/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QPLATFORMBACKINGSTORE_H #define QPLATFORMBACKINGSTORE_H // // W A R N I N G // ------------- // // This file is part of the QPA API and is not meant to be used // in applications. Usage of this API may make your code // source and binary incompatible with future versions of Qt. // #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE Q_GUI_EXPORT Q_DECLARE_LOGGING_CATEGORY(lcQpaBackingStore) class QRegion; class QRect; class QPoint; class QImage; class QPlatformBackingStorePrivate; class QPlatformTextureList; class QPlatformTextureListPrivate; class QPlatformGraphicsBuffer; class QPlatformBackingStoreOpenGLSupportBase; #ifndef QT_NO_OPENGL class Q_GUI_EXPORT QPlatformTextureList : public QObject { Q_OBJECT Q_DECLARE_PRIVATE(QPlatformTextureList) public: enum Flag { StacksOnTop = 0x01, TextureIsSrgb = 0x02, NeedsPremultipliedAlphaBlending = 0x04 }; Q_DECLARE_FLAGS(Flags, Flag) explicit QPlatformTextureList(QObject *parent = nullptr); ~QPlatformTextureList(); int count() const; bool isEmpty() const { return count() == 0; } GLuint textureId(int index) const; QRect geometry(int index) const; QRect clipRect(int index) const; void *source(int index); Flags flags(int index) const; void lock(bool on); bool isLocked() const; void appendTexture(void *source, GLuint textureId, const QRect &geometry, const QRect &clipRect = QRect(), Flags flags = { }); void clear(); Q_SIGNALS: void locked(bool); }; Q_DECLARE_OPERATORS_FOR_FLAGS(QPlatformTextureList::Flags) #endif class Q_GUI_EXPORT QPlatformBackingStore { public: explicit QPlatformBackingStore(QWindow *window); virtual ~QPlatformBackingStore(); QWindow *window() const; QBackingStore *backingStore() const; virtual QPaintDevice *paintDevice() = 0; virtual void flush(QWindow *window, const QRegion ®ion, const QPoint &offset) = 0; #ifndef QT_NO_OPENGL virtual void composeAndFlush(QWindow *window, const QRegion ®ion, const QPoint &offset, QPlatformTextureList *textures, bool translucentBackground); #endif virtual QImage toImage() const; #ifndef QT_NO_OPENGL enum TextureFlag { TextureSwizzle = 0x01, TextureFlip = 0x02, TexturePremultiplied = 0x04, }; Q_DECLARE_FLAGS(TextureFlags, TextureFlag) virtual GLuint toTexture(const QRegion &dirtyRegion, QSize *textureSize, TextureFlags *flags) const; #endif virtual QPlatformGraphicsBuffer *graphicsBuffer() const; virtual void resize(const QSize &size, const QRegion &staticContents) = 0; virtual bool scroll(const QRegion &area, int dx, int dy); virtual void beginPaint(const QRegion &); virtual void endPaint(); private: QPlatformBackingStorePrivate *d_ptr; void setBackingStore(QBackingStore *); friend class QBackingStore; }; #ifndef QT_NO_OPENGL class Q_GUI_EXPORT QPlatformBackingStoreOpenGLSupportBase { public: virtual void composeAndFlush(QWindow *window, const QRegion ®ion, const QPoint &offset, QPlatformTextureList *textures, bool translucentBackground) = 0; virtual GLuint toTexture(const QRegion &dirtyRegion, QSize *textureSize, QPlatformBackingStore::TextureFlags *flags) const = 0; virtual ~QPlatformBackingStoreOpenGLSupportBase() {} using FactoryFunction = QPlatformBackingStoreOpenGLSupportBase *(*)(); static void setFactoryFunction(FactoryFunction); static FactoryFunction factoryFunction(); protected: QPlatformBackingStore *backingStore = nullptr; friend class QPlatformBackingStore; private: static FactoryFunction s_factoryFunction; }; #endif // QT_NO_OPENGL #ifndef QT_NO_OPENGL Q_DECLARE_OPERATORS_FOR_FLAGS(QPlatformBackingStore::TextureFlags) #endif QT_END_NAMESPACE #endif // QPLATFORMBACKINGSTORE_H