/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #if defined(QT_COMPILER_SUPPORTS_SSE4_1) QT_BEGIN_NAMESPACE const uint *QT_FASTCALL convertARGB32ToARGB32PM_sse4(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *) { return qt_convertARGB32ToARGB32PM(buffer, src, count); } const uint *QT_FASTCALL convertRGBA8888ToARGB32PM_sse4(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *) { return qt_convertRGBA8888ToARGB32PM(buffer, src, count); } const uint *QT_FASTCALL convertARGB32FromARGB32PM_sse4(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *) { for (int i = 0; i < count; ++i) buffer[i] = qUnpremultiply_sse4(src[i]); return buffer; } const uint *QT_FASTCALL convertRGBA8888FromARGB32PM_sse4(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *) { for (int i = 0; i < count; ++i) buffer[i] = ARGB2RGBA(qUnpremultiply_sse4(src[i])); return buffer; } const uint *QT_FASTCALL convertRGBXFromARGB32PM_sse4(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *) { for (int i = 0; i < count; ++i) buffer[i] = ARGB2RGBA(0xff000000 | qUnpremultiply_sse4(src[i])); return buffer; } template const uint *QT_FASTCALL convertA2RGB30PMFromARGB32PM_sse4(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *) { for (int i = 0; i < count; ++i) buffer[i] = qConvertArgb32ToA2rgb30_sse4(src[i]); return buffer; } template const uint *QT_FASTCALL convertA2RGB30PMFromARGB32PM_sse4(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *); template const uint *QT_FASTCALL convertA2RGB30PMFromARGB32PM_sse4(uint *buffer, const uint *src, int count, const QPixelLayout *, const QRgb *); QT_END_NAMESPACE #endif