::QOpenGLTextureCache(QOpenGLContext *ctx) : QOpenGLSharedResource(ctx->shareGroup()) , m_cache(64 * 1024) // 64 MB cache { } QOpenGLTextureCache::~QOpenGLTextureCache() { } GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QPixmap &pixmap) { if (pixmap.isNull()) return 0; QMutexLocker locker(&m_mutex); qint64 key = pixmap.cacheKey(); // A QPainter is active on the image - take the safe route and replace the texture. if (!pixmap.paintingActive()) { QOpenGLCachedTexture *entry = m_cache.object(key); if (entry) { glBindTexture(GL_TEXTURE_2D, entry->id()); return entry->id(); } } GLuint id = bindTexture(context, key, pixmap.toImage()); if (id > 0) QImagePixmapCleanupHooks::enableCleanupHooks(pixmap); return id; } GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QImage &image) { if (image.isNull()) return 0; QMutexLocker locker(&m_mutex); qint64 key = image.cacheKey(); // A QPainter is active on the image - take the safe route and replace the texture. if (!image.paintingActive()) { QOpenGLCachedTexture *entry = m_cache.object(key); if (entry) { glBindTexture(GL_TEXTURE_2D, entry->id()); return entry->id(); } } GLuint id = bindTexture(context, key, image); if (id > 0) QImagePixmapCleanupHooks::enableCleanupHooks(image); return id; } static inline void qgl_byteSwapImage(QImage &img) { const int width = img.width(); const int height = img.height(); if (QSysInfo::ByteOrder == QSysInfo::LittleEndian) { for (int i = 0; i < height; ++i) { uint *p = (uint *) img.scanLine(i); for (int x = 0; x < width; ++x) p[x] = ((p[x] << 16) & 0xff0000) | ((p[x] >> 16) & 0xff) | (p[x] & 0xff00ff00); } } else { for (int i = 0; i < height; ++i) { uint *p = (uint *) img.scanLine(i); for (int x = 0; x < width; ++x) p[x] = (p[x] << 8) | (p[x] >> 24); } } } GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, qint64 key, const QImage &image) { GLuint id; glGenTextures(1, &id); glBindTexture(GL_TEXTURE_2D, id); QImage tx = image.convertToFormat(QImage::Format_ARGB32_Premultiplied); qgl_byteSwapImage(tx); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tx.width(), tx.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, const_cast(tx).bits()); int cost = tx.width() * tx.height() * 4 / 1024; m_cache.insert(key, new QOpenGLCachedTexture(id, context), cost); return id; } void QOpenGLTextureCache::invalidate(qint64 key) { QMutexLocker locker(&m_mutex); m_cache.remove(key); } void QOpenGLTextureCache::invalidateResource() { m_cache.clear(); } void QOpenGLTextureCache::freeResource(QOpenGLContext *) { Q_ASSERT(false); // the texture cache lives until the context group disappears } static void freeTexture(QOpenGLFunctions *, GLuint id) { glDeleteTextures(1, &id); } QOpenGLCachedTexture::QOpenGLCachedTexture(GLuint id, QOpenGLContext *context) { m_resource = new QOpenGLSharedResourceGuard(context, id, freeTexture); } QT_END_NAMESPACE