/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qdistancefield_p.h" #include #include #include QT_BEGIN_NAMESPACE namespace { enum FillHDir { LeftToRight, RightToLeft }; enum FillVDir { TopDown, BottomUp }; enum FillClip { NoClip, Clip }; } template inline void fillLine(qint32 *, int, int, int, qint32, qint32) { } template <> inline void fillLine(qint32 *line, int width, int lx, int rx, qint32 d, qint32 dd) { int fromX = qMax(0, lx >> 8); int toX = qMin(width, rx >> 8); int x = toX - fromX; if (x <= 0) return; qint32 val = d + (((fromX << 8) + 0xff - lx) * dd >> 8); line += fromX; do { *line = abs(val) < abs(*line) ? val : *line; val += dd; ++line; } while (--x); } template <> inline void fillLine(qint32 *line, int width, int lx, int rx, qint32 d, qint32 dd) { int fromX = qMax(0, lx >> 8); int toX = qMin(width, rx >> 8); int x = toX - fromX; if (x <= 0) return; qint32 val = d + (((toX << 8) + 0xff - rx) * dd >> 8); line += toX; do { val -= dd; --line; *line = abs(val) < abs(*line) ? val : *line; } while (--x); } template <> inline void fillLine(qint32 *line, int, int lx, int rx, qint32 d, qint32 dd) { int fromX = lx >> 8; int toX = rx >> 8; int x = toX - fromX; if (x <= 0) return; qint32 val = d + ((~lx & 0xff) * dd >> 8); line += fromX; do { *line = abs(val) < abs(*line) ? val : *line; val += dd; ++line; } while (--x); } template <> inline void fillLine(qint32 *line, int, int lx, int rx, qint32 d, qint32 dd) { int fromX = lx >> 8; int toX = rx >> 8; int x = toX - fromX; if (x <= 0) return; qint32 val = d + ((~rx & 0xff) * dd >> 8); line += toX; do { val -= dd; --line; *line = abs(val) < abs(*line) ? val : *line; } while (--x); } template inline void fillLines(qint32 *bits, int width, int height, int upperY, int lowerY, int &lx, int ldx, int &rx, int rdx, qint32 &d, qint32 ddy, qint32 ddx) { Q_UNUSED(height); Q_ASSERT(upperY < lowerY); int y = lowerY - upperY; if (vDir == TopDown) { qint32 *line = bits + upperY * width; do { fillLine(line, width, lx, rx, d, ddx); lx += ldx; d += ddy; rx += rdx; line += width; } while (--y); } else { qint32 *line = bits + lowerY * width; do { lx -= ldx; d -= ddy; rx -= rdx; line -= width; fillLine(line, width, lx, rx, d, ddx); } while (--y); } } template void drawTriangle(qint32 *bits, int width, int height, const QPoint *center, const QPoint *v1, const QPoint *v2, qint32 value) { const int y1 = clip == Clip ? qBound(0, v1->y() >> 8, height) : v1->y() >> 8; const int y2 = clip == Clip ? qBound(0, v2->y() >> 8, height) : v2->y() >> 8; const int yC = clip == Clip ? qBound(0, center->y() >> 8, height) : center->y() >> 8; const int v1Frac = clip == Clip ? (y1 << 8) + 0xff - v1->y() : ~v2->y() & 0xff; const int v2Frac = clip == Clip ? (y2 << 8) + 0xff - v2->y() : ~v1->y() & 0xff; const int centerFrac = clip == Clip ? (yC << 8) + 0xff - center->y() : ~center->y() & 0xff; int dx1 = 0, x1 = 0, dx2 = 0, x2 = 0; qint32 dd1, d1, dd2, d2; if (v1->y() != center->y()) { dx1 = ((v1->x() - center->x()) << 8) / (v1->y() - center->y()); x1 = center->x() + centerFrac * (v1->x() - center->x()) / (v1->y() - center->y()); } if (v2->y() != center->y()) { dx2 = ((v2->x() - center->x()) << 8) / (v2->y() - center->y()); x2 = center->x() + centerFrac * (v2->x() - center->x()) / (v2->y() - center->y()); } const qint32 div = (v2->x() - center->x()) * (v1->y() - center->y()) - (v2->y() - center->y()) * (v1->x() - center->x()); const qint32 dd = div ? qint32((qint64(value * (v1->y() - v2->y())) << 8) / div) : 0; if (y2 < yC) { if (y1 < yC) { // Center at the bottom. if (y2 < y1) { // y2 < y1 < yC // Long right edge. d1 = centerFrac * value / (v1->y() - center->y()); dd1 = ((value << 8) / (v1->y() - center->y())); fillLines(bits, width, height, y1, yC, x1, dx1, x2, dx2, d1, dd1, dd); dx1 = ((v1->x() - v2->x()) << 8) / (v1->y() - v2->y()); x1 = v1->x() + v1Frac * (v1->x() - v2->x()) / (v1->y() - v2->y()); fillLines(bits, width, height, y2, y1, x1, dx1, x2, dx2, value, 0, dd); } else { // y1 <= y2 < yC // Long left edge. d2 = centerFrac * value / (v2->y() - center->y()); dd2 = ((value << 8) / (v2->y() - center->y())); fillLines(bits, width, height, y2, yC, x1, dx1, x2, dx2, d2, dd2, dd); if (y1 != y2) { dx2 = ((v1->x() - v2->x()) << 8) / (v1->y() - v2->y()); x2 = v2->x() + v2Frac * (v1->x() - v2->x()) / (v1->y() - v2->y()); fillLines(bits, width, height, y1, y2, x1, dx1, x2, dx2, value, 0, dd); } } } else { // y2 < yC <= y1 // Center to the right. int dx = ((v1->x() - v2->x()) << 8) / (v1->y() - v2->y()); int xUp, xDn; xUp = xDn = v2->x() + (clip == Clip ? (yC << 8) + 0xff - v2->y() : (center->y() | 0xff) - v2->y()) * (v1->x() - v2->x()) / (v1->y() - v2->y()); fillLines(bits, width, height, y2, yC, xUp, dx, x2, dx2, value, 0, dd); if (yC != y1) fillLines(bits, width, height, yC, y1, xDn, dx, x1, dx1, value, 0, dd); } } else { if (y1 < yC) { // y1 < yC <= y2 // Center to the left. int dx = ((v1->x() - v2->x()) << 8) / (v1->y() - v2->y()); int xUp, xDn; xUp = xDn = v1->x() + (clip == Clip ? (yC << 8) + 0xff - v1->y() : (center->y() | 0xff) - v1->y()) * (v1->x() - v2->x()) / (v1->y() - v2->y()); fillLines(bits, width, height, y1, yC, x1, dx1, xUp, dx, value, 0, dd); if (yC != y2) fillLines(bits, width, height, yC, y2, x2, dx2, xDn, dx, value, 0, dd); } else { // Center at the top. if (y2 < y1) { // yC <= y2 < y1 // Long right edge. if (yC != y2) { d2 = centerFrac * value / (v2->y() - center->y()); dd2 = ((value << 8) / (v2->y() - center->y())); fillLines(bits, width, height, yC, y2, x2, dx2, x1, dx1, d2, dd2, dd); } dx2 = ((v1->x() - v2->x()) << 8) / (v1->y() - v2->y()); x2 = v2->x() + v2Frac * (v1->x() - v2->x()) / (v1->y() - v2->y()); fillLines(bits, width, height, y2, y1, x2, dx2, x1, dx1, value, 0, dd); } else { // Long left edge. // yC <= y1 <= y2 if (yC != y1) { d1 = centerFrac * value / (v1->y() - center->y()); dd1 = ((value << 8) / (v1->y() - center->y())); fillLines(bits, width, height, yC, y1, x2, dx2, x1, dx1, d1, dd1, dd); } if (y1 != y2) { dx1 = ((v1->x() - v2->x()) << 8) / (v1->y() - v2->y()); x1 = v1->x() + v1Frac * (v1->x() - v2->x()) / (v1->y() - v2->y()); fillLines(bits, width, height, y1, y2, x2, dx2, x1, dx1, value, 0, dd); } } } } } template void drawRectangle(qint32 *bits, int width, int height, const QPoint *int1, const QPoint *center1, const QPoint *ext1, const QPoint *int2, const QPoint *center2, const QPoint *ext2, qint32 extValue) { if (center1->y() > center2->y()) { qSwap(center1, center2); qSwap(int1, ext2); qSwap(ext1, int2); extValue = -extValue; } Q_ASSERT(ext1->x() - center1->x() == center1->x() - int1->x()); Q_ASSERT(ext1->y() - center1->y() == center1->y() - int1->y()); Q_ASSERT(ext2->x() - center2->x() == center2->x() - int2->x()); Q_ASSERT(ext2->y() - center2->y() == center2->y() - int2->y()); const int yc1 = clip == Clip ? qBound(0, center1->y() >> 8, height) : center1->y() >> 8; const int yc2 = clip == Clip ? qBound(0, center2->y() >> 8, height) : center2->y() >> 8; const int yi1 = clip == Clip ? qBound(0, int1->y() >> 8, height) : int1->y() >> 8; const int yi2 = clip == Clip ? qBound(0, int2->y() >> 8, height) : int2->y() >> 8; const int ye1 = clip == Clip ? qBound(0, ext1->y() >> 8, height) : ext1->y() >> 8; const int ye2 = clip == Clip ? qBound(0, ext2->y() >> 8, height) : ext2->y() >> 8; const int center1Frac = clip == Clip ? (yc1 << 8) + 0xff - center1->y() : ~center1->y() & 0xff; const int center2Frac = clip == Clip ? (yc2 << 8) + 0xff - center2->y() : ~center2->y() & 0xff; const int int1Frac = clip == Clip ? (yi1 << 8) + 0xff - int1->y() : ~int1->y() & 0xff; const int ext1Frac = clip == Clip ? (ye1 << 8) + 0xff - ext1->y() : ~ext1->y() & 0xff; int dxC = 0, dxE = 0; // cap slope, edge slope qint32 ddC = 0; if (ext1->y() != int1->y()) { dxC = ((ext1->x() - int1->x()) << 8) / (ext1->y() - int1->y()); ddC = (extValue << 9) / (ext1->y() - int1->y()); } if (ext1->y() != ext2->y()) dxE = ((ext1->x() - ext2->x()) << 8) / (ext1->y() - ext2->y()); const qint32 div = (ext1->x() - int1->x()) * (ext2->y() - int1->y()) - (ext1->y() - int1->y()) * (ext2->x() - int1->x()); const qint32 dd = div ? qint32((qint64(extValue * (ext2->y() - ext1->y())) << 9) / div) : 0; int xe1, xe2, xc1, xc2; qint32 d; qint32 intValue = -extValue; if (center2->x() < center1->x()) { // Leaning to the right. '/' if (int1->y() < ext2->y()) { // Mostly vertical. Q_ASSERT(ext1->y() != ext2->y()); xe1 = ext1->x() + ext1Frac * (ext1->x() - ext2->x()) / (ext1->y() - ext2->y()); xe2 = int1->x() + int1Frac * (ext1->x() - ext2->x()) / (ext1->y() - ext2->y()); if (ye1 != yi1) { xc2 = center1->x() + center1Frac * (ext1->x() - int1->x()) / (ext1->y() - int1->y()); xc2 += (ye1 - yc1) * dxC; fillLines(bits, width, height, ye1, yi1, xe1, dxE, xc2, dxC, extValue, 0, dd); } if (yi1 != ye2) fillLines(bits, width, height, yi1, ye2, xe1, dxE, xe2, dxE, extValue, 0, dd); if (ye2 != yi2) { xc1 = center2->x() + center2Frac * (ext1->x() - int1->x()) / (ext1->y() - int1->y()); xc1 += (ye2 - yc2) * dxC; fillLines(bits, width, height, ye2, yi2, xc1, dxC, xe2, dxE, intValue, 0, dd); } } else { // Mostly horizontal. Q_ASSERT(ext1->y() != int1->y()); xc1 = center2->x() + center2Frac * (ext1->x() - int1->x()) / (ext1->y() - int1->y()); xc2 = center1->x() + center1Frac * (ext1->x() - int1->x()) / (ext1->y() - int1->y()); xc1 += (ye2 - yc2) * dxC; xc2 += (ye1 - yc1) * dxC; if (ye1 != ye2) { xe1 = ext1->x() + ext1Frac * (ext1->x() - ext2->x()) / (ext1->y() - ext2->y()); fillLines(bits, width, height, ye1, ye2, xe1, dxE, xc2, dxC, extValue, 0, dd); } if (ye2 != yi1) { d = (clip == Clip ? (ye2 << 8) + 0xff - center2->y() : (ext2->y() | 0xff) - center2->y()) * 2 * extValue / (ext1->y() - int1->y()); fillLines(bits, width, height, ye2, yi1, xc1, dxC, xc2, dxC, d, ddC, dd); } if (yi1 != yi2) { xe2 = int1->x() + int1Frac * (ext1->x() - ext2->x()) / (ext1->y() - ext2->y()); fillLines(bits, width, height, yi1, yi2, xc1, dxC, xe2, dxE, intValue, 0, dd); } } } else { // Leaning to the left. '\' if (ext1->y() < int2->y()) { // Mostly vertical. Q_ASSERT(ext1->y() != ext2->y()); xe1 = ext1->x() + ext1Frac * (ext1->x() - ext2->x()) / (ext1->y() - ext2->y()); xe2 = int1->x() + int1Frac * (ext1->x() - ext2->x()) / (ext1->y() - ext2->y()); if (yi1 != ye1) { xc1 = center1->x() + center1Frac * (ext1->x() - int1->x()) / (ext1->y() - int1->y()); xc1 += (yi1 - yc1) * dxC; fillLines(bits, width, height, yi1, ye1, xc1, dxC, xe2, dxE, intValue, 0, dd); } if (ye1 != yi2) fillLines(bits, width, height, ye1, yi2, xe1, dxE, xe2, dxE, intValue, 0, dd); if (yi2 != ye2) { xc2 = center2->x() + center2Frac * (ext1->x() - int1->x()) / (ext1->y() - int1->y()); xc2 += (yi2 - yc2) * dxC; fillLines(bits, width, height, yi2, ye2, xe1, dxE, xc2, dxC, extValue, 0, dd); } } else { // Mostly horizontal. Q_ASSERT(ext1->y() != int1->y()); xc1 = center1->x() + center1Frac * (ext1->x() - int1->x()) / (ext1->y() - int1->y()); xc2 = center2->x() + center2Frac * (ext1->x() - int1->x()) / (ext1->y() - int1->y()); xc1 += (yi1 - yc1) * dxC; xc2 += (yi2 - yc2) * dxC; if (yi1 != yi2) { xe2 = int1->x() + int1Frac * (ext1->x() - ext2->x()) / (ext1->y() - ext2->y()); fillLines(bits, width, height, yi1, yi2, xc1, dxC, xe2, dxE, intValue, 0, dd); } if (yi2 != ye1) { d = (clip == Clip ? (yi2 << 8) + 0xff - center2->y() : (int2->y() | 0xff) - center2->y()) * 2 * extValue / (ext1->y() - int1->y()); fillLines(bits, width, height, yi2, ye1, xc1, dxC, xc2, dxC, d, ddC, dd); } if (ye1 != ye2) { xe1 = ext1->x() + ext1Frac * (ext1->x() - ext2->x()) / (ext1->y() - ext2->y()); fillLines(bits, width, height, ye1, ye2, xe1, dxE, xc2, dxC, extValue, 0, dd); } } } } static void drawPolygons(qint32 *bits, int width, int height, const QPoint *vertices, const quint32 *indices, int indexCount, qint32 value) { Q_ASSERT(indexCount != 0); Q_ASSERT(height <= 128); QVarLengthArray scans[128]; int first = 0; for (int i = 1; i < indexCount; ++i) { quint32 idx1 = indices[i - 1]; quint32 idx2 = indices[i]; Q_ASSERT(idx1 != quint32(-1)); if (idx2 == quint32(-1)) { idx2 = indices[first]; Q_ASSERT(idx2 != quint32(-1)); first = ++i; } const QPoint *v1 = &vertices[idx1]; const QPoint *v2 = &vertices[idx2]; if (v2->y() < v1->y()) qSwap(v1, v2); int fromY = qMax(0, v1->y() >> 8); int toY = qMin(height, v2->y() >> 8); if (fromY >= toY) continue; int dx = ((v2->x() - v1->x()) << 8) / (v2->y() - v1->y()); int x = v1->x() + ((fromY << 8) + 0xff - v1->y()) * (v2->x() - v1->x()) / (v2->y() - v1->y()); for (int y = fromY; y < toY; ++y) { quint32 c = quint32(x >> 8); if (c < quint32(width)) scans[y].append(quint8(c)); x += dx; } } for (int i = 0; i < height; ++i) { quint8 *scanline = scans[i].data(); int size = scans[i].size(); for (int j = 1; j < size; ++j) { int k = j; quint8 value = scanline[k]; for (; k != 0 && value < scanline[k - 1]; --k) scanline[k] = scanline[k - 1]; scanline[k] = value; } qint32 *line = bits + i * width; int j = 0; for (; j + 1 < size; j += 2) { for (quint8 x = scanline[j]; x < scanline[j + 1]; ++x) line[x] = value; } if (j < size) { for (int x = scanline[j]; x < width; ++x) line[x] = value; } } } static QImage makeDistanceField(int imgSize, const QPainterPath &path, int dfScale, int offs) { QImage image(imgSize, imgSize, QImage::Format_Indexed8); if (path.isEmpty()) { image.fill(0); return image; } QTransform transform; transform.translate(offs, offs); transform.scale(qreal(1) / dfScale, qreal(1) / dfScale); QDataBuffer pathIndices(0); QDataBuffer pathVertices(0); qSimplifyPath(path, pathVertices, pathIndices, transform); const qint32 interiorColor = -0x7f80; // 8:8 signed format, -127.5 const qint32 exteriorColor = 0x7f80; // 8:8 signed format, 127.5 QScopedArrayPointer bits(new qint32[imgSize * imgSize]); for (int i = 0; i < imgSize * imgSize; ++i) bits[i] = exteriorColor; const qreal angleStep = qreal(15 * 3.141592653589793238 / 180); const QPoint rotation(qRound(cos(angleStep) * 0x4000), qRound(sin(angleStep) * 0x4000)); // 2:14 signed const quint32 *indices = pathIndices.data(); QVarLengthArray normals; QVarLengthArray vertices; QVarLengthArray isConvex; QVarLengthArray needsClipping; drawPolygons(bits.data(), imgSize, imgSize, pathVertices.data(), indices, pathIndices.size(), interiorColor); int index = 0; while (index < pathIndices.size()) { normals.clear(); vertices.clear(); needsClipping.clear(); // Find end of polygon. int end = index; while (indices[end] != quint32(-1)) ++end; // Calculate vertex normals. for (int next = index, prev = end - 1; next < end; prev = next++) { quint32 fromVertexIndex = indices[prev]; quint32 toVertexIndex = indices[next]; const QPoint &from = pathVertices.at(fromVertexIndex); const QPoint &to = pathVertices.at(toVertexIndex); QPoint n(to.y() - from.y(), from.x() - to.x()); if (n.x() == 0 && n.y() == 0) continue; int scale = qRound((offs << 16) / sqrt(qreal(n.x() * n.x() + n.y() * n.y()))); // 8:16 n.rx() = n.x() * scale >> 8; n.ry() = n.y() * scale >> 8; normals.append(n); QPoint v(to.x() + 0x7f, to.y() + 0x7f); vertices.append(v); needsClipping.append((to.x() < offs << 8) || (to.x() >= (imgSize - offs) << 8) || (to.y() < offs << 8) || (to.y() >= (imgSize - offs) << 8)); } isConvex.resize(normals.count()); for (int next = 0, prev = normals.count() - 1; next < normals.count(); prev = next++) { isConvex[prev] = normals.at(prev).x() * normals.at(next).y() - normals.at(prev).y() * normals.at(next).x() < 0; } // Draw quads. for (int next = 0, prev = normals.count() - 1; next < normals.count(); prev = next++) { QPoint n = normals.at(next); QPoint intPrev = vertices.at(prev); QPoint extPrev = vertices.at(prev); QPoint intNext = vertices.at(next); QPoint extNext = vertices.at(next); extPrev.rx() -= n.x(); extPrev.ry() -= n.y(); intPrev.rx() += n.x(); intPrev.ry() += n.y(); extNext.rx() -= n.x(); extNext.ry() -= n.y(); intNext.rx() += n.x(); intNext.ry() += n.y(); if (needsClipping[prev] || needsClipping[next]) { drawRectangle(bits.data(), imgSize, imgSize, &intPrev, &vertices.at(prev), &extPrev, &intNext, &vertices.at(next), &extNext, exteriorColor); } else { drawRectangle(bits.data(), imgSize, imgSize, &intPrev, &vertices.at(prev), &extPrev, &intNext, &vertices.at(next), &extNext, exteriorColor); } if (isConvex.at(prev)) { QPoint p = extPrev; if (needsClipping[prev]) { for (;;) { QPoint rn((n.x() * rotation.x() - n.y() * rotation.y()) >> 14, (n.y() * rotation.x() + n.x() * rotation.y()) >> 14); n = rn; if (n.x() * normals.at(prev).y() - n.y() * normals.at(prev).x() <= 0) { p.rx() = vertices.at(prev).x() - normals.at(prev).x(); p.ry() = vertices.at(prev).y() - normals.at(prev).y(); drawTriangle(bits.data(), imgSize, imgSize, &vertices.at(prev), &extPrev, &p, exteriorColor); break; } p.rx() = vertices.at(prev).x() - n.x(); p.ry() = vertices.at(prev).y() - n.y(); drawTriangle(bits.data(), imgSize, imgSize, &vertices.at(prev), &extPrev, &p, exteriorColor); extPrev = p; } } else { for (;;) { QPoint rn((n.x() * rotation.x() - n.y() * rotation.y()) >> 14, (n.y() * rotation.x() + n.x() * rotation.y()) >> 14); n = rn; if (n.x() * normals.at(prev).y() - n.y() * normals.at(prev).x() <= 0) { p.rx() = vertices.at(prev).x() - normals.at(prev).x(); p.ry() = vertices.at(prev).y() - normals.at(prev).y(); drawTriangle(bits.data(), imgSize, imgSize, &vertices.at(prev), &extPrev, &p, exteriorColor); break; } p.rx() = vertices.at(prev).x() - n.x(); p.ry() = vertices.at(prev).y() - n.y(); drawTriangle(bits.data(), imgSize, imgSize, &vertices.at(prev), &extPrev, &p, exteriorColor); extPrev = p; } } } else { QPoint p = intPrev; if (needsClipping[prev]) { for (;;) { QPoint rn((n.x() * rotation.x() + n.y() * rotation.y()) >> 14, (n.y() * rotation.x() - n.x() * rotation.y()) >> 14); n = rn; if (n.x() * normals.at(prev).y() - n.y() * normals.at(prev).x() >= 0) { p.rx() = vertices.at(prev).x() + normals.at(prev).x(); p.ry() = vertices.at(prev).y() + normals.at(prev).y(); drawTriangle(bits.data(), imgSize, imgSize, &vertices.at(prev), &p, &intPrev, interiorColor); break; } p.rx() = vertices.at(prev).x() + n.x(); p.ry() = vertices.at(prev).y() + n.y(); drawTriangle(bits.data(), imgSize, imgSize, &vertices.at(prev), &p, &intPrev, interiorColor); intPrev = p; } } else { for (;;) { QPoint rn((n.x() * rotation.x() + n.y() * rotation.y()) >> 14, (n.y() * rotation.x() - n.x() * rotation.y()) >> 14); n = rn; if (n.x() * normals.at(prev).y() - n.y() * normals.at(prev).x() >= 0) { p.rx() = vertices.at(prev).x() + normals.at(prev).x(); p.ry() = vertices.at(prev).y() + normals.at(prev).y(); drawTriangle(bits.data(), imgSize, imgSize, &vertices.at(prev), &p, &intPrev, interiorColor); break; } p.rx() = vertices.at(prev).x() + n.x(); p.ry() = vertices.at(prev).y() + n.y(); drawTriangle(bits.data(), imgSize, imgSize, &vertices.at(prev), &p, &intPrev, interiorColor); intPrev = p; } } } } index = end + 1; } const qint32 *inLine = bits.data(); uchar *outLine = image.bits(); int padding = image.bytesPerLine() - image.width(); for (int y = 0; y < imgSize; ++y) { for (int x = 0; x < imgSize; ++x, ++inLine, ++outLine) *outLine = uchar((0x7f80 - *inLine) >> 8); outLine += padding; } return image; } bool qt_fontHasNarrowOutlines(const QRawFont &f) { QRawFont font = f; font.setPixelSize(QT_DISTANCEFIELD_DEFAULT_BASEFONTSIZE); Q_ASSERT(font.isValid()); QVector glyphIndices = font.glyphIndexesForString(QLatin1String("O")); if (glyphIndices.size() < 1) return false; QImage im = font.alphaMapForGlyph(glyphIndices.at(0), QRawFont::PixelAntialiasing); if (im.isNull()) return false; int minHThick = 999; int minVThick = 999; int thick = 0; bool in = false; int y = (im.height() + 1) / 2; for (int x = 0; x < im.width(); ++x) { int a = qAlpha(im.pixel(x, y)); if (a > 127) { in = true; ++thick; } else if (in) { in = false; minHThick = qMin(minHThick, thick); thick = 0; } } thick = 0; in = false; int x = (im.width() + 1) / 2; for (int y = 0; y < im.height(); ++y) { int a = qAlpha(im.pixel(x, y)); if (a > 127) { in = true; ++thick; } else if (in) { in = false; minVThick = qMin(minVThick, thick); thick = 0; } } return minHThick == 1 || minVThick == 1; } QImage qt_renderDistanceFieldGlyph(const QRawFont &font, glyph_t glyph, bool doubleResolution) { QRawFont renderFont = font; renderFont.setPixelSize(QT_DISTANCEFIELD_BASEFONTSIZE(doubleResolution) * QT_DISTANCEFIELD_SCALE(doubleResolution)); QPainterPath path = renderFont.pathForGlyph(glyph); path.translate(-path.boundingRect().topLeft()); path.setFillRule(Qt::WindingFill); QImage im = makeDistanceField(QT_DISTANCEFIELD_TILESIZE(doubleResolution), path, QT_DISTANCEFIELD_SCALE(doubleResolution), QT_DISTANCEFIELD_RADIUS(doubleResolution) / QT_DISTANCEFIELD_SCALE(doubleResolution)); return im; } QT_END_NAMESPACE