/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qcssutil_p.h" #include "private/qcssparser_p.h" #include "qpainter.h" #include #ifndef QT_NO_CSSPARSER QT_BEGIN_NAMESPACE using namespace QCss; static QPen qPenFromStyle(const QBrush& b, qreal width, BorderStyle s) { Qt::PenStyle ps = Qt::NoPen; switch (s) { case BorderStyle_Dotted: ps = Qt::DotLine; break; case BorderStyle_Dashed: ps = width == 1 ? Qt::DotLine : Qt::DashLine; break; case BorderStyle_DotDash: ps = Qt::DashDotLine; break; case BorderStyle_DotDotDash: ps = Qt::DashDotDotLine; break; case BorderStyle_Inset: case BorderStyle_Outset: case BorderStyle_Solid: ps = Qt::SolidLine; break; default: break; } return QPen(b, width, ps, Qt::FlatCap); } void qDrawRoundedCorners(QPainter *p, qreal x1, qreal y1, qreal x2, qreal y2, const QSizeF& r1, const QSizeF& r2, Edge edge, BorderStyle s, QBrush c) { const qreal pw = (edge == TopEdge || edge == BottomEdge) ? y2-y1 : x2-x1; if (s == BorderStyle_Double) { qreal wby3 = pw/3; switch (edge) { case TopEdge: case BottomEdge: qDrawRoundedCorners(p, x1, y1, x2, y1+wby3, r1, r2, edge, BorderStyle_Solid, c); qDrawRoundedCorners(p, x1, y2-wby3, x2, y2, r1, r2, edge, BorderStyle_Solid, c); break; case LeftEdge: qDrawRoundedCorners(p, x1, y1+1, x1+wby3, y2, r1, r2, LeftEdge, BorderStyle_Solid, c); qDrawRoundedCorners(p, x2-wby3, y1+1, x2, y2, r1, r2, LeftEdge, BorderStyle_Solid, c); break; case RightEdge: qDrawRoundedCorners(p, x1, y1+1, x1+wby3, y2, r1, r2, RightEdge, BorderStyle_Solid, c); qDrawRoundedCorners(p, x2-wby3, y1+1, x2, y2, r1, r2, RightEdge, BorderStyle_Solid, c); break; default: break; } return; } else if (s == BorderStyle_Ridge || s == BorderStyle_Groove) { BorderStyle s1, s2; if (s == BorderStyle_Groove) { s1 = BorderStyle_Inset; s2 = BorderStyle_Outset; } else { s1 = BorderStyle_Outset; s2 = BorderStyle_Inset; } int pwby2 = qRound(pw/2); switch (edge) { case TopEdge: qDrawRoundedCorners(p, x1, y1, x2, y1 + pwby2, r1, r2, TopEdge, s1, c); qDrawRoundedCorners(p, x1, y1 + pwby2, x2, y2, r1, r2, TopEdge, s2, c); break; case BottomEdge: qDrawRoundedCorners(p, x1, y1 + pwby2, x2, y2, r1, r2, BottomEdge, s1, c); qDrawRoundedCorners(p, x1, y1, x2, y2-pwby2, r1, r2, BottomEdge, s2, c); break; case LeftEdge: qDrawRoundedCorners(p, x1, y1, x1 + pwby2, y2, r1, r2, LeftEdge, s1, c); qDrawRoundedCorners(p, x1 + pwby2, y1, x2, y2, r1, r2, LeftEdge, s2, c); break; case RightEdge: qDrawRoundedCorners(p, x1 + pwby2, y1, x2, y2, r1, r2, RightEdge, s1, c); qDrawRoundedCorners(p, x1, y1, x2 - pwby2, y2, r1, r2, RightEdge, s2, c); break; default: break; } } else if ((s == BorderStyle_Outset && (edge == TopEdge || edge == LeftEdge)) || (s == BorderStyle_Inset && (edge == BottomEdge || edge == RightEdge))) c = c.color().lighter(); p->save(); qreal pwby2 = pw/2; p->setBrush(Qt::NoBrush); QPen pen = qPenFromStyle(c, pw, s); pen.setCapStyle(Qt::SquareCap); // this eliminates the offby1 errors that we might hit below p->setPen(pen); switch (edge) { case TopEdge: if (!r1.isEmpty()) p->drawArc(QRectF(x1 - r1.width() + pwby2, y1 + pwby2, 2*r1.width() - pw, 2*r1.height() - pw), 135*16, -45*16); if (!r2.isEmpty()) p->drawArc(QRectF(x2 - r2.width() + pwby2, y1 + pwby2, 2*r2.width() - pw, 2*r2.height() - pw), 45*16, 45*16); break; case BottomEdge: if (!r1.isEmpty()) p->drawArc(QRectF(x1 - r1.width() + pwby2, y2 - 2*r1.height() + pwby2, 2*r1.width() - pw, 2*r1.height() - pw), -90 * 16, -45 * 16); if (!r2.isEmpty()) p->drawArc(QRectF(x2 - r2.width() + pwby2, y2 - 2*r2.height() + pwby2, 2*r2.width() - pw, 2*r2.height() - pw), -90 * 16, 45 * 16); break; case LeftEdge: if (!r1.isEmpty()) p->drawArc(QRectF(x1 + pwby2, y1 - r1.height() + pwby2, 2*r1.width() - pw, 2*r1.height() - pw), 135*16, 45*16); if (!r2.isEmpty()) p->drawArc(QRectF(x1 + pwby2, y2 - r2.height() + pwby2, 2*r2.width() - pw, 2*r2.height() - pw), 180*16, 45*16); break; case RightEdge: if (!r1.isEmpty()) p->drawArc(QRectF(x2 - 2*r1.width() + pwby2, y1 - r1.height() + pwby2, 2*r1.width() - pw, 2*r1.height() - pw), 45*16, -45*16); if (!r2.isEmpty()) p->drawArc(QRectF(x2 - 2*r2.width() + pwby2, y2 - r2.height() + pwby2, 2*r2.width() - pw, 2*r2.height() - pw), 315*16, 45*16); break; default: break; } p->restore(); } void qDrawEdge(QPainter *p, qreal x1, qreal y1, qreal x2, qreal y2, qreal dw1, qreal dw2, QCss::Edge edge, QCss::BorderStyle style, QBrush c) { p->save(); const qreal width = (edge == TopEdge || edge == BottomEdge) ? (y2-y1) : (x2-x1); if (width <= 2 && style == BorderStyle_Double) style = BorderStyle_Solid; switch (style) { case BorderStyle_Inset: case BorderStyle_Outset: if ((style == BorderStyle_Outset && (edge == TopEdge || edge == LeftEdge)) || (style == BorderStyle_Inset && (edge == BottomEdge || edge == RightEdge))) c = c.color().lighter(); // fall through! case BorderStyle_Solid: { p->setPen(Qt::NoPen); p->setBrush(c); if (width == 1 || (dw1 == 0 && dw2 == 0)) { p->drawRect(QRectF(x1, y1, x2-x1, y2-y1)); } else { // draw trapezoid QPolygonF quad; switch (edge) { case TopEdge: quad << QPointF(x1, y1) << QPointF(x1 + dw1, y2) << QPointF(x2 - dw2, y2) << QPointF(x2, y1); break; case BottomEdge: quad << QPointF(x1 + dw1, y1) << QPointF(x1, y2) << QPointF(x2, y2) << QPointF(x2 - dw2, y1); break; case LeftEdge: quad << QPointF(x1, y1) << QPointF(x1, y2) << QPointF(x2, y2 - dw2) << QPointF(x2, y1 + dw1); break; case RightEdge: quad << QPointF(x1, y1 + dw1) << QPointF(x1, y2 - dw2) << QPointF(x2, y2) << QPointF(x2, y1); break; default: break; } p->drawConvexPolygon(quad); } break; } case BorderStyle_Dotted: case BorderStyle_Dashed: case BorderStyle_DotDash: case BorderStyle_DotDotDash: p->setPen(qPenFromStyle(c, width, style)); if (width == 1) p->drawLine(QLineF(x1, y1, x2 - 1, y2 - 1)); else if (edge == TopEdge || edge == BottomEdge) p->drawLine(QLineF(x1 + width/2, (y1 + y2)/2, x2 - width/2, (y1 + y2)/2)); else p->drawLine(QLineF((x1+x2)/2, y1 + width/2, (x1+x2)/2, y2 - width/2)); break; case BorderStyle_Double: { int wby3 = qRound(width/3); int dw1by3 = qRound(dw1/3); int dw2by3 = qRound(dw2/3); switch (edge) { case TopEdge: qDrawEdge(p, x1, y1, x2, y1 + wby3, dw1by3, dw2by3, TopEdge, BorderStyle_Solid, c); qDrawEdge(p, x1 + dw1 - dw1by3, y2 - wby3, x2 - dw2 + dw1by3, y2, dw1by3, dw2by3, TopEdge, BorderStyle_Solid, c); break; case LeftEdge: qDrawEdge(p, x1, y1, x1 + wby3, y2, dw1by3, dw2by3, LeftEdge, BorderStyle_Solid, c); qDrawEdge(p, x2 - wby3, y1 + dw1 - dw1by3, x2, y2 - dw2 + dw2by3, dw1by3, dw2by3, LeftEdge, BorderStyle_Solid, c); break; case BottomEdge: qDrawEdge(p, x1 + dw1 - dw1by3, y1, x2 - dw2 + dw2by3, y1 + wby3, dw1by3, dw2by3, BottomEdge, BorderStyle_Solid, c); qDrawEdge(p, x1, y2 - wby3, x2, y2, dw1by3, dw2by3, BottomEdge, BorderStyle_Solid, c); break; case RightEdge: qDrawEdge(p, x2 - wby3, y1, x2, y2, dw1by3, dw2by3, RightEdge, BorderStyle_Solid, c); qDrawEdge(p, x1, y1 + dw1 - dw1by3, x1 + wby3, y2 - dw2 + dw2by3, dw1by3, dw2by3, RightEdge, BorderStyle_Solid, c); break; default: break; } break; } case BorderStyle_Ridge: case BorderStyle_Groove: { BorderStyle s1, s2; if (style == BorderStyle_Groove) { s1 = BorderStyle_Inset; s2 = BorderStyle_Outset; } else { s1 = BorderStyle_Outset; s2 = BorderStyle_Inset; } int dw1by2 = qFloor(dw1/2), dw2by2 = qFloor(dw2/2); int wby2 = qRound(width/2); switch (edge) { case TopEdge: qDrawEdge(p, x1, y1, x2, y1 + wby2, dw1by2, dw2by2, TopEdge, s1, c); qDrawEdge(p, x1 + dw1by2, y1 + wby2, x2 - dw2by2, y2, dw1by2, dw2by2, TopEdge, s2, c); break; case BottomEdge: qDrawEdge(p, x1, y1 + wby2, x2, y2, dw1by2, dw2by2, BottomEdge, s1, c); qDrawEdge(p, x1 + dw1by2, y1, x2 - dw2by2, y1 + wby2, dw1by2, dw2by2, BottomEdge, s2, c); break; case LeftEdge: qDrawEdge(p, x1, y1, x1 + wby2, y2, dw1by2, dw2by2, LeftEdge, s1, c); qDrawEdge(p, x1 + wby2, y1 + dw1by2, x2, y2 - dw2by2, dw1by2, dw2by2, LeftEdge, s2, c); break; case RightEdge: qDrawEdge(p, x1 + wby2, y1, x2, y2, dw1by2, dw2by2, RightEdge, s1, c); qDrawEdge(p, x1, y1 + dw1by2, x1 + wby2, y2 - dw2by2, dw1by2, dw2by2, RightEdge, s2, c); break; default: break; } } default: break; } p->restore(); } void qNormalizeRadii(const QRect &br, const QSize *radii, QSize *tlr, QSize *trr, QSize *blr, QSize *brr) { *tlr = radii[0].expandedTo(QSize(0, 0)); *trr = radii[1].expandedTo(QSize(0, 0)); *blr = radii[2].expandedTo(QSize(0, 0)); *brr = radii[3].expandedTo(QSize(0, 0)); if (tlr->width() + trr->width() > br.width()) *tlr = *trr = QSize(0, 0); if (blr->width() + brr->width() > br.width()) *blr = *brr = QSize(0, 0); if (tlr->height() + blr->height() > br.height()) *tlr = *blr = QSize(0, 0); if (trr->height() + brr->height() > br.height()) *trr = *brr = QSize(0, 0); } // Determines if Edge e1 draws over Edge e2. Depending on this trapezoids or rectanges are drawn static bool paintsOver(const QCss::BorderStyle *styles, const QBrush *colors, QCss::Edge e1, QCss::Edge e2) { QCss::BorderStyle s1 = styles[e1]; QCss::BorderStyle s2 = styles[e2]; if (s2 == BorderStyle_None || colors[e2] == Qt::transparent) return true; if ((s1 == BorderStyle_Solid && s2 == BorderStyle_Solid) && (colors[e1] == colors[e2])) return true; return false; } void qDrawBorder(QPainter *p, const QRect &rect, const QCss::BorderStyle *styles, const int *borders, const QBrush *colors, const QSize *radii) { const QRectF br(rect); QSize tlr, trr, blr, brr; qNormalizeRadii(rect, radii, &tlr, &trr, &blr, &brr); // Drawn in increasing order of precendence if (styles[BottomEdge] != BorderStyle_None && borders[BottomEdge] > 0) { qreal dw1 = (blr.width() || paintsOver(styles, colors, BottomEdge, LeftEdge)) ? 0 : borders[LeftEdge]; qreal dw2 = (brr.width() || paintsOver(styles, colors, BottomEdge, RightEdge)) ? 0 : borders[RightEdge]; qreal x1 = br.x() + blr.width(); qreal y1 = br.y() + br.height() - borders[BottomEdge]; qreal x2 = br.x() + br.width() - brr.width(); qreal y2 = br.y() + br.height() ; qDrawEdge(p, x1, y1, x2, y2, dw1, dw2, BottomEdge, styles[BottomEdge], colors[BottomEdge]); if (blr.width() || brr.width()) qDrawRoundedCorners(p, x1, y1, x2, y2, blr, brr, BottomEdge, styles[BottomEdge], colors[BottomEdge]); } if (styles[RightEdge] != BorderStyle_None && borders[RightEdge] > 0) { qreal dw1 = (trr.height() || paintsOver(styles, colors, RightEdge, TopEdge)) ? 0 : borders[TopEdge]; qreal dw2 = (brr.height() || paintsOver(styles, colors, RightEdge, BottomEdge)) ? 0 : borders[BottomEdge]; qreal x1 = br.x() + br.width() - borders[RightEdge]; qreal y1 = br.y() + trr.height(); qreal x2 = br.x() + br.width(); qreal y2 = br.y() + br.height() - brr.height(); qDrawEdge(p, x1, y1, x2, y2, dw1, dw2, RightEdge, styles[RightEdge], colors[RightEdge]); if (trr.height() || brr.height()) qDrawRoundedCorners(p, x1, y1, x2, y2, trr, brr, RightEdge, styles[RightEdge], colors[RightEdge]); } if (styles[LeftEdge] != BorderStyle_None && borders[LeftEdge] > 0) { qreal dw1 = (tlr.height() || paintsOver(styles, colors, LeftEdge, TopEdge)) ? 0 : borders[TopEdge]; qreal dw2 = (blr.height() || paintsOver(styles, colors, LeftEdge, BottomEdge)) ? 0 : borders[BottomEdge]; qreal x1 = br.x(); qreal y1 = br.y() + tlr.height(); qreal x2 = br.x() + borders[LeftEdge]; qreal y2 = br.y() + br.height() - blr.height(); qDrawEdge(p, x1, y1, x2, y2, dw1, dw2, LeftEdge, styles[LeftEdge], colors[LeftEdge]); if (tlr.height() || blr.height()) qDrawRoundedCorners(p, x1, y1, x2, y2, tlr, blr, LeftEdge, styles[LeftEdge], colors[LeftEdge]); } if (styles[TopEdge] != BorderStyle_None && borders[TopEdge] > 0) { qreal dw1 = (tlr.width() || paintsOver(styles, colors, TopEdge, LeftEdge)) ? 0 : borders[LeftEdge]; qreal dw2 = (trr.width() || paintsOver(styles, colors, TopEdge, RightEdge)) ? 0 : borders[RightEdge]; qreal x1 = br.x() + tlr.width(); qreal y1 = br.y(); qreal x2 = br.left() + br.width() - trr.width(); qreal y2 = br.y() + borders[TopEdge]; qDrawEdge(p, x1, y1, x2, y2, dw1, dw2, TopEdge, styles[TopEdge], colors[TopEdge]); if (tlr.width() || trr.width()) qDrawRoundedCorners(p, x1, y1, x2, y2, tlr, trr, TopEdge, styles[TopEdge], colors[TopEdge]); } } #endif //QT_NO_CSSPARSER QT_END_NAMESPACE