/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QPAINTBUFFER_P_H #define QPAINTBUFFER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include QT_BEGIN_NAMESPACE class QPaintBufferPrivate; class QPaintBufferPlayback; class Q_GUI_EXPORT QPaintBuffer : public QPaintDevice { Q_DECLARE_PRIVATE(QPaintBuffer) public: QPaintBuffer(); QPaintBuffer(const QPaintBuffer &other); ~QPaintBuffer(); bool isEmpty() const; void beginNewFrame(); int numFrames() const; void draw(QPainter *painter, int frame = 0) const; int frameStartIndex(int frame) const; int frameEndIndex(int frame) const; int processCommands(QPainter *painter, int begin, int end) const; #ifndef QT_NO_DEBUG_STREAM QString commandDescription(int command) const; #endif void setBoundingRect(const QRectF &rect); QRectF boundingRect() const; virtual QPaintEngine *paintEngine() const; virtual int metric(PaintDeviceMetric m) const; virtual int devType() const; QPaintBuffer &operator=(const QPaintBuffer &other); private: friend class QPainterReplayer; friend class QOpenGLReplayer; friend Q_GUI_EXPORT QDataStream &operator<<(QDataStream &stream, const QPaintBuffer &buffer); friend Q_GUI_EXPORT QDataStream &operator>>(QDataStream &stream, QPaintBuffer &buffer); QPaintBufferPrivate *d_ptr; }; Q_GUI_EXPORT QDataStream &operator<<(QDataStream &stream, const QPaintBuffer &buffer); Q_GUI_EXPORT QDataStream &operator>>(QDataStream &stream, QPaintBuffer &buffer); class QPaintBufferEngine; class QTextItemIntCopy { public: QTextItemIntCopy(const QTextItem &item); ~QTextItemIntCopy(); QTextItemInt &operator () () {return m_item;} private: QTextItemInt m_item; QFont m_font; }; struct QPaintBufferCommand { uint id : 8; uint size : 24; int offset; int offset2; int extra; }; QDataStream &operator<<(QDataStream &stream, const QPaintBufferCommand &command); QDataStream &operator>>(QDataStream &stream, QPaintBufferCommand &command); Q_DECLARE_TYPEINFO(QPaintBufferCommand, Q_MOVABLE_TYPE); class QPaintBufferPrivate { public: enum Command { Cmd_Save, Cmd_Restore, Cmd_SetBrush, Cmd_SetBrushOrigin, Cmd_SetClipEnabled, Cmd_SetCompositionMode, Cmd_SetOpacity, Cmd_SetPen, Cmd_SetRenderHints, Cmd_SetTransform, Cmd_SetBackgroundMode, Cmd_ClipPath, Cmd_ClipRect, Cmd_ClipRegion, Cmd_ClipVectorPath, Cmd_DrawVectorPath, Cmd_FillVectorPath, Cmd_StrokeVectorPath, Cmd_DrawConvexPolygonF, Cmd_DrawConvexPolygonI, Cmd_DrawEllipseF, Cmd_DrawEllipseI, Cmd_DrawLineF, Cmd_DrawLineI, Cmd_DrawPath, Cmd_DrawPointsF, Cmd_DrawPointsI, Cmd_DrawPolygonF, Cmd_DrawPolygonI, Cmd_DrawPolylineF, Cmd_DrawPolylineI, Cmd_DrawRectF, Cmd_DrawRectI, Cmd_FillRectBrush, Cmd_FillRectColor, Cmd_DrawText, Cmd_DrawTextItem, Cmd_DrawImagePos, Cmd_DrawImageRect, Cmd_DrawPixmapPos, Cmd_DrawPixmapRect, Cmd_DrawTiledPixmap, Cmd_SystemStateChanged, Cmd_Translate, Cmd_DrawStaticText, // new commands must be added above this line Cmd_LastCommand }; QPaintBufferPrivate(); ~QPaintBufferPrivate(); int addData(const int *data, int count) { if (count <= 0) return 0; int pos = ints.size(); ints.resize(pos + count); memcpy(ints.data() + pos, data, count * sizeof(int)); return pos; } int addData(const qreal *data, int count) { if (count <= 0) return 0; int pos = floats.size(); floats.resize(pos + count); memcpy(floats.data() + pos, data, count * sizeof(qreal)); return pos; } int addData(const QVariant &var) { variants << var; return variants.size() - 1; } QPaintBufferCommand *addCommand(Command command) { QPaintBufferCommand cmd; cmd.id = command; cmd.size = cmd.offset = cmd.offset2 = cmd.extra = 0; commands << cmd; return &commands.last(); } QPaintBufferCommand *addCommand(Command command, const QVariant &var) { QPaintBufferCommand cmd; cmd.id = command; cmd.offset = addData(var); cmd.size = cmd.offset2 = cmd.extra = 0; commands << cmd; return &commands.last(); } QPaintBufferCommand *addCommand(Command command, const QVectorPath &path) { QPaintBufferCommand cmd; cmd.id = command; cmd.offset = addData(path.points(), path.elementCount() * 2); cmd.offset2 = ints.size(); ints << path.hints(); // The absence of path elements is indicated by setting the highest bit in 'cmd.offset2'. if (path.elements()) addData((const int *) path.elements(), path.elementCount()); else cmd.offset2 |= 0x80000000; cmd.size = path.elementCount(); cmd.extra = 0; commands << cmd; return &commands.last(); } QPaintBufferCommand *addCommand(Command command , const qreal *pts, int arrayLength, int elementCount) { QPaintBufferCommand cmd; cmd.id = command; cmd.offset = addData(pts, arrayLength); cmd.size = elementCount; cmd.offset2 = cmd.extra = 0; commands << cmd; return &commands.last(); } QPaintBufferCommand *addCommand(Command command , const int *pts, int arrayLength, int elementCount) { QPaintBufferCommand cmd; cmd.id = command; cmd.offset = addData(pts, arrayLength); cmd.size = elementCount; cmd.offset2 = cmd.extra = 0; commands << cmd; return &commands.last(); } inline void updateBoundingRect(const QRectF &rect); QAtomicInt ref; QVector ints; QVector floats; QVector variants; QVector commands; QList frames; QPaintBufferEngine *engine; QRectF boundingRect; qreal penWidthAdjustment; uint calculateBoundingRect : 1; void *cache; }; struct QVectorPathCmd { // The absence of path elements is indicated by setting the highest bit in 'cmd.offset2'. QVectorPathCmd(QPaintBufferPrivate *d, const QPaintBufferCommand &cmd) : vectorPath(d->floats.constData() + cmd.offset, cmd.size, cmd.offset2 & 0x80000000 ? 0 : (const QPainterPath::ElementType *) (d->ints.constData() + cmd.offset2 + 1), *(d->ints.constData() + (cmd.offset2 & 0x7fffffff))) {} inline const QVectorPath &operator()() const { return vectorPath; } QVectorPath vectorPath; }; class Q_GUI_EXPORT QPainterReplayer { public: QPainterReplayer() { } virtual ~QPainterReplayer() { } void setupTransform(QPainter *painter); virtual void process(const QPaintBufferCommand &cmd); void processCommands(const QPaintBuffer &buffer, QPainter *painter, int begin, int end); protected: QPaintBufferPrivate *d; QTransform m_world_matrix; QPainter *painter; }; class Q_GUI_EXPORT QPaintEngineExReplayer : public QPainterReplayer { public: QPaintEngineExReplayer() { } virtual void process(const QPaintBufferCommand &cmd); }; class QPaintBufferEnginePrivate; class QPaintBufferEngine : public QPaintEngineEx { Q_DECLARE_PRIVATE(QPaintBufferEngine) public: QPaintBufferEngine(QPaintBufferPrivate *buffer); virtual bool begin(QPaintDevice *device); virtual bool end(); virtual Type type() const { return QPaintEngine::PaintBuffer; } virtual QPainterState *createState(QPainterState *orig) const; virtual void draw(const QVectorPath &path); virtual void fill(const QVectorPath &path, const QBrush &brush); virtual void stroke(const QVectorPath &path, const QPen &pen); virtual void clip(const QVectorPath &path, Qt::ClipOperation op); virtual void clip(const QRect &rect, Qt::ClipOperation op); virtual void clip(const QRegion ®ion, Qt::ClipOperation op); virtual void clip(const QPainterPath &path, Qt::ClipOperation op); virtual void clipEnabledChanged(); virtual void penChanged(); virtual void brushChanged(); virtual void brushOriginChanged(); virtual void opacityChanged(); virtual void compositionModeChanged(); virtual void renderHintsChanged(); virtual void transformChanged(); virtual void backgroundModeChanged(); virtual void fillRect(const QRectF &rect, const QBrush &brush); virtual void fillRect(const QRectF &rect, const QColor &color); virtual void drawRects(const QRect *rects, int rectCount); virtual void drawRects(const QRectF *rects, int rectCount); virtual void drawLines(const QLine *lines, int lineCount); virtual void drawLines(const QLineF *lines, int lineCount); virtual void drawEllipse(const QRectF &r); virtual void drawEllipse(const QRect &r); virtual void drawPath(const QPainterPath &path); virtual void drawPoints(const QPointF *points, int pointCount); virtual void drawPoints(const QPoint *points, int pointCount); virtual void drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode); virtual void drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode); virtual void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr); virtual void drawPixmap(const QPointF &pos, const QPixmap &pm); virtual void drawImage(const QRectF &r, const QImage &pm, const QRectF &sr, Qt::ImageConversionFlags flags = Qt::AutoColor); virtual void drawImage(const QPointF &pos, const QImage &image); virtual void drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPointF &s); virtual void drawTextItem(const QPointF &pos, const QTextItem &ti); virtual void drawStaticTextItem(QStaticTextItem *staticTextItem); virtual void setState(QPainterState *s); virtual uint flags() const {return QPaintEngineEx::DoNotEmulate;} QPaintBufferPrivate *buffer; mutable int m_begin_detected : 1; mutable int m_save_detected : 1; mutable int m_stream_raw_text_items : 1; mutable int m_unused : 29; mutable QPainterState *m_created_state; }; class Q_GUI_EXPORT QPaintBufferSignalProxy : public QObject { Q_OBJECT public: QPaintBufferSignalProxy() : QObject() {} void emitAboutToDestroy(const QPaintBufferPrivate *buffer) { emit aboutToDestroy(buffer); } static QPaintBufferSignalProxy *instance(); Q_SIGNALS: void aboutToDestroy(const QPaintBufferPrivate *buffer); }; // One resource per paint buffer and vice versa. class Q_GUI_EXPORT QPaintBufferResource : public QObject { Q_OBJECT public: typedef void (*FreeFunc)(void *); QPaintBufferResource(FreeFunc f, QObject *parent = 0); ~QPaintBufferResource(); // Set resource 'value' for 'key'. void insert(const QPaintBufferPrivate *key, void *value); // Return resource for 'key'. void *value(const QPaintBufferPrivate *key); public slots: // Remove entry 'key' from cache and delete resource. void remove(const QPaintBufferPrivate *key); private: typedef QHash Cache; Cache m_cache; FreeFunc free; }; QT_END_NAMESPACE #endif // QPAINTBUFFER_P_H