// Copyright (C) 2024 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QCOLORCLUT_H #define QCOLORCLUT_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include QT_BEGIN_NAMESPACE // A 3/4-dimensional lookup table compatible with ICC lut8, lut16, mAB, and mBA formats. class QColorCLUT { inline static QColorVector interpolate(const QColorVector &a, const QColorVector &b, float t) { return a + (b - a) * t; // faster than std::lerp by assuming no super large or non-number floats } inline static void interpolateIn(QColorVector &a, const QColorVector &b, float t) { a += (b - a) * t; } public: uint32_t gridPointsX = 0; uint32_t gridPointsY = 0; uint32_t gridPointsZ = 0; uint32_t gridPointsW = 1; QList table; bool isEmpty() const { return table.isEmpty(); } QColorVector apply(const QColorVector &v) const { Q_ASSERT(table.size() == gridPointsX * gridPointsY * gridPointsZ * gridPointsW); QColorVector frac; const float x = std::clamp(v.x, 0.0f, 1.0f) * (gridPointsX - 1); const float y = std::clamp(v.y, 0.0f, 1.0f) * (gridPointsY - 1); const float z = std::clamp(v.z, 0.0f, 1.0f) * (gridPointsZ - 1); const float w = std::clamp(v.w, 0.0f, 1.0f) * (gridPointsW - 1); const uint32_t lox = static_cast(std::floor(x)); const uint32_t hix = std::min(lox + 1, gridPointsX - 1); const uint32_t loy = static_cast(std::floor(y)); const uint32_t hiy = std::min(loy + 1, gridPointsY - 1); const uint32_t loz = static_cast(std::floor(z)); const uint32_t hiz = std::min(loz + 1, gridPointsZ - 1); const uint32_t low = static_cast(std::floor(w)); const uint32_t hiw = std::min(low + 1, gridPointsW - 1); frac.x = x - static_cast(lox); frac.y = y - static_cast(loy); frac.z = z - static_cast(loz); frac.w = w - static_cast(low); if (gridPointsW > 1) { auto index = [&](qsizetype x, qsizetype y, qsizetype z, qsizetype w) -> qsizetype { return x * gridPointsW * gridPointsZ * gridPointsY + y * gridPointsW * gridPointsZ + z * gridPointsW + w; }; QColorVector tmp[8]; // interpolate over w tmp[0] = interpolate(table[index(lox, loy, loz, low)], table[index(lox, loy, loz, hiw)], frac.w); tmp[1] = interpolate(table[index(lox, loy, hiz, low)], table[index(lox, loy, hiz, hiw)], frac.w); tmp[2] = interpolate(table[index(lox, hiy, loz, low)], table[index(lox, hiy, loz, hiw)], frac.w); tmp[3] = interpolate(table[index(lox, hiy, hiz, low)], table[index(lox, hiy, hiz, hiw)], frac.w); tmp[4] = interpolate(table[index(hix, loy, loz, low)], table[index(hix, loy, loz, hiw)], frac.w); tmp[5] = interpolate(table[index(hix, loy, hiz, low)], table[index(hix, loy, hiz, hiw)], frac.w); tmp[6] = interpolate(table[index(hix, hiy, loz, low)], table[index(hix, hiy, loz, hiw)], frac.w); tmp[7] = interpolate(table[index(hix, hiy, hiz, low)], table[index(hix, hiy, hiz, hiw)], frac.w); // interpolate over z for (int i = 0; i < 4; ++i) interpolateIn(tmp[i * 2], tmp[i * 2 + 1], frac.z); // interpolate over y for (int i = 0; i < 2; ++i) interpolateIn(tmp[i * 4], tmp[i * 4 + 2], frac.y); // interpolate over x interpolateIn(tmp[0], tmp[4], frac.x); return tmp[0]; } auto index = [&](qsizetype x, qsizetype y, qsizetype z) -> qsizetype { return x * gridPointsZ * gridPointsY + y * gridPointsZ + z; }; QColorVector tmp[8] = { table[index(lox, loy, loz)], table[index(lox, loy, hiz)], table[index(lox, hiy, loz)], table[index(lox, hiy, hiz)], table[index(hix, loy, loz)], table[index(hix, loy, hiz)], table[index(hix, hiy, loz)], table[index(hix, hiy, hiz)] }; // interpolate over z for (int i = 0; i < 4; ++i) interpolateIn(tmp[i * 2], tmp[i * 2 + 1], frac.z); // interpolate over y for (int i = 0; i < 2; ++i) interpolateIn(tmp[i * 4], tmp[i * 4 + 2], frac.y); // interpolate over x interpolateIn(tmp[0], tmp[4], frac.x); return tmp[0]; } }; QT_END_NAMESPACE #endif // QCOLORCLUT_H