/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #if defined(QT_COMPILER_SUPPORTS_SSE4_1) QT_BEGIN_NAMESPACE const uint *QT_FASTCALL convertARGB32ToARGB32PM_sse4(uint *buffer, const uint *src, int count, const QVector *, QDitherInfo *) { return qt_convertARGB32ToARGB32PM(buffer, src, count); } const uint *QT_FASTCALL convertRGBA8888ToARGB32PM_sse4(uint *buffer, const uint *src, int count, const QVector *, QDitherInfo *) { return qt_convertRGBA8888ToARGB32PM(buffer, src, count); } const uint *QT_FASTCALL convertARGB32FromARGB32PM_sse4(uint *buffer, const uint *src, int count, const QVector *, QDitherInfo *) { for (int i = 0; i < count; ++i) buffer[i] = qUnpremultiply_sse4(src[i]); return buffer; } const uint *QT_FASTCALL convertRGBA8888FromARGB32PM_sse4(uint *buffer, const uint *src, int count, const QVector *, QDitherInfo *) { for (int i = 0; i < count; ++i) buffer[i] = ARGB2RGBA(qUnpremultiply_sse4(src[i])); return buffer; } const uint *QT_FASTCALL convertRGBXFromARGB32PM_sse4(uint *buffer, const uint *src, int count, const QVector *, QDitherInfo *) { for (int i = 0; i < count; ++i) buffer[i] = ARGB2RGBA(0xff000000 | qUnpremultiply_sse4(src[i])); return buffer; } template const uint *QT_FASTCALL convertA2RGB30PMFromARGB32PM_sse4(uint *buffer, const uint *src, int count, const QVector *, QDitherInfo *) { for (int i = 0; i < count; ++i) buffer[i] = qConvertArgb32ToA2rgb30_sse4(src[i]); return buffer; } template const uint *QT_FASTCALL convertA2RGB30PMFromARGB32PM_sse4(uint *buffer, const uint *src, int count, const QVector *, QDitherInfo *); template const uint *QT_FASTCALL convertA2RGB30PMFromARGB32PM_sse4(uint *buffer, const uint *src, int count, const QVector *, QDitherInfo *); QT_END_NAMESPACE #endif