/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QCOSMETICSTROKER_P_H #define QCOSMETICSTROKER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include QT_BEGIN_NAMESPACE class QCosmeticStroker; typedef bool (*StrokeLine)(QCosmeticStroker *stroker, qreal x1, qreal y1, qreal x2, qreal y2, int caps); class QCosmeticStroker { public: struct Point { int x; int y; }; struct PointF { qreal x; qreal y; }; enum Caps { NoCaps = 0, CapBegin = 0x1, CapEnd = 0x2 }; // used to avoid drop outs or duplicated points enum Direction { TopToBottom = 0x1, BottomToTop = 0x2, LeftToRight = 0x4, RightToLeft = 0x8, VerticalMask = 0x3, HorizontalMask = 0xc }; QCosmeticStroker(QRasterPaintEngineState *s, const QRect &dr, const QRect &dr_unclipped) : state(s), deviceRect(dr_unclipped), clip(dr), pattern(0), reversePattern(0), patternSize(0), patternLength(0), patternOffset(0), legacyRounding(false), current_span(0), lastDir(LeftToRight), lastAxisAligned(false) { setup(); } ~QCosmeticStroker() { free(pattern); free(reversePattern); } void setLegacyRoundingEnabled(bool legacyRoundingEnabled) { legacyRounding = legacyRoundingEnabled; } void drawLine(const QPointF &p1, const QPointF &p2); void drawPath(const QVectorPath &path); void drawPoints(const QPoint *points, int num); void drawPoints(const QPointF *points, int num); QRasterPaintEngineState *state; QRect deviceRect; QRect clip; // clip bounds in real qreal xmin, xmax; qreal ymin, ymax; StrokeLine stroke; bool drawCaps; int *pattern; int *reversePattern; int patternSize; int patternLength; int patternOffset; bool legacyRounding; enum { NSPANS = 255 }; QT_FT_Span spans[NSPANS]; int current_span; ProcessSpans blend; int opacity; uint color; uint *pixels; int ppl; Direction lastDir; Point lastPixel; bool lastAxisAligned; private: void setup(); void renderCubic(const QPointF &p1, const QPointF &p2, const QPointF &p3, const QPointF &p4, int caps); void renderCubicSubdivision(PointF *points, int level, int caps); // used for closed subpaths void calculateLastPoint(qreal rx1, qreal ry1, qreal rx2, qreal ry2); public: bool clipLine(qreal &x1, qreal &y1, qreal &x2, qreal &y2); }; QT_END_NAMESPACE #endif // QCOSMETICLINE_H