/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QCOLORTRCLUT_P_H #define QCOLORTRCLUT_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include #if defined(__SSE2__) #include #elif defined(__ARM_NEON__) || defined(__ARM_NEON) #include #endif QT_BEGIN_NAMESPACE class QColorTransferFunction; class QColorTransferTable; class Q_GUI_EXPORT QColorTrcLut : public QEnableSharedFromThis { public: static QColorTrcLut *fromGamma(qreal gamma); static QColorTrcLut *fromTransferFunction(const QColorTransferFunction &transfn); static QColorTrcLut *fromTransferTable(const QColorTransferTable &transTable); // The following methods all convert opaque or unpremultiplied colors: QRgba64 toLinear64(QRgb rgb32) const { #if defined(__SSE2__) __m128i v = _mm_cvtsi32_si128(rgb32); v = _mm_unpacklo_epi8(v, _mm_setzero_si128()); const __m128i vidx = _mm_slli_epi16(v, 4); const int ridx = _mm_extract_epi16(vidx, 2); const int gidx = _mm_extract_epi16(vidx, 1); const int bidx = _mm_extract_epi16(vidx, 0); v = _mm_slli_epi16(v, 8); // a * 256 v = _mm_insert_epi16(v, m_toLinear[ridx], 0); v = _mm_insert_epi16(v, m_toLinear[gidx], 1); v = _mm_insert_epi16(v, m_toLinear[bidx], 2); v = _mm_add_epi16(v, _mm_srli_epi16(v, 8)); QRgba64 rgba64; _mm_storel_epi64(reinterpret_cast<__m128i *>(&rgba64), v); return rgba64; #elif (defined(__ARM_NEON__) || defined(__ARM_NEON)) && Q_BYTE_ORDER == Q_LITTLE_ENDIAN uint8x8_t v8 = vreinterpret_u8_u32(vmov_n_u32(rgb32)); uint16x4_t v16 = vget_low_u16(vmovl_u8(v8)); const uint16x4_t vidx = vshl_n_u16(v16, 4); const int ridx = vget_lane_u16(vidx, 2); const int gidx = vget_lane_u16(vidx, 1); const int bidx = vget_lane_u16(vidx, 0); v16 = vshl_n_u16(v16, 8); // a * 256 v16 = vset_lane_u16(m_toLinear[ridx], v16, 0); v16 = vset_lane_u16(m_toLinear[gidx], v16, 1); v16 = vset_lane_u16(m_toLinear[bidx], v16, 2); v16 = vadd_u16(v16, vshr_n_u16(v16, 8)); return QRgba64::fromRgba64(vget_lane_u64(vreinterpret_u64_u16(v16), 0)); #else uint r = m_toLinear[qRed(rgb32) << 4]; uint g = m_toLinear[qGreen(rgb32) << 4]; uint b = m_toLinear[qBlue(rgb32) << 4]; r = r + (r >> 8); g = g + (g >> 8); b = b + (b >> 8); return QRgba64::fromRgba64(r, g, b, qAlpha(rgb32) * 257); #endif } QRgb toLinear(QRgb rgb32) const { return convertWithTable(rgb32, m_toLinear); } QRgba64 toLinear(QRgba64 rgb64) const { return convertWithTable(rgb64, m_toLinear); } float u8ToLinearF32(int c) const { ushort v = m_toLinear[c << 4]; return v * (1.0f / (255*256)); } float u16ToLinearF32(int c) const { c -= (c >> 8); ushort v = m_toLinear[c >> 4]; return v * (1.0f / (255*256)); } float toLinear(float f) const { ushort v = m_toLinear[(int)(f * (255 * 16) + 0.5f)]; return v * (1.0f / (255*256)); } QRgb fromLinear64(QRgba64 rgb64) const { #if defined(__SSE2__) __m128i v = _mm_loadl_epi64(reinterpret_cast(&rgb64)); v = _mm_sub_epi16(v, _mm_srli_epi16(v, 8)); const __m128i vidx = _mm_srli_epi16(v, 4); const int ridx = _mm_extract_epi16(vidx, 0); const int gidx = _mm_extract_epi16(vidx, 1); const int bidx = _mm_extract_epi16(vidx, 2); v = _mm_insert_epi16(v, m_fromLinear[ridx], 2); v = _mm_insert_epi16(v, m_fromLinear[gidx], 1); v = _mm_insert_epi16(v, m_fromLinear[bidx], 0); v = _mm_add_epi16(v, _mm_set1_epi16(0x80)); v = _mm_srli_epi16(v, 8); v = _mm_packus_epi16(v, v); return _mm_cvtsi128_si32(v); #elif (defined(__ARM_NEON__) || defined(__ARM_NEON)) && Q_BYTE_ORDER == Q_LITTLE_ENDIAN uint16x4_t v = vreinterpret_u16_u64(vmov_n_u64(rgb64)); v = vsub_u16(v, vshr_n_u16(v, 8)); const uint16x4_t vidx = vshr_n_u16(v, 4); const int ridx = vget_lane_u16(vidx, 0); const int gidx = vget_lane_u16(vidx, 1); const int bidx = vget_lane_u16(vidx, 2); v = vset_lane_u16(m_fromLinear[ridx], v, 2); v = vset_lane_u16(m_fromLinear[gidx], v, 1); v = vset_lane_u16(m_fromLinear[bidx], v, 0); uint8x8_t v8 = vrshrn_n_u16(vcombine_u16(v, v), 8); return vget_lane_u32(vreinterpret_u32_u8(v8), 0); #else uint a = rgb64.alpha(); uint r = rgb64.red(); uint g = rgb64.green(); uint b = rgb64.blue(); a = a - (a >> 8); r = r - (r >> 8); g = g - (g >> 8); b = b - (b >> 8); a = (a + 0x80) >> 8; r = (m_fromLinear[r >> 4] + 0x80) >> 8; g = (m_fromLinear[g >> 4] + 0x80) >> 8; b = (m_fromLinear[b >> 4] + 0x80) >> 8; return (a << 24) | (r << 16) | (g << 8) | b; #endif } QRgb fromLinear(QRgb rgb32) const { return convertWithTable(rgb32, m_fromLinear); } QRgba64 fromLinear(QRgba64 rgb64) const { return convertWithTable(rgb64, m_fromLinear); } int u8FromLinearF32(float f) const { ushort v = m_fromLinear[(int)(f * (255 * 16) + 0.5f)]; return (v + 0x80) >> 8; } int u16FromLinearF32(float f) const { ushort v = m_fromLinear[(int)(f * (255 * 16) + 0.5f)]; return v + (v >> 8); } float fromLinear(float f) const { ushort v = m_fromLinear[(int)(f * (255 * 16) + 0.5f)]; return v * (1.0f / (255*256)); } // We translate to 0-65280 (255*256) instead to 0-65535 to make simple // shifting an accurate conversion. // We translate from 0-4080 (255*16) for the same speed up, and to keep // the tables small enough to fit in most inner caches. ushort m_toLinear[(255 * 16) + 1]; // [0-4080] -> [0-65280] ushort m_fromLinear[(255 * 16) + 1]; // [0-4080] -> [0-65280] private: QColorTrcLut() { } Q_ALWAYS_INLINE static QRgb convertWithTable(QRgb rgb32, const ushort *table) { const int r = (table[qRed(rgb32) << 4] + 0x80) >> 8; const int g = (table[qGreen(rgb32) << 4] + 0x80) >> 8; const int b = (table[qBlue(rgb32) << 4] + 0x80) >> 8; return (rgb32 & 0xff000000) | (r << 16) | (g << 8) | b; } Q_ALWAYS_INLINE static QRgba64 convertWithTable(QRgba64 rgb64, const ushort *table) { #if defined(__SSE2__) __m128i v = _mm_loadl_epi64(reinterpret_cast(&rgb64)); v = _mm_sub_epi16(v, _mm_srli_epi16(v, 8)); const __m128i vidx = _mm_srli_epi16(v, 4); const int ridx = _mm_extract_epi16(vidx, 2); const int gidx = _mm_extract_epi16(vidx, 1); const int bidx = _mm_extract_epi16(vidx, 0); v = _mm_insert_epi16(v, table[ridx], 2); v = _mm_insert_epi16(v, table[gidx], 1); v = _mm_insert_epi16(v, table[bidx], 0); v = _mm_add_epi16(v, _mm_srli_epi16(v, 8)); QRgba64 rgba64; _mm_storel_epi64(reinterpret_cast<__m128i *>(&rgba64), v); return rgba64; #elif (defined(__ARM_NEON__) || defined(__ARM_NEON)) && Q_BYTE_ORDER == Q_LITTLE_ENDIAN uint16x4_t v = vreinterpret_u16_u64(vmov_n_u64(rgb64)); v = vsub_u16(v, vshr_n_u16(v, 8)); const uint16x4_t vidx = vshr_n_u16(v, 4); const int ridx = vget_lane_u16(vidx, 2); const int gidx = vget_lane_u16(vidx, 1); const int bidx = vget_lane_u16(vidx, 0); v = vset_lane_u16(table[ridx], v, 2); v = vset_lane_u16(table[gidx], v, 1); v = vset_lane_u16(table[bidx], v, 0); v = vadd_u16(v, vshr_n_u16(v, 8)); return QRgba64::fromRgba64(vget_lane_u64(vreinterpret_u64_u16(v), 0)); #else ushort r = rgb64.red(); ushort g = rgb64.green(); ushort b = rgb64.blue(); r = r - (r >> 8); g = g - (g >> 8); b = b - (b >> 8); r = table[r >> 4]; g = table[g >> 4]; b = table[b >> 4]; r = r + (r >> 8); g = g + (g >> 8); b = b + (b >> 8); return QRgba64::fromRgba64(r, g, b, rgb64.alpha()); #endif } }; QT_END_NAMESPACE #endif // QCOLORTRCLUT_P_H