/**************************************************************************** ** ** Copyright (C) 2019 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt Gui module ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef CS_TDR_P_H #define CS_TDR_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #ifdef Q_OS_WIN #include #if 0 // // Generated by Microsoft (R) HLSL Shader Compiler 10.1 // // // Buffer Definitions: // // cbuffer ConstantBuffer // { // // uint zero; // Offset: 0 Size: 4 // // } // // // Resource Bindings: // // Name Type Format Dim HLSL Bind Count // ------------------------------ ---------- ------- ----------- -------------- ------ // uav UAV uint buf u0 1 // ConstantBuffer cbuffer NA NA cb0 1 // // // // Input signature: // // Name Index Mask Register SysValue Format Used // -------------------- ----- ------ -------- -------- ------- ------ // no Input // // Output signature: // // Name Index Mask Register SysValue Format Used // -------------------- ----- ------ -------- -------- ------- ------ // no Output cs_5_0 dcl_globalFlags refactoringAllowed dcl_constantbuffer CB0[1], immediateIndexed dcl_uav_typed_buffer (uint,uint,uint,uint) u0 dcl_input vThreadID.x dcl_thread_group 256, 1, 1 loop breakc_nz cb0[0].x store_uav_typed u0.xyzw, vThreadID.xxxx, cb0[0].xxxx endloop ret // Approximately 5 instruction slots used #endif const BYTE g_killDeviceByTimingOut[] = { 68, 88, 66, 67, 217, 62, 220, 38, 136, 51, 86, 245, 161, 96, 18, 35, 141, 17, 26, 13, 1, 0, 0, 0, 164, 2, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 100, 1, 0, 0, 116, 1, 0, 0, 132, 1, 0, 0, 8, 2, 0, 0, 82, 68, 69, 70, 40, 1, 0, 0, 1, 0, 0, 0, 144, 0, 0, 0, 2, 0, 0, 0, 60, 0, 0, 0, 0, 5, 83, 67, 0, 1, 0, 0, 0, 1, 0, 0, 82, 68, 49, 49, 60, 0, 0, 0, 24, 0, 0, 0, 32, 0, 0, 0, 40, 0, 0, 0, 36, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 124, 0, 0, 0, 4, 0, 0, 0, 4, 0, 0, 0, 1, 0, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 117, 97, 118, 0, 67, 111, 110, 115, 116, 97, 110, 116, 66, 117, 102, 102, 101, 114, 0, 171, 128, 0, 0, 0, 1, 0, 0, 0, 168, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 208, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 2, 0, 0, 0, 220, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 122, 101, 114, 111, 0, 100, 119, 111, 114, 100, 0, 171, 0, 0, 19, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 213, 0, 0, 0, 77, 105, 99, 114, 111, 115, 111, 102, 116, 32, 40, 82, 41, 32, 72, 76, 83, 76, 32, 83, 104, 97, 100, 101, 114, 32, 67, 111, 109, 112, 105, 108, 101, 114, 32, 49, 48, 46, 49, 0, 73, 83, 71, 78, 8, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 79, 83, 71, 78, 8, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 83, 72, 69, 88, 124, 0, 0, 0, 80, 0, 5, 0, 31, 0, 0, 0, 106, 8, 0, 1, 89, 0, 0, 4, 70, 142, 32, 0, 0, 0, 0, 0, 1, 0, 0, 0, 156, 8, 0, 4, 0, 224, 17, 0, 0, 0, 0, 0, 68, 68, 0, 0, 95, 0, 0, 2, 18, 0, 2, 0, 155, 0, 0, 4, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 48, 0, 0, 1, 3, 0, 4, 4, 10, 128, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 164, 0, 0, 7, 242, 224, 17, 0, 0, 0, 0, 0, 6, 0, 2, 0, 6, 128, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 0, 0, 1, 62, 0, 0, 1, 83, 84, 65, 84, 148, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0 }; #endif // Q_OS_WIN #endif // CS_TDR_P_H