/**************************************************************************** ** ** Copyright (C) 2014 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Sean Harmer ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QOPENGLVERTEXARRAYOBJECT_P_H #define QOPENGLVERTEXARRAYOBJECT_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of the Qt OpenGL classes. This header file may change from // version to version without notice, or even be removed. // // We mean it. // #include #ifndef QT_NO_OPENGL #include QT_BEGIN_NAMESPACE class QOpenGLVertexArrayObjectHelper; class QOpenGLContext; void Q_GUI_EXPORT qtInitializeVertexArrayObjectHelper(QOpenGLVertexArrayObjectHelper *helper, QOpenGLContext *context); class QOpenGLVertexArrayObjectHelper { Q_DISABLE_COPY(QOpenGLVertexArrayObjectHelper) public: explicit inline QOpenGLVertexArrayObjectHelper(QOpenGLContext *context) : GenVertexArrays(Q_NULLPTR) , DeleteVertexArrays(Q_NULLPTR) , BindVertexArray(Q_NULLPTR) , IsVertexArray(Q_NULLPTR) { qtInitializeVertexArrayObjectHelper(this, context); } inline bool isValid() const { return GenVertexArrays && DeleteVertexArrays && BindVertexArray && IsVertexArray; } inline void glGenVertexArrays(GLsizei n, GLuint *arrays) const { GenVertexArrays(n, arrays); } inline void glDeleteVertexArrays(GLsizei n, const GLuint *arrays) const { DeleteVertexArrays(n, arrays); } inline void glBindVertexArray(GLuint array) const { BindVertexArray(array); } inline GLboolean glIsVertexArray(GLuint array) const { return IsVertexArray(array); } private: friend void Q_GUI_EXPORT qtInitializeVertexArrayObjectHelper(QOpenGLVertexArrayObjectHelper *helper, QOpenGLContext *context); // Function signatures are equivalent between desktop core, ARB, APPLE, ES 3 and ES 2 extensions typedef void (QOPENGLF_APIENTRYP qt_GenVertexArrays_t)(GLsizei n, GLuint *arrays); typedef void (QOPENGLF_APIENTRYP qt_DeleteVertexArrays_t)(GLsizei n, const GLuint *arrays); typedef void (QOPENGLF_APIENTRYP qt_BindVertexArray_t)(GLuint array); typedef GLboolean (QOPENGLF_APIENTRYP qt_IsVertexArray_t)(GLuint array); qt_GenVertexArrays_t GenVertexArrays; qt_DeleteVertexArrays_t DeleteVertexArrays; qt_BindVertexArray_t BindVertexArray; qt_IsVertexArray_t IsVertexArray; }; QT_END_NAMESPACE #endif // QT_NO_OPENGL #endif // QOPENGLVERTEXARRAYOBJECT_P_H