// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QPLATFORMBACKINGSTORE_H #define QPLATFORMBACKINGSTORE_H // // W A R N I N G // ------------- // // This file is part of the QPA API and is not meant to be used // in applications. Usage of this API may make your code // source and binary incompatible with future versions of Qt. // #include #include #include #include #include #include QT_BEGIN_NAMESPACE Q_GUI_EXPORT Q_DECLARE_LOGGING_CATEGORY(lcQpaBackingStore) class QRegion; class QRect; class QPoint; class QImage; class QPlatformBackingStorePrivate; class QPlatformTextureList; class QPlatformTextureListPrivate; class QPlatformGraphicsBuffer; class QRhi; class QRhiTexture; class QRhiResourceUpdateBatch; class QRhiSwapChain; struct Q_GUI_EXPORT QPlatformBackingStoreRhiConfig { enum Api { OpenGL, Metal, Vulkan, D3D11, Null }; QPlatformBackingStoreRhiConfig() : m_enable(false) { } QPlatformBackingStoreRhiConfig(Api api) : m_enable(true), m_api(api) { } bool isEnabled() const { return m_enable; } void setEnabled(bool enable) { m_enable = enable; } Api api() const { return m_api; } void setApi(Api api) { m_api = api; } bool isDebugLayerEnabled() const { return m_debugLayer; } void setDebugLayer(bool enable) { m_debugLayer = enable; } QByteArrayList instanceExtensions() const { return m_instanceExtensions; } void setInstanceExtensions(const QByteArrayList &e) { m_instanceExtensions = e; } QByteArrayList instanceLayers() const { return m_instanceLayers; } void setInstanceLayers(const QByteArrayList &e) { m_instanceLayers = e; } QByteArrayList deviceExtensions() const { return m_deviceExtensions; } void setDeviceExtensions(const QByteArrayList &e) { m_deviceExtensions = e; } private: bool m_enable; Api m_api = Null; bool m_debugLayer = false; QByteArrayList m_instanceExtensions; QByteArrayList m_instanceLayers; QByteArrayList m_deviceExtensions; friend bool operator==(const QPlatformBackingStoreRhiConfig &a, const QPlatformBackingStoreRhiConfig &b); }; inline bool operator==(const QPlatformBackingStoreRhiConfig &a, const QPlatformBackingStoreRhiConfig &b) { return a.m_enable == b.m_enable && a.m_api == b.m_api && a.m_debugLayer == b.m_debugLayer && a.m_instanceExtensions == b.m_instanceExtensions && a.m_instanceLayers == b.m_instanceLayers && a.m_deviceExtensions == b.m_deviceExtensions; } inline bool operator!=(const QPlatformBackingStoreRhiConfig &a, const QPlatformBackingStoreRhiConfig &b) { return !(a == b); } class Q_GUI_EXPORT QPlatformTextureList : public QObject { Q_OBJECT Q_DECLARE_PRIVATE(QPlatformTextureList) public: enum Flag { StacksOnTop = 0x01, TextureIsSrgb = 0x02, NeedsPremultipliedAlphaBlending = 0x04 }; Q_DECLARE_FLAGS(Flags, Flag) explicit QPlatformTextureList(QObject *parent = nullptr); ~QPlatformTextureList(); int count() const; bool isEmpty() const { return count() == 0; } QRhiTexture *texture(int index) const; QRect geometry(int index) const; QRect clipRect(int index) const; void *source(int index); Flags flags(int index) const; void lock(bool on); bool isLocked() const; void appendTexture(void *source, QRhiTexture *texture, const QRect &geometry, const QRect &clipRect = QRect(), Flags flags = { }); void clear(); Q_SIGNALS: void locked(bool); }; Q_DECLARE_OPERATORS_FOR_FLAGS(QPlatformTextureList::Flags) class Q_GUI_EXPORT QPlatformBackingStore { public: enum FlushResult { FlushSuccess, FlushFailed, FlushFailedDueToLostDevice }; explicit QPlatformBackingStore(QWindow *window); virtual ~QPlatformBackingStore(); QWindow *window() const; QBackingStore *backingStore() const; virtual QPaintDevice *paintDevice() = 0; virtual void flush(QWindow *window, const QRegion ®ion, const QPoint &offset); virtual FlushResult rhiFlush(QWindow *window, const QRegion ®ion, const QPoint &offset, QPlatformTextureList *textures, bool translucentBackground); virtual QImage toImage() const; enum TextureFlag { TextureSwizzle = 0x01, TextureFlip = 0x02, TexturePremultiplied = 0x04 }; Q_DECLARE_FLAGS(TextureFlags, TextureFlag) virtual QRhiTexture *toTexture(QRhiResourceUpdateBatch *resourceUpdates, const QRegion &dirtyRegion, TextureFlags *flags) const; virtual QPlatformGraphicsBuffer *graphicsBuffer() const; virtual void resize(const QSize &size, const QRegion &staticContents) = 0; virtual bool scroll(const QRegion &area, int dx, int dy); virtual void beginPaint(const QRegion &); virtual void endPaint(); void setRhiConfig(const QPlatformBackingStoreRhiConfig &config); QRhi *rhi() const; QRhiSwapChain *rhiSwapChain() const; void surfaceAboutToBeDestroyed(); void graphicsDeviceReportedLost(); private: QPlatformBackingStorePrivate *d_ptr; void setBackingStore(QBackingStore *); friend class QBackingStore; }; Q_DECLARE_OPERATORS_FOR_FLAGS(QPlatformBackingStore::TextureFlags) QT_END_NAMESPACE #endif // QPLATFORMBACKINGSTORE_H