/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QCOLORPROFILE_P_H #define QCOLORPROFILE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include QT_BEGIN_NAMESPACE class Q_GUI_EXPORT QColorProfile { public: static QColorProfile *fromGamma(qreal gamma); static QColorProfile *fromSRgb(); // The following methods all convert opaque or unpremultiplied colors: QRgba64 toLinear64(QRgb rgb32) const { ushort r = m_toLinear[qRed(rgb32) << 4]; ushort g = m_toLinear[qGreen(rgb32) << 4]; ushort b = m_toLinear[qBlue(rgb32) << 4]; r = r + (r >> 8); g = g + (g >> 8); b = b + (b >> 8); return QRgba64::fromRgba64(r, g, b, qAlpha(rgb32) * 257); } QRgb toLinear(QRgb rgb32) const { uchar r = (m_toLinear[qRed(rgb32) << 4] + 0x80) >> 8; uchar g = (m_toLinear[qGreen(rgb32) << 4] + 0x80) >> 8; uchar b = (m_toLinear[qBlue(rgb32) << 4] + 0x80) >> 8; return qRgba(r, g, b, qAlpha(rgb32)); } QRgba64 toLinear(QRgba64 rgb64) const { ushort r = rgb64.red(); ushort g = rgb64.green(); ushort b = rgb64.blue(); r = r - (r >> 8); g = g - (g >> 8); b = b - (b >> 8); r = m_toLinear[r >> 4]; g = m_toLinear[g >> 4]; b = m_toLinear[b >> 4]; r = r + (r >> 8); g = g + (g >> 8); b = b + (b >> 8); return QRgba64::fromRgba64(r, g, b, rgb64.alpha()); } QRgb fromLinear64(QRgba64 rgb64) const { ushort r = rgb64.red(); ushort g = rgb64.green(); ushort b = rgb64.blue(); r = r - (r >> 8); g = g - (g >> 8); b = b - (b >> 8); r = (m_fromLinear[r >> 4] + 0x80) >> 8; g = (m_fromLinear[g >> 4] + 0x80) >> 8; b = (m_fromLinear[b >> 4] + 0x80) >> 8; return qRgba(r, g, b, rgb64.alpha8()); } QRgb fromLinear(QRgb rgb32) const { uchar r = (m_fromLinear[qRed(rgb32) << 4] + 0x80) >> 8; uchar g = (m_fromLinear[qGreen(rgb32) << 4] + 0x80) >> 8; uchar b = (m_fromLinear[qBlue(rgb32) << 4] + 0x80) >> 8; return qRgba(r, g, b, qAlpha(rgb32)); } QRgba64 fromLinear(QRgba64 rgb64) const { ushort r = rgb64.red(); ushort g = rgb64.green(); ushort b = rgb64.blue(); r = r - (r >> 8); g = g - (g >> 8); b = b - (b >> 8); r = m_fromLinear[r >> 4]; g = m_fromLinear[g >> 4]; b = m_fromLinear[b >> 4]; r = r + (r >> 8); g = g + (g >> 8); b = b + (b >> 8); return QRgba64::fromRgba64(r, g, b, rgb64.alpha()); } private: QColorProfile() { } // We translate to 0-65280 (255*256) instead to 0-65535 to make simple // shifting an accurate conversion. // We translate from 0-4080 (255*16) for the same speed up, and to keep // the tables small enough to fit in most inner caches. ushort m_toLinear[(255 * 16) + 1]; // [0-4080] -> [0-65280] ushort m_fromLinear[(255 * 16) + 1]; // [0-4080] -> [0-65280] }; QT_END_NAMESPACE #endif // QCOLORPROFILE_P_H